007: Nightfire

007: Nightfire Logo

Description

In ‘007: Nightfire’, players step into the shoes of James Bond to thwart the global threat posed by Raphael Drake, CEO of Phoenix International Corporation. Posing as a nuclear disarmament advocate, Drake secretly exploits warheads for his own destructive agenda. Across nine globe-trotting missions spanning exotic locations, Bond leverages Q’s iconic gadgets—including a laser watch and X-ray glasses—to navigate a blend of stealth, combat, and espionage. The game also features multiplayer modes with characters and settings from classic Bond films.

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007: Nightfire Reviews & Reception

metacritic.com (78/100): A triumphant return to form for the series.

imdb.com (80/100): really good bond game.

mobygames.com (78/100): The game is Bond – James Bond.

gamespot.com (79/100): While NightFire is hurt by its relatively short length, the game’s single-player mode is well constructed, and its multiplayer mode is good too.

007: Nightfire Cheats & Codes

PC (Secret Unlocks menu)

Enter codes at the “Secret Unlocks” screen.

Code Effect
PARTY All Multiplayer Characters
GAMEROOM All Multiplayer Scenarios
Q LAB All Q Gadgets
VOODOO Baron Samedi in Multiplayer
MAGAZINE Bigger Sniper Rifle Clip
BLACKTIE Bond Tuxedo in Multiplayer
SHUTTER Camera Upgrade
NUCLEAR Christmas Jones in Multiplayer
SESAME Decryptor Upgrade
TNT Destruction Mode in Multiplayer
NUMBER 1 Drake Suit in Multiplayer
BOOM Explosive Scenery in Multiplayer
PHOTON Faster Laser
TARGET Scaramanga’s Golden Gun
LIFTOFF Grapple Hook upgrade
DENTAL Jaws in Multiplayer
TEAMWORK King of the hill mode
BLIMP Max Zorin in Multiplayer
BADGIRL Mayday in Multiplayer
MIDAS Auric Goldfinger in Multiplayer
BITSIZE Nick Nack in Multiplayer
BOWLER Oddjob in Multiplayer
GUARDIAN Protection Mode in Multiplayer
CIRCUS Pussy Galore in Multiplayer
HEADCASE Renard in Multiplayer
SCOPE Rifle Scope Upgrade
ASSASSIN Fransisco Scaramanga in Multiplayer
PASSPORT Unlocks All Missions
PARADISE Unlock Island Infiltration
BLAZE Unlock Phoenix Fire
POWDER Unlock Alpine Escape
MELTDOWN Unlock Chain Reaction
BLASTOFF Unlock Countdown
VACUUM Unlock Equinox
AU P2K Unlock Golden PPK in Single Player
ORBIT Unlock Goldeneye Strike in Multiplayer
SLEEPY Update the Tranquilizer
P2000 Upgraded P2K
ZERO G Bond Spacesuit in Multiplayer
SLICK Elektra King in Multiplayer
TRANSMIT Uplink Mode in Multiplayer
MARTIAL Wai Lin in Multiplayer
JANUS Xenia in Multiplayer

PlayStation 2

Select “Codenames” from the main menu, then enter a code at the “Secrets” screen.

Code Effect
PARTY All Multiplayer Characters
GAMEROOM All Multiplayer Scenarios
Q LAB All Q Gadgets
VOODOO Baron Samedi in Multiplayer
MAGAZINE Bigger Sniper Rifle Clip
BLACKTIE Bond Tuxedo in Multiplayer
SHUTTER Camera Upgrade
NUCLEAR Christmas Jones in Multiplayer
SESAME Decryptor Upgrade
TNT Destruction Mode in Multiplayer
NUMBER 1 Drake Suit in Multiplayer
BOOM Explosive Scenery in Multiplayer
PHOTON Laser upgrade
TARGET Scaramanga’s Golden Gun
LIFTOFF Grapple Hook upgrade
DENTAL Jaws in Multiplayer
TEAMWORK King of the hill mode
BLIMP Max Zorin in Multiplayer
BADGIRL Mayday in Multiplayer
MIDAS Auric Goldfinger in Multiplayer
BITSIZE Nick Nack in Multiplayer
BOWLER Oddjob in Multiplayer
GUARDIAN Protection Mode in Multiplayer
CIRCUS Pussy Galore in Multiplayer
HEADCASE Renard in Multiplayer
SCOPE Rifle Scope Upgrade
ASSASSIN Fransisco Scaramanga in Multiplayer
PASSPORT Unlocks All Missions
PARADISE Unlock Island Infiltration
BLAZE Unlock Phoenix Fire
POWDER Unlock Alpine Escape
MELTDOWN Unlock Chain Reaction
BLASTOFF Unlock Countdown
VACUUM Unlock Equinox
AU P2K Unlock Golden PPK in Single Player
ORBIT Unlock Goldeneye Strike in Multiplayer
SLEEPY Update the Tranquilizer
P2000 Upgraded P2K
ZERO G Bond Spacesuit in Multiplayer
SLICK Elektra King in Multiplayer
TRANSMIT Uplink Mode in Multiplayer
MARTIAL Wai Lin in Multiplayer
JANUS Xenia in Multiplayer
Frantic mode Toggle frantic mode
Berserk mode Toggle berserk mode
Trailers mode Toggle trailer mode
Double armor Toggle double armor
Triple armor Toggle triple armor
Quadruple armor Toggle quadruple armor
Super bullets Toggle super bullets
Fast Play Cheat Fast play during driving level
Drive a Shelby Cobra Enable Shelby Cobra in racing level

Xbox

Select “Codenames” from the main menu, then enter a code at the “Secret Unlocks” screen.

Code Effect
PARTY All Multiplayer Characters
GAMEROOM All Multiplayer Scenarios
Q LAB All Q Gadgets
VOODOO Baron Samedi in Multiplayer
MAGAZINE Bigger Sniper Rifle Clip
BLACKTIE Bond Tuxedo in Multiplayer
SHUTTER Camera Upgrade
NUCLEAR Christmas Jones in Multiplayer
SESAME Decryptor Upgrade
TNT Destruction Mode in Multiplayer
NUMBER 1 Drake Suit in Multiplayer
BOOM Explosive Scenery in Multiplayer
PHOTON Laser upgrade
TARGET Scaramanga’s Golden Gun
LIFTOFF Grapple Hook upgrade
DENTAL Jaws in Multiplayer
TEAMWORK King of the hill mode
BLIMP Max Zorin in Multiplayer
BADGIRL Mayday in Multiplayer
MIDAS Auric Goldfinger in Multiplayer
BITSIZE Nick Nack in Multiplayer
BOWLER Oddjob in Multiplayer
GUARDIAN Protection Mode in Multiplayer
CIRCUS Pussy Galore in Multiplayer
HEADCASE Renard in Multiplayer
SCOPE Rifle Scope Upgrade
ASSASSIN Fransisco Scaramanga in Multiplayer
PASSPORT Unlocks All Missions
PARADISE Unlock Island Infiltration
BLAZE Unlock Phoenix Fire
POWDER Unlock Alpine Escape
MELTDOWN Unlock Chain Reaction
BLASTOFF Unlock Countdown
VACUUM Unlock Equinox
AU P2K Unlock Golden PPK in Single Player
ORBIT Unlock Goldeneye Strike in Multiplayer
SLEEPY Update the Tranquilizer
P2000 Upgraded P2K
ZERO G Bond Spacesuit in Multiplayer
SLICK Elektra King in Multiplayer
TRANSMIT Uplink Mode in Multiplayer
MARTIAL Wai Lin in Multiplayer
JANUS Xenia in Multiplayer
Drive a Shelby Cobra Enable Shelby Cobra in racing level
Drive an SUV Enable SUV in racing level
Bonus race Enable bonus race in Alps
Frantic racing Toggle frantic racing mode
Berserk racing Toggle berserk racing mode
Trails during racing Toggle trails during racing
Double armor during racing Toggle double armor during racing
Triple armor during racing Toggle triple armor during racing
Quadruple armor during racing Toggle quadruple armor during racing
Super bullets during racing Toggle super bullets during racing

GameCube

Enter codes at the “Secret Unlocks” screen.

Code Effect
PARTY All Multiplayer Characters
GAMEROOM All Multiplayer Scenarios
Q LAB All Q Gadgets
VOODOO Baron Samedi in Multiplayer
MAGAZINE Bigger Sniper Rifle Clip
BLACKTIE Bond Tuxedo in Multiplayer
SHUTTER Camera Upgrade
NUCLEAR Christmas Jones in Multiplayer
SESAME Decryptor Upgrade
TNT Destruction Mode in Multiplayer
NUMBER 1 Drake Suit in Multiplayer
BOOM Explosive Scenery in Multiplayer
PHOTON Laser upgrade
TARGET Scaramanga’s Golden Gun
LIFTOFF Grapple Hook upgrade
DENTAL Jaws in Multiplayer
TEAMWORK King of the hill mode
BLIMP Max Zorin in Multiplayer
BADGIRL Mayday in Multiplayer
MIDAS Auric Goldfinger in Multiplayer
BITSIZE Nick Nack in Multiplayer
BOWLER Oddjob in Multiplayer
GUARDIAN Protection Mode in Multiplayer
CIRCUS Pussy Galore in Multiplayer
HEADCASE Renard in Multiplayer
SCOPE Rifle Scope Upgrade
ASSASSIN Fransisco Scaramanga in Multiplayer
PASSPORT Unlocks All Missions
PARADISE Unlock Island Infiltration
BLAZE Unlock Phoenix Fire
POWDER Unlock Alpine Escape
MELTDOWN Unlock Chain Reaction
BLASTOFF Unlock Countdown
VACUUM Unlock Equinox
AU P2K Unlock Golden PPK in Single Player
ORBIT Unlock Goldeneye Strike in Multiplayer
SLEEPY Update the Tranquilizer
P2000 Upgraded P2K
ZERO G Bond Spacesuit in Multiplayer
SLICK Elektra King in Multiplayer
TRANSMIT Uplink Mode in Multiplayer
MARTIAL Wai Lin in Multiplayer
JANUS Xenia in Multiplayer
Drive a Shelby Cobra Enable Shelby Cobra in racing level
Drive an SUV Enable SUV in racing level
Bonus race Enable bonus race in Alps
Frantic racing Toggle frantic racing mode
Berserk racing Toggle berserk racing mode
Trails during racing Toggle trails during racing
Double armor during racing Toggle double armor during racing
Triple armor during racing Toggle triple armor during racing
Quadruple armor during racing Toggle quadruple armor during racing
Super bullets during racing Toggle super bullets during racing

007: Nightfire: Review

In the pantheon of James Bond video games, “007: Nightfire” stands as a curious artifact, a title that promised much but delivered a mixed bag of experiences. Released in 2002, this first-person shooter (FPS) was developed by Gearbox Software for the PC and aimed to capture the essence of the iconic spy franchise. However, the game’s legacy is one of missed opportunities and flawed execution, despite its ambitious goals and the pedigree of its creators.

Development History & Context

“007: Nightfire” was developed by Gearbox Software, a studio known for its work on titles like “Half-Life: Opposing Force” and the PC port of “Tony Hawk’s Pro Skater 3.” The game was published by Electronic Arts, a powerhouse in the gaming industry. The development team aimed to leverage the GoldSrc engine, heavily modified to suit the needs of the Bond franchise. The studio’s vision was to create a game that combined stealth, action, and the iconic gadgets that define the Bond series.

The technological constraints of the era were significant. The GoldSrc engine, while robust, was not designed with the complexities of a Bond game in mind. Gearbox had to innovate and adapt, leading to a game that, while visually impressive, suffered from performance issues and a lack of polish. The gaming landscape at the time was dominated by titles like “No One Lives Forever 2” and “Unreal Tournament 2003,” both of which set high standards for FPS games. “Nightfire” had to compete with these titans, a challenge it ultimately failed to meet.

Narrative & Thematic Deep Dive

The plot of “007: Nightfire” revolves around James Bond’s mission to investigate the Phoenix International Corporation, led by the enigmatic Raphael Drake. Drake’s company is ostensibly dedicated to dismantling nuclear weapons and power plants, but Bond uncovers a sinister plot involving a global takeover using a militarized space station. The narrative is a classic Bond tale, filled with exotic locations, beautiful women, and high-tech gadgets.

The characters in “Nightfire” are a mix of familiar Bond tropes and new additions. Bond himself is voiced by Maxwell Caulfield, with Pierce Brosnan’s likeness used for the character model. The supporting cast includes Zoe Nightshade, a CIA agent who assists Bond in the early missions, and Alura McCall, an Australian intelligence agent who joins Bond later in the game. The dialogue is serviceable but often feels wooden, lacking the charm and wit of the Bond films.

The thematic depth of “Nightfire” is limited. The game touches on themes of global domination, corporate greed, and the dangers of unchecked power, but these themes are not explored in any meaningful way. The narrative serves primarily as a backdrop for the game’s action sequences, with little room for character development or moral complexity.

Gameplay Mechanics & Systems

“007: Nightfire” features a variety of gameplay mechanics designed to capture the essence of the Bond experience. The core gameplay loop involves navigating through levels, completing objectives, and engaging in combat with enemies. The game offers a mix of stealth and action, with players able to choose how to approach each mission.

The combat system is straightforward, with a variety of weapons and gadgets at Bond’s disposal. The weapons are based on real-life models but have been renamed to avoid copyright issues. The gadgets, supplied by Q-Branch, include a cell phone with a grappling hook, a watch laser, and sleeping dart pen. These gadgets are used to solve puzzles, disable guards, and complete Bond moves, which are special actions that earn the player bonus points.

The character progression in “Nightfire” is minimal. Players can collect 007 tokens throughout the game, which unlock special rewards. However, there is no skill tree or upgrade system, limiting the depth of the gameplay experience. The UI is functional but uninspired, with a heads-up display that provides basic information about health, armor, and weapons.

One of the innovative systems in “Nightfire” is the Bond moves. These are special actions that utilize gadgets and the environment to dispatch enemies, open secret paths, and destroy obstacles. However, the implementation of these moves is often clumsy, and they feel more like gimmicks than meaningful gameplay mechanics.

World-Building, Art & Sound

The world-building in “007: Nightfire” is impressive, with a variety of exotic locations that capture the spirit of the Bond franchise. The game takes players to Paris, Austria, Japan, and even a space station, each location beautifully rendered and filled with detail. The atmosphere is enhanced by the use of cutscenes and voice acting, which, while not perfect, add to the immersion.

The art direction of “Nightfire” is solid, with character models that are faithful to the Bond films. The environments are diverse and visually striking, from the snowy Alps to the futuristic space station. The sound design is equally impressive, with a soundtrack that captures the essence of the Bond franchise. The voice acting is serviceable, with Maxwell Caulfield providing a decent performance as Bond.

However, the game suffers from technical issues, with clipping errors and performance problems that detract from the overall experience. The sound effects are often lackluster, with weapon sounds that feel generic and uninspired.

Reception & Legacy

“007: Nightfire” received mixed reviews upon its release. Critics praised the game’s visuals, sound design, and faithful recreation of the Bond universe, but many noted its technical issues and lack of innovation. The game was criticized for its short length, uninspired gameplay, and flawed AI. Despite these criticisms, “Nightfire” sold over five million copies across all platforms, indicating a significant commercial success.

The game’s legacy is one of missed opportunities. It failed to capture the magic of the Bond films, instead delivering a generic FPS experience with a Bond skin. However, “Nightfire” did influence subsequent Bond games, with its use of gadgets and stealth mechanics becoming a staple of the franchise. The game’s commercial success also paved the way for future Bond titles, demonstrating the enduring appeal of the franchise.

Conclusion

In conclusion, “007: Nightfire” is a flawed but fascinating entry in the Bond video game canon. The game’s ambitious goals and faithful recreation of the Bond universe are commendable, but its technical issues and lack of innovation hold it back. Despite its shortcomings, “Nightfire” remains an important part of the Bond legacy, a testament to the enduring appeal of the world’s most famous spy. Its place in video game history is secure, but it is a reminder of the challenges and pitfalls of adapting a beloved franchise to the gaming medium.

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