- Release Year: 2021
- Platforms: Nintendo Switch, PlayStation 4, Windows, Xbox One, Xbox Series
- Publisher: Microids SA
- Developer: Blazing Griffin Ltd
- Genre: Adventure
- Perspective: Diagonal-down
- Game Mode: Single-player
- Gameplay: Deduction system, Graphic adventure, Mind Map manipulations, Point and select
- Setting: Crime, Detective, Mystery

Description
Agatha Christie: Hercule Poirot – The First Cases is an adventure game that immerses players in the early investigations of the iconic detective Hercule Poirot. Set in the early 20th century, the game features a series of intricate mysteries that players must solve using Poirot’s signature deductive reasoning and keen observational skills. With a 2D scrolling perspective and a point-and-select interface, players navigate through beautifully designed environments, gathering clues and interrogating suspects to uncover the truth behind each case.
Gameplay Videos
Where to Buy Agatha Christie: Hercule Poirot – The First Cases
PC
Agatha Christie: Hercule Poirot – The First Cases Free Download
Agatha Christie: Hercule Poirot – The First Cases: A Masterclass in Detective Gaming
Introduction
Agatha Christie: Hercule Poirot – The First Cases is a game that dares to tread where few have ventured—a prequel to the legendary detective’s career. Released in 2021 by Blazing Griffin Ltd and published by Microids SA, this title offers players a rare glimpse into the formative years of Hercule Poirot, long before he became the world’s most famous fictional detective. With its intricate narrative, innovative deduction mechanics, and faithful adaptation of Christie’s signature style, the game stands as a testament to the enduring appeal of classic mystery fiction. This review will dissect every facet of The First Cases, from its development history to its lasting impact on the genre.
Development History & Context
Developed by Blazing Griffin Ltd, a studio known for its work on narrative-driven games, The First Cases was built using the Unity engine and powered by FMOD for its sound design. The game’s release in September 2021 coincided with a resurgence of interest in classic detective fiction, fueled by the success of adaptations like Knives Out and Death on the Nile. The development team faced the unique challenge of crafting a story that felt authentic to Christie’s style while introducing a younger, less polished version of Poirot.
Technologically, the game leveraged 2D scrolling visuals and a point-and-select interface, a nod to traditional adventure games while incorporating modern touches like a dynamic “mind map” system for clue tracking. The decision to focus on Poirot’s early years allowed the developers to explore themes of ambition, self-doubt, and the moral complexities of justice—elements less prominent in his later, more confident iterations.
Narrative & Thematic Deep Dive
The game’s plot revolves around a murder at the Van den Bosch family’s estate during a snowstorm, trapping Poirot and the guests inside. The narrative excels in its character development, particularly in portraying Poirot’s evolution from a brash, ambitious detective to the meticulous sleuth fans know. The dialogue is sharp, with each character harboring secrets that Poirot must unravel through careful observation and interrogation.
Themes of class, deception, and the fragility of appearances are central to the story. The Van den Bosch family’s opulence masks deep-seated rivalries and hidden motives, a hallmark of Christie’s work. The game’s pacing is deliberate, allowing players to immerse themselves in the intricacies of the case. However, some critics noted that the plot’s twists were predictable, a criticism tempered by the game’s focus on the process of deduction rather than sheer surprise.
Gameplay Mechanics & Systems
At its core, The First Cases is a point-and-click adventure game with a heavy emphasis on deduction. The “mind map” system is its standout feature, allowing players to connect clues, suspect motives, and alibis in a visual, interactive format. This mechanic encourages players to think critically, much like Poirot himself, and rewards careful observation.
Interrogations are another key gameplay element. Players must choose their lines of questioning, with dialogue options affecting how much information they glean. The game also includes environmental puzzles, such as searching rooms for hidden clues or piecing together timelines. While some critics praised the depth of the deduction system, others found it cumbersome or overly simplistic, particularly in its lack of challenge.
The user interface is clean and intuitive, with a radial menu for actions like examining objects or questioning characters. However, the facial expressions of characters were criticized for being stiff, detracting slightly from the immersion.
World-Building, Art & Sound
The game’s art direction is a blend of traditional and modern aesthetics. The Van den Bosch estate is rendered in detailed 2D environments, with lavish interiors that reflect the wealth and decadence of the family. The color palette is rich but muted, enhancing the game’s moody atmosphere.
Sound design plays a crucial role in setting the tone. The score is orchestral and evocative, with themes that evoke both tension and elegance. Ambient sounds, such as the howling wind during the snowstorm, add to the sense of isolation and urgency. Voice acting is generally strong, with Poirot’s portrayal capturing his signature mannerisms and wit.
Reception & Legacy
Upon release, The First Cases received mixed reviews. Critics praised its faithful adaptation of Christie’s style and the innovative mind map system, but some found the story formulaic and the gameplay mechanics flawed. The game holds a 72% average score from critics on MobyGames, with reviews ranging from 45% to 90%.
Commercially, the game was a modest success, appealing to fans of detective fiction and adventure games. Its legacy lies in its contribution to the genre, particularly in its attempt to modernize classic mystery storytelling. While it may not have achieved the same level of acclaim as The ABC Murders or Murder on the Orient Express, it carved out a niche for itself as a unique entry in the Poirot canon.
Conclusion
Agatha Christie: Hercule Poirot – The First Cases is a game that balances nostalgia with innovation. While it may not be perfect, its strengths—particularly in narrative depth and thematic exploration—elevate it above many of its peers. For fans of detective fiction and adventure games, it offers a rewarding experience that honors the legacy of Agatha Christie while pushing the genre forward. In the annals of video game history, it stands as a fascinating experiment in blending classic literature with modern interactive storytelling.