- Release Year: 2021
- Platforms: Windows
- Publisher: Audune Games
- Developer: Audune Games
- Genre: Adventure
- Perspective: Free camera
- Game Mode: Single-player
- Gameplay: Life simulation, Visual novel
- Setting: Fantasy
- Average Score: 82/100

Description
Invisible Wings: Chapter One is a fantasy adventure game developed by Audune Games, featuring elements of life simulation and visual novel gameplay. The game is set in a stylized, anime-inspired world and follows a narrative that is described as story-rich and emotional, with themes that include magic and LGBTQ+ elements.
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Reviews & Reception
store.steampowered.com (82/100): “Learning to love who you are, despite everyone telling you otherwise, is something that’s learned over time. And it’s something that players will have to guide Dawn, Invisible Wings protagonist, towards to try and get her happy ending.”
Invisible Wings: Review
Invisible Wings, a visual novel developed by Audune Games, has garnered significant attention for its poignant narrative and engaging gameplay. Released on April 15, 2021, this game has captivated players with its deep dive into themes of identity, self-acceptance, and the complexities of a dystopian fantasy world. As a professional game journalist and historian, this review aims to dissect the various elements that make Invisible Wings a notable entry in the visual novel genre.
Introduction
Invisible Wings is more than just a visual novel; it’s an emotional journey that challenges players to empathize with Dawn, a young woman of faerie descent struggling to find her place in a world where humans and faeries coexist but are not necessarily harmonious. The game’s narrative is a powerful exploration of self-acceptance, bullying, and the quest for identity. With its release as a free-to-play title on Steam, Invisible Wings has become accessible to a wide audience, garnering a positive reception from players. This review will explore the game’s development history, narrative, gameplay mechanics, world-building, and its reception to understand its impact on the gaming community.
Development History & Context
Developed by Audune Games, a studio known for its dedication to creating engaging narrative-driven experiences, Invisible Wings was released as a proof-of-concept for a larger narrative adventure game. The development team, comprising Danae Dekker, Maricu Mana, and Eva van der Meer, brought their expertise in game development, character and environment design, and scriptwriting to the project. The game was built using the Unity game engine and FMOD sound engine, technologies that allowed for a rich and immersive experience. The decision to release the game as free-to-play on Steam was likely a strategic move to attract a broad audience and garner feedback for future development.
Narrative & Thematic Deep Dive
At its core, Invisible Wings is a story about Dawn, a young woman caught between two worlds: the human world she wishes to belong to and the faerie heritage she cannot escape. The narrative expertly weaves themes of identity, bullying, and self-acceptance, creating a relatable and emotionally resonant experience for players. The game’s story is told through a visual novel format, with player choices that influence the narrative’s progression, although the overall story arc remains linear. The writing by Eva van der Meer is commendable for its depth and sensitivity in handling complex issues.
The character development is another strong aspect, with Dawn’s journey being the central focus. Her interactions with other characters, such as Lilith and Aranea, add layers to the story, exploring themes of friendship, love, and understanding. The voice acting by Leader Looi, Jessica Spencer, Katherine Tole, and Martijn Weber further enhances the characters, bringing them to life with emotion and depth.
Gameplay Mechanics & Systems
As a visual novel, the gameplay in Invisible Wings is centered around reading through the narrative and making choices at critical junctures. The game features a free camera that allows players to explore the environment, adding a layer of immersion to the experience. The interface is straightforward, with menu structures that facilitate easy navigation through the game’s story and choices.
While the gameplay mechanics are not overly complex, the interactivity and the impact of player choices on the narrative provide a engaging experience. The game’s pacing is well-balanced, with a narrative that unfolds at a comfortable rate, keeping players invested in Dawn’s story.
World-Building, Art & Sound
The world of Ceylynn is vibrant and diverse, with a rich lore that underpins the narrative. The art style, characterized as anime/manga, brings the characters and environments to life with a distinct visual flair. Maricu Mana’s work on character and environment design is noteworthy, creating a visually appealing and immersive world.
The soundtrack, composed by Danae Dekker, complements the narrative and atmosphere of the game. The sound design, handled by FMOD, ensures that the audio elements are well-integrated into the overall experience, enhancing the emotional impact of key scenes.
Reception & Legacy
Invisible Wings has received a positive reception from players, with a Steam score of 82% based on 28 reviews. Critics have not been as vocal, with no critic reviews available on Metacritic at the time of writing. However, the positive player reception and the game’s presence on platforms like Steam indicate a strong community interest.
The game’s influence on the visual novel genre and the broader gaming community is still evolving. As a proof-of-concept for a larger game, Invisible Wings has laid the groundwork for potential future developments by Audune Games. Its themes and narrative have resonated with players, contributing to a growing appreciation for stories that explore complex social issues and personal identity.
Conclusion
Invisible Wings is a poignant and engaging visual novel that explores themes of identity, self-acceptance, and the complexities of living between two worlds. With its strong narrative, relatable characters, and immersive world-building, the game has made a significant impact on players. As a proof-of-concept for a larger narrative adventure game, it has successfully demonstrated the potential for a deeper and more expansive story. While awaiting future developments from Audune Games, Invisible Wings stands as a notable entry in the visual novel genre, deserving of recognition for its emotional depth and narrative complexity.