- Release Year: 2001
- Platforms: Windows
- Publisher: 1C Company, 4 More, Infogrames Europe SA, SNEG Ltd., Snowball.ru, Spieleentwicklungskombinat GmbH, Strategy First, Inc.
- Developer: Innonics GmbH, Spieleentwicklungskombinat GmbH
- Genre: Strategy, Tactics
- Perspective: Side view
- Game Mode: Single-player
- Gameplay: Business simulation, Managerial
- Setting: Fantasy
- Average Score: 71/100

Description
Diggles: The Myth of Fenris is a strategy game where you manage a tribe of dwarves, known as wiggles, on a mission to find Fenris, the fiery wolf, for Odin. The game features a side-view perspective, allowing you to oversee your dwarves as they dig, explore, and survive underground. Players can choose peaceful or aggressive strategies to achieve their goals, with elements of aging, hunger, and survival cooking adding depth to the gameplay.
Gameplay Videos
Where to Buy Diggles: The Myth of Fenris
PC
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Diggles: The Myth of Fenris Reviews & Reception
metacritic.com (62/100): One of my favorite games of the year. I think once the novelty of the Diggles’ antics wears off there is plenty of playtime left.
Diggles: The Myth of Fenris Cheats & Codes
PC
Enable the console by adding ‘-console’ to launch options, then press Scroll Lock to open the console. Enter codes directly.
| Code | Effect |
|---|---|
| hmap | Saves the current level as a RAW file |
| cls | Clears the console |
| locale cz | Changes the game locale to Czech |
| set fow_being 100 | Sets fog of war at the current position to 100 |
| qnew Stein | Creates Stone |
| qnew Gold | Creates Gold |
| qnew Kristall | Creates Crystal |
| qnew Kohle | Creates Coal |
| qnew Pilzstamm | Creates Mushroom leg |
| qnew Pilzhut | Creates Mushroom top |
| qnew Drache | Creates a Dragon |
| qnew Drachenbaby | Creates a Baby dragon |
| qnew Fenris | Creates Fenris |
| qnew Wuker | Creates a Wuker |
| qnew Schwefelwuker | Creates a Sulphur Wuker |
| qnew Troll | Creates a Troll |
| qnew Odin | Creates Odin |
| qnew Zwerg | Creates a new Dwarf |
| qnew Baby | Creates a new Baby dwarf |
| qnew Steinbrocken | Creates a Stone boulder |
| qnew Grillpilz | Creates a Grilled Mushroom |
| qnew Hamstershake | Creates a Hamster Shake |
| qnew Grosser_Heiltrank | Creates a Large Healing Potion |
| qnew Heiltrank | Creates a Healing Potion |
| qnew Kleiner_Heiltrank | Creates a Small Healing Potion |
| qnew Bier | Creates Beer |
| qnew Unsichtbarkeitstrank | Creates an Invisibility Potion |
| qnew Unverwundbarkeitstrank | Creates an Invulnerability Potion |
| qnew Keule | Creates a Club |
| qnew Streitaxt | Creates a Battle Axe |
| qnew Lichtschwert | Creates a Lightsaber |
| qnew Schwert | Creates a Sword |
| qnew Bar | Creates a Bar building |
| qnew Disco | Creates a Disco building |
| qnew Dojo | Creates a Dojo building |
| qnew Feuerstelle | Creates a Fireplace |
Diggles: The Myth of Fenris: Review
Introduction
Diggles: The Myth of Fenris is a captivating blend of strategy, colony management, and Norse mythology that has carved a niche in the hearts of gamers since its 2001 release. This enchanting game, known as Wiggles in Europe and Gnomy in Russia, offers a unique experience where players guide a tribe of dwarves through a subterranean world in pursuit of the legendary Fenris. The game’s blend of real-time strategy, simulation, and life management mechanics, paired with its whimsical humor and charming visuals, creates a rich tapestry that continues to captivate players over two decades later.
Development History & Context
The development of Diggles: The Myth of Fenris was a collaborative effort between Innonics GmbH, Spieleentwicklungskombinat GmbH, and SEK GmbH. The project was spearheaded by producer Marc Möhring and development director Klaus Starke, with key contributions from concept planners Thomas Langhanki, Carolin Batke, Carsten Orthbandt, and Ingo Neumann. The game’s programming and graphical teams worked meticulously to bring the underground world to life within the technological constraints of the era, which included DirectX 7 support.
In the early 2000s, the gaming landscape was dominated by established titles like The Settlers and Age of Empires, but Diggles daringly introduced a new wrinkle by combining resource management, character development, and a dashes of humor. Despite facing stiff competition, Diggles carved out its own identity with a distinctive art style and innovative gameplay mechanics that emphasized the daily lives and whims of its dwarf inhabitants.
Narrative & Thematic Deep Dive
The game’s narrative revolves around the dwarves’ quest to find and chain Fenris, the fiery wolf of Odin. This mythological backdrop serves as a springboard for a rich, unfolding story punctuated by quirky characters, humorous situations, and unexpected challenges. The dwarves themselves are multi-faceted, with each having unique personalities, skills, and lifespans, injecting a sense of realism and emotional depth into their virtual existence.
Underlying themes in Diggles include:
1. The Cycle of Life and Death: Dwarves age, reproduce, and pass skills to their offspring, creating a dynamic society where players must manage the population’s health and happiness over time.
2. The Balance Between Work and Leisure: Dwarves require downtime to maintain their sanity, forcing players to balance productivity with entertainment and relaxation.
3. Exploration and Discovery: The underground world is filled with hidden treasures, exotic creatures, and dangerous foes, encouraging players to dig deeper and uncover the mysteries below.
Moreover, the inclusion of weed-smoking “hippie” dwarves adds a cheeky layer of adult humor, defying expectations of a family-friendly game while appealing to a broader audience.
Gameplay Mechanics & Systems
Diggles’ gameplay is a complex tapestry of systems that reward patience and strategic planning. Key mechanics include:
- Resource Management: Players must gather materials like stone, wood, and iron to build workshops, tools, and weapons. Efficient resource allocation is crucial for survival and progress.
- Infrastructure Planning: Creating a well-organized cave system with workshops, dwellings, farms, and entertainment venues is essential for supporting a growing population.
- Character Development: Dwarves gain experience and skills through work and training, which can be passed down to their children. Players must manage their dwarves’ skills to tackle increasingly complex tasks.
- Environment Interaction: The game’s physics-based cave system allows for natural cave-ins and the creation of elaborate networks, but also introduces the risk of environmental hazards.
The slow pace of gameplay, while often criticized, encouraged methodical planning and immersion in the dwarves’ daily routines. However, the lack of fast-forward options for certain tasks and finicky pathfinding AI frustrated some players, leading to mixed reviews.
World-Building, Art & Sound
The world of Diggles is a spectacular fusion of Norse mythology and fantasy whimsy. The 3D environments are rendered in a vibrant, cartoon style that captures the imagination with detailed textures, animated flora and fauna, and dynamic lighting effects. The underground landscapes range from verdant fungi forests to lava-filled caverns, each presenting unique aesthetic and gameplay challenges.
The game’s soundtrack, featuring a mix of orchestral and folk-inspired tunes, complements the visual style perfectly. Ambient sounds like the drip of water, the scrape of picks against stone, and the chatter of dwarves bring the world to life, enhancing the sense of immersion.
Reception & Legacy
Upon its release, Diggles: The Myth of Fenris received mixed reviews. Critics praised its innovation, humor, and charm, but criticized the slow pace, micro-management, and technical issues. While Metacritic gave it an average score of 62/100, player ratings on platforms like Steam are highly favorable, indicating a dedicated fanbase.
The game’s influence can be seen in subsequent colony management titles like Dwarf Fortress, King Under the Mountain, and even elements of Stardew Valley. Its focus on character-driven storytelling and life simulation predated modern hits like The Sims 4 and Animal Crossing: New Horizons.
Conclusion
Diggles: The Myth of Fenris stands as a testament to the power of creative vision and the enduring appeal of games that dare to be different. While it may not have the polished execution of some contemporaries, its unique blend of strategy, humor, and heart creates an experience that remains captivating and memorable. Whether experienced as a casual diversion or a deep strategic challenge, the world of Diggles: The Myth of Fenris is a magical place that continues to enchant gamers of all ages.