- Release Year: 2016
- Platforms: Linux, Macintosh, Windows
- Publisher: Crimson Night
- Developer: Crimson Night
- Genre: Adventure
- Perspective: Fixed / flip-screen
- Game Mode: Single-player
- Gameplay: Visual novel
- Setting: Contemporary

Description
Entschuldigung is a dark, psychological horror visual novel released in 2016, set in pre-war Berlin. The game follows a young man who emigrates to the city and becomes obsessed with a mysterious old house, uncovering disturbing secrets as he struggles with his own identity and reality. Players navigate the story using a point-and-select interface, guided by a flickering gas lamp in a chilling atmosphere.
Entschuldigung Guides & Walkthroughs
Entschuldigung: Review
Introduction
In the annals of horror visual novels, few games capture the psychological terror and existential dread as effectively as Entschuldigung. Set in the foreboding backdrop of pre-World War II Berlin, this tale of a lost soul’s descent into darkness is both chilling and introspective. The game’s unique blend of narrative depth, atmospheric world-building, and innovative gameplay mechanics make it a captivating experience that lingers long after the final page is turned.
Development History & Context
Entschuldigung was developed and published by Crimson Night, a small indie studio. Released in December 2016, the game aimed to create an immersive horror experience through the medium of visual novels. At the time, the visual novel market was burgeoning, with titles like Steins;Gate and Doki Doki Literature Club setting new standards. Entschuldigung‘s creators sought to differentiate themselves by focusing on psychological horror and atmospheric storytelling, leveraging limited resources to create a haunting experience that would captivate players.
Narrative & Thematic Deep Dive
At the heart of Entschuldigung lies a compelling narrative. The protagonist, a young man displaced to Berlin, grapples with isolation and anxiety as war looms. His fixation on the mysterious old house becomes a metaphor for the human propensity towards darkness and the allure of forbidden knowledge. The story unfold through a series of diary entries and environmental clues, building tension as the protagonist’s sanity unravel.
Key themes emerge throughout the narrative:
1. Isolation & Alienation: The protagonist’s journey underscores the pain of displacement and social isolation, highlighting the human need for connection.
2. Curiosity vs. Caution: The drive to uncover hidden secrets despite the risk mirrors classic horror tropes, prompting reflection on human nature.
3. The Human Condition in Times of War: Set against the backdrop of impending war, the game explores how societal upheaval impacts individual lives.
Characters are multidimensional, with the protagonist’s internal monologue revealing his fears, hopes, and eventual descent into madness. Supporting characters, while limited in appearance, leave lasting impressions through their interactions and the stories they represent.
Gameplay Mechanics & Systems
As a visual novel, Entschuldigung‘s gameplay primarily involves reading text and making choices at key junctures. However, innovative elements elevate the experience:
1. Gas Lamp Mechanic: Players must manage the unreliable gas lamp, shaking it periodically to maintain light. This adds interactivity and immersion, heightening tension in dark environments.
2. Environmental Exploration: Fixed/flip-screen environments encourage players to explore the house’s dimly lit rooms, searching for clues and hidden objects that unlock deeper story elements.
3. Point & Select Interface: Intuitive controls allow players to interact with the environment, examine objects, and converse with characters, maintaining engagement throughout the narrative.
The core gameplay loop revolves around decision-making, exploration, and managing the gas lamp’s reliability. While the mechanics are simple, they effectively enhance the horror atmosphere, making players active participants in the protagonist’s descent.
World-Building, Art & Sound
Entschuldigung‘s world is meticulously constructed to evoke the uneasy calm before war. The visual direction captures the mood of 1930s Berlin, with decaying urban environments and claustrophobic interiors. The art style combines realistic character portraits with atmospheric backdrops, enhancing the sense of unease.
Sound design plays a crucial role. A sparse yet effective soundtrack, punctuated by creaking floorboards and distant sirens, creates an oppressive atmosphere. The audio cues for the gas lamp (hisses, flickers) add a tactile dimension to the gameplay, immersing players in the protagonist’s struggle.
Reception & Legacy
Upon release, Entschuldigung received mixed but largely positive feedback from players who appreciated its unique horror take and atmospheric storytelling. The game’s innovative mechanics and psychological depth were highlights, though some critics noted the limitations of the visual novel format in terms of replayability.
While it didn’t achieve mainstream success, Entschuldigung has left a lasting impact on the horror visual novel genre. Its emphasis on atmosphere over gore, psychological tension over jump scares, and character-driven storytelling has inspired subsequent indie developers. The game’s legacy is evident in modern horror VNs that prioritize emotional resonance and narrative complexity.
Conclusion
In the pantheon of video game horror, Entschuldigung stands as a haunting and memorable entry. Its blend of innovative gameplay, atmospheric world-building, and deeply psychological narrative make it a must-play for fans of the genre. While it may not appeal to those seeking action-packed scares, Entschuldigung offers a mature, introspective experience that delves into the darkest corners of the human psyche.