- Release Year: 2011
- Platforms: Linux, Macintosh, Windows
- Publisher: Pixeljam Games, Inc.
- Developer: Pixeljam Games, Inc.
- Genre: Action
- Perspective: Side view
- Game Mode: Hotseat, Single-player
- Gameplay: Arcade, Collecting, Platform, Time-based
- Setting: Fantasy, Prehistoric
- Average Score: 80/100

Description
Dino Run SE is an updated, downloadable version of the original browser-based Dino Run, featuring an 8-bit-styled, 2D side-scrolling platformer where players control a small dinosaur racing to escape extinction triggered by a meteor strike and an advancing ‘wall of doom.’ The game includes 24 speed runs, challenge modes (including the original seven-level mode and the new ‘Planet D’ mode), and a multiplayer competitive mode where up to three players can race simultaneously. Players earn points by completing levels quickly and collecting eggs, bones, and small animals, which also provide DNA to enhance the dinosaur’s speed, acceleration, jump height, and strength.
Gameplay Videos
Dino Run SE Reviews & Reception
gamezebo.com (90/100): Dino Run SE is a solid sequel that really pumps a lot of content into the genre of breakneck, white-knuckling sidescrollers. With elements of customization, item-collecting and racing games, this is one title whose quality can withstand any meteor or ice age.
Dino Run SE Cheats & Codes
PC
Enter codes at the main menu via ‘Options + Speedruns’ → ‘Cheats + Mods’. Codes work in singleplayer modes on Xgen Studios and Armor Games.
| Code | Effect |
|---|---|
| dinoracer | Top Speed |
| leapinliz | Mega Jump |
| calcium | Super Strength |
| explore | Goodbye Doom (removes doom wall) |
| astrosaur | Low Gravity |
| goofballs | Boulders become Balloons |
| goodbyesun | Lights Out (nighttime) |
| smokey | Meteor Storm |
| don8tosaur | Enable all hats and colors |
| totinos | Unlock Robot Hat / Special Hat |
Dino Run SE: A Retrospective on a Pixelated Prehistoric Masterpiece
Introduction
In the pantheon of indie games that defined the early 2010s, Dino Run SE stands as a testament to the power of simplicity and nostalgia. Released in 2011 by Pixeljam Games, this 8-bit-styled platformer is more than just a refined version of its 2008 browser-based predecessor—it’s a cultural artifact that captures the essence of arcade-era gaming while introducing modernized mechanics and replayability. This review will dissect Dino Run SE across its development history, narrative depth, gameplay systems, artistic direction, reception, and legacy, ultimately arguing that it remains a pivotal title in the evolution of endless runners and indie gaming as a whole.
Development History & Context
The Studio and Its Vision
Pixeljam Games, co-founded by Richard Grillotti, emerged as a studio with a penchant for retro aesthetics and accessible gameplay. Dino Run (2008) was conceived during a creative sketching session where Grillotti doodled dinosaurs, leading to the idea of a raptor fleeing an asteroid-induced apocalypse. The game’s success as a Flash title paved the way for Dino Run SE, which expanded on the original’s core loop with enhanced mechanics, multiplayer, and unlockable content.
Technological Constraints and the Gaming Landscape
Released in the twilight of Flash gaming, Dino Run SE bridged the gap between browser-based casual games and downloadable indie titles. The game’s 2D pixel art and chiptune soundtrack harkened back to the 1980s, but its mechanics—such as DNA-based upgrades and multiplayer—reflected contemporary trends in competitive and progression-driven design. The rise of mobile gaming and titles like Canabalt (2009) influenced Dino Run SE’s endless runner formula, though Pixeljam’s prehistoric twist and procedural obstacles set it apart.
Narrative & Thematic Deep Dive
Plot and Characters
Dino Run SE’s narrative is minimalist but thematically rich. Players control a raptor fleeing the K-Pg extinction event, dodging meteors, boulders, and other dinosaurs in a desperate bid for survival. The game’s three endings—survival in a cave, alien rescue (on Insane! difficulty), and a secret paradise island—offer subtle commentary on extinction, resilience, and the absurdity of cosmic forces.
Themes and Dialogue
The game’s themes revolve around urgency and futility, amplified by the ever-encroaching “wall of doom.” The absence of dialogue underscores the raptor’s solitary struggle, though environmental storytelling—such as the transition from lush landscapes to volcanic wastelands—conveys the apocalypse’s escalation. The inclusion of hidden eggs and DNA upgrades adds a layer of player agency, framing survival as both instinctual and strategic.
Gameplay Mechanics & Systems
Core Loop and Controls
At its heart, Dino Run SE is an endless runner with platforming elements. Players control a raptor using intuitive WASD or arrow key inputs, jumping over gaps, ducking under obstacles, and collecting power-ups (speed, jump, and strength boosts). The game’s difficulty scales with the wall of doom, which darkens the screen as it nears, creating tension.
Progression and Unlockables
DNA, earned by collecting eggs and defeating enemies, allows players to upgrade their raptor’s stats. This system adds depth to the otherwise linear gameplay, encouraging replayability. The game also features:
– 24 speed runs, including new challenges like “Planet D,” a chaotic alien world with balloon obstacles.
– Multiplayer modes, where up to four players compete in simultaneous races.
– Cosmetic customization, including hats and color schemes, unlocked through achievements.
Flaws and Innovations
While the controls are responsive, the game’s reliance on procedural obstacles can lead to frustrating deaths. The multiplayer mode, though novel, suffers from a lack of stat carryover, forcing players to restart progression. However, the inclusion of “doom surfing” (staying close to the wall for bonus points) and hidden mechanics like boulder-riding showcases Pixeljam’s creativity.
World-Building, Art & Sound
Visual Direction
Dino Run SE’s pixel art is a love letter to 1980s arcade games, with vibrant colors and exaggerated animations. The game’s levels transition from verdant forests to volcanic wastelands, each biome introducing new hazards (e.g., lava pits, tar pools). The raptor’s expressive animations—squeaking when hurt, flailing when falling—add charm to the otherwise bleak premise.
Sound Design
The chiptune soundtrack complements the retro aesthetic, with upbeat tracks that escalate in intensity as the wall of doom approaches. Sound effects, such as the crunch of boulders and the raptor’s footsteps, enhance immersion. The absence of voice acting reinforces the game’s minimalist approach.
Reception & Legacy
Critical and Commercial Reception
Dino Run SE received mixed-to-positive reviews, with critics praising its addictive gameplay and retro charm but critiquing its simplicity. The game’s MobyGames score of 70% reflects its polarizing nature: some saw it as a refined take on the endless runner genre, while others dismissed it as derivative. Despite this, its commercial success and cult following led to sequels like Dino Run DX (2015) and a planned (but unfunded) Dino Run 2.
Influence on the Industry
Dino Run SE contributed to the resurgence of retro-style indie games and the popularization of endless runners. Its procedural obstacles and DNA upgrade system influenced later titles like Spark the Electric Jester (2012) and Runbow (2015). The game’s multiplayer mode also anticipated the rise of competitive casual games.
Conclusion
Dino Run SE is a masterclass in balancing nostalgia with innovation. Its pixelated art, tight controls, and thematic depth make it a standout title in the endless runner genre. While its simplicity may deter some, its replayability and unlockable content ensure longevity. As of 2025, the game’s legacy endures through its sequels and the enduring popularity of its core mechanics. For fans of retro gaming and casual challenges, Dino Run SE remains a must-play—a pixelated odyssey through the end of the Cretaceous, one frantic sprint at a time.