- Release Year: 2021
- Platforms: Windows
- Publisher: Light of Creators
- Genre: Action
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Puzzle elements
- Setting: Futuristic, Sci-fi
- Average Score: 50/100

Description
Drifting: Weight of Feathers is a sci-fi action game set in a futuristic universe where players control Faye, a wanted criminal navigating a galaxy under siege. The game combines puzzle elements with parkour gameplay as Faye evades the Interstellar-Empire while trying to survive a planet on the brink of destruction. Developed with Unreal Engine 4, it offers a unique blend of action and strategy in a visually rich, physics-driven environment.
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PC
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Drifting: Weight of Feathers Reviews & Reception
metacritic.com (40/100): It’s clearly not backed by a substantial budget or team, so it’s worth keeping that in mind.
moviesgamesandtech.com : Drifting: Weight of Feathers is an indie game I would class as easy to learn but difficult to master.
Drifting: Weight of Feathers: Review
Introduction
Drifting: Weight of Feathers is an indie third-person action game developed by solo Taiwanese developer rit2040. Released in December 2021, it combines parkour mechanics with aerial combat in a visually striking sci-fi world. The game features fluid character movement, physics-based puzzles, and a steep learning curve that challenges even the most skilled players.
Development History & Context
Created with Unreal Engine 4, the game started as a personal project in 2018. rit2040 aimed to create a combat system that fully utilizes 3D space with wall-running, grappling, and environmental interactions. Over several years, the project evolved through multiple prototypes and demos, garnering recognition from IGN Japan’s Indie Game Week in 2020. The final release features a balanced mix of combat, puzzle-solving, and parkour challenges.
Narrative & Thematic Deep Dive
The story follows Faye, a wanted criminal attempting to escape the ocean-engulfed planet BlueStar. The narrative is minimalistic, focusing more on gameplay than plot progression. Thematically, the game contrasts the old marble ruins with modern metal structures, reflecting a blend of ancient and futuristic elements. Puzzle design often requires environmental interaction, such as throwing spheres onto statues to unlock new paths.
Gameplay Mechanics & Systems
The core mechanics revolve around Faye’s movement and combat abilities. Key features include:
– Grappling hook for traversal and attacking
– Wall-running and sliding with directional control
– Dynamic hair physicsInteractive environment physics for physics-based puzzles
– Leaderboards for speedrun competition
– Customizable hair options for Faye
The learning curve is steep, with precise timing and spatial awareness required to master the parkour and combat systems. Checkpoints are sparse, testing player persistence.
World-Building, Art & Sound
The game’s visual style stands out with detailed character models, especially Faye’s hair and clothing, complemented by stylized sci-fi environments. Notable elements include whale parkour sequences and contrasting architecture. The audio features environmental sounds but lacks a background score, which might be a point of contention.
Reception & Legacy
Critical reception has been mixed. Unauthorized critics highlight the game’s technical polish but criticize the lack of a strong story and uneven difficulty. Player reviews on Steam and Itch.io show a polarized response, with many appreciating the challenging gameplay and visual quality, while others struggle with the learning curve. The game has influenced the developer’s subsequent projects and remains a cult classic in the parkour genre.
Conclusion
Drifting: Weight of Feathers is a virtuoso display of solo game development that pushes the boundaries of 3D parkour mechanics. Its steep learning curve and technical challenges are balanced by stunning visuals and fluid character movement. While not suitable for all, it stands as a unique and memorable entry in the action-adventure genre.