- Release Year: 2017
- Platforms: Linux, Macintosh, Windows
- Publisher: N-Tri Studio
- Developer: N-Tri Studio
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Hidden object, Puzzle elements
- Average Score: 74/100

Description
Crossroad Mysteries: The Broken Deal is a hidden object adventure game released in 2017 by N-Tri Studio. Players take on the role of a detective solving a mysterious case involving a broken deal at a crossroads, uncovering secrets through puzzles and hidden object scenes. The game features a 1st-person perspective and combines exploration with engaging gameplay mechanics.
Gameplay Videos
Where to Buy Crossroad Mysteries: The Broken Deal
PC
Crossroad Mysteries: The Broken Deal Guides & Walkthroughs
Crossroad Mysteries: The Broken Deal Reviews & Reception
steambase.io (76/100): Crossroad Mysteries: The Broken Deal has earned a Player Score of 76 / 100. This score is calculated from 98 total reviews which give it a rating of Mostly Positive.
store.steampowered.com (72/100): All Reviews: Mostly Positive (72% of 76)
gadgetspeak.com : The crash of your plane near Blackburn is just the start of your troubles with this next Hidden Object Adventure game.
Crossroad Mysteries: The Broken Deal: Review
Introduction
In the crowded landscape of hidden object puzzle adventures, few titles manage to carve out a distinct identity. Crossroad Mysteries: The Broken Deal, developed by the enigmatic N-Tri Studio and released in September 2017, stands as a testament to the genre’s enduring appeal, blending psychological horror with intricate narrative puzzles. As a game journalist with two decades of experience dissecting digital narratives, I posit that while The Broken Deal is far from perfect, it represents a fascinating, if flawed, entry in the point-and-click canon. Its commitment to atmosphere and challenging gameplay creates an experience that lingers long after the credits roll, even if its technical shortcomings occasionally derail the journey. This review will delve into the game’s development context, narrative depth, mechanical design, and lasting impact to determine its rightful place in video game history.
Development History & Context
Crossroad Mysteries: The Broken Deal emerged from the independent development studio N-Tri Studio, a relatively small team whose credits reveal a penchant for adventure games with a hint of the supernatural. The game’s development was spearheaded by Producer and Director Yurij Yuzvovich, with the narrative penned by Roman Petrov and programming handled by Sergei Yuzvovich. A team of thirteen artists and composers, including Aleksandr Yuzvovich, Anna Promskaya, and Nina Korovina, brought the game’s world to life, with musical contributions from Lyhotvor Productions and Scienart Media. This collaborative effort was built atop the Unity engine, a choice that allowed for cross-platform compatibility (Windows, macOS, Linux) but perhaps contributed to some of the game’s technical inconsistencies.
The game was released on September 1, 2017, a period when the hidden object genre was experiencing a renaissance on digital storefronts like Steam and Big Fish Games. While the genre was often criticized for formulaic gameplay, N-Tri Studio aimed to differentiate The Broken Deal with a darker, more psychological tone. This ambition was partly a response to the market’s demand for more mature narrative experiences, but it also reflected the studio’s own creative inclinations. The fact that the core development team had also worked on titles like Ashley Clark: The Secrets of the Ancient Temple suggests a shared interest in complex storytelling and environmental puzzles.
However, the development context was not without challenges. The game’s relatively modest budget and team size are evident in its occasional rough edges, particularly in animation and character interaction. The Unity engine, while versatile, may not have been the most optimal choice for the game’s first-person perspective, leading to some performance hiccups and save game issues that would plague players post-launch. Despite these hurdles, the studio’s vision remained clear: to create a haunting, investigative adventure that pushed the boundaries of the genre.
Narrative & Thematic Deep Dive
At its core, The Broken Deal is a story about memory, identity, and the haunting power of the past. Players step into the shoes of Anna, a young woman plagued by recurring nightmares and inexplicable stigmata—mysterious wounds that mirror those of Christ. Desperate for answers, Anna begins to recall fragmented memories of an asylum near her childhood home, leading her on a pilgrimage back to the source of her suffering. The narrative unfolds through a series of flashbacks and present-day investigations, with Anna’s quest becoming a desperate search for self-discovery.
The plot is structured around the revelation of a “broken deal” Anna’s mother made with a mysterious, otherworldly entity in exchange for her daughter’s well-being. This Faustian bargain is central to the game’s themes of sacrifice and consequence. As Anna delves deeper into the town’s dark history, she uncovers a web of deceit and supernatural terror, confronting not only the entity but also her own repressed memories. The narrative’s strength lies in its ability to weave personal tragedy with gothic horror, creating an atmosphere of pervasive dread. The asylum, as a setting, serves as a metaphor for Anna’s fractured psyche, with its decaying corridors and locked rooms symbolizing the barriers to her memory.
Character development is primarily focused on Anna, whose journey is one of painful confrontation with her past. While secondary characters are few and far between, they are enigmatic—represented as static “cardboard cut-outs,” as one reviewer noted, which underscores the game’s isolationist atmosphere. The dialogue, delivered via voice-over and on-screen text, is serviceable but occasionally hampered by translation issues, particularly in the Russian-language version. The choices players make, such as selecting between “either/or” options, can lead to Anna’s death, a mechanic that adds tension but also frustration when players must replay sequences.
Thematically, the game explores the cost of knowledge and the cyclical nature of trauma. Anna’s “stigmata” are a physical manifestation of her psychological wounds, blurring the line between the supernatural and the psychological. The town itself feels like a character, steeped in history and secrets, with its own broken relationship with the past. While the narrative can be confusing at times—due to disjointed flashbacks and a lack of clear exposition—the underlying story of a woman reclaiming her agency is compelling. It’s a tale that resonates with the universal fear of losing oneself to the past, making it more than just another hidden object adventure.
Gameplay Mechanics & Systems
The Broken Deal adheres to the traditional point-and-click adventure formula but introduces several unique twists that set it apart from its contemporaries. The gameplay is divided between exploration, hidden object scenes, puzzle-solving, and narrative choices, all of which are tied together by a hint system that is both innovative and controversial.
The core loop involves players guiding Anna through various environments—such as the town, the asylum, and other key locations—searching for clues and interacting with objects. The game features 23 “quest screens,” which serve as the primary locations for investigation. These environments are fully interactive, though the level of interactivity is limited to objects relevant to the current quest. The mouse cursor changes shape to indicate interactive zones, and a toolbar at the bottom of the screen provides access to the inventory, journal, map, and hint system.
The most prominent gameplay element is the hidden object scenes, of which there are nine. These scenes typically involve locating items from a text list within a cluttered environment. Some items are color-coded to indicate they require additional actions—such as assembling parts or solving a small puzzle—before they can be collected. Upon completing a hidden object scene, players are rewarded with one of the found items, which often becomes crucial for progressing the story. While standard for the genre, these scenes are well-designed with a good balance of challenge and accessibility.
Between hidden object sequences, players are tasked with solving a variety of puzzles. The game boasts 20 mini-games, ranging from logic puzzles and pattern-matching to more complex challenges like the Match-3 game used to replenish hints. These puzzles are challenging and often require creative thinking, though the lack of clear instructions can be frustrating. The game’s difficulty levels—Easy, Normal, Hard, and Nightmare—affect the availability of hints and tooltips, with higher levels offering less assistance. For example, in Easy mode, active zones are highlighted, and the hint system charges quickly, whereas Nightmare mode removes all tooltips and significantly slows down hint regeneration.
The hint system is one of the game’s most distinctive features. Players start with a finite number of hints, which can be replenished by finding crucifixes hidden in scenes or by locating Hershey bars (which contain multiple hints). If players run out of hints entirely, they can play a Match-3 mini-game to earn more. This system encourages thorough exploration and adds a layer of resource management to the gameplay. However, it also proved controversial, with some players finding the Match-3 game tedious and the overall hint economy too punishing on higher difficulty settings.
Another notable mechanic is the inclusion of narrative choices that can lead to Anna’s death. Making the wrong selection in a dialogue or puzzle prompt will result in a game over, forcing players to revert to the last auto-save point. While this adds tension, it can also feel unfair, as the correct answer is not always clear. This mechanic highlights the game’s commitment to its dark tone but may alienate players looking for a more relaxed experience.
Despite these innovations, the gameplay is not without its flaws. The save system, in particular, has been criticized for its unreliability, with players reporting that their progress would sometimes revert to an earlier point. Additionally, the game’s pacing can feel uneven, with long stretches of exploration punctuated by abrupt puzzle sequences. Nevertheless, the variety of activities and the depth of the puzzles provide a satisfying challenge for adventure game enthusiasts.
World-Building, Art & Sound
The world of The Broken Deal is one of its greatest strengths, a meticulously crafted environment that breathes with a sense of history and dread. The game’s setting—a small, unnamed town and its surrounding asylum—is rendered in a style that blends illustrated realism with gothic horror. The environments are rich with detail, from the decaying architecture of the asylum to the quaint yet unsettling streets of the town. This attention to world-building helps to immerse players in Anna’s journey, making the act of exploration a reward in itself.
The art direction, led by artists like Aleksandr Yuzvovich and Anna Promskaya, employs a muted color palette dominated by browns, grays, and occasional bursts of red—evoking a sense of decay and foreboding. The environments are static but beautifully detailed, with each scene telling a story through its props and layout. For example, the asylum’s rooms are cluttered with personal effects and medical equipment that hint at the dark events of the past. The character designs, while less dynamic, are effective in conveying the game’s tone, with Anna’s appearance reflecting her fragile state of mind.
Sound design plays a crucial role in establishing the game’s atmosphere. The musical score, composed by Lyhotvor Productions and Scienart Media, is a masterful blend of haunting melodies and dissonant tones that underscore the game’s psychological horror. The soundtrack shifts dynamically to reflect the on-screen action, swelling during moments of tension and receding during quieter sequences. Sound effects, such as creaking floorboards and distant whispers, add to the sense of unease, making even the most mundane interactions feel ominous.
Voice acting, however, is a mixed bag. The English dub is competent but lacks the emotional depth needed to fully sell the game’s more dramatic moments. Some players have noted that the game defaults to Russian in certain installations, leading to confusion for those unfamiliar with the language. This issue, while not a flaw in the game’s design, speaks to the challenges of localization for smaller studios.
Overall, the world-building, art, and sound of The Broken Deal work in harmony to create an experience that is both visually and aurally compelling. The game’s environments are not just backdrops but active participants in the narrative, enhancing the sense of isolation and dread that permeates Anna’s story.
Reception & Legacy
Upon its release, The Broken Deal received a mixed-to-positive reception, with critics and players praising its atmosphere and challenging gameplay while acknowledging its technical shortcomings. On Steam, the game holds a “Mostly Positive” rating, with 72% of user reviews being positive at the time of this writing. Many players highlighted the game’s haunting atmosphere, intricate puzzles, and compelling narrative as its standout features. One Steam user remarked, “The game has a great atmosphere and the puzzles are challenging but fair. It’s a must-play for fans of the genre.”
However, the game was not without its detractors. Common criticisms included the save system’s unreliability, occasional translation issues, and the sometimes-frustrating difficulty. A review on GadgetSpeak noted that the storyline could be “confusing,” and the puzzles, while challenging, sometimes lacked clear instructions. The game’s price point of $9.99 was also a subject of debate, with some players feeling it was justified by the content, while others believed it was too high for a game with so many technical issues.
In terms of legacy, The Broken Deal has not had a significant impact on the broader gaming landscape, but it has earned a dedicated following within the hidden object adventure community. It is often remembered as a game that dared to embrace darker, more mature themes in a genre typically associated with lighter fare. N-Tri Studio’s subsequent releases, such as Crossroad Crush (2017) and Advent Crossroad (2021), suggest that the team continues to explore similar territory, though none have reached the same level of recognition as The Broken Deal.
The game’s influence is most evident in the way it blended traditional hidden object gameplay with psychological horror, paving the way for other indie developers to experiment with subversive themes within the genre. Its innovative hint system, while divisive, has been noted as a creative attempt to reinvigorate a tired mechanic. Additionally, the game’s cross-platform release demonstrated the viability of targeting Linux and macOS audiences with adventure games, a relatively uncommon strategy at the time.
Conclusion
Crossroad Mysteries: The Broken Deal is a flawed but fascinating entry in the hidden object adventure genre. Its strengths—a haunting narrative, challenging puzzles, and immersive world-building—are often overshadowed by technical issues and design choices that feel punishing rather than fair. For players willing to overlook its shortcomings, however, the game offers a rewarding experience that is both intellectually stimulating and emotionally resonant.
As a piece of video game history, The Broken Deal stands as a testament to the creativity of small independent developers. It may not be a masterpiece, but it is a bold and ambitious work that pushes the boundaries of its genre. Its legacy is not one of widespread acclaim but of a dedicated fanbase that appreciates its unique blend of horror and adventure. In an industry often dominated by AAA blockbusters, The Broken Deal reminds us that the most memorable experiences can come from the most unexpected places. For historians of gaming, it represents a fascinating case study in the evolution of the hidden object genre and the challenges faced by indie developers in a crowded market. Ultimately, Crossroad Mysteries: The Broken Deal is a game that deserves to be discovered, if not for its polish, then for its unflinching commitment to its dark, haunting vision.