- Release Year: 2014
- Platforms: Android, iPad, iPhone, Macintosh, Nintendo Switch, Windows
- Publisher: BBG Entertainment GmbH, First Star Software, Inc., TapStar Interactive Inc., Worker Bee Inc.
- Developer: Katsu Entertainment LLC, SoMa Play Inc.
- Genre: Action
- Perspective: Side view
- Game Mode: Single-player
- Gameplay: Arcade, Character unlocking, Custom level sharing, Level editor, Power-ups, Puzzle elements, Treasure collection
- Average Score: 59/100

Description
Boulder Dash: 30th Anniversary revitalizes the classic puzzle-action game originally from 1984 with 2.5D graphics, retaining its core premise: players guide Rockford through subterranean caves, digging through dirt to collect gems and open exit portals while avoiding lethal boulders and enemies. The game spans 220 levels across 11 themed worlds—including remastered classics and new levels by creator Peter Liepa—introducing unique mechanics like spreading amoebas, transformation heads, diagonal movement, and wall-grabbing abilities. Progression involves earning stars to unlock worlds, collecting loot for characters with perks, and using gold bars for power-ups and continues.
Gameplay Videos
Where to Buy Boulder Dash: 30th Anniversary
Boulder Dash: 30th Anniversary Cracks & Fixes
Boulder Dash: 30th Anniversary Mods
Boulder Dash: 30th Anniversary Guides & Walkthroughs
Boulder Dash: 30th Anniversary Reviews & Reception
metacritic.com (64/100): A flawed but fun experience.
nintendolife.com : it’s a little undercooked, a little cheap.
gamingnexus.com : Boulder Dash is a fantastic return to form for the beloved “Dig Dug”-style underground action game.
worthplaying.com : Looking at it solely from a gameplay perspective, however, shows a core game that is still enticing but not as flawless as some remember the original to be.
mygamer.com (55/100): there really isn’t any staying power and depth to keep 2020 gamers entertained for long.
Boulder Dash: 30th Anniversary Cheats & Codes
Boulder Dash 30th Anniversary Nintendo Switch (NS)
Load the following hex cheat codes into the memory editor using Atmosphere, EdiZon, or SXOS on the Nintendo Switch.
| Code | Effect |
|---|---|
| 04000000 001F0668 52807CE2 | Provides 999 items, gold, or chests when using or buying them. |
| 04000000 001F0668 E202154B | Disables an unknown game feature (typically used to override default behavior). |
| 04000000 001F0668 510002E2 | Prevents items, gold, and chests from decreasing when used. |
Boulder Dash: 30th Anniversary: Review
Introduction
In the pantheon of 1980s puzzle arcade legends, few titles endure with the crystalline purity of Boulder Dash. Born from the mind of Canadian developer Peter Liepa and refined by Chris Gray, this deceptively simple game of digging, dodging, and diamond-collecting first graced Atari 8-bit computers in 1984. Three decades later, Boulder Dash: 30th Anniversary arrives as both a tribute and a modernized reimagining. Yet, while it honors the series’ legacy with meticulous care, its roots in mobile freemium design and a transitional identity across platforms reveal a product caught between eras. This review dissects the anniversary edition’s triumphs and tribulations, arguing that it is a competent, challenging, and generous puzzle experience ultimately hampered by its own technological origins—a worthy, if flawed, celebration of a classic.
Development History & Context
The genesis of Boulder Dash: 30th Anniversary lies in a “band getting back together,” as original creator Peter Liepa describes the collaboration. Co-produced by First Star Software (the original publisher) and TapStar Interactive, the project emerged in 2014 as a mobile-first title developed by Katsu Entertainment LLC and SoMa Play Inc. This genesis is crucial: the game was conceived for touchscreens and the freemium ecosystem, not traditional controllers or premium PC releases. The vision was clear: modernize the 1984 formula while honoring its creators. Liepa himself crafted a dedicated 20-level “Premium World,” while TapStar CEO Chris Gray designed another, marking the first game in the series to feature contributions from both founders. Technologically, the game leveraged Unity, enabling 2.5D graphics and physics advancements over the original’s grid-based simplicity. However, this mobile-first focus meant compromises—imprecise controls designed for swiping, a UI cluttered with menus and microtransaction relics, and a progression system reliant on grinding for in-game currency. The gaming landscape of 2014–2019 further shaped its trajectory: as it migrated to PC (2016) and Switch (2019), it shed its freemium model but retained the structural scars of its birth, revealing a product that never fully escaped its mobile cradle.
Narrative & Thematic Deep Dive
Boulder Dash has always been a series distilled to its purest thematic essence: the peril and potential of the subterranean world. There is no explicit narrative—no dialogue, cutscenes, or overarching plot. Instead, the story unfolds through gameplay and environmental storytelling. Players assume the role of Rockford, an intrepid digger whose mission is to navigate labyrinthine caves, collect precious gems (the game’s currency and objective), and escape through a portal. The anniversary edition expands this minimalism with eleven themed worlds, each introducing distinct motifs: the crystalline Jade Garden, the mythological Big Stone Dragon, the monochrome 20 Shades of Gray, and the festive Halloween. These worlds serve as thematic vignettes, where new enemies and mechanics reinforce the game’s core tension between exploration and survival. The introduction of treasure chests containing rare collectibles and gold bars adds a meta-narrative layer of reward, transforming Rockford’s quest into a treasure hunt. Thematically, the game celebrates resourcefulness and consequence: every dig, every boulder dropped, and every enemy crushed carries risk and reward. It is a world governed by physics and strategy, where the only “character” is the cave itself—an entity both beautiful and deadly.
Gameplay Mechanics & Systems
The core gameplay loop of Boulder Dash remains unchanged: dig through dirt, collect gems, avoid hazards, and escape. Anniversary editions innovate with layers of complexity. The most significant addition is diagonal movement and ramps, a series first that opens new strategic avenues, allowing players to navigate organic cave layouts and create intricate, multi-directional traps. Enemies are reimagined: the classic amoeba now spreads with each move, transforming into gems or boulders; dragon heads toggle between rock and gem states; and butterflies explode into showers of diamonds when crushed. Power-ups (dynamite for blasting, spyglasses for previewing, time-freeze, and score multipliers) add tactical depth, though their scarcity forces resource management. Progression hinges on stars earned per level (based on performance), unlocking new worlds, and gold bars collected from chests or level completions. Gold buys power-ups, continues, or unlocks ten playable characters, each with unique perks—e.g., Crystal’s double gem points or a character with enhanced speed. The PC version introduces three difficulty modes: Casual (no timer), Normal (timed), and Hardcore (falling gems are lethal), plus a Steam Workshop level editor, empowering infinite replayability. However, the grid-based movement feels imprecise with controllers, and the freemium-era grind for gold and chests mars the flow, demanding repetitive replays for essential items. The UI, a relic of mobile origins, is cluttered and unintuitive on PC/Switch, starkly contrasting the clean, arcade simplicity of the 1984 original.
World-Building, Art & Sound
The anniversary edition’s worlds are its most striking achievement, marrying thematic consistency with visual variety. Boulder Mountain evokes rugged terrain with earthy browns and greys, while Bit Box adopts a neon, cyberpunk aesthetic with glowing walls and digital textures. 20 Shades of Gray strips color to monochrome, emphasizing purity of design. These environments are rendered in 2.5D, with 3D elements like cascading gems and animated enemies adding depth without sacrificing clarity. Yet, the art direction is functional rather than inspired. Critics describe it as “flat” and “mobile-looking,” with backgrounds lacking dynamism and character designs (like Rockford’s exaggerated proportions) feeling incongruous with the series’ retro charm. Sound design similarly underwhelms: effects like boulder crashes and gem chimes are crisp but overly loud, while the ambient soundtrack is often drowned out, failing to evoke the tension or wonder of the caves. This aesthetic mediocrity is a missed opportunity; the game’s intricate puzzles deserve a presentation that matches their ingenuity.
Reception & Legacy
Boulder Dash: 30th Anniversary debuted to a mixed reception. On Metacritic, it holds a 64 “Mixed or Average” score based on critic reviews, with PC versions faring best (e.g., Gaming Nexus: 80%, Leviathyn: 85%). Praise centered on the faithful core gameplay, robust content (220 levels + DLC), and challenging puzzles. Retro Gamer noted its “excellent game” status despite “tight” swipe controls. However, detractors lambasted its mobile heritage: “looks like it belongs on a mobile device” (Gaming Nexus), a “terrible UI held over from its mobile game past” (Nintendo Life), and a “convoluted menu system” (Switch Player). The freemium grind was universally criticized, with Worth Playing deeming it “tedious” and “a deterrent.” Commercially, it succeeded as a gateway for new audiences, particularly on mobile, but failed to surpass the legacy of earlier entries like Boulder Dash-XL. Its influence is modest; it kept the series relevant but didn’t redefine it. Ultimately, it stands as a transitional title—bridge between classic and modern—demonstrating how mobile compromises can undermine even the most revered formulas.
Conclusion
Boulder Dash: 30th Anniversary is a paradox: a loving tribute that feels both celebratory and compromised. It excels in preserving the series’ addictive, physics-based puzzle core, introducing innovations like diagonal movement and a wealth of content. Yet, its mobile-first DNA manifests in frustrating controls, a bloated UI, and a grind-heavy progression that betrays the elegance of the 1984 original. For fans, it offers a nostalgic yet modernized playground, especially with Liepa’s mind-bending levels and the Workshop’s creative potential. For newcomers, it remains an accessible, if uneven, entry into a genre-defining classic. In the end, this anniversary edition is less a definitive monument and more a curio—a testament to Boulder Dash‘s enduring appeal, even when its own history weighs it down. It is worth digging into, but not without a shovel to clear away the debris of its origins.