Lost Lands: Redemption (Collector’s Edition)

Lost Lands: Redemption (Collector's Edition) Logo

Description

In Lost Lands: Redemption (Collector’s Edition), brave explorer Susan returns from the mystical fantasy world of the Lost Lands to Earth upon discovering a dangerous relic, only to face her son Jim’s anger due to the vast time disparity between realms that extended her absence far beyond expectation. Amidst impending disasters, players help Susan explore hidden locations, collect ancient manuscripts, solve intricate puzzles, and defeat a vengeful deity while mending her fractured family bonds in this captivating hidden object adventure featuring stunning graphics and unexpected twists.

Gameplay Videos

Where to Buy Lost Lands: Redemption (Collector’s Edition)

PC

Lost Lands: Redemption (Collector’s Edition) Guides & Walkthroughs

Lost Lands: Redemption (Collector’s Edition) Reviews & Reception

steambase.io (77/100): Mostly Positive

Lost Lands: Redemption (Collector’s Edition): Review

Introduction

In the ever-expanding tapestry of hidden object puzzle adventures (HOPAs), few series have woven as intricate a blend of maternal heroism, interdimensional peril, and emotional redemption as Lost Lands. Lost Lands: Redemption (Collector’s Edition), the seventh installment from developer FIVE-BN GAMES, arrives as a poignant culmination of protagonist Susan the Warmaiden’s odyssey. Hook: Imagine the terror of choosing between saving your estranged son or averting an ancient deity’s wrath—Redemption thrusts players into this heart-wrenching dilemma, where time itself conspires against family bonds. As a cornerstone of the casual adventure genre since 2014’s Dark Overlord, this entry elevates the series’ legacy by intertwining personal stakes with fantastical threats. Thesis: Lost Lands: Redemption (Collector’s Edition) masterfully redeems the formulaic pitfalls of HOPAs through its emotionally resonant narrative, polished mechanics, and lavish Collector’s extras, cementing its status as a high-water mark for the series and a testament to FIVE-BN’s enduring craftsmanship in fantasy escapism.

Development History & Context

FIVE-BN GAMES, a Belarusian studio under the Alawar Entertainment umbrella, has been the driving force behind the Lost Lands series since its inception in October 2014 with Dark Overlord. Founded on delivering accessible yet immersive HOPAs, FIVE-BN’s vision emphasizes “unforgettable characters and complicated quests,” as touted in Steam and Big Fish descriptions. By 2020, when Redemption launched on Windows (December 30 via Steam), Macintosh, Android, and later iOS platforms in 2021, the studio had honed a formula blending point-and-click exploration with hidden object hunts, releasing across PC, mobile, and even Nintendo Switch for the base game.

The game’s context mirrors the casual gaming landscape of late 2020: amid pandemic-driven demand for solitary, brain-teasing escapism, HOPAs thrived on platforms like Big Fish Games, GameHouse, and Steam. Technological constraints were minimal—requiring only a 1.6 GHz processor, 1GB RAM, and DirectX 11—allowing broad accessibility on aging hardware, a hallmark of FIVE-BN’s mobile-first ethos. Publishers like Alawar Entertainment, Inc., and smatrade GmbH handled distribution, with the Collector’s Edition bundling digital extras to appeal to series loyalists.

Redemption builds directly on Mistakes of the Past (2018), responding to fan feedback for deeper character arcs. Creators envisioned Susan’s arc evolving from lone warrior to conflicted mother, introducing time dilation as a narrative device—a clever nod to series lore where Lost Lands’ temporal flow warps Earth time. This era’s gaming scene saw HOPAs like Mystery Case Files dominating casual markets, but Lost Lands differentiated via serialized fantasy, influencing contemporaries like New York Mysteries. Development adhered to USK 12+ and Steam’s mature descriptors (distant, non-realistic violence against non-humans), ensuring family-friendly thrills without gore overload.

Narrative & Thematic Deep Dive

Plot Synopsis and Structure

At its core, Lost Lands: Redemption chronicles Susan’s frantic bid to reconcile with her son Jim amid cosmic catastrophe. After years stabilizing the Lost Lands—a parallel fantasy realm—Susan returns to Earth via a dangerous relic’s discovery. Yet, the worlds’ time discrepancy has aged Jim into a resentful teen, blaming her absences. Their mending is derailed when a vengeful ancient deity awakens, forcing mother-son teamwork against temple mysteries and villainous forces.

The narrative unfolds in classic HOPA fashion: linear chapters alternating scenes, cutscenes (FMV-style per Steam tags), and quests. Key twists include Jim’s unwilling entanglement, manuscript-collecting lore dumps revealing deity origins, and a bonus chapter delving into post-main resolutions. Sources like IMDb and Big Fish synopses highlight “unexpected plot twists,” such as the relic’s true purpose linking Earth-Lost Lands fates.

Character Analysis

Susan the Warmaiden embodies redemption: no longer the infallible hero of prior games (Four Horsemen, Golden Curse), she’s a flawed parent grappling with duty versus family. Her arc—culminating in choosing “family above saving the world”—humanizes her, echoing series progenitors like Dark Overlord‘s son-rescue motif.

Jim emerges as a breakout: from angry teen to reluctant ally, his resentment fuels emotional peaks, questioning if he’ll “forgive and accept his mother.” Supporting cast—loyal friends like mage Maaron (from earlier entries)—provides continuity, while the deity antagonist adds mythic menace.

Dialogue shines in subtlety: terse mother-son exchanges underscore themes, avoiding melodrama via voice-acted cutscenes (full audio in 13 languages per Steam).

Thematic Depth

Redemption permeates: familial (Susan’s atonement), cosmic (deity’s vengeance), and personal (time’s irreparable toll). Themes of sacrifice vs. self critique the adventurer’s life, with time dilation symbolizing absentee parenting’s “disaster all around.” Fantasy elements—elves, curses, artifacts—ground real-world regrets, making it resonate beyond genre tropes. Compared to Ice Spell‘s elemental woes or Wanderer‘s piracy, Redemption prioritizes intimacy, subverting HOPA spectacle for pathos.

Gameplay Mechanics & Systems

Core Loops and Hidden Object Puzzles

Redemption epitomizes point-and-select HOPA: fixed/flip-screen visuals guide exploration of “fantastic locations.” Core loop—scour scenes for items, assemble inventories, solve mysteries—peaks in hidden object scenes (HOGs) blending lists, silhouettes, and morphing collectibles (Collector’s exclusive). Innovative: contextual HOGs tie to lore, like relic-assembly yielding manuscripts.

Mini-Games, Puzzles, and Progression

Puzzles vary: logic gates, pattern-matching, Rube Goldberg contraptions (e.g., temple mechanisms). Combat is absent—replaced by “attention and persistence” against villains via wits. Character progression is light: inventory management, hint system (rechargeable), and achievements (22 on Steam). UI excels—clean, intuitive, with strategy guide in Collector’s Edition preventing frustration.

Flaws: Repetitive loops may fatigue marathoners, though bonus puzzles mitigate. Strengths: Seamless integration; Jim’s involvement adds dialogue-driven branches, enhancing agency.

Collector’s Edition Enhancements

Bonus chapter extends playtime (5-8 hours base), with morphing objects, collections, and extras elevating replayability—perfect for completionists.

World-Building, Art & Sound

Setting and Atmosphere

Dual worlds shine: Earth’s mundane relic-site contrasts Lost Lands’ “shimmering rivers, high mountains” (per mobile spin-off echoes). Temple hubs pulse with ancient secrets, fostering immersion via hidden spots and lore manuscripts.

Visual Direction

Beautiful graphics—hand-painted 2D scenes—evoke fantasy splendor, with flip-screen transitions building scale. Collector’s wallpapers/concept art reveal iterative designs, enhancing appreciation.

Sound Design

Full audio (English +12 languages) features orchestral swells for deity confrontations, subtle SFX for HOG sparkles. Voice acting grounds emotion—Susan’s weary resolve, Jim’s bitterness—while ambient fantasy motifs (winds, echoes) amplify isolation. Violence’s distant depiction (rare blood/gore) maintains tone without jarring.

Collectively, these forge an enveloping atmosphere: visually lush, aurally evocative, transforming casual play into epic saga.

Reception & Legacy

Launched sans fanfare, Redemption garnered Mostly Positive Steam verdict (78% of 55 reviews, 77/100 player score per Steambase). Users praise story/graphics (e.g., “emotional depth”), critiquing repetition/pacing. No MobyGames critic reviews; WildTangent rates 4.6/5 (21 votes). Casual hubs like Big Fish/GameHouse promote heavily, fueling series sales.

Commercially, it bolstered Lost Lands‘ endurance—11+ entries by 2025 (Sand Captivity, Stories of the First Brotherhood, Lost Lands X)—with mobile HOG Premium sustaining engagement. Legacy: Influenced HOPA serialization (e.g., Legendary Tales), prioritizing family arcs amid fantasy. In industry terms, it exemplifies casual gaming’s resilience, cited in academic contexts via MobyGames’ 1,000+ citations. Reputation evolved from niche to beloved, with fans clamoring for sequels.

Conclusion

Lost Lands: Redemption (Collector’s Edition) synthesizes series highs—gripping maternal drama, ingenious puzzles, opulent fantasy—while innovating emotional stakes. Minor gripes (loop fatigue) pale against its virtues: accessible mastery, bonus bounty, thematic profundity. Verdict: An essential HOPA pinnacle, securing Lost Lands in video game history as casual fantasy’s emotional vanguard—9/10. Play it to witness redemption’s true power.

Scroll to Top