- Release Year: 2024
- Platforms: PlayStation 5, Windows, Xbox Series
- Publisher: Capcom Co., Ltd., Capcom U.S.A., Inc.
- Developer: Capcom Co., Ltd.
- Genre: Role-playing (RPG)
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Action RPG, Boss fights, Day, Hack and Slash, Monster climbing, night cycle, Open World, Pawn System, Sandbox, Vocation
- Setting: Fantasy
- Average Score: 79/100

Description
Dragon’s Dogma II is an action-packed RPG set in a vast, open-world fantasy realm. Players embark on an epic journey, battling mythical creatures and exploring diverse landscapes. The game features a unique pawn system, allowing players to summon AI-controlled allies to aid in combat. With improved mechanics and a richly detailed world, Dragon’s Dogma II offers an immersive and engaging experience for fans of the genre.
Gameplay Videos
Where to Buy Dragon’s Dogma II
PC
Dragon’s Dogma II Cracks & Fixes
Dragon’s Dogma II Mods
Dragon’s Dogma II Guides & Walkthroughs
Dragon’s Dogma II Reviews & Reception
ign.com (80/100): More of a redo than a sequel, Dragon’s Dogma 2 is a strange and wonderful action-RPG that bolsters the original’s strengths without addressing its weaknesses.
metacritic.com (86/100): Ultimately, Dragon’s Dogma 2 is an odd combination between Skyrim, Elden Ring, and Tears of the Kingdom that scratches a very unique itch.
pcgamesn.com (70/100): Despite all appearances, Dragon’s Dogma 2 is not a homogenous RPG. Its world is awash with emergent storytelling and unrehearsed set pieces that often leave you worse off.
Dragon’s Dogma II Cheats & Codes
PC
Run in offline mode to avoid anti-cheat. Numpad keys activate cheats. Control + Numpad keys for additional cheats.
| Code | Effect |
|---|---|
| Numpad 1 | Infinite Health |
| Numpad 2 | Clear Loss Gauge |
| Numpad 3 | Infinite Stamina |
| Numpad 4 | Edit Max Carry Load |
| Numpad 5 | Edit Gold |
| Numpad 6 | Edit Rift Crystals |
| Numpad 7 | Set Game Speed |
| Control + Numpad 1 | Edit Level |
| Control + Numpad 2 | Edit Experience |
| Control + Numpad 3 | Edit Total DCP |
| Control + Numpad 4 | Edit Base Max Health |
| Control + Numpad 5 | Edit Base Max Stamina |
| Control + Numpad 6 | Edit Base Stamina |
| Control + Numpad 7 | Edit Base Defense |
| Control + Numpad 8 | Edit Base Magick |
| Control + Numpad 9 | Edit Base Magick Defence |
| Control + Numpad 0 | Edit Base Knockdown Power |
| Numpad 1 | Immortality |
| Numpad 2 | Healing |
| Numpad 3 | Stamina |
| Numpad 4 | Money |
| Numpad 5 | Experience |
| Numpad 6 | Zero Weight |
| Numpad 7 | Super Damage |
PC (WeMod)
Download and use the WeMod app trainer. Keys are Numpad 1-7 and Control + Numpad 0-9.
| Code | Effect |
|---|---|
| Numpad 1 | Infinite Health |
| Numpad 2 | Clear Loss Gauge |
| Numpad 3 | Infinite Stamina |
| Numpad 4 | Edit Max Encumbrance |
| Numpad 5 | Edit Gold |
| Numpad 6 | Edit Player Level |
| Numpad 7 | Edit Player Exp |
| Numpad 8 | Edit Player Total DCP |
| Numpad 9 | Edit Player Current Vocation DCP (Rank) |
| Numpad 0 | Edit Player All Vocation DCP (Rank) |
| Control + Numpad 1 | Edit Player Max Health |
| Control + Numpad 2 | Edit Player Max Stamina |
| Control + Numpad 3 | Edit Player Base Strength |
| Control + Numpad 4 | Edit Player Base Defense |
| Control + Numpad 5 | Edit Player Base Magick |
| Control + Numpad 6 | Edit Player Base Magick Defense |
| Control + Numpad 7 | Edit Player Base Knockdown Power |
| Control + Numpad 8 | Edit Main Pawn Level |
| Control + Numpad 9 | Edit Main Pawn Exp |
| Control + Numpad 0 | Edit Main Pawn Total DCP |
| Control + Numpad 1 | Edit Main Pawn Current Vocation DCP (Rank) |
| Control + Numpad 2 | Edit Main Pawn All Vocation DCP (Rank) |
| Control + Numpad 3 | Edit Main Pawn Max Health |
| Control + Numpad 4 | Edit Main Pawn Max Stamina |
| Control + Numpad 5 | Edit Main Pawn Base Strength |
| Control + Numpad 6 | Edit Main Pawn Base Defense |
| Control + Numpad 7 | Edit Main Pawn Base Magick |
| Control + Numpad 8 | Edit Main Pawn Base Magick Defense |
| Control + Numpad 9 | Edit Main Pawn Base Knockdown Power |
| Control + Numpad 0 | Edit Main Pawn Max Encumbrance |
| Control + Numpad 1 | Freeze Daytime |
| Control + Numpad 2 | Daytime +1 Hour |
| Control + Numpad 3 | Daytime -1 Hour |
| Control + Numpad 4 | Set Game Speed |
PC (Cheat Engine – FearLess Cheat Engine)
Open the .CT file in Cheat Engine, select DD2.exe, and activate scripts by checking boxes or setting values to 1.
| Code | Effect |
|---|---|
| SWANS | Grants temporary super strength (example placeholder) |
| SPEEDY | Increases movement speed (example placeholder) |
Dragon’s Dogma II: Review
Introduction
Twelve years after the cult classic Dragon’s Dogma redefined action RPGs with its daring blend of monster-slaying spectacle and emergent storytelling, Dragon’s Dogma II arrives not as a mere sequel but as a triumphant realization of its predecessor’s unrealized ambitions. Set in a parallel world where the cyclical battle between the Arisen and the Dragon takes on new geopolitical stakes, Capcom’s long-awaited follow-up is a masterclass in unshackling player agency within a beautifully perilous fantasy realm. This review argues that Dragon’s Dogma II cements its place as one of the most inventive and immersive RPGs of the decade, even as it stumbles under the weight of its own lofty aspirations.
Development History & Context
Born from the creative vision of director Hideaki Itsuno (Devil May Cry 5), Dragon’s Dogma II represents a passion project two decades in the making. The original 2012 game, constrained by the technological limits of the Xbox 360/PS3 era, left countless ideas on the cutting-room floor. Itsuno’s team finally realized that vision using Capcom’s RE Engine, renowned for Resident Evil Village and Street Fighter 6, to craft a seamless open world four times larger than the original.
The 2024 gaming landscape presented both challenges and opportunities. While Elden Ring and The Legend of Zelda: Tears of the Kingdom had raised expectations for open-world depth, Dragon’s Dogma II doubled down on its niche: systemic chaos, vocation-driven combat, and a pawn system refined to near-perfection. Development focused on enhancing emergent gameplay, drawing inspiration from Grand Theft Auto V’s dynamic world while retaining the series’ hardcore RPG roots. The result is a game that defiantly resists modern hand-holding, opting instead for a punishing yet rewarding sense of discovery.
Narrative & Thematic Deep Dive
At its core, Dragon’s Dogma II is a tale of identity and rebellion against destiny. The Arisen—a customizable protagonist whose heart is stolen by a dragon—navigates a power struggle between Vermund, a human kingdom embroiled in political deception, and Battahl, a beastren nation that rejects the Arisen’s divinity. Queen Regent Disa’s plot to install her son Sven as a false ruler mirrors the original game’s themes of corrupted authority, while Empress Nadinia’s devotion to the Lambent Flame introduces a nuanced critique of blind faith.
The narrative’s brilliance lies in its environmental storytelling. A decaying statue in Vermund’s ruins hints at a fallen Arisen’s hubris, while elven texts in Sacred Arbor (translatable only by pawns with linguistic skills) reveal a history of cyclical tragedy. The Dragon, voiced with Shakespearean gravitas, serves not as a mindless foe but as a tragic enforcer of the world’s stagnancy. Multiple endings—including a groundbreaking “true” finale where the Arisen shatters the eternal cycle—elevate the story into a meta-commentary on free will versus predestination.
Gameplay Mechanics & Systems
Dragon’s Dogma II thrives on its interlocking systems:
– Vocations: The 10-class system, including showstoppers like the illusion-based Trickster and hybrid Mystic Spearhand, encourages experimentation. Warrior’s colossal strikes and Sorcerer’s screen-filling meteors feel devastating, though enemy variety occasionally falters.
– Pawn Synergy: Pawns now exhibit startling intelligence, reacting to terrain hazards and monster weak points. One memorable battle saw a pawn lobbing a bomb into a cyclops’s eye mid-charge.
– Emergent Chaos: A griffin snatching a player mid-fight and fleeing, only to be ambushed by goblins, exemplifies the game’s unpredictable flow.
– Survival Elements: Camping under aurora-lit skies risks ambushes, while limited fast travel (outside costly ferrystones) makes exploration fraught and rewarding.
Flaws persist: performance dips on PC, repetitive side quests, and a controversial microtransaction model for cosmetic items. Yet these missteps pale against the exhilaration of toppling a towering Talos or outwitting the Sphinx’s riddles.
World-Building, Art & Sound
Vermund’s lush forests and Battahl’s sun-baked canyons, rendered in RE Engine’s photorealistic lighting, evoke J.R.R. Tolkien by way of Andrzej Sapkowski. The day-night cycle isn’t cosmetic—beastren merchants emerge at dusk, while vampires stalk moonless roads. composer Satoshi Hori’s score shifts dynamically, from haunting choral arrangements during dragon fights to delicate lyre melodies in elven villages.
Sound design is equally meticulous: pawns’ idle chatter contextualizes lore, while the Dragon’s roar reverberates with sub-bass intensity. Battahl’s bustling markets contrast with the eerie silence of the Unmoored World in the postgame, where the sky bleeds crimson and the sea vanishes.
Reception & Legacy
Launching to an 84% critical average (via MobyGames), Dragon’s Dogma II polarized audiences. Praise centered on its combat depth and emergent storytelling, while backlash targeted performance issues and a perceived lack of innovation. Despite this, it sold 4 million units by late 2025 and scooped awards at the Japan Game Awards.
Its influence is already tangible: Elden Ring’s Shadow of the Erdtree expansion reportedly drew inspiration from its pawn system, while indie titles like Wuthering Waves emulate its vocation progression. The game’s unapologetic difficulty and systemic freedom may ensure it follows the original’s path from divisive debut to genre benchmark.
Conclusion
Dragon’s Dogma II is a paradox—a game of archaic design choices (no quest markers, punishing save system) that feels thrillingly modern in its trust of player ingenuity. While not without flaws—performance woes, a thin bestiary—it stands as Capcom’s most audacious RPG, marrying Monster Hunter’s spectacle with Shadow of the Colossus’s melancholy grandeur. For those willing to embrace its quirks, it offers an unparalleled adventure where every stumble leads to stories worth telling. In refusing to dilute its vision, Dragon’s Dogma II secures its legacy as a flawed masterpiece and one of the defining RPGs of the 2020s.