- Release Year: 1992
- Platforms: Amiga, Atari ST, DOS, Windows
- Publisher: Impressions Games, Throwback Entertainment Inc.
- Developer: Omnitrend Software, Inc.
- Genre: Strategy, Tactics
- Perspective: Top-down
- Game Mode: Single-player
- Gameplay: Automapping, Party management, Quest builder, Turn-based combat
- Setting: Fantasy
- Average Score: 44/100

Description
Paladin II is a top-down tactical strategy game set in a fantasy world where players assume the role of Brandon, an apprentice in the Order of Paladins. Leading a party of warriors through diverse quests, players tackle unique objectives across varied settings. The game allows character imports from Omnitrend’s earlier titles like Paladin and Breach 2, and includes a quest builder tool for creating custom maps and objectives. Originally released in 1992 for DOS, Amiga, and Atari ST, it later saw a Windows re-release in 2023.
Gameplay Videos
Where to Buy Paladin II
PC
Paladin II Free Download
Paladin II Guides & Walkthroughs
Paladin II Reviews & Reception
amr.abime.net (49/100): Paladin II
en.wikipedia.org (40/100): The reviewers gave the game 2 out of 5 stars.
Paladin II Cheats & Codes
PC
Edit PALADIN2.EXE (249378 bytes). Search for and replace hex values as specified.
| Code | Effect |
|---|---|
| Search: 39 5E FA 74 40; Change to: — — — EB — | Modifies game to enable cheat functionality |
Paladin II: Review
Paladin II is a strategy fantasy adventure game that features a point-and-drag interface. The game allows a player to import characters from Breach. The game features scenarios ranging from easy to very hard, and comes with an editor that allows a player to create new scenarios.
Development History & Context
Paladin II was developed by Omnitrend Software and published by Impressions Games in 1992 for MS-DOS, Amiga, and Atari ST. The game is a sequel to the original Paladin, which was released in 1988. Omnitrend Software was a small developer based in the United States, known for creating strategy and simulation games. Impressions Games, on the other hand, was a publisher that specialized in strategy games and was known for publishing titles like the Civilization series.
The technological constraints of the era limited the game’s graphics and sound capabilities. Paladin II was released during a time when VGA graphics, fluid animation, superior sound, and point-and-click interfaces were becoming the new standard. Despite these limitations, Paladin II managed to create a unique and engaging experience for players.
The gaming landscape at the time was dominated by role-playing games (RPGs) and strategy games. RPGs like Ultima Underworld were pushing the boundaries of what was possible in terms of graphics and storytelling, while strategy games like Civilization were focusing on deep strategy and simulation. Paladin II aimed to blend elements of both genres, offering a strategy game with RPG-like character progression and a fantasy setting.
Narrative & Thematic Deep Dive
Paladin II’s narrative revolves around the Order of Paladins, a group of brave warriors tasked with undertaking various quests to protect the weak and defend against evil. The game’s protagonist is Brandon, a young apprentice to the order, who must lead a party of brave warriors through several unique and different quests on a variety of objectives.
The game’s dialogue and character interactions are minimal, focusing more on the strategic aspects of the game. However, the underlying themes of honor, courage, and the struggle between good and evil are prevalent throughout the game. The player’s actions and decisions can impact the outcome of the quests, adding a layer of depth to the narrative.
Gameplay Mechanics & Systems
Paladin II’s core gameplay loop revolves around strategic combat and exploration. The game features a top-down perspective, allowing players to navigate their party through various dungeons and environments. The combat system is turn-based, with each character having a number of movement points that serve as an energy pool for walking, attacking, casting spells, and using items.
The game’s character progression system is unique, with only the paladin (the only permanent character) being able to increase their skills after a mission. This adds a layer of strategy to the game, as players must carefully manage their paladin’s skills to overcome the challenges they face.
The user interface (UI) is functional but dated, reflecting the technological constraints of the era. The game’s innovative or flawed systems include the quest builder tool, which allows players to create their own game maps and objectives. This tool was ahead of its time, offering players a level of customization that was rare in games of the era.
World-Building, Art & Sound
Paladin II’s setting is a typical fantasy world, filled with dungeons, monsters, and magic. The game’s art direction is simple but effective, using pixel art to create detailed environments and characters. The sound design is minimal, with simple sound effects and a lack of music, which was common in games of the era.
The game’s atmosphere is dark and foreboding, reflecting the serious nature of the quests the player must undertake. The art and sound work together to create a immersive and engaging experience, despite the limitations of the technology.
Reception & Legacy
Paladin II received mixed reviews upon its launch. Critics praised the game’s strategic depth and unique quest builder tool, but criticized its dated graphics and sound. Players, on the other hand, appreciated the game’s innovation and replayability, but found the game’s difficulty and lack of story to be off-putting.
The game’s reputation has evolved over time, with many retro gaming enthusiasts appreciating its unique features and strategic depth. Paladin II has influenced subsequent games in the strategy and RPG genres, paving the way for games that blend elements of both.
Conclusion
Paladin II is a unique and engaging strategy game that offers a deep and challenging experience. Despite its dated graphics and sound, the game’s strategic depth, unique features, and innovative systems make it a standout title in the strategy and RPG genres. Its legacy continues to influence games today, serving as a testament to the innovation and creativity of its developers.