- Release Year: 2017
- Platforms: Nintendo Switch, Windows
- Publisher: MoeNovel
- Developer: Pulltop
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Visual novel
- Average Score: 65/100
- Adult Content: Yes

Description
LoveKami: Useless Goddess is a visual novel set in a world where the protagonist is accompanied by three beautiful girls. The game blends elements of comedy, romance, and slice-of-life storytelling, focusing on themes of friendship, perseverance, and personal growth. Players navigate through multiple routes, each offering unique narratives and character interactions. The game is known for its engaging story, beautiful backgrounds, and a returning soundtrack that enhances the overall experience.
Where to Buy LoveKami: Useless Goddess
PC
LoveKami: Useless Goddess Cracks & Fixes
LoveKami: Useless Goddess Mods
LoveKami: Useless Goddess Guides & Walkthroughs
LoveKami: Useless Goddess Reviews & Reception
thedrastikmeasure.com : The story for LoveKami -Useless Goddess- is one I enjoyed but, at the same time, felt it was lacking in some key elements that made LoveKami -Divinity Stage- so memorable.
steambase.io (81/100): LoveKami -Useless Goddess- has earned a Player Score of 81 / 100.
hardcoregamer.com : There’s not a lot of deep storytelling or character development, but LoveKami -Useless Goddess- should satisfy folks looking to perk up a drab afternoon.
metacritic.com (50/100): If you enjoyed LoveKami -Divinity Stage- then you may also dig this game.
LoveKami: Useless Goddess: Review
Introduction
In the crowded landscape of anime-inspired visual novels, LoveKami: Useless Goddess (2017) carves out a niche as a lighthearted, fanservice-driven romance with a divine twist. Developed by MoeNovel, this standalone entry in the LoveKami series swaps the idol-centric narrative of its predecessor for a small-town tale of goddess rehabilitation. While the game’s charming character dynamics and vibrant art earned it a cult following, its formulaic storytelling and lack of mechanical depth left critics divided. This review argues that Useless Goddess is a fleeting but fun diversion for genre enthusiasts—one that delivers sugary-sweet moments but ultimately falls short of transcending its tropes.
Development History & Context
MoeNovel, the English publishing arm of Japanese studio Pulltop, positioned Useless Goddess as a spiritual successor to LoveKami: Divinity Stage (2016). Released in May 2017 for Windows (and later ported to Nintendo Switch in 2021), the game arrived during a boom era for visual novels in Western markets, capitalizing on Steam’s growing appetite for niche anime titles. However, it faced stiff competition from deeper narrative experiences like Doki Doki Literature Club and Steins;Gate.
The game’s development was constrained by its budget-conscious roots. Built using the E-Mote engine—known for animating 2D sprites—Useless Goddess recycled much of its soundtrack and UI from Divinity Stage, a cost-cutting measure that drew criticism. Director TOMO and writer Hino Renka sought to differentiate the sequel by shifting the setting from Akihabara to the fictional town of Kannagi, trading idol culture for slice-of-life comedy. Yet, as noted by Hardcore Gamer, the team’s ambition was hamstrung by a “paint-by-numbers” approach to character routes and pacing.
Narrative & Thematic Deep Dive
Useless Goddess follows Sho Narumi, a young man who discovers Akane, an “Aragami” (rogue goddess) whose emotional outbursts trigger blackouts in Kannagi. Tasked with rehabilitating her alongside earth goddess Inori and childhood friend Maika, Sho navigates a breezy narrative punctuated by comedic misadventures and mild romantic tension.
Characters & Relationships
- Akane: The titular “useless” goddess, whose electrical powers spiral out of control. Her arc leans heavily on the tsundere archetype, blending defiance with vulnerability. Critics praised her dynamic with Sho but criticized her repetitive tantrums (The Drastik Measure).
- Inori: A serene yet clumsy earth goddess tasked with Akane’s rehabilitation. Her route explores themes of self-worth, though her subplot feels underdeveloped compared to Akane’s.
- Maika: Sho’s tsundere landlady, whose childhood friendship with him anchors the most emotionally grounded route.
The game’s central themes—redemption, community, and the friction between divine duty and human connection—are undercut by a lack of narrative stakes. As Noisy Pixel noted, the plot “doesn’t surprise you, and it might be tough to remember a week after you played it.”
Pacing & Structure
The story’s lone branching choice, occurring midway through, locks players into one of three routes (Akane, Inori, or Maika). While Akane’s path serves as the de facto “canon” ending, the others suffer from abrupt conclusions and minimal divergence from the shared storyline. This kinetic novel-esque design left players like NintendoBoy feeling the game was “gostosinho de ver… mas não parece me dar vontade de rejogar” (“nice to watch… but doesn’t make me want to replay”).
Gameplay Mechanics & Systems
As a visual novel, Useless Goddess prioritizes narrative over interactivity. Key mechanics include:
- Single-Choice Branching: The sole story-altering decision determines the romantic route, offering limited replay value.
- Achievements & Collectibles: Steam achievements reward completionists for unlocking all CG scenes and endings.
- E-Mote Animation: While the engine allows for subtle sprite movements (blinking, swaying), animations often feel stiff compared to modern titles.
The UI is functional but unremarkable, with minimalist menus and auto-read functionality. Lack of save slots and backlog limitations annoyed players seeking to revisit key scenes (Cubed3).
World-Building, Art & Sound
Visual Design
The game’s anime aesthetic shines in detailed background art, which captures Kannagi’s cozy cafes and rustic apartments. Character designs by Sao Mizuno blend playful chibi expressions with polished full-body sprites, though some criticized Akane’s “aggressive” animations as over-the-top (The Drastik Measure).
Music & Voice Acting
The soundtrack reuses tracks from Divinity Stage, emphasizing upbeat piano melodies and soft synth tones. While serviceable, the lack of new compositions led to repetitive loops during lengthy play sessions. Japanese voice acting—exclusive to female characters—adds charm, particularly Ria Shinonome’s spirited performance as Akane.
Reception & Legacy
Critical Response
Useless Goddess earned mixed reviews, holding a 60% average from critics (MobyGames). Praise centered on its humor and aesthetics, while critiques targeted its shallow writing:
– The Drastik Measure (7/10): “A good addition to the LoveKami universe… though pacing issues hinder it.”
– Hardcore Gamer (5/10): “Satisfies fans of klutzy goddess tropes but lacks depth.”
– Steam Users (81% Positive): Celebrated its “cute” romance and affordable price point.
Cultural Impact
The game’s legacy is modest. While it bolstered MoeNovel’s reputation as a purveyor of lighthearted VNs, it failed to innovate in a genre increasingly defined by meta-narratives and branching choices. Its 2021 Switch port sold poorly, and the series has since been overshadowed by titles like Hades and Genshin Impact, which redefined divine storytelling in gaming.
Conclusion
LoveKami: Useless Goddess is a paradoxical gem—a visually appealing, digestible romp that somehow feels both too short and overly familiar. Its endearing characters and cozy setting make it a worthwhile pick for fans of comedic romance, yet its lack of ambition and mechanical stagnation prevent it from standing out in a competitive genre. While not useless, it’s undeniably middling—a testament to the risks of playing it safe in an industry that rewards boldness.
Final Verdict: A charming but forgettable entry in the visual novel pantheon, best enjoyed as a low-stakes weekend read.