- Release Year: 2003
- Platforms: Windows
- Publisher: Electronic Arts, Inc.
- Genre: Compilation
- Average Score: 82/100

Description
The Movie Collection is a compilation of three action-packed games released in 2003, each based on popular movie franchises. The collection includes 007: Nightfire, Indiana Jones and the Emperor’s Tomb, and Star Wars: Galactic Battlegrounds – Saga. Players can enjoy a variety of gameplay styles, from stealth and espionage to adventure and strategy, all wrapped in the excitement of beloved cinematic universes.
The Movie Collection Patches & Updates
The Movie Collection Reviews & Reception
videogamearchieve.weebly.com (82/100): The game almost operates as two games in one, on one side you can play it entirely as a management sim; managing your studio to get the highest rating and unlock all the games rewards.
retro-replay.com : this trio of classics offers endless hours of heart-pounding action and nostalgic thrills.
The Movie Collection Cheats & Codes
GBA
During a mission, pause the game. At the pause menu, press:
| Code | Effect |
|---|---|
| R, Left, L, Right, Up, Select, Right | 500 bullets for every weapon |
PS2
At the Secret Unlocks menu enter:
| Code | Effect |
|---|---|
| PARTY | All Multiplayer Characters |
| GAMEROOM | All Multiplayer Scenarios |
| Q LAB | All Q Gadgets |
| VOODOO | Baron Samedi in Multiplayer |
| MAGAZINE | Bigger Sniper Rifle Clip |
| BLACKTIE | Bond Tux in Multiplayer |
| SHUTTER | Camera Upgrade |
| NUCLEAR | Christmas Jones in Multiplayer |
| SESAME | Decryptor Upgrade |
| TNT | Destruction Mode in Multiplayer |
| Number 1 | Drake Suit in Multiplayer |
| BOOM | Explosive Scenery in Multiplayer |
| PHOTON | Faster Laser |
| TARGET | Golden Gun |
| LIFTOFF | Grapple Upgrade |
| DENTAL | Jaws in Multiplayer |
| TEAMWORK | King of the Hill mode |
| BLIMP | Max Zorin in Multiplayer |
| BADGIRL | Mayday in Multiplayer |
| MIDAS | Multiplayer Goldfinger |
| BITSIZE | Nick Nack in Multiplayer |
| BOWLER | Oddjob in Multiplayer |
| GUARDIAN | Protection Mode in Multiplayer |
| CIRCUS | Pussy Galore in Multiplayer |
| HEADCASE | Renard in Multiplayer |
| SCOPE | Rifle Scope Upgrade |
| ASSASSIN | Scaramanga in Multiplayer |
| PASSPORT | Unlock all missions |
| POWDER | Unlock Alpine Escape |
| MELTDOWN | Unlock Chain Reaction |
| BLASTOFF | Unlock Countdown |
| VACUUM | Unlock Equinox |
| AU P2K | Unlock Golden PPK in Single Player |
| ORBIT | Unlock Goldeneye Strike in Multiplayer |
| SLEEPY | Update the Tranquilizer |
| P2000 | Upgraded P2K |
| TRANSMIT | Uplink Mode in Multiplayer |
| MARTIAL | Wai Lin in Multiplayer |
| JANUS | Xenia in Multiplayer |
GC
At the Secret Unlock Screen enter the specific code to get the desired effect
| Code | Effect |
|---|---|
| PARTY | Unlocks all characters in Multi-Player |
| GAMEROOM | Unlocks All Multiplayer Scenarios |
| Q LAB | Unlocks All Upgrades |
| POWDER | Unlocks Alpine Escape Stage |
| P2000 | Unlocks an Upgraded P2K |
| SCOPE | Unlocks Assassination Mode |
| VOODOO | Unlocks Baron Samedi |
| ZERO G | Unlocks Bond Spacesuit |
| SHUTTER | Unlocks Camera Upgrade |
| MELTDOWN | Unlocks Chain Reaction Stage |
| NUCLEAR | Unlocks Christmas Jones |
| BLASTOFF | Unlocks Countdown Stage |
| SESAME | Unlocks Decryptor Upgrade |
| AQUA | Unlocks Deep Descent Stage |
| TNT | Unlocks Demolition Mode |
| BONSAI | Unlocks Double Cross Stage |
| NUMBER 1 | Unlocks Drake |
| SLICK | Unlocks Elektra King |
| TRACTION | Unlocks Enemies Vanquished Stage |
| VACUUM | Unlocks Equinox Stage |
| BOOM | Unlocks Explosive Scenery |
| MAGAZINE | Unlocks Extra Sniper Rifle Ammo |
| AU P2K | Unlocks Golden P2K |
| AU PP7 | Unlocks Golden PP7 |
| ORBIT | Unlocks GoldenEye Strike |
| MIDAS | Unlocks Goldfinger |
| PARADISE | Unlocks Island Infiltration Stage |
| DENTAL | Unlocks Jaws |
| PHOTON | Unlocks Laser Upgrade |
| PASSPORT | Unlocks Level Select Mode |
| BLIMP | Unlocks Max Zorin |
| BADGIRL | Unlocks Mayday |
| LAUNCH | Unlocks Missle Upgrade |
| BITESIZE | Unlocks Nick Nack |
| HIGHRISE | Unlocks Night Shift Stage |
| BOWLER | Unlocks Oddjob |
| FLAME | Unlocks Phoenix Fire Stage |
| GUARDIAN | Unlocks Protect Mode |
| CIRCUS | Unlocks Pussy Galore |
| HEADCASE | Unlocks Renard |
| ASSASSIN | Unlocks Scaramanga |
| Zap | Unlocks Stunner Upgrade |
| TEAMWORK | Unlocks Team King of the Hill Mode |
| LIFTOFF | Unlocks the Grapple Upgrade |
The Movie Collection: Review
Introduction
In the early 2000s, Electronic Arts (EA) capitalized on the enduring appeal of Hollywood franchises with The Movie Collection (2003), a compilation bundling three disparate titles: 007: Nightfire, Indiana Jones and the Emperor’s Tomb, and Star Wars: Galactic Battlegrounds – Saga. Released for Windows during a transitional period for PC gaming, this collection offered players a smorgasbord of genres—first-person shooters, action-adventure, and real-time strategy—all tied to iconic film properties. While the compilation itself lacks a cohesive identity, its value lies in its curation of licensed games that catered to nostalgia and blockbuster appeal. This review examines how The Movie Collection balances its cinematic inspirations with gameplay innovation, interrogating its place in the pantheon of early 2000s PC gaming.
Development History & Context
The Movie Collection emerged during a golden age of licensed video games, when studios like EA aggressively pursued partnerships with major film franchises. By 2003, EA had already cemented its reputation with hits like Medal of Honor and The Lord of the Rings adaptations, leveraging Hollywood IPs to attract mainstream audiences. The three games in this compilation were developed by separate studios: 007: Nightfire by Eurocom, Indiana Jones and the Emperor’s Tomb by The Collective, and Star Wars: Galactic Battlegrounds by LucasArts (with Saga serving as an expanded re-release).
Technologically, the games reflected the limitations and ambitions of their era. Nightfire and Emperor’s Tomb relied on proprietary engines optimized for middling PC hardware, while Galactic Battlegrounds borrowed the Age of Empires II framework, a pragmatic choice that sacrificed originality for accessibility. The Windows-centric release also mirrored the platform’s dominance in strategy gaming, though the lack of console ports limited the collection’s reach. At the time, compilations like this were rare, positioning The Movie Collection as a novelty—a budget-friendly gateway for fans of its respective franchises.
Narrative & Thematic Deep Dive
The three games diverge radically in tone and storytelling:
-
007: Nightfire
A classic Bond romp, Nightfire pits Pierce Brosnan’s suave spy against a megalomaniacal tech tycoon (voiced by Ronny Cox). Its plot—a globetrotting tale of nuclear threats and double-crosses—echoes GoldenEye’s structure but lacks its narrative depth. Themes of Cold War-era espionage and technological anxiety are underdeveloped, relying instead on set-piece spectacles like space-based laser battles. -
Indiana Jones and the Emperor’s Tomb
Set in 1935, this prequel to Indiana Jones and the Temple of Doom follows Indy’s quest to recover the mystical “Heart of the Dragon” before Nazis and triads seize it. The game leans into pulp serial tropes, juxtaposing Orientalist stereotypes (e.g., Shanghai’s criminal underbelly) with Indy’s trademark wit. While its storytelling is barebones, it captures the franchise’s adventurous spirit through relic-hunting mechanics and globe-trotting locales. -
Star Wars: Galactic Battlegrounds – Saga
This RTS lacks a central narrative, instead offering faction-specific campaigns set during the prequel and original trilogies. Themes of galactic imperialism and rebellion are explored superficially, with voice clips from the films providing nostalgic flavor. The Clone Campaigns expansion adds depth, but the writing remains utilitarian—a vehicle for tactical gameplay rather than storytelling.
Gameplay Mechanics & Systems
-
007: Nightfire
A mix of stealth, vehicular combat, and corridor shooting, Nightfire stands out for its multiplayer modes and gadget-based puzzles (e.g., using a watch laser to disable security systems). However, its AI is notoriously brittle, and level design feels dated compared to contemporaries like Hitman 2. -
Indiana Jones and the Emperor’s Tomb
A third-person action-adventure with clunky melee combat and Tomb Raider-esque platforming. Environmental puzzles and whip-based traversal are highlights, but finicky controls dampen the experience. -
Star Wars: Galactic Battlegrounds – Saga
A competent RTS clone of Age of Empires II, reskinned with Star Wars units and tech trees. The Saga edition adds the Confederacy of Independent Systems and Galactic Republic, but repetitive mission design undermines long-term engagement.
UI/Scripting Flaws: All three games suffer from early-2000s jank—awkward keyboard mappings, limited graphical options, and occasional crashes on modern systems.
World-Building, Art & Sound
- 007: Nightfire’s globetrotting locales (Alpine bases, Tokyo skyscrapers) are rendered in blocky, PS2-era textures, but David Arnold’s Bond-theme remixes elevate the atmosphere.
- Emperor’s Tomb excels in ambiance, with murky jungle temples and haunted castles evoking the films’ serialized charm. The score, however, is forgettable.
- Galactic Battlegrounds’ pixel-art sprites and John Williams-inspired soundtrack are cornerstones of its appeal, though visual repetition plagues later stages.
Reception & Legacy
At launch, the individual games received mixed reviews:
– Nightfire (75/100 Metacritic): Praised for multiplayer but criticized for short campaign.
– Emperor’s Tomb (72/100): Applauded for authenticity but lambasted for technical issues.
– Galactic Battlegrounds (70/100): Deemed derivative but competent.
As a compilation, The Movie Collection flew under the radar, lacking fanfare or enhancements. Its legacy lies in preserving three licensed curios that reflect early-2000s game design—flawed yet earnest attempts to translate cinematic magic into interactivity.
Conclusion
The Movie Collection is neither essential nor groundbreaking, but it encapsulates a bygone era when licensed games were both celebrated and maligned for their blockbuster aspirations. Its trio of titles—flawed, uneven, yet undeniably nostalgic—offers a time capsule of early-2000s PC gaming. For collectors and film franchise devotees, it’s a worthwhile artifact; for others, a reminder of how far game adaptations have come. 6/10 – A middling compilation with sporadic charm.