- Release Year: 2022
- Platforms: Windows
- Publisher: Keycap Games LLC
- Developer: Keycap Games LLC
- Genre: Simulation
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Direct control, Motion control
- Setting: Comedy
- Average Score: 72/100
- VR Support: Yes

Description
In ‘Barbershop Simulator VR’, players step into the role of a virtual barber, using realistic motion controls to wash, cut, style, and color hair in a customizable shop. The game features an evaluation system to rate your barbering skills, upgrades for tools and decor to enhance your business, and comedic interactions with customers. Maintain hygiene scores by cleaning your workspace, brew coffee for patrons, and even undo mistakes with a magic wand in this lighthearted, first-person VR simulation set in a dynamic barbershop environment.
Gameplay Videos
Where to Buy Barbershop Simulator VR
PC
Barbershop Simulator VR Guides & Walkthroughs
Barbershop Simulator VR: A Cut Above or Just Hair Today, Gone Tomorrow?
Introduction
In the burgeoning world of VR simulation games, Barbershop Simulator VR (2022) dares to ask: What if Job Simulator (2016) had a razor-sharp focus on follicular finesse? Developed by indie studio Keycap Games LLC, this title plunges players into the dyspeptic chair of small business ownership with scissors in hand and SteamVR tracking on their wrists. But does its blend of cozy management and tactile hairdressing rise to the level of a genre-defining masterpiece, or does it leave players tangled in a mess of unrealized potential? Beneath its whimsical surface lies a compelling case study in VR’s capacity to transform mundane labor into meditative art—a thesis we’ll dissect strand by strand.
Development History & Context
Keycap Games LLC entered the scene as a microstudio carving a niche in hyper-specific VR simulations (Wheelchair Simulator VR, 2018; Bartender VR Simulator, 2017). Released on October 7, 2022, for Windows VR headsets, Barbershop Simulator VR emerged during a renaissance for VR job sims, riding the coattails of hits like Cooking Simulator VR (2021). Yet its development was constrained by the studio’s modest resources—evident in its Unity-engine foundations and iterative post-launch updates.
The game’s vision centered on experiential authenticity: simulating the ergonomic flow of a real barbershop, from wrist-flick scissors work to asymmetrical customer demands. At release, however, players encountered jittery physics, Radeon GPU crashes, and an unforgiving timer—issues partly mitigated by 2023’s transformative “3.0” patch, which overhauled models, textures, and mechanics after community outcry. This grassroots evolution mirrors the “early access” ethos, despite launching as a full title priced at $14.99 (later discounted to $5.99 on itch.io for Quest builds).
Narrative & Thematic Deep Dive
Barbershop Simulator VR sidesteps traditional storytelling, opting instead for an emergent narrative of small-business ascension. Players inherit a dilapidated shop, its peeling walls echoing the quiet desperation of indie entrepreneurship. Each customer—bearded hipsters, harried office workers—arrives with hair-based hopes, their unvoiced backstories told through whimsical dialogue snippets (“Make me look less like a rejected Tolkien extra!”).
Thematically, it grapples with the illusion of control in service labor. Though framed as a lighthearted sandbox, its systems quietly interrogate gig-economy anxieties: tips hinge on hygiene scores; upgrades demand grinding repetitive cuts; the “Magic Wand” DLC ($0.99) literalizes capitalist escapism by letting players undo mistakes… for a price. Even the coffee-serving minigame—a compulsory act of emotional labor while customers wait—echoes real-world service-industry precarity. This thematic richness, however, is buried beneath surface-level comedy, leaving the satire underdeveloped.
Gameplay Mechanics & Systems
Core Loop: Stressful Serenity
Gameplay orbits two modes: Career (business management) and Sandbox (unrestricted creativity). Both center on a four-step ritual:
1. Consultation: View customer requests via tablet (e.g., “Undercut with #4 guard”).
2. Execution: Use 20+ tools (scissors, clippers, dye brushes) with VR motion controls, contending with realistic hair physics.
3. Evaluation: A post-cut scorecard critiques symmetry, adherence to specs, and tool hygiene.
4. Economy: Earn cash for upgrades (new chairs, decor) and tools (e.g., electric clippers).
The loop’s brilliance lies in its tactile intimacy—the gleam of scissors, the vibration of clippers grazing virtual scalps. Yet launch-day jank undermined this: Players reported strands “phasing through” combs, clipping inconsistencies, and punitive timers. The 2023 overhaul eased pain points (unlocking the hair-washing station by default, extending timers) but retained a divisive tension between chill creativity and time-management stress.
Progression & Customization
Earnings unlock shop cosmetics (wall textures, furniture) and gameplay-altering tools (Magic Wand, automatic floor cleaners). However, progression bottlenecks early on—basic shears struggle with complex styles—forcing grind-heavy repetition. The “hygiene” system, wherein dirty tools lower tips, adds thoughtful immersion but clashes with the whimsical tone.
UI/UX: Functional but Fractured
Radial menus handle tool selection smoothly, yet the evaluation tablet suffers from VR legibility issues. Post-patch QOL tweaks (Vulkan API support, controller offset fixes) showcase Keycap’s responsiveness, but lingering jitter persists on lower-end headsets.
World-Building, Art & Sound
Keycap’s aesthetic channels stylized realism—a Pixar-esque caricature of small-town barbershops, all warm woods, checkerboard floors, and oversized prop scissors. The 2023 visual overhaul amplified this with more expressive customer models (now reacting to botched cuts with cartoonish horror) and denser environmental detailing.
Sonically, the game excels in diegetic ASMR: buzz of clippers, hiss of steam towels, splashing sinks. A jaunty ukulele loop dominates the soundtrack, clashing tonally when players scramble to meet deadlines. While ambient chatter is absent, customers grunt approval or disgust, reinforcing the simulation’s tactile immediacy.
Reception & Legacy
At launch, Barbershop Simulator VR earned a “Mostly Positive” Steam rating (70% of 68 reviews)—praise centering on novelty and therapeutic potential, critiques slamming bugs and stressful timers. Updates bolstered scores, with 2023’s overhaul hailed as “redemption” (Steam user Everhard Dawnwood). Its cultural footprint remains niche but influential: The game’s hair-physics innovations inspired later sims like Workshop Simulator VR (2024), while online communities still share avant-garde cuts as performance art.
Within Keycap’s catalog, it’s both their magnum opus and cautionary tale—a proof-of-concept for VR’s capacity to ritualize mundane work, hampered by ambitions exceeding resources. Its legacy lies in proving that even “jobbymations” can harbor surprising depth… when given post-launch CPR.
Conclusion
Barbershop Simulator VR is a paradox: a zen-garden simulator one moment, a panic-attack-inducing hustle the next. Its tactile hairdressing remains a VR benchmark, and Keycap’s post-launch salvaging of the project deserves applause. Yet the dissonance between its cozy aesthetic and stressful systems leaves it stranded between audiences—too unforgiving for relaxation seekers, too janky for precision sim fans.
While no Portal 2 of its genre, it earns a historic place as VR’s first love letter to the service-industry grind. For $4.99 on itch.io (Quest) or $14.99 (Steam), it’s a worthy curio—a flawed but heartfelt tribute to the art of making art from split ends. As VR matures, we’ll remember it not for what it achieved, but for what it dared to attempt: turning labor into ludo-nirvana, one virtual haircut at a time.