Lumber King

Lumber King Logo

Description

Lumber King is a fantasy-themed idle clicker game where players embody a once-innocent protagonist turned vengeful tree-destroyer after a traumatic childhood incident. Set in a 2D side-scrolling world, players click to slash trees, command heroes to aid deforestation, collect roots and wood souls to upgrade skills, and evolve heroes—all to eradicate forests and fulfill the Lumber King’s goal of transforming the world into a lifeless desert.

Gameplay Videos

Where to Buy Lumber King

PC

Lumber King Guides & Walkthroughs

Lumber King Reviews & Reception

steambase.io (38/100): Lumber King has achieved a Steambase Player Score of 38 / 100. This score is calculated from 158 total reviews on Steam — giving it a rating of Mostly Negative.

store.steampowered.com : All Reviews: Mostly Negative (158) – 37% of the 158 user reviews for this game are positive.

niklasnotes.com (37/100): The reviews for Lumber King reveal a strong sentiment against its high DLC pricing and repetitive gameplay, with many players labeling it a cash grab.

Lumber King: Review

In the vast landscape of video games, few titles stand out as uniquely bizarre and divisive as Lumber King. Released in 2017 by the independent studio WnMStudio, this idle clicker game presents a narrative that is as surreal as it is darkly humorous. Lumber King tasks players with cutting down every tree in the world, driven by a childhood trauma involving a toy car and a tree. This review will delve into the game’s development history, narrative themes, gameplay mechanics, world-building, reception, and legacy, providing a comprehensive analysis of its place in video game history.

Development History & Context

Studio and Creators’ Vision

WnMStudio, the developer behind Lumber King, is a relatively unknown entity in the gaming industry. The studio’s vision for Lumber King was to create a game that blended the simplicity of idle clicker mechanics with a darkly comedic narrative. The creators aimed to explore themes of obsession, trauma, and the absurdity of human behavior through the lens of a game where the player’s ultimate goal is to deforest the entire world.

Technological Constraints and Gaming Landscape

Released in 2017, Lumber King benefited from the growing popularity of idle games and clicker mechanics. Games like AdVenture Capitalist and Cookie Clicker had already established a niche audience for this genre. Technologically, Lumber King required minimal resources, running on relatively modest hardware. This allowed the developers to focus more on the game’s unique narrative and humor rather than cutting-edge graphics or complex gameplay systems.

The gaming landscape in 2017 was characterized by a surge in indie game development, driven by platforms like Steam, which made it easier for small studios to publish and distribute their games. Lumber King capitalized on this trend, offering a quirky and offbeat experience that stood out in a crowded market.

Narrative & Thematic Deep Dive

Plot and Characters

The narrative of Lumber King is both simple and bizarre. The player takes on the role of a man driven to madness by a childhood incident where his favorite toy car crashed into a tree. This trauma transforms him into the “Lumber King,” a figure obsessed with cutting down every tree in the world. The game’s plot is delivered through a series of humorous and often nonsensical dialogue snippets, adding to its surreal charm.

The protagonist is a one-dimensional character, defined solely by his obsession with deforestation. This lack of depth is intentional, serving to highlight the absurdity of his mission. The game’s humor comes from the contrast between the mundane act of clicking to cut down trees and the grandiose, apocalyptic goal of turning the world into a desert.

Dialogue and Themes

The dialogue in Lumber King is a mix of dark humor and existential musings. Lines like “You hate all trees in the world” and “Finally, this world will be a desert” are delivered with a deadpan seriousness that enhances the game’s surreal atmosphere. The themes explored in Lumber King include the nature of obsession, the impact of childhood trauma, and the absurdity of human behavior. The game’s narrative is a commentary on the futility of certain goals and the destructive power of single-minded obsession.

Gameplay Mechanics & Systems

Core Gameplay Loops

The core gameplay of Lumber King revolves around clicking to cut down trees. Players can lead heroes to cut down trees, collect roots to level up their heroes, and collect Wood Souls to upgrade their skills. The game’s progression system is straightforward, with players earning points and unlocking new abilities as they cut down more trees.

The game’s interface is minimalistic, with a point-and-select system that allows players to easily manage their heroes and upgrades. The simplicity of the gameplay mechanics is both a strength and a weakness. On one hand, it makes the game accessible to a wide audience. On the other, it can become repetitive and boring over time.

Combat and Character Progression

Combat in Lumber King is non-existent in the traditional sense. The game’s “battles” consist of clicking to cut down trees, with the difficulty increasing as the player progresses. Character progression is similarly straightforward, with players earning points to upgrade their heroes’ abilities. The game’s progression system is designed to keep players engaged through a series of incremental upgrades, but it lacks the depth and complexity found in more traditional RPGs.

UI and Innovative/Flawed Systems

The user interface in Lumber King is clean and intuitive, with all necessary information displayed clearly on the screen. The game’s point-and-select system is easy to use, allowing players to quickly manage their heroes and upgrades. However, the game’s reliance on clicking can become tedious, leading to a sense of monotony.

One of the game’s more innovative systems is its use of DLCs to unlock new abilities and heroes. While this allows for continuous updates and expansions, it has also been a source of controversy, with many players criticizing the high cost of the DLCs. This has led to accusations of the game being a “cash grab,” with the developers prioritizing profit over quality.

World-Building, Art & Sound

Setting and Atmosphere

The setting of Lumber King is a fantastical world filled with trees and heroes. The game’s art style is 2D scrolling, with a focus on simplicity and clarity. The world is depicted as a series of side-scrolling levels, each filled with trees to be cut down. The game’s atmosphere is surreal and whimsical, with a darkly humorous undertone.

The game’s visual direction is consistent, with a clean and minimalistic aesthetic that complements the gameplay mechanics. The art style is reminiscent of classic 2D platformers, with a modern twist that makes it stand out in the crowded idle game genre.

Sound Design

The sound design in Lumber King is minimalistic, with a focus on simple sound effects and a repetitive background track. The sound effects are well-integrated into the gameplay, with each click accompanied by a satisfying “thunk” as the tree is cut down. The background music is repetitive but not intrusive, adding to the game’s surreal atmosphere.

Reception & Legacy

Critical and Commercial Reception

Lumber King received a mixed reception upon its release. Critics praised the game’s unique narrative and dark humor, but many were critical of its repetitive gameplay and high DLC prices. The game’s Steam page shows a “Mostly Negative” rating, with many players expressing frustration over the game’s lack of content and the high cost of DLCs.

Commercially, Lumber King was a modest success. The game’s low price point and free-to-play model allowed it to attract a large number of players, but its reputation was marred by accusations of being a cash grab. The game’s legacy is mixed, with some players appreciating its unique narrative and humor, while others view it as a flawed and exploitative idle game.

Influence on Subsequent Games and the Industry

Lumber King has had a limited influence on subsequent games and the industry as a whole. Its unique narrative and dark humor have been cited as inspirations by other indie developers, but its gameplay mechanics and business model have been largely criticized. The game’s legacy is more about its controversial reception than its innovative gameplay or narrative.

Conclusion

Lumber King is a game that defies easy categorization. Its unique narrative, dark humor, and surreal atmosphere set it apart from other idle clicker games, but its repetitive gameplay and controversial business model have limited its appeal. The game’s legacy is mixed, with some players appreciating its offbeat charm, while others view it as a flawed and exploitative title.

In the end, Lumber King is a game that will be remembered for its uniqueness rather than its quality. Its place in video game history is secure, but it is likely to be remembered more for its controversies than its innovations. For those looking for a unique and offbeat gaming experience, Lumber King offers a surreal and darkly humorous journey into the mind of a man obsessed with deforestation. For others, it may be a cautionary tale about the dangers of prioritizing profit over quality.

Scroll to Top