- Release Year: 2009
- Platforms: Windows
- Publisher: UIG Entertainment GmbH
- Genre: Compilation
- Average Score: 91/100

Description
Warrior Kings: Remastered Edition! + Warrior Kings: Battles is a compilation of two real-time strategy games set in a fantastical medieval world. Players take on the role of a king tasked with uniting the fragmented lands of Orbis into a single, mighty empire. The game combines deep strategic elements, including army management, economic oversight, espionage, and warfare, all rendered in a true 3D environment. With a mix of diplomacy and conquest, players must navigate the challenges of ruling a kingdom while expanding their influence and power.
Warrior Kings: Remastered Edition! + Warrior Kings: Battles Mods
Warrior Kings: Remastered Edition! + Warrior Kings: Battles Reviews & Reception
store.steampowered.com (91/100): Very Positive (91% of 294 user reviews for this game are positive).
gog.com : Excellent game!
Warrior Kings: Remastered Edition! + Warrior Kings: Battles Cheats & Codes
PC
Enter the following codes during gameplay:
| Code | Effect |
|---|---|
| gimmegimme | get more resources |
| doyousee | reveal map |
| makemenails | get tougher units |
PC
Type the following codes while playing in-game.
| Code | Effect |
|---|---|
| doyousee | clears the fog of war |
| makemenails | max health |
| gimmegimme | 10000 resources |
PC
Pause the game, or not, either way, and then just type the words. Not case sensitive.
| Code | Effect |
|---|---|
| DOYOUSEE | reveals all on the map |
| GIMMEGIMME | 10,000 Wood, Food and Gold |
| MAKEMENAILS | Almost invincible (you will be very tough to kill but not invulnerable) |
PC
Enter one of the following codes during game play to activate the corresponding cheat function:
| Code | Effect |
|---|---|
| gimmegimme | Extra Resources |
| doyousee | Full Map |
| makemenails | Tougher units |
Warrior Kings: Remastered Edition! + Warrior Kings: Battles: A Comprehensive Retrospective
Introduction
In the pantheon of real-time strategy (RTS) games, few titles have dared to blend the grandeur of medieval warfare with the depth of political intrigue and the flexibility of multiple ideological pathways. Warrior Kings: Remastered Edition! + Warrior Kings: Battles is a compilation that encapsulates this ambition, offering players a chance to revisit a game that, despite its flaws, remains a cult classic. Released in 2009, this compilation bundles the original Warrior Kings (2002) and its standalone expansion, Warrior Kings: Battles (2003), into a single package. While the “Remastered Edition” moniker might be a stretch—given that the changes are minimal and largely confined to a version update and publisher shift—the compilation serves as a testament to the game’s enduring appeal.
This review will delve deep into the legacy, mechanics, and cultural impact of Warrior Kings, exploring why it remains a beloved, if overlooked, gem in the RTS genre. We will examine its development history, narrative depth, gameplay innovations, and the reasons behind its mixed reception. By the end, we will determine whether this compilation is a worthy addition to the library of strategy enthusiasts or a relic best left to nostalgia.
Development History & Context
The Birth of a Vision
Warrior Kings was developed by Black Cactus, a studio formed from the ashes of Eidos’ internal development team. The game’s origins can be traced back to Plague, an ambitious 3D RTS project showcased at E3 in 1997. Designed by Dave Morris (a veteran of interactive fiction and game design) and Charlie Bewsher, Plague was envisioned as a groundbreaking title that would push the boundaries of real-time strategy. However, when Eidos restructured in 1999, the project was transferred to Black Cactus, where it evolved into Warrior Kings.
The game’s creative direction was heavily influenced by Jamie Thomson, who served as the Creative Director. Thomson emphasized the importance of historical and mythological inspiration, aiming to create a world that felt “fully realised and logically consistent.” This vision was realized in the game’s setting, Orbis, a fictional medieval world where three distinct ideological factions—Pagan, Imperial, and Renaissance—vie for dominance.
Technological Constraints and Innovations
Warrior Kings was developed during a transitional period in gaming technology. The early 2000s saw the rise of 3D graphics in RTS games, but hardware limitations posed significant challenges. Black Cactus’ engine was designed to leverage true 3D environments, a rarity at the time. This allowed for dynamic terrain that could influence combat, such as arrows traveling farther when fired from higher ground or cavalry moving faster on flat terrain.
However, the game’s ambition was not without its technical hurdles. The AI, while advanced for its time, struggled with pathfinding and decision-making, particularly in large-scale battles. The game’s 1.4 patch, which was later marketed as the “Remastered Edition,” addressed some of these issues, but the core mechanics remained largely unchanged.
The Gaming Landscape of the Early 2000s
Warrior Kings entered a crowded market dominated by titans like Age of Empires II, Warcraft III, and Command & Conquer. These games had set high standards for accessibility, polish, and multiplayer functionality. Warrior Kings, by contrast, was a niche product that catered to players seeking depth and complexity over streamlined gameplay.
The game’s release in 2002 was met with mixed reviews. Critics praised its ambition and innovation but criticized its steep learning curve, clunky interface, and technical issues. Despite these shortcomings, Warrior Kings developed a dedicated fanbase that appreciated its unique blend of strategy, role-playing, and tactical depth.
Narrative & Thematic Deep Dive
The World of Orbis
Warrior Kings is set in the fictional world of Orbis, a land divided into warring factions following the collapse of a once-great empire. The game’s narrative revolves around Artos, the young son of Baron Amalric of Cravant, whose kingdom is destroyed by the corrupt Holy Empire. Artos flees to the island of Angland (a thinly veiled England) and begins his quest to reclaim his birthright and unite Orbis under his rule.
The world of Orbis is richly detailed, drawing inspiration from medieval Europe, Roman imperialism, and pagan mythology. The game’s three ideological paths—Pagan, Imperial, and Renaissance—offer distinct narratives, units, and gameplay styles, allowing players to shape their kingdom’s destiny.
The Three Paths: Pagan, Imperial, and Renaissance
-
The Pagan Path
- Themes: Superstition, nature worship, and dark magic.
- Gameplay: Focuses on cheap, mass-produced units and indirect damage. Pagans excel in guerrilla tactics, using demons, witches, and summoned creatures to harass enemies.
- Signature Units: Wickerman (a structure that summons the demon Abaddon), druids, and elementals.
- Narrative: The Pagan path embraces the old ways, rejecting the dogma of the Holy Empire and the rationalism of the Renaissance. It is a path of rebellion and primal power.
-
The Imperial Path
- Themes: Theocracy, militarism, and divine right.
- Gameplay: Relies on heavily armored, elite troops and fortified defenses. Imperial players must balance economic growth with military expansion, using priests and inquisitors to unleash “Acts of God” on their foes.
- Signature Units: Archangel Statue (summons the Sword of God), knights, and siege engines.
- Narrative: The Imperial path is one of order and conquest, seeking to restore the Holy Empire’s dominance through faith and steel.
-
The Renaissance Path
- Themes: Humanism, innovation, and enlightenment.
- Gameplay: Sacrifices some military strength for economic and technological superiority. Renaissance players gain access to gunpowder units, such as gunners and cannons, as well as advanced siege engines.
- Signature Units: Trebuchets, mangonels, and rocket launchers.
- Narrative: The Renaissance path represents progress and reason, offering a middle ground between the brutality of the Pagans and the dogmatism of the Imperials.
Characters and Dialogue
Warrior Kings features a cast of memorable characters, though its narrative is largely driven by the player’s choices rather than scripted events. Artos serves as the protagonist, but his personality is shaped by the path the player selects. The game’s dialogue is functional rather than poetic, focusing on conveying information rather than emotional depth.
The Holy Empire’s antagonists, particularly Patriarch Icthyus Granitas and the Holy Protector, are caricatures of corrupt theocracy, embodying the game’s critique of religious dogmatism. The Pagan and Renaissance factions, by contrast, offer more nuanced perspectives, challenging the player to consider the trade-offs between tradition, innovation, and power.
Underlying Themes
Warrior Kings explores several complex themes that elevate it beyond a typical RTS:
– The Cost of Power: Each path offers unique strengths but also comes with moral and strategic trade-offs. The Pagans’ reliance on dark magic corrupts their land, the Imperials’ theocracy stifles dissent, and the Renaissance’s progress alienates traditionalists.
– The Cycle of Empire: The game’s world is shaped by the rise and fall of empires, reflecting historical patterns of conquest, collapse, and rebirth.
– Ideological Conflict: The three paths represent fundamentally different worldviews, forcing players to engage with the consequences of their choices.
Gameplay Mechanics & Systems
Core Gameplay Loop
Warrior Kings is a real-time strategy game with strong role-playing and tactical elements. The core gameplay loop revolves around:
1. Resource Management: Players must gather gold, wood, stone, and food to build and maintain their kingdom.
2. Military Expansion: Recruiting and training units, constructing fortifications, and waging war against rival factions.
3. Diplomacy and Espionage: Forming alliances, conducting espionage, and sabotaging enemies.
4. Technological Advancement: Researching new technologies to unlock advanced units and buildings.
The game’s provinces system is one of its most innovative features. Instead of a traditional base-building model, players conquer and develop provinces, each of which can be specialized for different purposes (e.g., military, economic, or religious).
Combat and Tactics
Combat in Warrior Kings is deeply tactical, with terrain, unit formations, and morale playing crucial roles. Key mechanics include:
– Terrain Effects: Higher ground increases ranged attack distance, while forests and rivers slow movement.
– Formations: Units can be arranged in vanguard (offensive), pillar (mobile), line (defensive), or orb (balanced) formations, each offering unique advantages.
– Morale: Units can break and flee if their morale drops too low, adding a layer of psychological warfare.
– Siege Warfare: Walls, gates, and towers can be breached using siege engines, ladders, or magical means.
The game’s unit variety is impressive, with each faction offering distinct troops:
– Pagans: Druids, witches, demons, and lightweight skirmishers.
– Imperials: Knights, priests, inquisitors, and heavily armored infantry.
– Renaissance: Gunners, cannons, and early modern siege engines.
Character Progression and Heroes
Warrior Kings features a hero system, where key characters like Artos can gain experience and level up, unlocking new abilities. Heroes can also equip artifacts that grant bonuses, adding a light RPG element to the strategy gameplay.
UI and Controls
The game’s user interface is one of its most criticized aspects. While functional, it is clunky and unintuitive, particularly in managing large armies or navigating the tech tree. The camera controls are also awkward, making it difficult to get a clear view of the battlefield.
Multiplayer and AI
Warrior Kings: Battles introduced improved AI and multiplayer features, including:
– Skirmish Mode: Players can battle against AI opponents with enhanced tactical decision-making.
– Diplomacy AI: The AI can now form alliances, betray players, and negotiate treaties, making single-player skirmishes more dynamic.
– Multiplayer Support: While not as polished as contemporary RTS games, Battles offers a competitive multiplayer experience that rewards strategic depth over brute force.
World-Building, Art & Sound
Visual Design
Warrior Kings employs a dark, gritty aesthetic that reflects its medieval fantasy setting. The game’s 3D environments are detailed, with provinces featuring distinct architectures and landscapes. However, the textures and animations have not aged well, and the game’s visuals are muddy and indistinct by modern standards.
The unit designs are one of the game’s strengths, with each faction’s troops reflecting their ideological themes. Pagan units are wild and primal, Imperial troops are ordered and disciplined, and Renaissance soldiers are technologically advanced.
Sound Design and Music
The game’s soundtrack is atmospheric but unremarkable, featuring medieval-inspired tunes that set the mood but fail to leave a lasting impression. The sound effects are functional, with clashing swords, arrow volleys, and magical incantations adding to the immersion.
Voice acting is minimal, with most dialogue conveyed through text. The few voiced lines are competent but forgettable, lacking the emotional depth of later RTS games like Warcraft III.
Atmosphere and Immersion
Warrior Kings excels in creating a sense of a living, breathing world. The game’s provinces feel like real places, with villages, castles, and forests that react dynamically to the player’s actions. The day-night cycle and weather effects further enhance the immersion, though they have little gameplay impact.
Reception & Legacy
Critical Reception
Warrior Kings received mixed reviews upon release. Critics praised its ambition, depth, and innovation but criticized its technical issues, steep learning curve, and clunky interface. The Guardian gave it a 4/5, calling it “a bold and ambitious strategy game,” while The Video Games Guide noted its “true 3D environments” but lamented its “underwhelming AI and cumbersome controls.”
Warrior Kings: Battles fared slightly better, with reviewers appreciating its improved AI and multiplayer features. On Steam, the game holds a “Very Positive” rating (91% positive from 294 reviews), indicating a strong fanbase that values its strategic depth.
Commercial Performance
Warrior Kings was not a commercial success, struggling to compete with more polished titles like Warcraft III and Age of Mythology. However, it developed a cult following, with players drawn to its unique blend of strategy, role-playing, and tactical depth.
Influence and Legacy
While Warrior Kings did not spawn a direct sequel, its influence can be seen in later strategy games that emphasize ideological choice and deep tactical gameplay. Games like Crusader Kings II and Total War: Warhammer owe a debt to Warrior Kings’ focus on faction diversity and narrative-driven strategy.
The game’s three-path system was particularly innovative, offering players meaningful choices that shaped both gameplay and narrative. This concept has since become a staple of the genre, appearing in games like Civilization VI and Endless Legend.
Conclusion: A Flawed Masterpiece
Warrior Kings: Remastered Edition! + Warrior Kings: Battles is a compilation that preserves a flawed but ambitious classic. The game’s depth, innovation, and ideological richness make it a standout in the RTS genre, even if its technical limitations and clunky design prevent it from achieving greatness.
For strategy enthusiasts who value complexity, choice, and tactical depth, Warrior Kings is a hidden gem worth exploring. Its three distinct paths, dynamic world, and deep combat mechanics offer a level of strategic variety rarely seen in modern RTS games. However, casual players may find its steep learning curve and outdated interface frustrating.
Ultimately, Warrior Kings is a game that rewards patience and persistence. It is not a polished, accessible experience but rather a challenging and rewarding journey into a world where every decision matters. For those willing to invest the time, it remains one of the most unique and ambitious strategy games ever made.
Final Verdict: 7.5/10 – A cult classic that deserves recognition for its innovation, despite its flaws.
Additional Notes
- Where to Buy: The compilation is available on Steam, GOG, and other digital storefronts, though physical copies can still be found on eBay.
- Modern Playability: The game runs on modern systems but may require compatibility modes or community patches to function smoothly.
- Community: A dedicated fanbase still exists, with modders and players keeping the game alive through forums and multiplayer matches.
For those seeking a strategy experience that challenges both the mind and the soul, Warrior Kings is a journey worth taking.