- Release Year: 2003
- Platforms: Windows
- Publisher: Cenega Publishing, s.r.o.
- Genre: Special edition
- Game Mode: Single-player
- Average Score: 77/100

Description
UFO: Aftermath (Speciální Edice) is a real-time tactics and turn-based strategy game set in a post-apocalyptic Earth. After a mysterious alien spacecraft releases deadly spores that wipe out most of humanity, players take on the role of a commander leading the last survivors to reclaim the planet. The game blends global strategy, where players manage resources, research, and base expansion, with intense real-time tactical combat against alien forces and mutated creatures. With a 3D rotatable battlefield and RPG-style soldier progression, it offers a deep homage to the classic X-COM series while introducing its own unique challenges.
Where to Buy UFO: Aftermath (Speciální Edice)
PC
UFO: Aftermath (Speciální Edice) Mods
UFO: Aftermath (Speciální Edice) Guides & Walkthroughs
UFO: Aftermath (Speciální Edice) Reviews & Reception
ign.com : UFO: Aftermath just isn’t as good as the classic, both in character and in gameplay.
metacritic.com (85/100): An interesting mix of RTS, turn-based and straight strategic gameplay and varied mission designs.
steambase.io (79/100): UFO: Aftermath has earned a Player Score of 79 / 100.
forums.matrixgames.com : Review scores have been in the mid-high seventies which is probably about right.
UFO: Aftermath (Speciální Edice) Cheats & Codes
PC
To enable cheats, find the ‘config.cfg’ file in the game install directory, open it with Notepad, and add the following line: KEY “cheats” BOOL TRUE. Save the changes, start the game, and press [Shift]+[~] to bring up the console window. Enter the following codes:
| Code | Effect |
|---|---|
| godmode | Will stop the squad dying but they will still need sickbay to heal for a while when back at base. |
| quickvictory | Will instantly make you win the mission. Do not try it on missions like Area51 as you won’t get any items or objects back which are needed for research. |
| destroyobj | Destroys objects under the cursor, like cars and other objects with red center circle and four arrow heads. |
| hitpoints | Shows how much health out of 100%. Can see enemy health too. |
| allplans | Shows the path on enemies like your squad paths. Enemies are grey. |
| ids | Shows squad position number 1-7 (ids 0-6). Works on enemies too. |
| unitsashidden | Units become see through like ghosts. |
| quickabsolutevictory | Win mission with items recovered. |
| visibility | Shows the current visible area by your squad LOS. |
| enemies | Shows all enemies in area. |
| quicklose | Similar to quickvictory but you lose the mission. |
| heights | Shows terrain level/height flat or sloping. |
| canparalyse | Removes all paralysing effects on squad. |
| cancontrol | Removes all mind control effects on squad. |
| hireunit | Adds a new member to your squad. |
| allitems | Now have all weapons. |
| finishrd | Complete current research. |
| flare | Puts flare or light source around squad members. |
| scenemode | Cycles textures etc. Can get wireframe and no textures. |
| firecheat | Extend weapons range. |
| morecellu | Unknown effect. |
| heapped | Unknown effect. |
| snow | Unknown effect. |
| door | Unknown effect. |
| area | Unknown effect. |
| godmodeen | Same as godmode, but for the enemy. |
| allitems2 | Same as ALLITEMS, but only gives you 3 of everything. |
UFO: Aftermath (Speciální Edice): A Post-Apocalyptic Homage to X-COM
Introduction
In the pantheon of tactical strategy games, few titles evoke the same reverence as X-COM: UFO Defense. Its blend of turn-based combat, base management, and global strategy set a benchmark that has rarely been matched. Enter UFO: Aftermath (Speciální Edice), a game that dared to step into the shadow of this giant. Released in 2003 by ALTAR Interactive, UFO: Aftermath is both a homage and a reimagining, offering a post-apocalyptic twist on the classic formula. This review delves deep into the game’s development, narrative, gameplay mechanics, and legacy, exploring how it stands as a unique entry in the tactical strategy genre.
Development History & Context
UFO: Aftermath began its life as The Dreamland Chronicles: Freedom Ridge, a project by Mythos Games, the original creators of the X-COM series. When Mythos Games went bankrupt, the unfinished project was acquired by ALTAR Interactive in 2002. Dissatisfied with the state of the game, ALTAR decided to restart development almost from scratch, retaining only some core concepts and ideas. The game’s title evolved from UFO: Freedom Ridge to UFO: Aftermath, reflecting its new direction.
The development team, led by Radim Křivánek and Martin Klíma, faced the daunting task of creating a game that could stand alongside X-COM while carving its own identity. The technological constraints of the early 2000s, particularly in terms of graphics and AI, posed significant challenges. The gaming landscape at the time was dominated by real-time strategy games like Command & Conquer and Warcraft III, making UFO: Aftermath‘s blend of real-time and turn-based elements a bold choice.
Narrative & Thematic Deep Dive
UFO: Aftermath presents a grim and atmospheric narrative set in a post-apocalyptic world. In May 2004, a giant alien spacecraft releases spores into Earth’s atmosphere, blocking the sun and causing a global catastrophe known as the “Twilight.” The spores rain down, killing most life forms and mutating others into grotesque creatures called Transgenants. The few survivors, including the player’s character, form the Council of Earth to fight back against the alien threat.
The game’s story is told through a series of missions and research discoveries, gradually revealing the true nature of the alien invaders, the Reticulans. The narrative explores themes of survival, resilience, and the human spirit’s ability to endure in the face of overwhelming odds. The game’s atmosphere is enhanced by its minimalist and creepy soundtrack, which perfectly captures the sense of desolation and urgency.
Gameplay Mechanics & Systems
UFO: Aftermath combines global strategy with tactical missions, offering a unique blend of real-time and turn-based gameplay. The strategic phase allows players to manage their bases, conduct research, and equip their soldiers. Bases can be captured and converted into military, research, or engineering facilities, each serving a specific purpose. The tactical phase plays out in real-time combat, with the ability to pause and issue orders to soldiers.
The game’s combat system is one of its strongest features, offering a variety of weapons and tactics. Soldiers gain experience and can be trained in different skills, adding a layer of RPG-like progression. However, the game’s interface and AI have been criticized for their clunkiness and lack of polish. The inventory management system, in particular, can be frustrating, requiring players to manually rearrange items in their soldiers’ backpacks.
World-Building, Art & Sound
UFO: Aftermath presents a detailed and immersive world, with regionalized graphics that reflect the game’s global setting. European cities look different from American cities, adding a sense of authenticity. The game’s art direction is dark and atmospheric, capturing the post-apocalyptic tone. The sound design, while minimalist, effectively enhances the game’s eerie atmosphere.
Reception & Legacy
UFO: Aftermath received mixed reviews upon release, with critics praising its innovative gameplay mechanics but criticizing its lack of polish and depth. The game’s reception was overshadowed by comparisons to X-COM, with many critics noting that it failed to capture the same level of immersion and strategy. However, the game has developed a cult following over the years, with fans appreciating its unique blend of real-time and turn-based gameplay.
The game’s legacy is further enhanced by its modding community, which has created a variety of mods that expand and improve the game. The publisher even held an official modding contest, resulting in mods that affect many aspects of the game, including skins, weapon models, and characters.
Conclusion
UFO: Aftermath (Speciální Edice) is a flawed but ambitious game that offers a unique take on the tactical strategy genre. While it may not have achieved the same level of acclaim as X-COM, it stands as a testament to the creativity and innovation of its developers. Its blend of real-time and turn-based gameplay, combined with its dark and atmospheric world, makes it a memorable entry in the genre. For fans of tactical strategy games, UFO: Aftermath is a game worth experiencing, offering a challenging and immersive experience that is both rewarding and frustrating in equal measure.