Foreign Legion: Buckets of Blood

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Description

Foreign Legion: Buckets of Blood is an action-based, stylistic third-person shooter where the player, as the sole surviving member of a Foreign Legion assault team, must defend a village from invading rebels while protecting civilians barricaded in the Town Hall until a rescue helicopter arrives.

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Foreign Legion: Buckets of Blood Reviews & Reception

howlongtobeat.com (55/100): Simple Indie game that does not offer much.

gizmogames.co.uk (30/100): A chaotic cartoon shooter that tries to go big on gore and laughs, but ends up feeling more like a rough training exercise than a full-blown mission.

gamepressure.com (63/100): Foreign Legion: Buckets of Blood is a cartoon-like third person view shooting (TPP).

Foreign Legion: Buckets of Blood: Review

When a lone legionnaire stands between a village and an entire rebel army, the resulting chaos should be nothing short of epic. Foreign Legion: Buckets of Blood attempts to deliver that spectacle with a stylized, cartoonish third-person shooter that trades gritty realism for over-the-top gore and humor. Developed by Belgian indie studio Sakari Games and released in 2009, this small-scale title offers a brief but bloody arcade experience. Yet, beneath its LEGO-like aesthetic and buckets of blood lies a game that struggles to justify its place in the shooter pantheon.


Development History & Context

Foreign Legion: Buckets of Blood was the debut release from Sakari Games, a small independent studio founded by Sander Brandenburg, Pepijn Rijnders, and Merlijn Van Holder. Inspired by titles like Team Fortress, Battlefield Heroes, and the LEGO series, the developers aimed to create a lighthearted yet visceral shooter with a distinctive visual style. Built using the Unity engine, the game was designed for short, arcade-style play sessions, targeting casual gamers looking for quick bursts of action.

Released on July 1, 2009, for Windows and Mac, the game arrived during a transitional period for indie gaming. The rise of digital distribution platforms like Steam was enabling smaller studios to reach wider audiences, but competition was fierce. Foreign Legion sought to stand out with its unique art direction and tongue-in-cheek humor, but its limited scope and technical shortcomings would ultimately hinder its reception.


Narrative & Thematic Deep Dive

The story of Foreign Legion: Buckets of Blood is as thin as the paper it’s printed on. You play as the sole survivor of a Foreign Legion assault team, tasked with defending a nameless village from waves of invading rebels. The plot serves merely as a backdrop for the action, offering no character development, meaningful dialogue, or narrative twists. The game’s humor is derived from its absurd premise—defending civilians while simultaneously massacring chickens—and its over-the-top violence, which is presented in a cartoonish, almost slapstick manner.

Thematically, the game leans into the absurdity of war, presenting it as a chaotic, almost comedic spectacle. The LEGO-like character models and exaggerated gore create a dissonance that undercuts any sense of seriousness, making the violence feel more like a cartoon than a battlefield. This approach aligns with the game’s arcade roots, prioritizing fun over narrative depth.


Gameplay Mechanics & Systems

At its core, Foreign Legion: Buckets of Blood is a wave-based shooter. The player must defend a village’s Town Hall from successive waves of enemies, each more numerous and better armed than the last. The gameplay loop is simple: shoot enemies, protect civilians, and survive until the rescue timer expires. The game’s arcade sensibilities are evident in its short, mission-based structure, designed for quick, intermittent play sessions.

The player has access to a variety of weapons, from pistols to chainguns, with limited ammunition that must be replenished by calling in supply drops. Enemies range from standard infantry to suicide bombers and semi-automatic-wielding assault units, each with their own behaviors. The AI, however, is rudimentary, often charging directly into the player’s line of fire or taking predictable paths.

A scoring system, represented by a “bucket of blood,” rewards players for violent achievements like headshots and exploding bombers. This adds a layer of replayability for high-score chasers, but the lack of variety in objectives and enemy types quickly leads to repetition.


World-Building, Art & Sound

Foreign Legion: Buckets of Blood is visually distinctive, with a LEGO-inspired art style that gives the game a playful, almost toy-like quality. The characters are blocky and cartoonish, and the environments, while small, are colorful and varied. The game’s gore is exaggerated to the point of absurdity, with blood splatters and gibs that feel more like a slapstick gag than a realistic depiction of violence.

The sound design is functional but unremarkable. Weapon fire and enemy noises are generic, and the soundtrack, while dynamic, is forgettable. The game’s humor is reflected in its sound effects, with chickens clucking and exploding in a way that’s more amusing than disturbing.


Reception & Legacy

Upon release, Foreign Legion: Buckets of Blood received mixed reviews. Critics praised its unique visual style and arcade sensibilities but criticized its lack of content, repetitive gameplay, and technical issues. The game holds a 45% average score from critics and a 6.0/10 MobyScore, reflecting its divisive nature.

Commercially, the game was a modest success, selling for around $3.99 on Steam. However, its legacy is limited. The developers promised multiplayer DLC and additional content, but these never materialized, leaving the game feeling incomplete. Despite its flaws, Foreign Legion has maintained a small cult following, appreciated for its quirky charm and low price point.


Conclusion

Foreign Legion: Buckets of Blood is a game that aims for the stars but lands in the mud. Its unique art style and over-the-top humor make it a memorable experience, but its shallow gameplay, repetitive missions, and technical shortcomings prevent it from achieving greatness. As a budget indie title, it offers a brief, chaotic diversion, but it lacks the depth and polish to compete with more substantial shooters.

In the annals of video game history, Foreign Legion: Buckets of Blood is a footnote—a quirky, bloody experiment that showcases the potential of indie development while highlighting the challenges of creating a compelling game on a limited budget. It’s not a must-play, but for those seeking a quick, bloody laugh, it might just be worth a shot.

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