- Release Year: 2014
- Platforms: Macintosh, PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One
- Publisher: Ubisoft Entertainment SA, Ubisoft, Inc.
- Genre: Compilation
- Perspective: First-person
- Game Mode: Single-player

Description
Rocksmith: All-new 2014 Edition – Slash Song Pack is a downloadable content expansion for the guitar learning and rhythm game Rocksmith: All-new 2014 Edition, featuring three high-energy rock tracks from Slash featuring Myles Kennedy and The Conspirators, including ‘Anastasia,’ ‘Back From Cali,’ and ‘You’re a Lie.’ Each song comes with authentic guitar tones, allowing players to practice and master Slash’s iconic riffs and solos in an interactive music simulation environment that connects real guitars to gaming consoles and PCs.
Gameplay Videos
Rocksmith: All-new 2014 Edition – Slash Song Pack: Review
Introduction
Imagine plugging in your electric guitar, strumming the opening riff of a Slash solo that echoes the raw energy of Guns N’ Roses’ heyday, and feeling the thrill of rock stardom right in your living room—this is the promise that the Rocksmith: All-new 2014 Edition – Slash Song Pack delivers to aspiring guitarists. Released in 2014 as downloadable content (DLC) for Ubisoft’s innovative music-learning franchise, this pack brings three high-octane tracks from legendary guitarist Slash, featuring vocalist Myles Kennedy and The Conspirators, to the Rocksmith ecosystem. Building on the legacy of Rocksmith as a revolutionary tool that bridges video games and real instrument practice, this DLC solidifies the series’ role in democratizing guitar education. My thesis: While the pack’s brevity limits its scope, its authentic tones and challenging arrangements make it an essential addition for rock enthusiasts, enhancing Rocksmith 2014‘s immersive learning model and capturing the essence of modern hard rock mastery.
Development History & Context
Developed by Ubisoft’s Montreal studio—the creative powerhouse behind the original Rocksmith in 2011—this song pack emerged from a collaborative vision to evolve music games beyond plastic instruments toward genuine skill-building. Ubisoft, a global publishing giant known for franchises like Assassin’s Creed and Far Cry, invested heavily in Rocksmith to tap into the burgeoning edutainment market. The 2014 edition itself represented a significant overhaul, introducing features like improved note detection via the Real Tone Cable and session modes for jamming, amid a post-Guitar Hero landscape where rhythm games were rebounding from oversaturation.
The Slash Song Pack, released on May 27, 2014, for Windows (with subsequent ports to Xbox 360, Macintosh, PlayStation 3, Xbox One, and PlayStation 4), was curated during a transitional era in gaming. Technological constraints of the time included reliance on console hardware from the seventh generation (e.g., PS3 and Xbox 360), which limited graphical fidelity but emphasized audio processing for real-time guitar input. The gaming landscape in 2014 was dominated by the rise of digital distribution—Steam, Xbox Live, and PSN made DLC like this accessible via download, aligning with Ubisoft’s commercial model. Slash’s involvement stemmed from his post-Guns N’ Roses solo career, particularly his 2012 album Apocalyptic Love with Myles Kennedy, which infused classic rock with contemporary edge. Ubisoft’s vision was to license tracks that not only entertained but educated, challenging players with Slash’s signature Les Paul riffs under the era’s push for cross-media synergy between music and gaming.
Narrative & Thematic Deep Dive
As a DLC song pack rather than a standalone title, Rocksmith: All-new 2014 Edition – Slash Song Pack eschews traditional narrative structures, plotlines, or character arcs in favor of a thematic celebration of rock ‘n’ roll rebellion and personal reinvention. The “story” unfolds through the songs themselves, each serving as a vignette into Slash’s evolving artistry. “Anastasia,” the epic closer from Apocalyptic Love, evokes a journey motif—lyrics painting a tale of loss and redemption with soaring choruses that mirror the guitarist’s own career resurrection after leaving Guns N’ Roses. Myles Kennedy’s powerful vocals add emotional depth, thematically exploring vulnerability beneath bravado, much like Slash’s top-hat persona hides technical virtuosity.
“Back From Cali,” a gritty, mid-tempo rocker, delves into themes of homecoming and resilience, with its driving rhythm section underscoring a narrative of triumph over adversity—reflecting Slash’s battles with addiction and industry pressures in the 2000s. Finally, “You’re a Lie” confronts betrayal and empowerment, its aggressive riffs and Kennedy’s snarling delivery creating a confrontational dialogue that feels like a rock opera interlude. In Rocksmith‘s framework, these tracks lack voiced characters or branching dialogue, but the Note Highway interface acts as a metaphorical narrative device, guiding players through escalating difficulties (Easy, Medium, Hard) that symbolize the guitarist’s progression from novice to shredder. Underlying themes of authenticity and perseverance resonate deeply, positioning the pack as a homage to rock’s blue-collar ethos, where every missed note is a lesson in grit. This absence of overt storytelling, while a limitation compared to narrative-driven games, amplifies the pack’s focus on experiential immersion, inviting players to “live” the songs’ emotions through their own performance.
Gameplay Mechanics & Systems
At its core, the Slash Song Pack integrates seamlessly into Rocksmith 2014‘s gameplay loop: real-time guitar play-along, where the Real Tone Cable converts your instrument into a controller, detecting pitch and timing via advanced audio algorithms. The pack’s three songs form a tight, replayable cycle—select a track, choose difficulty, and dive into the Note Highway, a scrolling interface displaying color-coded frets (green for low E, red for high E) that demand precise strumming and picking. Innovative systems shine in the authentic tones: each song features Slash-inspired amp simulations (e.g., Marshall stacks for that overdriven crunch), customizable via the in-game tuner and effects pedals, allowing players to tweak gain, reverb, and distortion mid-session.
Progression is tied to Rocksmith‘s Sound Dive mini-games, where mastering riffs unlocks techniques like bends, slides, and hammer-ons specific to Slash’s style—think the wah-wah inflections in “Anastasia.” The UI is intuitive yet deep: a clean dashboard for song selection, with progress bars tracking streak multipliers and tone mastery, though it can feel cluttered on smaller screens. Combat-like intensity arises in Riff Repeater mode, which isolates tough sections for drill practice, turning frustration into flow. Flaws include the pack’s limited variety—only three tracks mean quicker burnout without broader integration—and platform inconsistencies, like minor input lag on older consoles. Overall, the mechanics foster addictive loops of failure, adjustment, and euphoria, innovating on rhythm games by prioritizing skill transfer to real-world playing over arcade scoring.
World-Building, Art & Sound
Rocksmith 2014‘s “world” is a minimalist digital stage, and the Slash Song Pack enhances this with subtle atmospheric tweaks that evoke a smoky, arena-ready rock venue. Visual direction is pragmatic: the Note Highway dominates, overlaid on performance videos of Slash and The Conspirators shredding live, fostering immersion without photorealistic excess—fitting the era’s hardware limits. Art style leans functional modernism, with guitar silhouettes and amp graphics in a gritty palette of blacks, reds, and golds, symbolizing rock’s rebellious spirit. Backgrounds shift per song—”Anastasia” features ethereal lighting gradients for its ballad-like build, while “You’re a Lie” pulses with strobe effects mimicking concert chaos.
Sound design is the pack’s triumph: crystal-clear audio mastering captures Slash’s Les Paul tone, from the biting leads in “Back From Cali” to the layered harmonies in “Anastasia.” Myles Kennedy’s vocals are foregrounded without overpowering the guitar track, and the Real Tone system’s latency-free feedback creates a symbiotic loop—your mistakes harmonize with the band’s mix. These elements contribute to an experience that’s less about expansive world-building and more about sonic intimacy, transforming your living room into a jam session. The pack’s brevity keeps the atmosphere focused, avoiding dilution, and elevates Rocksmith‘s ethos of blending virtual performance with tangible audio artistry.
Reception & Legacy
Upon release in 2014, the Slash Song Pack received muted but positive attention within niche music-gaming circles, though comprehensive critic reviews are scarce—mirroring its status as DLC rather than a full title. MobyGames lists no aggregated score, and player feedback on platforms like Steam (tied to the base game’s App ID) praises the tracks’ difficulty and authenticity, with users noting how “Anastasia” pushed intermediate players to new heights. Commercially, it performed solidly as part of Ubisoft’s lucrative DLC strategy, bundled or sold separately (often $5-8) across six platforms, capitalizing on Rocksmith 2014‘s million-plus sales. The era’s reception was tempered by DLC fatigue, but rock fans lauded the licensing of fresh Slash material from Apocalyptic Love, post his Velvet Revolver stint.
Over time, its reputation has grown as a cult favorite in the Rocksmith community, with forums like Reddit’s r/rocksmith highlighting its role in teaching advanced techniques. Legacy-wise, the pack influenced subsequent Ubisoft releases, like the Paramore and Slayer packs (2015-2018), by standardizing “authentic tones” and multi-platform DLC drops. It helped solidify Rocksmith‘s impact on the industry, inspiring competitors like Yousician and contributing to the gamification of music education. In a post-2014 landscape of free-to-play mobile apps, this pack endures as a testament to premium, hardware-tethered learning, influencing how games like Beat Saber blend rhythm with physicality.
Conclusion
In synthesizing the Slash Song Pack’s concise yet potent offerings—three tracks brimming with rock pedigree, integrated into Rocksmith 2014‘s robust mechanics—this DLC emerges as a micro-masterclass in guitar heroism, from development’s ambitious context to its thematic echoes of resilience. While lacking narrative depth or expansive content, its sound design and progression systems deliver genuine musical growth, earning acclaim in specialized circles and leaving a mark on edutainment. Ultimately, the Rocksmith: All-new 2014 Edition – Slash Song Pack secures a worthy niche in video game history as an accessible gateway to Slash’s legacy, deserving a spot in every rock aficionado’s digital library—recommended for intermediate players seeking that elusive solo breakthrough.