- Release Year: 2018
- Platforms: Linux, Macintosh, Windows
- Publisher: Racing Bros
- Developer: Racing Bros
- Genre: Puzzle
- Perspective: Fixed / flip-screen
- Game Mode: Single-player
- Gameplay: Custom images, Leaderboards, Sliding block, Steam Achievements
- Setting: Dinosaurs
- Average Score: 73/100
Description
Dinosaur Hunt Puzzle is a free-to-play sliding block puzzle game set against a serene, dynamically changing skyscape. Players solve puzzles on grids ranging from 3×3 to 5×5 tiles, using a collection of dinosaur-themed images, custom pictures from the Steam Workshop, or their own personal images. The game features relaxing oriental-style music, nearly 5,000 Steam achievements, and a leaderboard, offering a comprehensive and customizable puzzle experience.
Gameplay Videos
Where to Buy Dinosaur Hunt Puzzle
PC
Guides & Walkthroughs
Reviews & Reception
steambase.io (74/100): Dinosaur Hunt Puzzle has earned a Player Score of 74 / 100. This score is calculated from 416 total reviews which give it a rating of Mostly Positive.
store.steampowered.com (73/100): All Reviews: Mostly Positive (73% of 136)
mobygames.com : Lacks polish but there’s a lot in here
Dinosaur Hunt Puzzle: Review
In the vast and often overlooked archives of digital entertainment, nestled amongst the titans of industry and the forgotten experiments of solo developers, lies a peculiar artifact: Dinosaur Hunt Puzzle. It is a game that defies easy categorization, not through groundbreaking innovation, but through its sheer, bewildering commitment to a singular, almost absurdist vision of content. This is not a review of a blockbuster; it is an archaeological dig into a curious footnote of gaming history, a title that embodies both the boundless potential and the jarring oddities of the modern indie landscape.
Introduction
The sliding block puzzle is one of gaming’s most ancient and revered genres, a test of spatial reasoning and patience that has transitioned seamlessly from physical woodblocks to digital screens. In 2018, the studio Racing Bros, already known for its niche Dinosaur Hunt first-person shooter series, decided to repurpose its assets into this timeless format. The result is a game that is at once incredibly generous and profoundly strange. Dinosaur Hunt Puzzle is a testament to the philosophy that more is more, offering a feature set so expansive it borders on the comical, yet its execution is hampered by a distinct lack of polish. It is a title that asks a simple question: what happens when a developer gives players nearly five thousand reasons to keep playing, but forgets to make the core menus user-friendly?
Development History & Context
Racing Bros, operating under the publisher ANPA.US, carved out a peculiar niche for itself in the mid-2010s. Their flagship series, Dinosaur Hunt, was a chaotic, budget-first-person shooter that pitted players against dinosaurs and, later, “dino-humans.” It was a franchise built on a specific, acquired taste, leveraging the Unity engine to create low-cost, high-concept shooters. By 2018, the studio evidently sought to leverage its existing asset library, a common and often shrewd practice in indie development to maximize ROI.
The gaming landscape of 2018 was the peak of the Steam Greenlight and early Direct era, a digital wild west where volume often trumped quality. It was a time when developers experimented heavily with Steam’s feature set—Trading Cards, Achievements, and the Workshop—as both engagement tools and potential revenue streams. Dinosaur Hunt Puzzle is a product of this environment. Built again in Unity, its technical aspirations were minimal; its system requirements harken back to a previous decade, needing only a DirectX 9-capable card and Windows XP. This was not a game designed to push technological boundaries but to efficiently utilize pre-existing art and tap into the meta-game of Steam itself.
Narrative & Thematic Deep Dive
To analyze the narrative of Dinosaur Hunt Puzzle is to engage with the concept of anti-narrative. The game possesses no story, no characters, and no dialogue. Its “narrative” is purely contextual and inherited. The artwork is pulled directly from the Dinosaur Hunt FPS games, which themselves suggest a bizarre world where dinosaurs and mutants have joined forces to rule the planet. This lore is never explained within the puzzle game; it exists only as subtext, implied through the pixelated images of dinosaurs and the occasional incongruous asset.
Thematically, the game is an exploration of repetition, obsession, and digital hoarding. The staggering number of achievements—4,987—is not a reward for skill but a monument to endurance. It thematically reinforces the core loop of the sliding puzzle: a process of creating order from chaos, repeated ad infinitum. The ability to import any image via the Steam Workshop extends this theme, transforming the game from a curated experience into a personal digital archive. The “psychological horror” user tag on Steam, while likely ironic, is oddly fitting; the prospect of facing down thousands of identical tasks can feel like a delightful compulsion or a terrifying digital Sisyphean task, depending on the player’s perspective.
Gameplay Mechanics & Systems
At its heart, Dinosaur Hunt Puzzle is a competent, if barebones, implementation of the sliding puzzle genre.
Core Loop & Mechanics: The player selects an image and a grid size—3×3, 4×4, or 5×5—and must slide the scrambled tiles to reconstruct the original picture. Control is handled solely with the mouse. The core mechanic is functionally sound and performs as expected from the genre. The inclusion of multiple grid sizes is a significant positive, offering a scalable challenge that many free puzzle games lack.
Progression & Systems: There is no traditional character progression. Instead, “progression” is entirely tied into the Steam ecosystem. The game’s colossal achievement system acts as its primary progression metric. Completing puzzles with different images and grid sizes unlocks these achievements en masse. This design is a double-edged sword. For achievement hunters, it is a potential gold mine. For the average player, it is an overwhelming and meaningless deluge of notifications that cheapens the concept of accomplishment. The game also features Steam Leaderboards, pitting players against one another for puzzle completion times.
UI and Flaws: This is where the game’s lack of polish is most apparent. The interface is described as “clunky.” Players bemoan the absence of a gallery or thumbnail preview, forcing them to load images blindly. Furthermore, a critical design flaw is the forced square grid, which distorts any non-square image, stretching and squashing the artwork and undermining the visual satisfaction of solving the puzzle. These are not minor oversights; they are fundamental flaws that disrupt the user experience.
World-Building, Art & Sound
The “world” of Dinosaur Hunt Puzzle is a minimalist digital space, but its components work hard to create a specific, relaxed atmosphere.
Art Direction: The visual direction is entirely reliant on the imported artwork. The nine default images are “suitable for work” dinosaur illustrations sourced from the studio’s other games. Their quality is inconsistent, typical of asset-repurposing projects. The most dynamic visual element is the puzzle board itself. The background is a slowly evolving skyscape that cycles through a day/night cycle, with the sun rising, setting, and giving way to a starry night. This subtle, calming effect is a genuinely thoughtful touch that provides a serene backdrop to the methodical puzzling.
Sound Design: The audio consists of a single, looping track described as an “oriental type loop.” It is reportedly “pleasant and relaxing,” and combined with the shifting skybox, it creates a surprisingly meditative aura. The sound design’s goal is clearly to aid concentration and induce a state of flow, which it apparently achieves despite the simplicity of its components.
Reception & Legacy
Upon its release, Dinosaur Hunt Puzzle slipped quietly onto Steam, garnering little mainstream critical attention—it has no critic reviews on Metacritic or MobyGames. Its reception was left almost entirely to the player community.
Critical Reception: The game holds a “Mostly Positive” rating on Steam based on over 400 reviews. Players consistently praise its value proposition (“it’s free”), its robust feature set (variable grid sizes, Workshop support), and its relaxing atmosphere. The negative reviews almost universally cite the clunky UI, the image distortion issue, and the absurdity of the achievement system as major drawbacks. The sole review on MobyGames, rating it 3.8/5, perfectly encapsulates this dichotomy, titled “Lacks polish but there’s a lot in here.”
Legacy & Influence: Dinosaur Hunt Puzzle‘s legacy is not one of direct influence but of symbolism. It stands as a perfect artifact of its time: a game designed as much for the Steam platform as for the player. It exemplifies the “achievement hunter” economy, a title built to be collected and catalogued. It did not revolutionize the puzzle genre, but it remains a fascinating case study in asset reuse, community-driven content through the Workshop, and the extremes of gamification. Its legacy is that of a curious oddity, a game remembered not for how it played, but for the staggering number of virtual pats on the back it promised to deliver.
Conclusion
Dinosaur Hunt Puzzle is a game of fascinating contradictions. It is both generous and lazy, expansive and unpolished, relaxing and overwhelming. It is a title that understands the feature checklist of a modern Steam indie game better than it understands basic user interface principles. For the specific audience of achievement enthusiasts and players seeking a free, customizable puzzle time-waster, it is an undeniable, if flawed, treasure trove. For anyone else, the clunky menus and distorted images will likely prove too frustrating to overlook.
As a piece of video game history, it will not be remembered alongside the greats. Yet, it deserves a footnote as a quintessential example of a specific indie development ethos prevalent in the late 2010s. It is the video game equivalent of a cabinet of curiosities: disorganized, baffling, and filled with an inexplicable number of things to look at. Its final verdict is not a score, but a statement: Dinosaur Hunt Puzzle is less a game to be mastered and more a digital phenomenon to be experienced.