- Release Year: 2022
- Platforms: Windows
- Publisher: Bern Games
- Developer: Bern Games
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Exploration, Narrative-driven
- Setting: Post-apocalyptic
- Average Score: 57/100

Description
In ‘A Cure for Jessica’, players step into the role of Dr. Olivia, a scientist battling to save her daughter Jessica during a devastating viral outbreak that has decimated humanity. Set in a haunting post-apocalyptic world, the game unfolds through exploration as Olivia searches for a cure while uncovering fragmented memories of her daughter’s childhood, slowly revealing how Jessica became infected. This emotional, story-driven experience blends first-person adventure with narrative depth, focusing on familial bonds and desperation in a desolate setting.
Gameplay Videos
Where to Buy A Cure for Jessica
PC
A Cure for Jessica Mods
A Cure for Jessica Guides & Walkthroughs
A Cure for Jessica: Review
In the vast landscape of indie games, few titles manage to capture the essence of emotional storytelling as poignantly as “A Cure for Jessica.” Released in January 2022, this first-person narrative-driven adventure game stands out for its deeply personal narrative and atmospheric world-building. Developed by Bernardo Argêncio Fernandes under the banner of Bern Games, “A Cure for Jessica” is a testament to the power of storytelling in video games. This review will delve into the game’s development history, narrative depth, gameplay mechanics, world-building, reception, and legacy, providing an in-depth analysis of its place in video game history.
Development History & Context
The Studio and Creators’ Vision
Bernardo Argêncio Fernandes, the sole developer behind “A Cure for Jessica,” brought a unique blend of film and game development experience to the project. His background in film is evident in the game’s cinematic presentation and narrative focus. Fernandes aimed to create an immersive, story-driven experience that combines sci-fi themes with relatable characters, drawing inspiration from movies like “Contagion” and “I Am Legend.”
Technological Constraints and Gaming Landscape
“A Cure for Jessica” was developed using Unreal Engine 4, a powerful tool that allowed Fernandes to create a visually stunning and atmospheric world. The game’s release in early 2022 coincided with a surge in interest in narrative-driven indie games, a genre that had been gaining traction with titles like “Life is Strange” and “What Remains of Edith Finch.” The gaming landscape at the time was ripe for a game that prioritized storytelling over traditional gameplay mechanics.
The Gaming Landscape at the Time of Its Release
The early 2020s saw a significant shift towards narrative-driven games, with players increasingly valuing emotional depth and storytelling over pure gameplay mechanics. “A Cure for Jessica” capitalized on this trend, offering a deeply personal and emotionally resonant narrative that stood out in a crowded market. The game’s focus on exploration and memory collection set it apart from more action-oriented titles, appealing to a niche but dedicated audience.
Narrative & Thematic Deep Dive
Plot and Characters
The story of “A Cure for Jessica” revolves around Dr. Olivia, a scientist desperate to find a cure for her infected daughter, Jessica, in a post-apocalyptic world ravaged by a deadly virus. As Olivia explores the desolate landscape, she collects memories of Jessica’s childhood, piecing together the events that led to her infection. The narrative is nonlinear, with players uncovering fragments of the past through environmental storytelling and narration.
Dialogue and Themes
The game’s dialogue is sparse but impactful, with Olivia’s narration providing emotional depth and context. The themes of love, loss, and the lengths to which a parent will go to save their child are explored in profound detail. The game’s post-apocalyptic setting serves as a backdrop for these themes, emphasizing the isolation and desperation of Olivia’s journey.
Environmental Storytelling
“A Cure for Jessica” excels in environmental storytelling, with the game world serving as a character in its own right. The desolate landscapes, abandoned buildings, and scattered remnants of a lost civilization all contribute to the game’s atmosphere. Players are encouraged to explore and interact with the environment, uncovering hidden memories and clues that deepen the narrative.
Gameplay Mechanics & Systems
Core Gameplay Loops
The core gameplay loop of “A Cure for Jessica” revolves around exploration and memory collection. Players control Dr. Olivia as she navigates the post-apocalyptic world, searching for resources and uncovering memories of Jessica’s past. The game’s pacing is deliberate, with a focus on immersion and emotional resonance over fast-paced action.
Combat and Character Progression
Combat is minimal in “A Cure for Jessica,” with the game prioritizing exploration and storytelling over traditional gameplay mechanics. There is no character progression in the traditional sense, with the focus instead on uncovering the narrative and piecing together the story of Jessica’s infection.
UI and Innovative Systems
The user interface in “A Cure for Jessica” is minimalist, with a focus on immersion and environmental storytelling. The game’s innovative use of narration and environmental cues allows players to piece together the narrative at their own pace, creating a unique and engaging gameplay experience.
Flawed Systems
One of the most criticized aspects of “A Cure for Jessica” is its lack of save slots or checkpoints. Players must complete the game in one sitting, which can be frustrating for those who need to take breaks. This design choice was likely influenced by the game’s short length and narrative focus, but it has been a significant point of contention among players.
World-Building, Art & Sound
Setting and Atmosphere
The setting of “A Cure for Jessica” is a post-apocalyptic wasteland, with desolate landscapes and abandoned buildings serving as the backdrop for Olivia’s journey. The game’s art direction is minimalist, with a focus on creating a sense of isolation and desperation. The use of color is sparse, with muted tones and occasional bursts of color serving to highlight important elements of the environment.
Visual Direction
The visual direction of “A Cure for Jessica” is heavily influenced by Fernandes’ background in film. The game’s cinematography is striking, with carefully composed shots and a deliberate pacing that emphasizes the emotional resonance of the narrative. The use of Unreal Engine 4 allows for detailed and immersive environments, with a focus on realism and atmospheric detail.
Sound Design
The sound design in “A Cure for Jessica” is equally impressive, with a minimalist soundtrack that complements the game’s visual direction. The use of ambient sounds and environmental cues creates a sense of immersion, drawing players into the game world. The narration, provided by Seaxy, is a standout feature, with her performance adding emotional depth and context to the narrative.
Reception & Legacy
Critical and Commercial Reception
“A Cure for Jessica” received mixed reviews upon its release, with critics praising its emotional depth and atmospheric world-building but criticizing its lack of save slots and short length. The game’s Steam page currently has a player score of 57/100, based on 7 user reviews. While the game did not achieve commercial success, it has garnered a dedicated following among fans of narrative-driven indie games.
Influence on Subsequent Games and the Industry
Despite its mixed reception, “A Cure for Jessica” has had a significant influence on subsequent games and the industry as a whole. Its focus on emotional storytelling and environmental narrative has inspired a new generation of indie developers, who have sought to create similarly immersive and emotionally resonant experiences. The game’s use of Unreal Engine 4 has also set a standard for visual fidelity and atmospheric detail in narrative-driven games.
Conclusion
“A Cure for Jessica” is a deeply personal and emotionally resonant narrative-driven adventure game that stands out in the crowded indie market. Its focus on storytelling, atmospheric world-building, and environmental narrative creates a unique and engaging gameplay experience. While its lack of save slots and short length have been points of contention, the game’s emotional depth and visual direction have earned it a dedicated following and a place in video game history. “A Cure for Jessica” is a testament to the power of storytelling in video games, and its influence can be seen in the work of subsequent indie developers.