- Release Year: 2022
- Platforms: Linux, Windows
- Publisher: Valve Corporation
- Developer: Valve Corporation
- Genre: Action
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Shooter
- Setting: Futuristic, Sci-fi
- Average Score: 88/100

Description
Aperture Desk Job is a comedic tech demo set in the Portal universe, designed to showcase the features of the Steam Deck. Players take on the role of a product inspector at Aperture Science, tasked with testing toilet designs under the supervision of Grady, an ambitious Personality Sphere. The game starts as a desk-bound simulation but escalates into an action-packed shootout as the player defends against enemy turrets while trying to pitch a new invention to Aperture’s CEO, Cave Johnson.
Gameplay Videos
Where to Buy Aperture Desk Job
PC
Aperture Desk Job Free Download
Aperture Desk Job Guides & Walkthroughs
Aperture Desk Job Reviews & Reception
metacritic.com (80/100): This is a small project, but it packs in its share of indelible images. Aperture Desk Job confirms that, even when working on a limited scale, Valve is still the best in the biz at plopping you down in the middle of a well-realized sci-fi world and conjuring up a host of imaginative sights before your wide, unblinking eyes.
thegamer.com : Aperture Desk Job is fairly light on gameplay, more in line with what you would expect from a tech demo than a full-fledged game.
opencritic.com (90/100): Aperture Desk Job is more than just a free tutorial that introduces you to how to use Steam Deck. Instead, it’s a fun, funny, and sophisticated romp that proves the world of Portal still has its charm and that Valve developers can still make excellent games when they feel like it.
steambase.io (95/100): Aperture Desk Job has earned a Player Score of 95 / 100. This score is calculated from 24,535 total reviews which give it a rating of Very Positive.
Aperture Desk Job Cheats & Codes
PC
Use the following function keys during gameplay.
| Code | Effect |
|---|---|
| F1 | Reset Oxygen |
| F2 | Max HP |
| F3 | Unlimited Ammo/Items/Easy Upgrades |
| F4 | Infinite Ship Health |
| F5 | Energy |
| F6 | Low Titan Alert |
| F7 | Examen Level |
| HOME | Disable All |
Aperture Desk Job: A Masterclass in Miniature Storytelling and Tech Demo Brilliance
Introduction: The Unlikely Hero of Valve’s Modern Era
In an industry obsessed with open worlds, live-service monetization, and 100-hour epics, Aperture Desk Job arrives as a defiant anomaly—a 30-minute, free-to-play, first-person comedy about testing toilets. Yet, within its brief runtime, Valve’s 2022 tech demo accomplishes something far greater than its modest premise suggests: it revitalizes the Portal universe, delivers some of the sharpest writing in modern gaming, and—most importantly—proves that Valve’s creative spark, though dormant for years, is far from extinguished.
Released alongside the Steam Deck to showcase its unique input methods (gyroscopic aiming, touchscreen, and microphone integration), Aperture Desk Job could have easily been a forgettable tutorial. Instead, it’s a tightly scripted, visually inventive, and thematically rich experience that stands as one of the most delightful surprises in Valve’s post-Portal 2 catalog. It’s a game that doesn’t just demonstrate hardware—it demonstrates craft.
Development History & Context: Why This Game Exists
Valve’s Hardware-First Philosophy
Since the mid-2010s, Valve has increasingly positioned itself as a hardware company first and a game developer second. The Steam Controller (2015), HTC Vive (2016), Valve Index (2019), and Steam Deck (2022) all followed a familiar pattern: ambitious hardware launches accompanied by bespoke software demos. The Lab (2016) showcased VR; Aperture Hand Lab (2019) highlighted the Index’s finger-tracking. Aperture Desk Job continues this tradition, but with a crucial difference—it’s the first of these demos to feel like a complete experience rather than a mere showcase.
Gabe Newell initially downplayed the idea of a Steam Deck-exclusive game in a 2021 Edge interview, stating that Valve would focus on optimizing existing titles like Dota 2 and CS:GO. The sudden announcement of Aperture Desk Job on February 25, 2022—just as the Steam Deck launched—caught many off guard. Greg Coomer, a key figure in the Deck’s design, later clarified that the game was created for the same reason as The Lab: to make the hardware’s capabilities immediately understandable to players.
The Portal Universe as a Sandbox for Experimentation
Valve’s decision to set Aperture Desk Job in the Portal universe was strategic. The series’ blend of absurdist humor, corporate dystopia, and retro-futurist aesthetics provides the perfect backdrop for a game about mundane labor turning chaotic. More importantly, Portal’s lore is malleable enough to accommodate non-canon experiments. Erik Wolpaw, Portal 2’s lead writer, confirmed in a fan email that the game exists in the “expanded universe”—a parallel timeline where the rules of Aperture Science are bent for comedic effect.
This flexibility allowed the team to explore ideas that wouldn’t fit in a mainline Portal game:
– Cave Johnson’s digital immortality (a concept originally scrapped from Portal 2)
– The origins of turrets (here, repurposed toilets)
– The Mantis Men (a long-running joke finally given screen time)
The game’s development also benefited from Valve’s shift to the Source 2 engine, which enabled the kind of detailed environmental storytelling and fluid animation that makes Aperture Desk Job feel like a living, breathing slice of Aperture’s history.
Narrative & Thematic Deep Dive: A Satire of Corporate Absurdity
Plot Summary: From Toilets to Tyranny
Aperture Desk Job unfolds across three acts, each separated by time skips that span months or years:
-
Act 1: The Birth of a Bad Idea
- The player, an unnamed “Desk Employee” (later revealed to be named “Charlie”), begins their first day at Aperture Science, testing toilets under the supervision of Grady, a chatty, ambitious Personality Core voiced by comedian Nate Bargatze.
- A malfunction causes bullets to flood a toilet, which then fires them like a makeshift gun. Grady, ever the opportunist, seizes on this as a breakthrough.
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Act 2: The Rise and Fall of the Toilet Turret
- Six months later, Grady unveils the **Mark