- Release Year: 2004
- Platforms: Windows
- Publisher: ATP Projects
- Developer: ATP Projects
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Visual novel
- Setting: Dream
- Average Score: 64/100

Description
Black Pencil is a short visual novel created with Multimedia Builder that plunges players into a time-sensitive psychological mystery. Players embody a protagonist haunted by recurring nightmares of a girl’s death, set to occur on January 15, 2006. Through investigation, they discover the girl is real and take a job at her workplace three months before the predicted date, navigating 14 branching story paths to alter her fate through critical decisions. With no save functionality and irreversible choices, the game offers five distinct endings based on the player’s actions.
Black Pencil Reviews & Reception
mobygames.com (64/100): Players Average score: 3.2 out of 5
Black Pencil Cheats & Codes
PlayStation 2
Enter codes as a profile name (including hyphens). After entering, exit to re-enter a real profile name.
| Code | Effect |
|---|---|
| 5SQQ-STHA-ZFFV-7XEV | Unlocks BFG (M249 SAW) in City Streets level |
| HQ6G-ZP3B-C5LE-WMXA | Unlocks BFG (M249 SAW) in City Streets level |
| EG4P-ZGUJ-6SQJ-3X68 | Unlocks BFG (M249 SAW) in City Streets level |
| 3K67-9J5G-NSQH-G49M | Unlocks BFG (M249 SAW) in City Streets level |
| 3ZEQ-JXH9-TR2H-Y87D | Unlocks BFG (M249 SAW) in City Streets level |
| 5Q9E-4SEK-FJVV-C5HV | Unlocks BFG (M249 SAW) in City Streets level |
| 6DEG-7W3X-RKJF-TDF4 | Unlocks BFG (M249 SAW) in City Streets level |
| 8PPV-J8SY-KA8T-BPYK | Unlocks BFG (M249 SAW) in City Streets level |
| 9NDH-293Y-P6MJ-829Q | Unlocks BFG (M249 SAW) in City Streets level |
| FG6S-WFZG-7MDP-PZGT | Unlocks BFG (M249 SAW) in City Streets level |
| G68Y-X5LB-N8PE-9D7N | Unlocks BFG (M249 SAW) in City Streets level |
| 4SUD-A2DX-8EBU-KFFX | Unlocks BFG for Veblensk City |
Black Pencil: Review
In the pantheon of early 2000s visual novels, “Black Pencil” stands as a unique and haunting experience. Released in 2004 by ATP Projects, this short but impactful game weaves a narrative of fate, choice, and the power of dreams. As a professional game journalist and historian, I’ve delved deep into the game’s mechanics, narrative, and cultural context to provide a comprehensive review. This analysis will explore the game’s development history, narrative depth, gameplay mechanics, world-building, and its enduring legacy.
Development History & Context
Studio and Creators’ Vision
ATP Projects, the indie studio behind “Black Pencil,” was known for its experimental and narrative-driven games. The studio’s vision for “Black Pencil” was to create a deeply personal and emotionally resonant experience. The game’s director, mikey, and artist, Magic_Diagram, worked together to craft a story that would leave a lasting impression on players. The engine, created by Jet, was custom-built to support the game’s unique narrative structure and visual style.
Technological Constraints of the Era
Developed in 2004, “Black Pencil” faced the technological limitations of the time. The game was created using Multimedia Builder, a tool that allowed for the creation of interactive stories but lacked the sophistication of modern game engines. Despite these constraints, ATP Projects managed to create a visually striking and emotionally engaging experience. The game’s 14 story paths and 5 different endings were a testament to the studio’s creativity and technical prowess.
Gaming Landscape at the Time of Its Release
The early 2000s were a time of transition in the gaming industry. Visual novels were gaining popularity, particularly in Japan, but were still a niche genre in the West. Games like “Phantasmagoria” and “Gabriel Knight” had paved the way for narrative-driven experiences, but “Black Pencil” stood out for its minimalist approach and focus on emotional storytelling. The game’s release in January 2004 coincided with the rise of indie gaming, making it a pioneering work in the genre.
Narrative & Thematic Deep Dive
Plot and Characters
“Black Pencil” follows the story of Kiyoshi, a man haunted by recurring dreams of a young woman’s death. As the date of her supposed demise approaches, Kiyoshi becomes obsessed with saving her. The game’s narrative is nonlinear, with 14 different story paths leading to 5 unique endings. This structure encourages multiple playthroughs, each revealing new layers of the story.
The protagonist, Kiyoshi, is a relatable everyman, driven by a sense of fate and a desire to change the course of events. The dream girl, whose identity remains ambiguous, serves as a catalyst for Kiyoshi’s journey. The supporting characters, including Kiyoshi’s coworkers and the mysterious girl herself, add depth to the narrative and challenge the player’s perceptions.
Dialogue and Themes
The dialogue in “Black Pencil” is sparse but impactful. Each conversation reveals a piece of the puzzle, drawing the player deeper into the story. The game’s themes revolve around fate, free will, and the power of dreams. Kiyoshi’s struggle to save the girl explores the human desire to control destiny and the consequences of our choices.
The game’s minimalist approach to storytelling is its greatest strength. By focusing on the emotional core of the narrative, “Black Pencil” creates a deeply personal experience. The themes of loss, redemption, and the inevitability of fate resonate with players long after the game is finished.
Gameplay Mechanics & Systems
Core Gameplay Loops
“Black Pencil” is a visual novel at its core, with gameplay centered around reading dialogue and making choices. The game’s 14 story paths are determined by the player’s decisions, leading to one of five endings. This branching narrative structure encourages multiple playthroughs, each revealing new aspects of the story.
Combat and Character Progression
Unlike traditional visual novels, “Black Pencil” does not feature combat or character progression. The game’s focus is solely on the narrative, with no distractions from the main story. This minimalist approach allows the player to fully immerse themselves in the emotional journey.
User Interface
The user interface in “Black Pencil” is simple and intuitive. The game’s visuals are minimalist, with a focus on the characters and their interactions. The text is clear and easy to read, ensuring that the player’s attention is always on the story.
Innovative or Flawed Systems
One of the game’s most innovative features is its lack of a save or back function. This design choice forces the player to commit to their decisions, adding a layer of tension and consequence to the gameplay. While this can be frustrating for some players, it also enhances the game’s emotional impact.
World-Building, Art & Sound
Setting and Atmosphere
The setting of “Black Pencil” is a modern-day office environment, a stark contrast to the fantastical worlds of many visual novels. This mundane setting serves to highlight the extraordinary events unfolding within it. The game’s atmosphere is one of quiet desperation, as Kiyoshi races against time to save the girl.
Visual Direction
The game’s visuals are minimalist, with a focus on the characters and their interactions. The art style is simple but effective, using a limited color palette to convey emotion. The characters are well-designed, with expressive faces that convey a range of emotions.
Sound Design
The sound design in “Black Pencil” is subtle but effective. The game’s soundtrack is minimalist, with a focus on ambient sounds and soft melodies. The sound effects are used sparingly, adding to the game’s atmospheric tension.
Reception & Legacy
Critical and Commercial Reception at Launch
Upon its release, “Black Pencil” received mixed reviews. Critics praised the game’s emotional depth and innovative narrative structure but criticized its lack of replayability and technical limitations. The game’s commercial success was modest, but it gained a dedicated following among visual novel enthusiasts.
Evolution of Its Reputation
Over time, “Black Pencil” has gained a cult following. Its unique narrative structure and emotional resonance have earned it a place among the classics of the visual novel genre. The game’s influence can be seen in later works that explore similar themes of fate and free will.
Influence on Subsequent Games and the Industry
“Black Pencil” paved the way for narrative-driven experiences in the West. Its innovative use of a branching narrative and minimalist storytelling has influenced a generation of visual novel creators. The game’s legacy can be seen in works like “Doki Doki Literature Club” and “Her Story,” which also focus on emotional storytelling and player choice.
Conclusion
“Black Pencil” is a testament to the power of minimalist storytelling. Its unique narrative structure, emotional depth, and innovative gameplay mechanics make it a standout in the visual novel genre. Despite its technical limitations, the game’s enduring legacy is a testament to its creative vision and emotional resonance. For those seeking a deeply personal and emotionally engaging experience, “Black Pencil” is a must-play. Its place in video game history is secure, and its influence on the genre is undeniable.