- Release Year: 2020
- Platforms: Nintendo Switch, PlayStation 4, PS Vita, Windows
- Publisher: LINE Games Corporation
- Developer: LINE Games Corporation, Team Largo
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Multiple endings, Mystery, Point-and-click, Social media, Survival, Visual novel
- Setting: Asia
- Average Score: 85/100

Description
Buried Stars is a mystery-driven visual novel centered around a survival scenario during a televised singing competition. After a catastrophic stage collapse traps the contestants underground, players must uncover hidden secrets and interpersonal tensions among the group while navigating dangerous scenarios. Combining investigative dialogue choices, puzzle-solving mechanics, and relationship management, the game offers multiple branching paths and endings influenced by player decisions, all presented through striking anime-style visuals and voice acting.
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Where to Buy Buried Stars
PC
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Buried Stars Reviews & Reception
opencritic.com (81/100): Intricately woven visual novel with cool concepts and a varied cast keeps you on your toes.
metacritic.com (83/100): Buried Stars came out of nowhere but it has become one of my favorite visual novels of this year. The titles’ fantastic presentation paired with the gripping narrative creates a unique experience within the genre.
store.steampowered.com (95/100): Buried Stars came out of nowhere but it has become one of my favorite visual novels of this year. The titles’ fantastic presentation paired with the gripping narrative creates a unique experience within the genre.
monstercritic.com (83/100): Buried Stars will slip under the radar for most people; I implore you to check this wonderful visual novel out, as it’s perhaps one of the best narrative experiences this year. With a relatable and fleshed out cast of characters mixed with simple yet engrossing mystery mechanics, this one deserves your time and attention.
Buried Stars: Unearthing Humanity Beneath the Rubble of Celebrity Culture
Introduction
In the smoldering wreckage of a televised talent competition, Buried Stars emerges as a masterclass in psychological storytelling—a visual novel that combines the claustrophobic tension of Zero Escape with the searing social commentary of Danganronpa. Developed by South Korea’s Studio LARGO and published by LINE Games, this 2020 release crafts a haunting allegory for the corrosive nature of fame, social media, and the masks we wear to survive. Through its trapped ensemble of reality TV contestants, Buried Stars dissects the human condition with surgical precision, proving that the most gripping mysteries aren’t about whodunit—but why.
Development History & Context
Studio LARGO, founded by director Seungho Jin (Panic Room, City of Mist), sought to create a narrative-driven experience that reflected Korea’s obsession with idol culture and the dark underbelly of reality television. Released in July 2020 amidst a global pandemic—a time when screens became our primary windows to the world—the game’s critique of digital voyeurism resonated eerily. Built in Unity, Buried Stars leveraged a hybrid 2D/3D art style to bridge the intimacy of visual novels with environmental immersion, despite budget constraints limiting full animation.
The game entered a crowded landscape dominated by Japanese visual novels but carved a niche by grounding its drama in distinctly Korean themes: the cutthroat K-pop industry, cyberbullying via platforms like Twitter (“Phater” in-game), and societal pressure to curate perfect personas. LINE Games’ localization pushed for simultaneous multilingual support—a rarity for Korean titles—showcasing star voice actors like Park Sung-tae (Do-yoon) and Tetsuya Kakihara (Gyu-hyuk) to appeal globally while preserving cultural authenticity.
Narrative & Thematic Deep Dive
Plot & Structure
The premise is deceptively simple: during the finale of Buried Stars—a fictional singing competition—the studio collapses, trapping five contestants and two staff members. Amidst the rubble, they discover the corpse of producer Shin Seungyeon, only to be blackmailed by an anonymous “S_Seungyeon” account threatening to kill the least popular contestant hourly via social media vote. What follows is a labyrinthine web of secrets, where every survivor harbors guilt, trauma, or a motive for murder.
Characters as Fractured Mirrors
Each contestant embodies a tabloid caricature dismantled by the narrative:
– Han Do-yoon (The Betrayer): A former boyband member turned solo artist, burdened by fan backlash and survivor’s guilt.
– Lee Gyu-hyuk (The Silver Spoon): A nepo-baby wrestling with his mother’s suicide, orchestrated by Seungyeon’s harassment.
– Oh Inha (The Snob): A chaebol heiress stalked by crew member Chang Seil, her icy exterior masking parental abuse.
– Min Juyoung (The Runaway): An indie musician haunted by a producer’s attempted sexual extortion.
– Seo Hyesung (The Ex-Con): A delinquent-turned-sensation whose obsession with Phater catalyzes his downfall.
Through “Rapport Events”—optional dialogues unlocked via trust-building—these archetypes unravel into profoundly human figures. Inha’s brittle defiance softens into vulnerability when she confides about her father’s sexist abuse, while Gyu-hyuk’s “suicide by cop” in one ending underscores his tragic self-loathing.
Themes: The Cost of Performance
Buried Stars weaponizes its reality-TV framing to explore performative identity. The game’s “Smart Watch” UI mimics a live broadcast overlay, complete with faux-commercial breaks and viewer polls, implicating players in the voyeurism it condemns. Contestants’ backstories reveal how the show’s “Manipulative Editing” (per TV Tropes) twists their lives into marketable trauma porn—Juyoung’s panic attacks are dismissed as ratings bait, while Do-yoon’s betrayal narrative ignores his band’s internal collapse.
The Phater mechanic—where players scour social media for clues—becomes a double-edged sword. Public comments dissect survivors’ every move, echoing real-world cyberbullying; one thread dismisses Juyoung’s mental health as “attention-seeking,” while another fuels Hyesung’s paranoia. As Rice Digital notes, the game “poses intriguing thoughts on the topic of celebrities and fame […] asking if committing to the spotlight is worth the risks.”
Gameplay Mechanics & Systems
The Trinity of Tension
Buried Stars intertwines three core systems:
1. Investigation: Point-and-click exploration of environments, hunting for clues à la Ace Attorney.
2. Communication: Dialogue trees where keyword selection affects rapport and “Sanity.” Choosing empathetic options calms characters, while pushing too hard risks psychological collapse.
3. Phater Integration: Scrolling feeds for evidence and public sentiment, with timed responses impacting outcomes.
Sanity & Rapport: A Delicate Dance
Do-yoon’s “Sanity Meter” mechanics evoke Amnesia: The Dark Descent. Stress accumulates from traumatic discoveries (e.g., uncovering Seil’s stalker photos), leading to debuffs like obscured dialogue or impulsive decisions. Rapport, meanwhile, gatekeeps narrative branches: maxing Juyoung’s trust unlocks her backstory, while alienating Hyesung triggers an early bad end.
Flaws & Innovations
The game’s ambition occasionally backfires. The “Guide Dang It” true ending demands perfect rapport with the killer—a twist criticized for opaque requirements. Meanwhile, the “Try Again 2020” joke ending (where Do-yoon absurdly confesses) undermines tone but showcases the writers’ self-awareness.
World-Building, Art & Sound
Visual Design: 2.5D Dystopia
Blending 2D character sprites with bleak 3D environments, Buried Stars mirrors the contestants’ fractured psyches. Crumbling concrete and flickering neon lights evoke Silent Hill’s oppressive atmosphere, while the anime-inspired art sharpens emotional beats—a close-up of Inha’s trembling hands speaks volumes.
Soundtrack & Voice Acting
Composer Hong-seung Yoon’s piano-heavy score oscillates between melancholic motifs and dissonant stings during reveals. The Korean voice cast delivers raw, naturalistic performances—Kim Yeon-woo’s Juyoung balances fragility and resolve—though the Japanese dub (featuring Danganronpa’s Yoko Hikasa) opts for melodrama. Environmental sounds, like creaking metal and distant sirens, sustain dread.
Reception & Legacy
Critical & Commercial Impact
With an 83% Metascore and “Very Positive” Steam reviews (84%), Buried Stars earned praise for its narrative depth but underperformed commercially outside Asia. Critics lauded its “layered characters” (Rice Digital) and “gripping mystery” (Noisy Pixel), while panning uneven localization. Its MobyScore of 7.9 reflects niche appeal—a casualty of the visual novel genre’s crowded market.
Cultural Legacy
Though eclipsed by titans like AI: The Somnium Files, Buried Stars influenced Korean developers to tackle mature themes. Its unflinching critique of celebrity culture predates K-pop exposés like Jin-Roh: The Idolmaster, while its Phater mechanic inspired indie titles like SIMULACRA. A 2023 Korean Drama adaptation is rumored.
Conclusion
Buried Stars is a diamond hewn from darkness—a game that digs into the rot beneath glittering facades and unearths uncomfortable truths about complicity. While its mechanics occasionally buckle under ambition and its translation stumbles, the experience lingers like a phantom limb: a testament to how trauma reshapes us. For historians, it marks Korea’s ascent in narrative gaming; for players, it’s a mirror held up to our digital-age masquerade. In the words of contestant Oh Inha, “Buried stars are still stars—just waiting for someone to scratch away the dirt.” This game is that excavation.
Final Verdict: A flawed masterpiece and essential play for fans of psychological horror and social critique. Buried Stars doesn’t just deserve survival—it demands remembrance.