
Description
Bustout! is a Breakout-style arcade game where players control a paddle to bounce a beach ball and destroy all bricks on each level. With each successive stage, the paddle becomes shorter and the ball moves faster, escalating the challenge. The game features a unique backdrop of a scantily clad woman whose chest is concealed by the bricks; breaking them gradually reveals the risqué hidden image.
Bustout! Free Download
Bustout! Reviews & Reception
verticalslicegames.com (90/100): The critical reception for Metal Gear Solid Delta: Snake Eater is overwhelmingly positive, with reviewers celebrating it as a masterful and visually stunning remake that remains deeply faithful to the original classic.
mobygames.com (16/100): Bustout! is a Breakout game where, similarly to other games of this type, the player moves around a paddle to bounce a beach ball, with which he must destroy all the bricks to complete a level.
imdb.com (95/100): A former soldier from an evil company joins a mercenary clan to fight the company he once served.
opencritic.com (95/100): Hades II
Bustout! Cheats & Codes
Bustout 3D Worlds v2.55 (PC)
At the Main Menu, enable the Cheat Codes by running the ‘sunnycheats’ code. Then you can try the ‘openall’ code while still in the Menu.
| Code | Effect |
|---|---|
| addlife | add one life |
| overturn | activate crazy overturn (upside-down board) |
| ufo | summon ufo |
| gotonext | next level |
| flash | thunderbolt |
| four | four ball split |
| two | ball doubler |
| small | decrease ball size |
| big | increase ball size |
| slow | slow down ball speed |
| fast | speed up ball speed |
| shrink | shrink paddle size |
| long | expand paddle size |
| acid | acid ball |
| water | water ball |
| air | air ball |
| fire | fire ball |
| magnet | activate magnet |
| rocket | activate rocket launcher |
| gun | activate laser gun |
| openall | access to all worlds |
| sunnycheats | enable cheats |
Bustout!: Review
Bustout! is a game that, despite its modest legacy, offers a fascinating glimpse into the early days of browser-based gaming. Released in 1997, this Breakout variant is a simple yet engaging title that captures the essence of its genre while adding a twist that was somewhat controversial for its time. This review will delve into the game’s development history, narrative themes, gameplay mechanics, world-building, reception, and its place in video game history.
Development History & Context
Bustout! was developed by Edward R. Hobbs, a name that might not ring bells for many modern gamers but was part of a burgeoning community of developers experimenting with the nascent potential of the internet. The game was released in 1997, a year that saw significant shifts in the gaming landscape. The industry was transitioning from the 2D era to the 3D revolution, with titles like Final Fantasy VII, GoldenEye 007, and Quake II pushing the boundaries of what was possible on consoles and PCs. Meanwhile, the web was becoming a new frontier for gaming, with simple, flash-based games gaining traction.
Hobbs’ creation was a product of this era, leveraging the technological constraints of the time to deliver a game that was accessible and entertaining. The browser-based model allowed for wide distribution, making Bustout! one of the early examples of freeware gaming that could be played directly in a web browser. This model would later evolve into the more sophisticated web games of the 2000s and the mobile games of today.
Narrative & Thematic Deep Dive
Bustout! does not boast a complex narrative or deep thematic underpinnings. Instead, it relies on the simple joy of destruction and progression. The player controls a paddle to bounce a beach ball, destroying bricks to complete levels. Each level features a background image of a scantily clad woman, whose chest is obscured by the bricks. As the bricks are destroyed, more of the woman’s body is revealed, adding a layer of titillation that was somewhat risqué for the time.
The game’s themes are straightforward: progression, achievement, and a hint of voyeurism. The player’s goal is to advance through levels, each presenting a new challenge with faster-moving balls and shorter paddles. The background imagery serves as a reward mechanism, incentivizing the player to continue playing to uncover more of the hidden image.
Gameplay Mechanics & Systems
At its core, Bustout! is a Breakout clone, but it adds a few twists to keep things interesting. The paddle gets shorter with each level, and the ball moves faster, increasing the difficulty and requiring more precise control. The game supports mouse input, which was a novel feature at the time, allowing for more intuitive gameplay compared to keyboard controls.
The user interface is minimalistic, focusing on the action on the screen. There are no elaborate menus or options; the game is designed to be picked up and played immediately. This simplicity is both a strength and a weakness. It makes the game accessible but also limits its replayability.
World-Building, Art & Sound
The world-building in Bustout! is minimal. The game takes place in a series of levels, each with a static background image. The art style is simple, with pixelated graphics that were standard for the time. The sound design is equally basic, featuring simple beeps and boops that accompany the ball’s movements and brick destructions.
The background images are the most notable aspect of the game’s art direction. They serve as both a visual reward and a thematic element, tying into the game’s voyeuristic themes. The sound effects, while basic, are effective in providing feedback to the player, enhancing the gameplay experience.
Reception & Legacy
Bustout! did not receive widespread critical acclaim or commercial success. Its simple mechanics and controversial imagery did not resonate with a broad audience. The game’s average score on MobyGames is a modest 0.8 out of 5, based on two ratings. This lack of critical and commercial success is not surprising given the game’s niche appeal and the rapid evolution of the gaming industry at the time.
However, Bustout! holds a small place in gaming history as an early example of browser-based gaming. It paved the way for future web games and demonstrated the potential of the internet as a gaming platform. The game’s legacy is more about its historical significance than its impact on the industry.
Conclusion
Bustout! is a relic of a bygone era, a simple Breakout clone that added a twist with its controversial imagery. While it did not achieve widespread success or critical acclaim, it holds a place in gaming history as an early example of browser-based gaming. Its development history, gameplay mechanics, and world-building reflect the technological constraints and cultural context of the late 1990s. In the grand scheme of video game history, Bustout! is a footnote, but it is a footnote that tells a story of innovation and experimentation in the early days of the internet. Its place in video game history is secure, not for its achievements, but for its role in the evolution of gaming.