Magic Chess
Magic Chess is a 2018 strategy game that merges classic chess with modern tactical gameplay, offering a competitive and immersive experience.
Explore content related to Chess.
Magic Chess is a 2018 strategy game that merges classic chess with modern tactical gameplay, offering a competitive and immersive experience.
A medieval-themed Chess game for casual players, featuring 2D/3D modes, tutorials, and multiplayer battles against AI or friends.
Improve your chess tactics with BOT.vinnik’s 150+ puzzles and structured lessons in this educational chess game.
Chezzle is a relaxing chess puzzle game where you capture pieces to leave just one remaining, transforming into each captured piece along the way.
A unique fusion of chess strategy and tile-matching puzzles where you merge opposite colored pieces to progress and manage the board.
Combat Chess revitalizes classic chess with animated fantasy battles, customizable settings, and multiplayer options, merging strategic gameplay with cinematic flair.
A logic game compilation featuring Crazy Machines, Fritz 8 SE, Bridge Builder, and WinSudoku, designed to challenge puzzle and strategy enthusiasts on Windows.
20 Pferdespiele is a 2006 Windows compilation of twenty horse‑themed mini‑games, featuring simple clones of Tetris, Mahjong, and Minesweeper.
Ruffian 2 is a 2004 chess game blending ChessPartner’s interface with the Ruffian engine, featuring advanced tools for match analysis and endgame tables.
Champion Chess is a 2000 Windows chess game featuring customizable 3D pieces and boards, offering both single-player and two-player modes with move suggestions and save functionality.
Experience classic chess on early Atari consoles with Video Chess, the 1979 breakthrough that overcame hardware limits to deliver strategic gameplay against an AI opponent. Featuring innovative graphics and variable difficulty levels for timeless tactical battles.
Wita is a historic 1970 chess program that debuted at the first U.S. Computer Chess Championship, showcasing early AI in text-based strategy gameplay on mainframes. Developed by Tony Marsland, it competed in tournaments until 1986, later ported to Windows.
Junior 10, the 2006 Computer Chess World Champion, delivers innovative AI-driven chess gameplay on Windows, emphasizing dynamic sacrifices and strategic depth for players seeking to master the game.