Caveman Survival

Caveman Survival Logo

Description

Caveman Survival is a city-building simulation game set in the prehistoric era, released in October 2007 for Windows. Players must manage resources, construct buildings, and keep their cavemen safe and healthy while advancing through stages of primitive technology. The game features a free camera perspective and real-time gameplay, allowing players to assign roles and tasks to cavemen using a point-and-select interface.

Caveman Survival Reviews & Reception

reddit.com : I find this game to be really underrated. it is a fund caveman survival game with an interesting and mysterious story.

Caveman Survival Cheats & Codes

Caveman HD (Mobile)

Enter the numerical code to unlock/skip to the corresponding level.

Code Effect
35801 TRAINER: DIG!
55256 TRAINER: FLOAT OR SPLAT!
53930 TRAINER: GUIDE THEM HOME
41622 TRAINER: MINE AND CLIMB
61867 TRAINER: BASH THROUGH
47508 TRAINER: BLOCK AND BLOW
55763 TRAINER: BUILD OVER THE STEP
43225 NOW YOU ARE ON YOUR OWN
43698 YOU BETTER BE QUICK FOR THIS
49327 TOO HIGH UP? SOFTEN THE FALL
37078 YOUR FIRST REAL CHALLENGE
62352 BE PATIENT ON THIS ONE
53213 WE ALL FALL DOWN
56457 RECTANGULAR MADNESS
37589 THE LONG WAY HOME
48637 DON’T DO ANYTHING TOO HASTY
38067 FOLLOW THE LEADER
49333 MIND THE GAP
47320 GOOD NIGHT – NEANDERTHAL
64438 YOU CAN DO IT
39839 WORKING AT THE FOUNDRY
36744 RAINBOW ISLAND
62708 FIND YOUR WAY HOME
47575 WATCH OUT FOR THAT LEDGE
51147 STICKY ICKY BEES WAX
43482 TALE OF BUILDERS
61914 PIECE OF CAKE
60039 IF ONLY THEY COULD FLY
60155 UP UP AND AWAY
34787 INTESTINAL HIP-HOP
48364 THIS SHOULD BE A NO-BRAINER
42644 WE ALL FALL DOWN II
57320 A LADDER WOULD BE HANDY
53158 YOU’LL FIGURE IT OUT
48609 ESCAPE THE BEE HIVE
54203 ACROSS THE ABYSS
40410 MAYAN TRIBUTE
58864 CAVEMAN SANCTUARY IN SIGHT
49841 NOTHING LIKE A FULL MOON
54233 HOME IS UP THERE
43745 HIDDEN IN THE ATTIC
45276 PIT OF DEATH
35005 RISE AND FALL
50055 WANDERING IS FOR NOMADS
34447 DIG – THE SUICIDAL WAY
52974 NOT SO SIMPLE THIS TIME
52355 TIMING IS CRITICAL HERE
57841 THERE IS ONLY ONE WAY HOME
43463 RETURN TO SENDER
54753 UP AND OVER
52940 KAMIKAZE’S IN ACTION
55287 TURN AROUND – THAT WAY!
46569 OVER THE OTHER SIDE
39656 WALK THE TIGHTROPE
48560 SYNCHRONIZED CAVEMEN
43746 DO YOU HAVE A PLAN?
42995 DEVILS CHAMBERS
50823 THERE’S A PENGUIN OUT THERE
36003 ITSY BITSY SPIDER
40076 THE CRANKSHAFT
61416 TREK OF A LIFETIME
51924 GRAND CANYON
62198 TO THE DUNGEON HIDEOUT
63213 TREE STAIRCASE
48358 BEHIND BARS
40445 EASY WHEN YOU KNOW HOW
56017 BOULDER BASH
38637 THE WONDERS OF THE WEB
38318 PRESERVERENCE
39562 WELCOME TO THE DUNGEON
34517 ASCENDING PILLARS
46767 BUILDING ON THE EDGE
42158 HOW DO I GET UP?
50913 LOST SOMETHING?
51909 MOONLIGHT SHADOW
51595 A LONG WAY DOWN
38048 TAKE ONE FOR THE TEAM
53928 ALL WORK AND NO PLAY
40356 AND THEY GO BOOM!
42478 TAKE A RUNNING JUMP
47539 THE CLOCK IS TICKING
59846 STEP THIS WAY
58599 KING OF THE CASTLE
63223 FROZEN FOSSILS
37070 EXPLOSIVE SHENANIGANS
38873 BOWEL DELEMMA
65021 WORK YOUR WAY BACK
53919 THE BEE’S KNEES
49821 CALL THE BOMB SQUAD
42717 WE ALL FALL DOWN III
49338 THE STONE CANYON
57218 THE LOST CHASM
39097 IT’S ALL ABOUT TIMING
65253 HOLD OUT FOR HONEY
56555 AVOID THE LEDGE
65271 ONE WAY OR ANOTHER
53654 POLES APART
57753 LAST HOME IS A ROTTEN EGG!
48558 OH NO! HURRY UP!
45701 PILLARS OF HERCULES
47509 WE ALL FALL DOWN IV
55483 THE FAR SIDE
55940 THE GREAT CAVEMAN CAPER
44013 STEPPING STONES
57557 KEEP THEM AT BAY!
63464 NOT A SECOND TO SPARE!
33523 OVER THE DITCH
56800 BETTER WATCH THE CLOCK!
56307 TIME TO GET UP!
40093 MISSION IMPOSSIBLE
36523 WITHOUT A SCRATCH
63712 DANGLING PLATFORMS
57810 ARE YOU GOING UP?
57748 ALL OR NOTHING
50614 HAVE A NICE DAY!
63954 REMNANTS OF

Caveman Games (NES)

Enter the codes using an Action Replay or Game Genie device/emulator.

Code Effect
0656:00 Fake Character Modifier P1
0566:FF P1 Floats Forward In Dino Race
0277:34 Infinite Energy (Clubbing event)
0273:0F Maximum swing speed in Mate Toss event
02EF:07 Maximum angle in Mate Toss event
04D9:FF Maximum running speed in Dino Vault event
049D:09 Maximum Speed in Dino Race event
04DD:FF Can’t get knocked silly in Fire Start event

Caveman Survival: Review

Introduction

In the dense jungle of city-building simulations, Caveman Survival (2007) stands as a forgotten relic—a rough-hewn gem that ambitiously melds prehistoric survival with tribal management. Developed by the obscure Dutch studio GameFun4u and published by Xing Interactive, this Windows-exclusive title arrived during a renaissance of indie experimentation, only to fade into obscurity. Yet, for those who brave its primitive UI and idiosyncratic systems, Caveman Survival offers a compelling thesis: civilization’s earliest struggles—hunger, predators, and technological innovation—are just as gripping as any modern empire-building saga.


Development History & Context

The Studio & Vision

GameFun4u, a small team led by designer Benjamin Aeilkema, aimed to create a “prehistoric Age of Empires,” blending resource management with survival mechanics. Aeilkema’s vision was rooted in authenticity: players would guide a tribe through eras of early human advancement, from basic toolmaking to rudimentary agriculture. The studio’s limited budget necessitated reliance on free assets, including Kevin MacLeod’s royalty-free music, but also fostered creative solutions like repurposed 3D models from The3DZone.

Technological Constraints

Built during the twilight of Windows XP, Caveman Survival utilized a stripped-down engine prioritizing accessibility over graphical fidelity. Its isometric perspective and free-roaming camera were modest even for 2007, but functional. The lack of procedural generation meant handcrafted maps, a double-edged sword that limited replayability but allowed deliberate environmental storytelling.

Gaming Landscape

In 2007, the industry was dominated by AAA titles like Bioshock and Mass Effect, while indie games were still niche. Caveman Survival quietly joined a wave of experimental strategy games (Dwarf Fortress, Banished) that emphasized systemic depth over polish. Its prehistoric setting was novel but risked obscurity amid franchises like Far Cry Primal (still years away) and the caveman-themed platformers of the ’90s (Joe & Mac, Bonk’s Adventure).


Narrative & Thematic Deep Dive

Plot & Characters

Caveman Survival eschews conventional narrative for emergent storytelling. Players name their tribe and designate roles (hunters, builders, shamans), but individual cavemen lack personalities, defined instead by their survival needs—hunger, health, and morale. The closest thing to a “story” is the gradual unlocking of technologies (fire, pottery, early metallurgy), mirroring humanity’s ascent from scavengers to innovators.

Themes

The game interrogates the brutal calculus of survival. Resources are scarce; assigning too many tribespeople to hunt might deplete local fauna, while neglecting defense invites predator attacks. A subtle environmentalist thread emerges: overhunting triggers ecosystem collapse, forcing migration. The absence of dialogue or cutscenes emphasizes the silent, grinding progress of early humans—a thematic strength, albeit one that leaves emotional engagement to the player’s imagination.


Gameplay Mechanics & Systems

Core Loop

Players begin with a handful of nomads and a campfire. Tasks are assigned via point-and-click: foraging berries, chopping wood, or constructing huts. A happiness meter tracks morale, affected by food variety, shelter quality, and ritualistic “celebrations” (a costly but morale-boosting diversion). Combat is rudimentary—spear-throwing animations lack weight—but predators like sabertooths and wolves pose legitimate threats.

Progression & Innovation

Technological advancement is the game’s standout feature. Discovering “breakthroughs” (e.g., tanning hides, smelting copper) unlocks new buildings and tools. However, progression is gated by RNG-based exploration: sending scouts to distant caves might yield a new tool recipe or a deadly bear. This risk-reward dynamic injects tension but can frustrate players stuck in stagnation.

Flaws & Quirks

The UI is infamously clunky, with overlapping menus and unclear tooltips. Pathfinding AI often breaks, leaving tribespeople stuck on terrain. The lack of autosave exacerbates these frustrations. Yet, these flaws feel almost charming—a testament to the game’s scrappy indie spirit.


World-Building, Art & Sound

Visual Design

Caveman Survival’s aesthetic is a mixed bag. Low-poly models and muddy textures betray its budget, but the art direction excels in environmental detail: biomes shift from lush forests to arid plains, and day-night cycles cast long shadows over campsites. The character designs—hulking, fur-clad tribespeople—evoke ’80s fantasy paperback covers.

Sound Design

Kevin MacLeod’s score blends tribal drums with ambient flute melodies, creating an atmospheric but repetitive backdrop. Sound effects are sparse but effective: crackling fires, distant howls, and the visceral thunk of a spear finding its mark.


Reception & Legacy

Initial Reception

The game garnered minimal attention at launch. No major critics reviewed it, and its Metacritic page remains empty. Player impressions were polarized: some praised its ambitious systems, while others decried its jankiness.

Long-Term Impact

Caveman Survival never achieved cult status like Dwarf Fortress, but it influenced later survival sims. Its focus on ecological balance predates Frostpunk’s climate mechanics, and its “primitive tech tree” inspired indie titles like Dawn of Man (2019).


Conclusion

Caveman Survival is a fascinating artifact—a game that stumbles in execution but soars in ambition. Its rough edges may deter casual players, but for patient strategists, it offers a raw, unfiltered glimpse into humanity’s first steps toward civilization. While not a masterpiece, it earns its place in gaming history as a bold experiment from an era when indie developers began carving their own niche. If you can endure its quirks, this relic is worth excavating.

Final Verdict: A flawed but ambitious tribute to humanity’s earliest struggles, best suited for patient fans of niche sims.

Scroll to Top