- Release Year: 2016
- Platforms: Linux, Macintosh, Windows
- Publisher: Siege Games
- Developer: Siege Games
- Genre: Role-playing (RPG)
- Perspective: Side view
- Game Mode: Online Co-op, Single-player
- Gameplay: Open World, Sandbox
- Average Score: 82/100

Description
Crea is a fantasy sandbox RPG set in a world of exploration, crafting, and research. Released in 2016, players navigate an open world, uncovering lore through monster drops and environmental storytelling while engaging in both single-player and online multiplayer experiences.
Where to Buy Crea
PC
Crea Free Download
Crea Cracks & Fixes
Crea Guides & Walkthroughs
Crea Reviews & Reception
metacritic.com (85/100): If you like crafting and exploring games, Crea is one you should definitely check out.
opencritic.com (80/100): Crea is a fairly deep sandbox game that’s capable of keeping a person entertained for hours, and as a bonus can also be played cooperatively for a further nuanced/social experience.
rockpapershotgun.com : Crea has been in early access for some years now and while it has many of the same elements that made its predecessors so good, the passage of time has left it feeling a little stale.
steamcommunity.com : The combat system is intricate and diverse. You can go from being a magic-wielding battlemage to a deadly archer to a brutal melee character, with no long-term effects if alternating between different playstyles.
Crea Cheats & Codes
Crea PC
Open the in-game console and type the codes listed.
| Code | Effect |
|---|---|
| /level 5 | Grants 5 levels |
| level X | Where X is the number of levels you wish to gain |
| /spawn item_name X | Spawns X number of item_name at the cursor location. Equipment does not need a quantity |
| /spawn oil_clot 20 | Unknown |
| /spawn lumber 50 | Unknown |
| /spawn broadsword | Unknown |
Crea: Review
Introduction
Crea, developed by Siege Games, is a 2D sandbox RPG that blends elements of crafting, exploration, and combat into a procedurally generated world. Released in 2016, it arrived in a landscape dominated by games like Terraria and Starbound, offering its own twist on the genre with a focus on deep character progression, intricate crafting systems, and a rich lore. This review aims to dissect Crea’s development history, narrative depth, gameplay mechanics, world-building, reception, and legacy, providing a comprehensive analysis of its place in gaming history.
Development History & Context
Crea was developed by Siege Games, a small indie studio led by developer Jasson. The game was initially released in early access in 2016, allowing for continuous updates and community feedback to shape its evolution. Unlike its predecessors, Crea placed a significant emphasis on modding, with all gameplay logic and content exposed in Python, making it highly customizable.
The gaming landscape in 2016 was dominated by sandbox and crafting games, with Terraria and Starbound setting high standards for the genre. Crea aimed to differentiate itself through its talent system, chaos crafting mechanics, and a more structured progression path. The game’s development was marked by frequent updates and a strong focus on community engagement, with the developer actively participating in forums and development streams.
Narrative & Thematic Deep Dive
Crea’s narrative is woven into its world through lore books, item descriptions, and environmental storytelling. The game’s lore is discovered rather than explicitly told, with players finding pages of lore in bookshelves, notes, and other environmental elements. This approach creates a sense of discovery and immersion, allowing players to piece together the world’s history at their own pace.
The game’s lore revolves around the world of Crea, its inhabitants, and the various realms that players can explore. The narrative touches on themes of exploration, survival, and the consequences of delving into unknown territories. The lore is expansive, with multiple perspectives and historical accounts that provide depth to the game’s world.
Gameplay Mechanics & Systems
Crea’s gameplay is built around a robust talent system that drives character progression. Players earn talent points (TP) through various actions, such as crafting, combat, and exploration. These points can be spent on over 80 skills across five talent pools: Arms, Syle (magic), Gather, Craft, and Explore. This system allows for a high degree of customization, enabling players to tailor their characters to their preferred playstyle.
Combat in Crea is more involved than in many sandbox games, featuring weapon attack combos, shield blocking, dodge rolling, and magic spells. Each enemy has unique attacks, requiring players to learn and adapt to different strategies. The game also introduces chaos crafting, a minigame that challenges players to create high-quality items before a chaos meter reaches 100%.
Crafting is a central mechanic in Crea, with players needing to research materials to unlock recipes. This system is more structured than in many sandbox games, with a clear progression path. However, the research system can be obscure, with multiple tabs and lists that can be confusing for new players.
World-Building, Art & Sound
Crea’s world is procedurally generated, featuring a variety of biomes and underground areas. The game’s art style is colorful and detailed, with a lighthearted mood that sets it apart from darker sandbox games. The music is relaxing, contributing to the game’s zen-like atmosphere.
The world is populated with a variety of creatures, both friendly and hostile, and features dungeons that are regenerated each time the player visits. These dungeons come with modifiers that change the gameplay, adding replayability. The game also features NPCs that serve as interfaces to various systems, such as merchants and researchers.
Reception & Legacy
Crea received mixed reviews upon its release, with critics praising its deep crafting and progression systems but criticizing its obscure research mechanics and comparisons to other sandbox games. The game’s modding capabilities were highlighted as a significant strength, allowing players to create new content and gameplay systems.
Despite its mixed reception, Crea developed a dedicated fanbase, with the developer’s active engagement and frequent updates contributing to its longevity. The game’s influence can be seen in subsequent sandbox games that emphasize deep progression systems and modding capabilities.
Conclusion
Crea is a noteworthy entry in the sandbox RPG genre, offering a unique blend of crafting, combat, and exploration. While it may not have reached the same level of popularity as Terraria or Starbound, its deep progression systems, modding capabilities, and rich lore make it a compelling experience for fans of the genre. Its legacy lies in its innovative mechanics and the community-driven development that shaped its evolution. Crea’s place in video game history is that of a game that pushed the boundaries of the sandbox genre, offering a unique and immersive experience that continues to resonate with players.