- Release Year: 2019
- Platforms: Nintendo Switch, Windows, Xbox One
- Publisher: PolarityFlow, Adrian Zingg
- Developer: PolarityFlow, Adrian Zingg
- Genre: Action
- Perspective: Side view
- Gameplay: Metroidvania, Open World, Platform, RPG elements, Sandbox
- Setting: Fantasy, Futuristic, Sci-fi
- Average Score: 66/100

Description
Cryogear is an action-packed Metroidvania platformer with pixel art aesthetics and souls-like mechanics, set in a vast open sci-fi world. Players control a reprogrammed clone known as G.3.4.R., who explores diverse regions, acquires new abilities, and confronts obstacles while uncovering the secrets of the enigmatic Emperor AI.
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Cryogear Reviews & Reception
metacritic.com (70/100): Cryogear is a decent title with delightful graphics and exploration and manages to be enjoyable, despite basic combat and story elements.
opencritic.com (70/100): Cryogear is a decent title with delightful graphics and exploration and manages to be enjoyable, despite basic combat and story elements.
purenintendo.com (70/100): Cryogear is a decent title with delightful graphics and exploration and manages to be enjoyable, despite basic combat and story elements.
nintendoworldreport.com (60/100): Cryogear brings some interesting new ideas to the genre, but unfortunately it doesn’t execute them well enough to really stand out.
Cryogear: Review
Introduction
In the crowded landscape of indie Metroidvanias, where every pixel and platforming challenge vies for attention, Cryogear emerges as a title both ambitious and enigmatic. Developed by PolarityFlow and Adrian Zingg, this 2019 release arrived on Nintendo Switch with a bold promise: a hand-crafted, open-world sci-fi adventure blending exploration, RPG depth, and retro aesthetics. Yet, while its pixel-art veneer and labyrinthine worlds draw players in, Cryogear is a study in contrasts—a game that rewards curiosity with mechanical richness yet stumbles in narrative clarity and combat consistency. This review delves into Cryogear’s legacy, dissecting its development, thematic ambitions, and place in gaming history. Ultimately, it stands as a testament to the passion of indie creators navigating the tightrope between innovation and execution.
Development History & Context
PolarityFlow, a studio with roots in smaller-scale PC projects, partnered with Adrian Zingg to craft Cryogear as a passion project. Their vision was clear: a Metroidvania where exploration was paramount, and player freedom drove progression. Released first on Nintendo Switch in August 2019—capitalizing on the platform’s indie boom—the game later expanded to Windows (2020) and Xbox One (2020). Its development leveraged the accessibility of pixel art, avoiding the constraints of AAA 3D rendering while allowing intricate environmental storytelling. However, this artistic choice came with trade-offs; the game’s “8-bit sprites with CRT scan lines,” while nostalgic, limited its visual dynamism.
The 2019 gaming landscape was saturated with Metroidvanias, with titans like Hollow Knight setting the bar for polish and narrative depth. Cryogear entered this arena as an underdog, emphasizing RPG systems over linear storytelling. Its “open world” of interconnected zones—over 50 regions—was a technical feat for a small team, though ambition sometimes outpaced optimization. The developers’ post-launch commitment (evidenced by Steam updates adding dungeons, enemies, and balance tweaks) reflected their dedication, even if initial execution felt rushed. Cryogear ultimately embodies the indie spirit: unpolished but earnest, driven by a love for genre conventions and player creativity.
Narrative & Thematic Deep Dive
Cryogear*’s narrative is a tapestry woven from dystopian sci-fi tropes, yet its execution remains frustratingly opaque. Players assume the role of G.3.4.R., a reprogrammed clone awakening in a world devoid of organic life, ruled by the enigmatic Emperor AI. The premise—overthrowing an oppressive empire through exploration—holds classic promise, but delivery falters. As noted in reviews, players are “thrown into this completely blind,” with little context beyond a vague directive from an unseen ally (Pure Nintendo). This lack of exposition leaves the story feeling disjointed, with character development relegated to environmental cues and fragmented lore.
The themes, however, resonate more strongly. Cryogear interrogates control versus autonomy, framing G.3.4.R.’s journey as a struggle for identity in a deterministic world. The Emperor AI’s omnipresent surveillance echoes real-world anxieties about technology and free will, while the isolated, decaying landscapes underscore themes of survival and adaptation. The game’s branching endings—triggered by player choices—introduce moral complexity, though these payoffs feel earned only by the most dedicated explorers. Ultimately, Cryogear prioritizes atmosphere over narrative, using its world-building to imply grander questions than it explicitly addresses. This ambiguity, while divisive, adds a layer of mystery that complements the game’s exploration-driven ethos.
Gameplay Mechanics & Systems
Cryogear*’s gameplay is a hybrid of Metroidvania sensibilities and RPG depth, anchored by a trio of core loops: exploration, combat, and customization.
Exploration
The game’s “rewarded exploration” is its strongest suit. Over 50 diverse zones—from submarine docks to neon-drenched deserts—encourage thoroughness, with hidden power-ups, riddles, and minigames incentivizing backtracking. The interconnected map, albeit criticized for confusing navigation (NintendoWorldReport), fosters a sense of discovery rare in linear titles. Secrets are plentiful, ranging from armor upgrades to crafting materials, making every corner feel purposeful.
Combat
Combat, however, is Cryogear’s Achilles’ heel. Four weapon types (melee crowbar, blasters, drones, etc.) offer theoretical variety, but the crowbar’s overwhelming damage renders ranged tactics unnecessary (Pure Nintendo). “It was easier to get up close and smack them around,” one review notes, stripping encounters of strategic depth. Souls-like elements—energy harvesting for upgrades—are underutilized, with boss fights feeling repetitive and lacking punch. Shields and Psi powers (time manipulation, environmental control) add creativity, but stiff controls undermine agility. As Switch Atlantic observes, “the combat’s a bit bland,” a sentiment echoed by critics who found it “simple” and “unsatisfying.”
Progression & Customization
RPG elements shine here. A full inventory system, skill trees, and crafting allow deep character customization. Players can equip armor, craft drones, or recycle materials for energy, tailoring G.3.4.R.’s playstyle to their preferences. Four upgrade trees—focused on combat, exploration, or support—offer meaningful choices, though some abilities feel inconsequential (NintendoWorldReport). New Game+/++ modes extend replayability, while a casual mode provides accessibility for newcomers. Yet, the crafting interface’s lack of clarity (“no tutorial,” requiring vague resource names) frustrates (Gary Lodge), and the freedom to explore occasionally leads to aimlessness.
UI & Controls
The menu system is functional but clunky, and platforming suffers from “stiff” jump physics (NintendoWorldReport). Controller support is robust, but tactile feedback is inconsistent, making precise traversal a challenge at times.
World-Building, Art & Sound
Cryogear*’s dystopian world is a triumph of atmosphere, blending industrial decay with neon-drenched futurism. Environments range from lava-filled factories to ice-slicked highways, each distinct yet unified by a cohesive “80s-inspired post-apocalyptic aesthetic” (Pure Nintendo). Pixel art is meticulously detailed, with CRT scan lines adding authentic retro grit that “worked well” with the setting. Environmental storytelling shines—abandoned facilities and scattered logs hint at a fallen civilization—though the world’s scale occasionally feels disjointed.
Sound design complements visuals effectively. An “eerie” sci-fi soundtrack (Gary Lodge) underscores isolation, while subtle mechanical hums and weapon fire enhance immersion. However, audio lacks standout moments, and voice acting is absent, relying on text to convey narrative. The audiovisual synergy creates a haunting ambiance, evoking the melancholy of a world reclaimed by machinery. It’s a testament to how art direction can elevate even mechanically inconsistent gameplay.
Reception & Legacy
Upon release, Cryogear received lukewarm-to-positive reviews, reflecting its strengths and flaws. Critics lauded its art style and exploration—Pure Nintendo awarded it a 7/10, calling it “delightful” and “enjoyable.” However, combat and narrative shortcomings drew criticism: NintendoWorldReport (6/10) lamented “interesting ideas” poorly executed, while Switch Atlantic (6/10) noted its “lack of personality.” Commercially, it found a niche at budget prices ($8.81 on Steam), but sales figures remain undisclosed.
Cryogear*’s legacy is defined by its post-launch evolution. The developers actively patched the game, adding high-level dungeons, rebalancing difficulty, and even teasing co-op and a stage editor (Steam Community). This sustained support fostered a dedicated fanbase, particularly among Metroidvania purists who appreciated its depth. Influentially, it demonstrated how indie teams could blend retro aesthetics with modern systems, though it did not redefine the genre. Its place in history is as a flawed but earnest experiment—a “solid, if unremarkable” title (MonsterCritic) that highlights the challenges of ambitious solo development.
Conclusion
Cryogear* is a game of two halves: one brimming with creativity and reverence for exploration, the other hampered by inconsistent execution. Its pixel-art world, rich customization, and rewarding secrets offer a compelling Metroidvania experience for patient players, yet its stilted combat and vague narrative prevent it from ascending to greatness. For genre enthusiasts, it is a worthy addition to the indie pantheon—a testament to passion over polish. For newcomers, it serves as a cautionary tale of ambitious ideas left unrealized.
Verdict: Cryogear is not a masterpiece, but it is a memorable one. It stands as a niche treasure for those who value freedom and atmosphere over narrative and combat finesse. In a sea of clones, its idiosyncrasies make it uniquely worth exploring, ensuring it will be remembered as a passionate, if imperfect, footnote in gaming’s rich history.