- Release Year: 2004
- Platforms: Windows
- Publisher: Akella, Ubisoft Entertainment SA
- Developer: 369 Interactive
- Genre: Adventure
- Perspective: 1st-person
- Game Mode: Single-player
- Gameplay: Detective, Mystery, Puzzle elements
- Setting: City – Miami
- Average Score: 39/100

Description
Join the Miami investigative team from the TV show to solve five new crime cases in four locations, using scientific equipment to analyze evidence, interrogate suspects, and follow up on leads in this third installment of the Crime Scene Investigation detective series.
Gameplay Videos
Where to Buy CSI: Miami
PC
CSI: Miami Free Download
CSI: Miami Cracks & Fixes
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CSI: Miami Guides & Walkthroughs
CSI: Miami Reviews & Reception
metacritic.com (54/100): I found the suspect/witness interviewing a bit tiresome at times and on occasion found myself wondering who I should talk to next, but then reminded myself that this is a crime investigation adventure where suspect/witness interviewing is a vital element.
imdb.com (4/100): Cases (not) So Increbible
mobygames.com (59/100): I am a fan of the CSI television shows, so playing as a member of their team made it exciting for me.
gameboomers.com : CSI: Miami is the third CSI game published by Ubisoft, all based on the popular TV show.
CSI: Miami Cheats & Codes
PC
Press ~ during game play to display the console window. Enter one of the following codes.
| Code | Effect |
|---|---|
| nextlvl [number] | Level select |
CSI: Miami: Review
The sun-drenched streets of Miami, the neon glow of nightclubs, the humid breeze off the ocean—these are the atmospheric trappings that envelop players in CSI: Miami, the third entry in Ubisoft’s licensed adventure game series based on the hit CBS crime drama. Released in 2004, the game promised fans the chance to step into the shoes of Horatio Caine and his team, trading the neon-soaked nights of Las Vegas for the bright, tropical days of Florida. But does this shift in locale bring with it a fresh investigative breeze, or does it merely repackage the same formulaic gameplay under a new sun? The answer, as with most things in life, is complicated.
Development History & Context
CSI: Miami was developed by 369 Interactive, a studio that had already cut its teeth on the previous two CSI games: CSI: Crime Scene Investigation and CSI: Dark Motives. Under the umbrella of Radical Entertainment (the label under which 369 operated), the team sought to refine the established formula rather than reinvent it. The technological constraints of the mid-2000s—limited 3D rendering capabilities, the dominance of point-and-click interfaces, and the need to appeal to a broad, casual audience—meant that innovation was incremental at best. The game was built on the same engine as its predecessors, resulting in a familiar, if somewhat dated, visual style.
The gaming landscape of 2004 was one of transition. Adventure games were seen as a niche, often relegated to licensed properties or casual fare. CSI: Miami was very much a product of its time: a game designed to appeal to fans of the show, offering them a chance to live out their forensic fantasies without demanding too much in the way of mechanical complexity. The inclusion of voice acting from the show’s cast—David Caruso, Emily Procter, Adam Rodriguez, and others—was a significant selling point, lending an air of authenticity to the experience.
Narrative & Thematic Deep Dive
The narrative structure of CSI: Miami is, at its core, a series of five self-contained cases, each following the familiar rhythm of crime scene investigation: arrive, collect evidence, analyze in the lab, interrogate suspects, and ultimately solve the mystery. The cases themselves are a mixed bag. The first, “Later, Gator,” is a standout, opening with the bizarre discovery of a severed arm inside an alligator and spiraling into a tale of infidelity, family dysfunction, and murder. It sets a high bar, both in terms of creativity and narrative complexity.
Unfortunately, the middle cases—”Crack or Jack,” “The Hate Boat,” and “Sunstroke”—fail to maintain that momentum. They are, by and large, formulaic: murder, suspects, red herrings, and a final twist that, while satisfying, rarely surprises. The themes are familiar—jealousy, greed, revenge—but the execution lacks the depth and nuance that made the best episodes of the TV series so compelling. The dialogue, while competently delivered by the voice cast, often feels stilted, and the characters, though recognizable, lack the depth and charisma of their on-screen counterparts.
The fifth and final case, “Final Judgement,” attempts to tie the previous four together, introducing a meta-narrative that sees the player investigating the murder of Judge Lawford, a character who appeared in the first case. This is the game’s most ambitious narrative gambit, and it mostly pays off. The revelation that the previous cases were connected, and that the culprits from each are now suspects in a larger conspiracy, provides a satisfying sense of closure. However, it also highlights the game’s structural limitations: the cases, while enjoyable in isolation, never quite cohere into a unified whole.
Gameplay Mechanics & Systems
At its heart, CSI: Miami is a point-and-click adventure game, and it plays very much like its predecessors. The player navigates crime scenes in first-person, using a cursor to interact with objects and characters. Evidence collection is a matter of clicking on highlighted areas, using the appropriate tool (gloves, tweezers, swabs, etc.), and then sending the evidence to the lab for analysis.
The game introduces a few new mechanics, most notably the “puzzle table,” which allows the player to reassemble torn documents or photographs. This is a welcome addition, adding a tactile element to the investigation. The game also features a series of cryptographic puzzles, which, while not particularly challenging, add variety to the gameplay.
The interface is clean and intuitive, with a HUD that displays inventory, case notes, and a map of available locations. The inclusion of a flashlight is a nice touch, allowing the player to search dark areas more effectively. The game also offers a range of difficulty options, allowing players to tailor the experience to their preferences. On the easiest setting, the game provides hints and highlights interactive objects, while on the hardest, the player is left to their own devices.
However, the game’s mechanics are not without their flaws. The “pixel hunt” nature of evidence collection can be frustrating, particularly in cluttered environments. The lab sequences, while visually impressive, are largely automated, with the player simply clicking through a series of menus to analyze evidence. The interrogation sequences are similarly limited, with the player selecting from a list of predetermined questions until the suspect runs out of things to say.
World-Building, Art & Sound
CSI: Miami does an admirable job of recreating the sun-soaked aesthetic of the TV series. The environments are bright and colorful, with a distinct Floridian flavor. From the palm-lined golf courses to the neon-lit nightclubs, the game captures the essence of Miami’s unique atmosphere. The character models, while not particularly detailed, are recognizable, and the lip-syncing, though not perfect, is serviceable.
The sound design is a highlight. The game features an original score that evokes the mood of the show, with pulsing electronic beats and tense string arrangements. The voice acting, as mentioned earlier, is a significant strength. The cast of the TV series reprised their roles, lending an air of authenticity to the proceedings. David Caruso’s performance as Horatio Caine is particularly noteworthy, capturing the character’s stoic demeanor and penchant for dramatic one-liners.
Reception & Legacy
Upon release, CSI: Miami received mixed reviews. Critics praised the game’s faithful recreation of the show’s atmosphere and the inclusion of the original voice cast, but were less impressed by the repetitive gameplay and lack of innovation. The game currently holds a 54/100 rating on Metacritic, based on 17 critic reviews, and a 6.2/10 user rating on MobyGames.
In the years since its release, CSI: Miami has largely faded from memory, overshadowed by both its predecessors and the subsequent entries in the CSI game series. It is, in many ways, a product of its time: a competent, if unremarkable, adventure game that offers a brief, enjoyable diversion for fans of the show.
Conclusion
CSI: Miami is a game of contradictions. It is at once a faithful adaptation of its source material and a missed opportunity for innovation. It offers a glimpse into the world of forensic investigation, but never quite captures the complexity and nuance of the real thing. It is a game that will appeal to fans of the show, but may leave others cold.
In the end, CSI: Miami is a game that is very much of its time. It is a competent, if unremarkable, entry in the CSI game series, offering a brief, enjoyable diversion for fans of the show. It is not a game that will change the world, but it is a game that, for a brief moment, allows players to step into the shoes of Horatio Caine and his team, and to solve crimes under the bright Miami sun. And for some, that may be enough.