- Release Year: 2012
- Platforms: Linux, Macintosh, Windows
- Publisher: Pixel Prone Games
- Developer: Pixel Prone Games
- Genre: Action, Role-playing (RPG)
- Perspective: 3rd-person (Other)
- Game Mode: Single-player
- Gameplay: Base building, Crafting, Foraging, Sandbox
- Setting: Fantasy, Futuristic, Sci-fi
- Average Score: 100/100

Description
Epic Inventor is a free-to-play 2D sandbox crafting RPG set in a blended fantasy and sci-fi world. Players assume the role of an inventor who gathers resources through foraging to craft structures, tools, weapons, armor, and robotic attachments while exploring the environment. A customizable robot companion accompanies the player, offering defensive support against hostile creatures through upgradeable combat abilities.
Epic Inventor Free Download
Epic Inventor Reviews & Reception
indiedb.com (100/100): one word…AWESOME!!!
sites.google.com : Great fun
Epic Inventor: A Forgotten Gem of Indie Crafting Innovation
Introduction
In the bustling landscape of early 2010s indie games, Epic Inventor (2012) emerged as a quirky, ambitious fusion of side-scrolling action, RPG mechanics, and sandbox creativity. Developed by Pixel Prone Games, this freeware title dared to blend genres long before hybrid gameplay became commonplace. While it never achieved the commercial heights of contemporaries like Terraria or Starbound, Epic Inventor carved a niche as a DIY enthusiast’s playground, offering a mechanically rich—if imperfect—blueprint for crafting-driven exploration. This review argues that the game’s experimental spirit and systemic depth deserve recognition as a precursor to the “survival crafting” boom of the mid-2010s.
Development History & Context
The Rise of Pixel Prone Games
Pixel Prone Games, a small indie studio, released Epic Inventor in April 2012 as a passion project. The game’s development coincided with the explosive popularity of Minecraft (2011) and Terraria (2011), which popularized open-ended crafting and procedural worlds. However, Pixel Prone leaned into a distinct 2D side-scrolling perspective, combining the immediacy of platformers with the depth of RPG progression—a rarity at the time.
Technological Constraints
Built as a freeware title for Windows, Linux, and Mac, Epic Inventor operated within modest technical boundaries. Its pixel-art visuals and simple UI reflected the limitations of small-team development, yet the game’s scope was ambitious: a fully simulated sandbox with day/night cycles, destructible environments, and hundreds of craftable items. The decision to forgo procedural world generation (outside dungeons) in favor of hand-designed biomes likely stemmed from these constraints, resulting in a more curated but less infinitely replayable experience.
Narrative & Thematic Deep Dive
A Thin but Charming Premise
Epic Inventor eschews grand storytelling, casting players as a nameless “mad scientist” accompanied by a customizable robot companion. The narrative is minimal, focusing on survival and creation in a fantastical world teeming with enemies like Zombie Walruses and Flying Lions. While dialogue and plot are virtually nonexistent, the game’s themes of ingenuity and isolation resonate through gameplay: every crafted weapon or structure reinforces the inventor’s struggle to tame a hostile wilderness.
The Robot Companion: A Silent Partner
The inventor’s robot serves as both protector and craftable canvas. Players can outfit it with attachments like laser guns or shields, turning it into a makeshift tank or scavenger—a subtle commentary on humanity’s reliance on technology. This dynamic, though underdeveloped, adds emotional weight to the mechanical grind, as the robot becomes a valued ally in an otherwise lonely world.
Gameplay Mechanics & Systems
The Crafting Loop: Ambition vs. Friction
At its core, Epic Inventor is a game about transforming raw materials into tools, structures, and upgrades. The crafting system is exhaustive, with recipes for placeables (e.g., windmills, sawmills), armor, weapons, and robot attachments. However, the UI—while functional—demands patience. Recipes are buried in nested menus, and intermediate components (e.g., bronze bars) must be manually crafted even when players have the requisite materials. Despite these friction points, the satisfaction of constructing automated farms or spring-loaded boots underscores the game’s inventive potential.
Combat and Progression: Unpolished Potential
Combat is rudimentary, with enemies lacking sophisticated AI. Melee strikes and ranged weapons feel weightless, and the robot’s pathfinding often falters. Yet, progression offsets these flaws: unlocking jetpacks or electrified traps delivers palpable power fantasies. The absence of a mini-map (until late-game locators) frustrates exploration, but secret dungeons and hidden ores reward persistence.
Resource Management: Triumphs and Tedium
Automation is both a triumph and a weakness. Factories deposit resources directly into inventory—a quality-of-life boon—but farms and mines require manual harvesting. The “base under attack” mechanic lacks clarity, as enemies spawn unpredictably near player-built structures. These systems hint at RTS-inspired depth but feel undercooked.
World-Building, Art & Sound
A Pixelated Playground
Epic Inventor’s 2D side-scrolling biomes blend fantasy and sci-fi, with lush surface forests giving way to barren dungeons. The pixel art is charmingly crude, evoking the DIY ethos of early-2000s Flash games. However, environmental variety is limited, and dungeon layouts grow repetitive due to reused tilesets.
Sound Design: Functional but Forgettable
The game’s audio is serviceable, with generic combat noises and ambient tracks that lack memorability. Sound cues for resource collection or enemy alerts serve their purpose but contribute little to immersion.
Reception & Legacy
A Cult Following
Upon release, Epic Inventor garnered praise from players for its genre-blending ambition. IndieDB reviewers rated it 8.6/10, with highlights including the “AWESOME!!!” crafting system and the joy of flight via propeller packs (zurprize, 2011). However, the lack of critical coverage and marketing relegated it to obscurity.
Influence and Limitations
While Epic Inventor never achieved mainstream influence, its fusion of crafting, base-building, and side-scrolling action foreshadowed later titles like Starbound (2016) and Factorio (2016). Its biggest legacy lies in proving that small teams could experiment with systemic gameplay—even if technical and design flaws held it back from greatness.
Conclusion
Epic Inventor is a fascinating time capsule of indie experimentation. Its janky combat and clunky UI prevent it from standing alongside genre titans, but its inventive crafting systems and earnest charm remain compelling. For players willing to overlook its rough edges, the game offers a rewarding sandbox steeped in the joy of creation. As a precursor to the survival-crafting renaissance, Epic Inventor deserves recognition as a flawed but ambitious pioneer—a testament to the creativity bubbling beneath the industry’s surface.
Final Verdict: A hidden gem for patient tinkerers, but a missed opportunity for broader appeal.