- Release Year: 2024
- Platforms: Windows
- Publisher: Adventurepro Games LLC
- Developer: Adventurepro Games LLC
- Genre: Action
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Puzzle elements, Shooter
- Average Score: 100/100

Description
Eye of the Commando is a turn-based dungeon crawler with a nostalgic 80s action movie flair. Players engage in grid-based tactical combat, exploring a terrorist-occupied island HQ while solving puzzles, uncovering secrets, and wielding over-the-top weaponry. Combining retro pixel art, Cold War-era aesthetics, and the spirit of classic arcade shooters, the game blends turn-based strategy with fast-paced tactical decisions for an old-school adventure.
Where to Buy Eye of the Commando
PC
Eye of the Commando Patches & Updates
Eye of the Commando Reviews & Reception
slythergames.com : Eye of the Commando is what happens if you make Doom turn-based and throw a touch of Broforce into the mix.
rpghq.org : Eye of the Commando is one gigantic 80s action flick stereotype.
steambase.io (100/100): Eye of the Commando has earned a Player Score of 100 / 100.
Eye of the Commando Cheats & Codes
PC
Enter level passwords at the password screen to skip to a mission.
| Code | Effect |
|---|---|
| NS2B7 | Destroy river base. |
| BFQBF | Destroy dam. |
| YGF1J | Destroy headquarters. |
| JJTCG | Destroy radar site. |
| NT1WN | Destroy rail cannon. |
| Y3YWX | Destroy U-Boats. |
| B3WJO | Destroy fuel depot. |
| HIAXT | Destroy desert compound. |
| G4CM3 | Rescue pilot. |
| GDODW | Destroy oil refinery. |
| 5MB4M | Rescue prisoner and escape. |
| 65UWX | Destroy battleship. |
| CT34V | Secure beachhead. |
| YN9PD | Assassinate general. |
| BY4MD | Defend bridge. |
| Y14PW | Rescue resistance member. |
| 8POJ8 | Destroy bridge. |
| 8WGJ0 | Destroy V2 rockets. |
| 88U4V | Destroy doomsday compound |
| 4JJXB | Destroy river base. |
| ZDD1T | Destroy dam. |
| RFF1J | Destroy headquarters. |
| K4TCG | Destroy radar site. |
| MIR4M | Destroy rail cannon. |
| 7QVJV | Destroy U-Boats. |
| K99XC | Destroy fuel depot. |
| AAAX1 | Destroy desert compound. |
| JSGPW | Rescue pilot. |
| CMODD | Destroy oil refinery. |
| JGHD3 | Rescue prisoner and escape. |
| PUUWW | Destroy battleship. |
| WT348 | Secure beachhead. |
| 139P0 | Assassinate general. |
| L9IPV | Defend bridge. |
| 5LIMV | Rescue resistance member. |
| YJOJG | Destroy bridge. |
| YFCWJ | Destroy V2 rockets. |
| GDKWT | Destroy doomsday compound |
| 4JJXB | Destroy river base. |
| ZDD1T | Destroy dam. |
| RFF1J | Destroy headquarters. |
| K4TCG | Destroy radar site. |
| MIR4M | Destroy rail cannon. |
| 7QVJV | Destroy U-Boats. |
| K99XC | Destroy fuel depot. |
| AAAX1 | Destroy desert compound. |
| JSGPW | Rescue pilot. |
| CMODD | Destroy oil refinery. |
| JGHD3 | Rescue prisoner and escape. |
| PUUWW | Destroy battleship. |
| WT348 | Secure beachhead. |
| 139P0 | Assassinate general. |
| L9IPV | Defend bridge. |
| 5LIMV | Rescue resistance member. |
| YJOJG | Destroy bridge. |
| YFCWJ | Destroy V2 rockets. |
| GDKWT | Destroy doomsday compound |
German PC
Type ‘1982GONZO’ during the game to enable the following commands.
| Code | Effect |
|---|---|
| SHIFT+V | Invisible to Enemy |
| SHIFT+X | Tele-transport. |
| CTRL+I | Invincibility |
| CTRL+SHIFT+N | Finish the Mission |
| STRG-I | God-Mode for Soldiers, |
| STRG+SHIFT+N | Win the Mission!. |
English PC
Type ‘GONZO1982’ during the game to enable the following commands.
| Code | Effect |
|---|---|
| SHIFT+V | Invisible to Enemy |
| SHIFT+X | Tele-transport. |
| CTRL+I | Invincibility |
| CTRL+SHIFT+N | Finish the Mission |
| STRG-I | God-Mode for Soldiers, |
| STRG+SHIFT+N | Win the Mission!. |
Eye of the Commando: Review
Introduction
In an era dominated by photorealistic shooters and open-world epics, Eye of the Commando (2024) dares to fuse two seemingly dissonant genres: the methodical turn-based dungeon crawler and the absurd spectacle of 1980s action cinema. Developed by Adventurepro Games LLC—the minds behind the beloved Dungeonmans—this Early Access title delivers a ludicrous yet tactical power fantasy where muscle-bound commandos dodge bullets in slow-motion chess matches. This review argues that Eye of the Commando is a subversive, nostalgia-soaked experiment that revitalizes grid-based combat with arcade wit and systemic depth, even as it grapples with the limitations of its ambitions and Early Access growing pains.
Development History & Context
Studio Vision & Technological Constraints
Adventurepro Games LLC, helmed by veteran designer MadjackMcMad, positioned Eye of the Commando as a love letter to both Might and Magic-style dungeon crawlers and the hypermasculine bombast of Commando (1985) and Contra. The studio’s goal was explicit: marry the tactical rigor of games like Legend of Grimrock with the “speed of Freedom” found in run-and-gun classics. Built using Vulkan for broad hardware compatibility, the game’s lightweight specs (requiring only integrated graphics) reflect a deliberate focus on accessibility, enabling even low-end PCs to handle its pixel-art chaos.
The Early Access Landscape
Launched into Early Access on September 17, 2024, Eye of the Commando emerged amid a resurgence of retro-inspired indie titles like Jupiter Hell and Brotato. However, its niche fusion of genres risked alienating purists. Adventurepro mitigated this through transparent development: near-daily Twitch streams, community Discord discussions, and iterative feedback loops. As MadjackMcMad noted, the 12-month Early Access roadmap prioritized tripling the campaign’s size while refining its “Thirst Person Dungeon” hybrid gameplay—a term later retracted under legal advice but emblematic of its irreverent spirit.
Narrative & Thematic Deep Dive
Campaign & Characters
The plot is a gloriously shallow pastiche of Reagan-era action clichés. Players embody “The Commando,” a shirtless, nameless anti-hero storming a volcanic island fortress run by “non-specific international terrorists.” Dialogue is minimal, weaponized instead through environmental storytelling: crates labeled “EVIL SUPPLIES,” ninjas inexplicably guarding sewers, and a finale teasing a “final boss who is NOT a giant robot (wink).”
Themes & Tone
Eye of the Commando thrives on self-aware absurdity. It satirizes the hypermasculine tropes of its influences—think Schwarzenegger one-liners replaced with pelvic-thrusting idle animations. Yet beneath the parody lies earnest homage. The Commando’s mission—to “deliver hot lead freedom”—echoes Cold War jingoism, while collectible intel logs mock bureaucracy (“Form 47B: Request to stock shark tank in breakroom”). This tonal balance elevates it above mere meme fodder, embedding satire into its design DNA.
Gameplay Mechanics & Systems
Core Loop & Combat
The game reinvents turn-based combat as a balletic puzzle. Each turn, players move one tile or rotate 90 degrees, while enemy bullets crawl toward them like lethal snails. Crucially, your bullets hit instantly, creating asymmetry that rewards positioning and anticipation. Foes escalate from rifle goons to grenadiers and shield-bearing elites, demanding evolving tactics—dodging behind cover, flanking with strafe boots, or detonating barrels to clear clusters.
Progression & Customization
Five starting classes (e.g., “Gunner,” “Scout”) offer mild initial perks (extra health, attachment slots), but true builds emerge through loot. Randomized drops include duct-taped weapon mods (e.g., “+3 damage when backpedaling”) and sub-weapons like the flamethrower, which vaporizes incoming projectiles. The “Combinator” crafting station recycles junk into upgrades, though critics noted early shallowness—SlytherGames lamented, “Builds feel samey until late levels.”
Flaws & Innovations
While grid-dodging grenades delivers euphoric “aha!” moments, flaws persist. Hitbox inconsistencies (e.g., shots missing outstretched enemy arms) and an intrusive aim-assist system disrupt flow. Yet the game’s boldest twist—real-time bullet trajectories in a turn-based framework—redefines spatial strategy. As RPG Codex praised, “It’s Into the Breach meets Broforce.”
World-Building, Art & Sound
Visual Design & Atmosphere
Adventurepro embraces pixel-art minimalism. The Commando’s jiggle physics—both biceps and buttocks—sell the B-movie camp, while environments evolve from sun-drenched beaches to neon-lit lava chambers. Clever use of limited palettes (brown sewer tiles contrast sharply against red enemy lasers) ensures readability, though forced-perspective corridors occasionally obscure threats.
Soundscape & Music
Chiptune anthems dominate, evoking Contra’s adrenaline-pumping beats. Sound design shines in tactical feedback: each gunshot pops with arcade-weight, while timed grenade beeps ratchet tension. The silence before an ambush—punctuated by a sudden shuffles—proves unnervingly effective.
Reception & Legacy
Launch & Critical Response
At release, Eye of the Commando enjoyed a 100% positive Steam rating (25 reviews), with players praising its “fresh twist” on stagnant genres (Steam User Reviews). Press were cautiously optimistic: TheOtakuAuthority dubbed it “a brilliant spin on dungeon crawlers,” while Kotaku highlighted its “chesslike platforming.” Criticisms centered on brevity (2-hour runs) and undercooked meta-progression—issues Adventurepro aims to address per its roadmap.
Cultural Footprint & Influence
Though nascent, the game’s legacy lies in bridging generational divides. Its devotees include speedrunners competing on leaderboards and modders clamoring for level editors. If fully realized, Eye of the Commando could inspire hybrids of tactical and reflex-driven design—proof that even nostalgia can birth innovation.
Conclusion
Eye of the Commando is flawed gem—a game that revels in its contradictions. It pairs meticulous turn-based strategy with the primal thrill of shirtless carnage, wrapped in a package that oozes pixelated charm. While Early Access limitations (repetitive builds, sparse content) temper its brilliance, Adventurepro’s community-driven ethos offers hope. For now, it stands as a hilarious, inventive homage to the games that dared players to “get to the choppa!”—one grid-square at a time. Final Verdict: A cult classic in the making, best enjoyed with a neon headband and zero irony.