- Release Year: 2004
- Platforms: Windows
- Publisher: Strategy First, Inc.
- Genre: Compilation
- Game Mode: Single-player
- Setting: Fantasy, Medieval
- Average Score: 88/100

Description
Fantasy 6 Pack is a compilation of six medieval and fantasy-themed games, including Robin Hood: The Legend of Sherwood, Prince of Qin, Dragon Throne: Battle of Red Cliffs, and the Disciples II series with its expansions. Released in 2004 for Windows, this bundle offers a diverse collection of strategy and adventure games set in richly detailed fantasy worlds, perfect for fans of the genre.
Fantasy 6 Pack Reviews & Reception
impulsegamer.com (88/100): Highly Recommended
Fantasy 6 Pack Cheats & Codes
SNES (Game Genie Codes)
Enter codes using a Game Genie device or emulator.
| Code | Effect |
|---|---|
| 6DFA-5658 | No Random Battles (Overworld) |
| 1DA1-E40D | No Random Battles (Dungeons) |
| 2DFA-5658 | Random Battle Every Step (Overworld) |
| AA24-E7D8 | Random Items After Battle |
| 8273-8DD6 | Unlimited MP In Battle |
| 8B4E-770E | Unlimited MP Outside of Battle |
| 1DF0-ED66 | Everyone Is Invulnerable (Includes Monsters) |
| 6DF0-E466 | Every Attack Is Lethal |
| 1D55-57A0 | Unlimited Items During Battle (Game Version 1.0) |
| 1D55-5400 | Unlimited Items During Battle (Game Version 1.1) |
| CB17-84D6 | 12,000 EXP After Battle |
| EE39-7DD6 | Learn All Spells of an Equipped Esper |
| 1723-54D8 | Level 99 After One Battle |
| DDA4-8767 | Party Always Has Sprint Shoes |
| C242-7676 | Amount of Steps Taken Doesn’t Increase |
| BA42-7676 | Reset Steps Taken |
| EE4A-7886 | Step Counter Increases 255 Steps Every Step |
| ADF0-ED66 + D6F0-EDA6 + 8DF0-EFD6 + 0CF0-EF06 + 1DF0-EF66 | Unlimited HP |
| 6DBC-576E + F4BC-57AE | Unlimited Items and Equipment Outside Battle |
| CB17-84D6 + EE17-8466 | 64,000 EXP Per Battle |
| CB10-8F06 + 3710-8F66 + 3C10-8FA6 | Level 99 After Battle |
| CB9B-E708 + 3C9B-E7A8 | Lots of Gold After Battle |
| CB9B-E708 + 3C9B-E7A8 + B59B-E768 | Almost Max Gold After Battle |
| AD8D-84A7 + C08D-87D7 | Gau Starts with All Rages |
| D6A5-84AD + 83A5-87DD + 1D8F-8FA7 + BD8D-84A7 + 5B8D-87D7 | All Rages After One Battle |
| DD94-840A + B294-87DA + 4B94-870A + F294-876A | View ‘Lores’ Under the ‘Skills’ Menu In Options to Unlock All |
| DD92-E4AA + B292-E76A + 4A92-E7AA + F293-EDDA | View ‘Rages’ Under the ‘Skills’ Menu In Options to Unlock All |
| 0A97-84A2 + F297-87D2 | View ‘Dance’ Under the ‘Skills’ Menu In Options to Unlock All |
SNES (Pro Action Replay Codes)
Enter codes using a Pro Action Replay device or emulator.
| Code | Effect |
|---|---|
| 7E020180 | Save Anywhere |
| 7E202E?? | Battle Menu Modifier For Player1 – 1st Slot |
| 7E2031?? | Battle Menu Modifier For Player1 – 2nd Slot |
| 7E2034?? | Battle Menu Modifier For Player1 – 3rd Slot |
| 7E2037?? | Battle Menu Modifier For Player1 – 4th Slot |
| 7E2EAE?? | In-Battle Character Modifier – P1 |
| 7E2ECE?? | In-Battle Character Modifier – P2 |
| 7E2EEE?? | In-Battle Character Modifier – P3 |
| 7E2F0E?? | In-Battle Character Modifier – P4 |
| 7E202A?? | Countdown Timer Over Player 1’s Head |
| 7E202B?? | Countdown Timer Over Player 2’s Head |
| 7E202C?? | Countdown Timer Over Player 3’s Head |
| 7E202D?? | Countdown Timer Over Player 4’s Head |
| 7E2D70?? | All Character’s Attack Name Modifier |
| 7E2D74?? | Your Parties Magic Attack Graphics Modifier |
| 7E7A85?? | Your Parties Actual Magic Attack |
| 7E00F1?? | Receive 0 Of Something After Battle |
| 7E2005?? | Enemy Picture Selector #1 |
| 7E2007?? | Enemy Picture Selector #2 |
| 7E2009?? | Enemy Picture Selector #3 |
| 7E200B?? | Enemy Picture Selector #4 |
| 7E11FC?? | Character Map Icon Shade |
| 7E11FB?? | Map Character Modifier (Can Glitch) |
| 7E2E72?? | First Item After Battle Modifier |
| 7E2F35?? | Second Item After Battle Modifier |
| 7E1EBE?? | Narshe Cave Entrance Modifier |
| 7E11FA?? | Vehicle Modifier |
| 7E2F2E01 | Battle Command Window Is In A Diamond Formation |
| 7E7A85?? | Master Dictation Code |
| 7E1EB783 | Always Enabled Save Option |
| 7E078E01 | No Battles In Mount Kolts |
| 7E00C500 | No Text In Boxes |
PlayStation (Pro Action Replay/GameShark Codes)
Enter codes using a Pro Action Replay or GameShark device.
| Code | Effect |
|---|---|
| 30020F36 FFFF + 30020F37 007F | Alternate Max Exp Code |
| 802061F4 7572 + 802061F6 9042 + 802061FC 00FF + 802061FE 3042 + 80206200 7572 + 80206202 A082 + E2207576 0040 + 212061FC 0080 + E3207576 00C0 + 212061FC 0020 + E2207577 0040 + 212061FC 0010 + E3207577 00C0 + 212061FC 0040 | Analog Code |
| 80020020 0000 | Attack Gauge Always Maxed Out |
| 8002F1E2 00?? | Battle Background Modifier |
| 3002E879 00?? | Terra Character Graphics Mod |
| 3002E8A3 00?? | Locke Character Graphics Mod |
| 3002E8CB 00?? | Cyan Character Graphics Mod |
| 3002E8F5 00?? | Shadow Character Graphics Mod |
| 3002E91D 00?? | Edgar Character Graphics Mod |
| 3002E946 00?? | Sabin Character Graphics Mod |
| 3002E967 00?? | Celes Character Graphics Mod |
| 3002E998 00?? | Strago Character Graphics Mod |
| 3002E9C1 00?? | Relm Character Graphics Mod |
| 3002E9EA 00?? | Setzer Character Graphics Mod |
| 3002EA13 00?? | Mog Character Graphics Mod |
| 3002EA38 00?? | Gau Character Graphics Mod |
| 3002EA65 00?? | GoGo Character Graphics Mod |
| 3002EA8E 00?? | Umaro Character Graphics Mod |
| D006F348 EFF7 + 80025AB8 0000 | Enable Summons while the GemBox is equipped |
| D006F348 ???? + 80020F4C 0001 + D0020F4C 0001 + 80021A38 0100 | Escape Battle |
| D4000000 0001 + 3002E04C 00E0 + D4000000 0002 + 3002E04C 00F0 | Fix version 1 |
| D4000000 0000 + 2102E04C 0001 + D002E04C 00E0 + 3002E04C 00F0 | Fix Version 2 |
| 801E5000 0001 | Full bonus menu |
| 30020F34 000? | In Battle Window Mod |
| D002E02C 0003 + 80021F2E 0000 | Infinite Esper Summons |
| 8014EDDC 00?? | New/load screen person mod |
| 80020022 FFFF + 80020024 FFFF | No waiting to attack |
| D002E006 0010 + 80021C10 0000 + D002E006 0010 + 80021C12 0000 + D002E006 0010 + 80021C14 0000 + D002E006 0010 + 80021C16 0000 + D002E006 0010 + 80021C18 0000 + D002E006 0010 + 80021C1A 0000 | Press R2 In Battle To Prevent Enemies From Using Magic |
| D002E006 0010 + 80021B70 0000 + D002E006 0010 + 80021B72 0000 + D002E006 0010 + 80021B74 0000 + D002E006 0010 + 80021B76 0000 + D002E006 0010 + 80021B78 0000 + D002E006 0010 + 80021B7A 0000 | Press R2 In Battle To Prevent Enemies From Using Normal Attacks |
| D002E006 0010 + 80021BFC 0000 + D002E006 0010 + 80021BFE 0000 + D002E006 0010 + 80021C00 0000 + D002E006 0010 + 80021C02 0000 + D002E006 0010 + 80021C04 0000 + D002E006 0010 + 80021C06 0000 | Press R2 In Battle To Set Enemies Health To Zero |
| D002E006 0010 + 800C007C 30AC + D002E006 0010 + 800C0160 35AE + D002E006 0010 + 800C01F4 524A + D002E006 0010 + 800C00DE 0846 + D002E006 0010 + 800C0180 3802 | Restore World Map, Everywhere Else, Riding On A Chococbo/Airship,etc |
| 8002FFC0 ???? | Room Modifier |
Fantasy 6 Pack: A Retrospective on a Forgotten Gem
Introduction
In the vast landscape of video game compilations, Fantasy 6 Pack stands as a curious artifact—a bundle of six distinct medieval and fantasy-themed games released in 2004 by Strategy First. While it may not have the name recognition of Final Fantasy or The Elder Scrolls, this compilation offers a fascinating snapshot of early 2000s PC gaming, blending strategy, action, and role-playing elements into a single package. This review will delve into the development history, gameplay mechanics, narrative depth, and lasting legacy of Fantasy 6 Pack, exploring why it remains a hidden treasure for fans of retro gaming.
Development History & Context
The Studio and Vision
Fantasy 6 Pack was published by Strategy First, a Canadian company known for its strategy and simulation games. The compilation was released in November 2004, a time when PC gaming was transitioning from the dominance of CD-ROMs to the early days of digital distribution. The bundle was designed to appeal to fans of medieval and fantasy settings, offering a mix of genres to cater to diverse tastes.
The games included in the compilation are:
1. Robin Hood: The Legend of Sherwood (2002)
2. Prince of Qin (2002)
3. Dragon Throne: Battle of Red Cliffs (2001)
4. Disciples II: Dark Prophecy (2002)
5. Disciples II: Guardians of the Light (2003)
6. Disciples II: Servants of the Dark (2003)
Each game was developed by different studios, reflecting the collaborative nature of the compilation. The vision behind Fantasy 6 Pack was to provide a comprehensive fantasy experience, blending stealth, action, strategy, and role-playing elements.
Technological Constraints
The early 2000s were a period of rapid technological advancement in gaming. However, the games in Fantasy 6 Pack were constrained by the hardware limitations of the time. Graphics were rendered in low resolutions, often capped at 1024×768, and relied on pre-baked environments and sprite-based units. Despite these limitations, the games managed to create immersive worlds through atmospheric design and engaging gameplay mechanics.
Narrative & Thematic Deep Dive
Plot and Characters
Each game in Fantasy 6 Pack offers a unique narrative experience:
– Robin Hood: The Legend of Sherwood retells the classic tale of the outlaw hero, focusing on stealth and sabotage.
– Prince of Qin weaves a story of political intrigue and martial arts, set against the backdrop of ancient China.
– Dragon Throne: Battle of Red Cliffs dramatizes one of China’s most famous battles, blending history and legend.
– Disciples II: Dark Prophecy and its expansions present an original high-fantasy saga, with factions vying for control of the world.
While the narratives may not be as complex as those in modern RPGs, they provide a solid framework for the gameplay. The themes of loyalty, conquest, and destiny are explored through the lens of medieval and fantasy settings, offering a mix of historical and fantastical elements.
Dialogue and Themes
The dialogue in Fantasy 6 Pack is functional rather than profound, reflecting the limitations of early 2000s game writing. However, the themes of rebellion, political intrigue, and the struggle for power are effectively conveyed through the gameplay and narrative structure. The games often rely on visual storytelling, using atmospheric design and environmental details to enhance the player’s immersion.
Gameplay Mechanics & Systems
Core Gameplay Loops
Fantasy 6 Pack offers a diverse range of gameplay mechanics:
– Robin Hood: The Legend of Sherwood focuses on stealth and real-time tactics, rewarding careful planning and timing.
– Prince of Qin features action-RPG combat with a skill tree and loot-driven progression.
– Dragon Throne: Battle of Red Cliffs introduces real-time strategy and large-scale troop management.
– Disciples II: Dark Prophecy and its expansions offer turn-based strategy with resource management and faction diplomacy.
Each game’s mechanics are distinct, ensuring that players are constantly engaged with new challenges. The variety of gameplay styles is one of the compilation’s greatest strengths, offering something for every type of gamer.
Combat and Character Progression
Combat in Fantasy 6 Pack varies widely depending on the game:
– Robin Hood emphasizes stealth and sabotage, with missions requiring careful planning.
– Prince of Qin features hack-and-slash combat with a focus on character progression through skill trees.
– Dragon Throne offers large-scale battles with real-time strategy elements.
– Disciples II introduces turn-based combat with a deep strategic layer, including unit recruitment and faction diplomacy.
Character progression is handled differently in each game, with Prince of Qin and Disciples II offering the most robust systems. The compilation’s diversity ensures that players are never bored, as each game presents unique challenges and progression paths.
UI and Innovative Systems
The user interfaces in Fantasy 6 Pack reflect the design sensibilities of the early 2000s. While they may feel dated by modern standards, they are functional and intuitive, allowing players to quickly grasp the mechanics of each game. The UI design is consistent with the medieval and fantasy themes, enhancing the overall atmosphere.
One of the innovative aspects of Fantasy 6 Pack is its blend of genres. The compilation offers a mix of stealth, action, strategy, and role-playing elements, providing a comprehensive fantasy experience. This diversity is one of the compilation’s greatest strengths, ensuring that players are constantly engaged with new challenges.
World-Building, Art & Sound
Setting and Atmosphere
Fantasy 6 Pack excels in world-building, offering a mix of historical and fantastical settings:
– Robin Hood transports players to the mossy glades of Sherwood Forest, capturing the essence of the classic outlaw tale.
– Prince of Qin immerses players in the terraced hills and ornate palaces of ancient China.
– Dragon Throne presents a blend of history and legend, with battles set against the backdrop of China’s Three Kingdoms period.
– Disciples II offers a dark, gothic palette with highly detailed unit portraits and environmental design.
The atmospheric design of each game enhances the player’s immersion, creating a cohesive medieval and fantasy experience.
Visual Direction
Graphically, Fantasy 6 Pack is a time capsule of early 2000s design. The games feature chunky 3D character models, pre-baked environments, and sprite-based units. While the visuals may feel dated by modern standards, they convey a strong sense of atmosphere, capturing the essence of their respective settings.
The visual direction of each game is consistent with its themes, enhancing the overall experience. The use of lighting and particle effects, though modest, adds to the immersive quality of the worlds.
Sound Design
The sound design in Fantasy 6 Pack is functional rather than groundbreaking. The games feature a mix of ambient sounds, environmental effects, and minimal voice acting. The soundtracks are serviceable, providing a backdrop for the gameplay without detracting from the overall experience.
Reception & Legacy
Critical and Commercial Reception
Fantasy 6 Pack received mixed reviews upon release. Critics praised the compilation’s diversity and value, offering six full-length games for a single purchase. However, the dated graphics and occasional bugs were noted as drawbacks. Despite these criticisms, the compilation was well-received by fans of retro gaming, who appreciated its blend of genres and immersive worlds.
Commercially, Fantasy 6 Pack was a modest success, appealing to a niche audience of strategy and RPG fans. Its legacy is one of a hidden gem, offering a comprehensive fantasy experience that remains engaging to this day.
Influence on Subsequent Games
While Fantasy 6 Pack may not have had a direct influence on subsequent games, its blend of genres and immersive worlds set a precedent for future compilations. The compilation’s diversity and value have inspired similar bundles, offering players a mix of gameplay styles and settings.
Conclusion
Fantasy 6 Pack is a testament to the enduring appeal of well-crafted gameplay and imaginative world-building. Despite its dated graphics and occasional bugs, the compilation offers a comprehensive fantasy experience that remains engaging to this day. Its blend of stealth, action, strategy, and role-playing elements ensures that players are constantly engaged with new challenges, making it a rewarding trip back to a formative era of PC gaming.
For fans of retro gaming, Fantasy 6 Pack is a hidden treasure, offering a mix of genres and immersive worlds that capture the essence of medieval and fantasy settings. While it may not have the name recognition of Final Fantasy or The Elder Scrolls, it remains a compelling purchase for anyone looking to explore or revisit these medieval realms.