- Release Year: 2019
- Platforms: Nintendo Switch, PlayStation 4, Windows, Xbox One
- Publisher: 3goo K.K., Bigben Interactive S.A.
- Developer: N-Racing
- Genre: Driving, Racing
- Perspective: Behind view
- Game Mode: Single-player
- Gameplay: Brake cooling, Direct control, Track racing
- Average Score: 59/100

Description
FIA European Truck Racing Championship is a licensed racing game developed by N-Racing and published by Bigben Interactive, immersing players in the high-stakes world of European truck racing. Featuring realistic track racing with powerful trucks, first-person and behind-view perspectives, direct control mechanics, and real-time pacing, it offers an authentic simulation of the FIA championship across platforms like Windows, PlayStation 4, Xbox One, and Nintendo Switch.
Gameplay Videos
Where to Buy FIA European Truck Racing Championship
PC
FIA European Truck Racing Championship Free Download
FIA European Truck Racing Championship Guides & Walkthroughs
FIA European Truck Racing Championship Reviews & Reception
opencritic.com (59/100): Despite some aggressive AI and an unforgiving penalty system, FIA European Truck Racing Championship is a solid and highly enjoyable racing sim.
metacritic.com (60/100): An admirably niche racing game which gets the look and feel of truck racing just right, but manages to get the single player career experience all wrong.
polygon.com : The racing action is interesting! There is a distinct, understandable challenge to piloting one of the two types of big rigs in the game.
blastawaythegamereview.com : The experience I had during my time around the track was truly a fun experience nonetheless.
FIA European Truck Racing Championship: Review
Introduction
Imagine hurtling a 5-tonne, 1,000-horsepower behemoth around the sinuous turns of Laguna Seca or the Nürburgring, where every brake application risks turning your pads into molten slag, and momentum is your tyrannical overlord. FIA European Truck Racing Championship (2019) isn’t just a racing game—it’s a love letter to one of motorsport’s most improbable spectacles: truck racing. Developed by the relatively obscure N-Racing and published by Bigben Interactive, this title captures the essence of the real-world FIA European Truck Racing Championship (ETRC), a series that pits diesel-guzzling giants against each other on circuits typically reserved for nimble GT cars and Formula hybrids. In an era dominated by glossy F1 sims and open-world horizon chasers like Forza Horizon 4, this game carves a gloriously niche path, offering authenticity over spectacle. My thesis: While hampered by budgetary constraints and rough edges, FIA European Truck Racing Championship stands as a commendable, if imperfect, tribute to truck racing’s chaotic charm, proving that even lumbering leviathans can deliver thrilling, tactical depth in the right hands.
Development History & Context
N-Racing, a small Spanish studio with roots in rally simulations, entered the fray with FIA European Truck Racing Championship as their bold pivot from gravel-slinging rallycross to tarmac-tearing truck warfare. Founded by veterans of the KT Engine—a powerhouse used in Bigben’s WRC series and TT Isle of Man—the team leveraged this proven tech to faithfully replicate ETRC’s peculiarities. Released on July 18, 2019, for PC, PS4, Xbox One, and later Nintendo Switch, the game arrived amid a crowded 2019 racing landscape: F1 2019 dazzled with ERS management and narrative flair, Dirt Rally 2.0 pushed sim-racing realism, and Forza Horizon 4 redefined arcade accessibility.
The studio’s vision was unapologetically niche: authentically simulate trucks’ unique physics—inertia, brake overheating, narrow power bands—without diluting for mass appeal. Technological constraints were evident; KT Engine handled the heavy simulation well but struggled with visuals, evoking late-PS3/Xbox 360 fidelity in an PS4 era. Bigben’s marketing emphasized official licensing: 45 trucks from Volvo, MAN, Freightliner, and more; 20 real teams; 14 circuits blending ETRC staples (Le Mans Bugatti, Zolder, Misano) with fantasies like Fuji Speedway and Circuit of the Americas. Development hurdles included balancing arcade-sim hybrid handling and porting to Switch, which critics lambasted for frame drops. In context, it echoed earlier truck racers like Mercedes-Benz Truck Racing (2000) or Super Truck Racing (2005), but with modern licensing— a risky bet on a sport drawing growing European crowds yet invisible in mainstream gaming.
Narrative & Thematic Deep Dive
Devoid of cinematic cutscenes or voiced protagonists, FIA European Truck Racing Championship‘s “narrative” unfolds as a meritocratic grind through the cutthroat world of contract racing—a thematic mirror to real ETRC drivers’ precarious careers. You begin as a license-less rookie, enduring unskippable tutorials that test braking precision, water management, and cornering heft, evoking the humility of truckers earning their stripes. Progression shifts to “weekend contracts” with teams, where freelance gigs yield cash for repairs but no upgrades; only long-term deals unlock truck tweaks, emphasizing themes of loyalty, performance pressure, and financial peril (team demands, damage costs).
Characters are real-world stand-ins: champions like Jochen Hahn or Steffi Halm appear via helmets and podium animations, their “dialogue” limited to radio chatter and engineer voice-overs—functional but soulless, often mistimed or repetitive. Underlying themes exalt truck racing’s absurdity: humans racing cargo haulers defies engineering logic, symbolizing blue-collar defiance against F1 elitism. Career duality—official ETRC (authentic Europe-focused) vs. fictional World Series (faster, clumsier trucks on global tracks)—explores “what if” expansion, blending realism with fantasy. Yet, the plot falters in engagement: no rivalries deepen, no scandals erupt; it’s a Sisyphean ladder-climb lacking emotional hooks, much like early Gran Turismo licenses but without Polyphony’s polish. Dialogue is sparse, menus narrate progress dully, underscoring the game’s simulation-first ethos over storytelling flair.
Gameplay Mechanics & Systems
At its core, FIA European Truck Racing Championship deconstructs racing into truck-specific loops: manage mass, heat, and grip in real-time sprints. Races cap at 12 trucks (vs. real ETRC’s 18, likely a tech limit), structured as full weekends—practice, qualifying, Superpole, Race 1, reversed-top-8 Race 2—demanding endurance over raw speed (160 kph limit). Key mechanics shine:
- Brake Cooling: Trucks’ Achilles’ heel—pads overheat post-hairpin, degrading stopping power. Manually spray limited water (200L) via jets, adding resource strategy; critics noted abundance negates scarcity, but it forces preemptive planning.
- Handling & Physics: KT Engine nails lumbering inertia—wide turning radii, powerslides from turbo bursts, four-gear manual (stay in narrow power band). Tires degrade subtly, momentum reigns; cabs vary (Optimus Prime-style cab tighter than Rhino-nose).
- Penalties & AI: Hyper-strict—clipping rivals or corners triggers warnings/time penalties; AI is aggressive yet erratic (overtakes, spins on straights), fostering chaos but frustration (unwarranted punts).
- Progression: Career gates upgrades behind contracts; profit funds repairs/upgrades. UI is clean but basic—no deep setups, save issues in custom championships.
- Modes: 5 single-player (Quick Race, Time Trial, Career, Championships), 3 multiplayer (online/custom/split-screen up to 12). Wheel support excels (heavy FFB), controller adequate; bugs like post-penalty deadzone plague it.
Flaws abound: tedious licenses, grindy weekends (2+ min laps), no tire pits, barebones multiplayer lobbies. Innovative yet flawed, it rewards mastery of truck tactics over button-mashing.
| Mechanic | Strength | Weakness |
|---|---|---|
| Brake Management | Tactical depth, realism | Water often plentiful |
| AI/Racing | Believable chaos, wheel-to-wheel | Capricious, resets unfairly |
| Career Loop | Authentic progression | Slow unlocks, repetitive |
| Multiplayer | Split-screen rarity | Dead servers, no seasons |
World-Building, Art & Sound
The “world” is ETRC’s globe-trotting circus: 14 laser-scanned circuits pulse with authenticity—Zolder’s elevation shifts, Hungaroring’s downhills test brakes—but environments feel sparse, crowds static, skies flat sans rain (dynamic reflections pop). Trucks gleam with licensed liveries, cockpits detailed for 1st-person immersion (optimal view), yet distant assets jaggy, evoking 2010s mid-tier sims.
Art direction prioritizes function: behind-view aids visibility, low-sun flares dramatic. Graphics hold 30fps (dips on Switch/handheld), unremarkable vs. F1 2019‘s sheen—budget shows in generic cracks post-collision. Sound excels: diesel snarls, turbo whooshes, brake screeches immerse; water sprays hiss satisfyingly. Menus use air-brake SFX annoyingly; soundtrack fades to forgettable rock. Collectively, they forge a gritty, industrial atmosphere—truck racing’s spectacle sans glamour—immersing enthusiasts despite visual thrift.
Reception & Legacy
Launch reception split the niche: MobyGames’ 54% critic average (7 reviews) reflected praise for uniqueness (Jeuxvideo.com: 70%, “convincing adaptation”; WayTooManyGames: 70%, “niche savior”) against gripes (Nintendo Life: 40%, poor Switch port; 4Players: 49-52%, “arcade-tending, zähen”). Players averaged 4/5 (few reviews), Metacritic/OpenCritic hovered ~59-60. Commercially modest—Steam sales cheap ($2.99 lows), 24 collectors—yet forums (GTPlanet) buzzed with excitement for rarity.
Legacy endures as AA gaming exemplar: influenced no blockbusters but validated truck sims (Truck Drag Racing Legends 2023 nods). Post-launch silence (no patches noted) cemented cult status; N-Racing grew via WRC ties. In history, it joins GTR 2 as licensed underdog, proving sims thrive beyond F1/Forza duopoly—flawed pioneer for motorsport’s fringes.
Conclusion
FIA European Truck Racing Championship masterfully distills truck racing’s madness—brake wars, inertial ballets—into a sim that’s equal parts revelatory and ragged. N-Racing’s ambition outpaces polish, yielding tedious careers and dated visuals, yet the core loop captivates niche devotees. Not a pantheon entry like Gran Turismo, but a vital footnote: 7/10, essential for truck faithful, skippable for casuals. In video game history, it affirms diversity’s diesel roar—keep on trucking.