- Release Year: 2006
- Platforms: GameCube, PlayStation 2, PSP, Windows, Xbox 360, Xbox
- Publisher: CNEC Inc., Electronic Arts, Inc.
- Developer: Electronic Arts Canada, Exient Entertainment
- Genre: Sports
- Perspective: Diagonal-down
- Game Mode: Hotseat, LAN, Online PVP, Single-player
- Gameplay: Historical challenges, Multiplayer matches, Team Management
- Setting: 2000s, Europe
- Average Score: 72/100

Description
FIFA World Cup: Germany 2006 is a sports game released in 2006, allowing players to experience the excitement of the 2006 FIFA World Cup held in Germany. The game features all 12 official German stadiums, the qualified national teams, and additional unlockable classic players. Players can engage in various modes, including the full World Cup tournament, qualifying stages, and the Global Challenge mode, which lets them relive and alter 40 historic football moments. With multiplayer options for local and online play, the game captures the thrill of international soccer competition.
Gameplay Videos
FIFA World Cup: Germany 2006 Free Download
FIFA World Cup: Germany 2006 Cracks & Fixes
FIFA World Cup: Germany 2006 Patches & Updates
FIFA World Cup: Germany 2006 Guides & Walkthroughs
FIFA World Cup: Germany 2006 Reviews & Reception
metacritic.com (72/100): EA put together its most solid soccer gameplay experience yet and the deepest World Cup title of all time.
en.wikipedia.org (72/100): The PC, Xbox, PlayStation 2 and GameCube versions received “generally favorable reviews”.
mobygames.com (74/100): Average score: 74% (based on 62 ratings)
FIFA World Cup: Germany 2006 Cheats & Codes
PSP
At the main menu, hold L + R and press Circle, X, Triangle, Square, Circle(2), X(2), Triangle, X(3). If you entered the code correctly, you will hear the sound of someone kicking a goal.
| Code | Effect |
|---|---|
| L + R, Circle, X, Triangle, Square, Circle(2), X(2), Triangle, X(3) | Enables cheat mode |
PC
| Code | Effect |
|---|---|
| iamgood | Protects your goal when the opponent is in your 25-yard D |
| rolando | Extra stunts for Rolando |
FIFA World Cup: Germany 2006: A Comprehensive Retrospective
Introduction
FIFA World Cup: Germany 2006 stands as a pivotal entry in the long-running FIFA series, capturing the excitement and global fervor of the 2006 FIFA World Cup. Released by EA Sports on April 24, 2006, the game arrived just in time for fans to experience the tournament virtually before the real-world event kicked off in Germany. This review delves into the game’s development, narrative and thematic elements, gameplay mechanics, artistic and auditory design, critical reception, and its lasting legacy in the world of sports gaming.
Development History & Context
Developed primarily by EA Canada, with contributions from Exient Entertainment for handheld versions, FIFA World Cup: Germany 2006 was part of EA Sports’ strategy to capitalize on the quadrennial football spectacle. The game was released across multiple platforms, including PlayStation 2, Xbox, GameCube, Xbox 360, Windows, PSP, Nintendo DS, and Game Boy Advance, showcasing EA’s commitment to reaching a broad audience.
The development team, led by Executive Producer Bill Harrison and Producer Joe Nickolls, aimed to create a game that not only simulated the World Cup but also immersed players in its atmosphere. The technological constraints of the era, particularly the transition to the Xbox 360, posed challenges, but the team leveraged the power of the new console to enhance visuals and gameplay mechanics.
Narrative & Thematic Deep Dive
While FIFA World Cup: Germany 2006 lacks a traditional narrative, its thematic depth lies in its celebration of global football culture. The game’s Global Challenge mode allows players to relive and rewrite 40 iconic moments from World Cup history, offering a unique blend of nostalgia and interactive storytelling. This mode serves as a history lesson, educating players on the significance of past tournaments and legendary players.
The game’s presentation is steeped in the pageantry of the World Cup, from the authentic stadiums to the national anthems and commentary. The inclusion of 127 national teams and 12 official German stadiums underscores the game’s commitment to authenticity, making it a love letter to football fans worldwide.
Gameplay Mechanics & Systems
FIFA World Cup: Germany 2006 introduced several innovations to the FIFA series, drawing inspiration from competitors like Winning Eleven (now Pro Evolution Soccer). The game’s core gameplay loop revolves around matches played in various modes, including World Cup, Qualifying, and Friendly matches.
Key Mechanics:
- Enhanced Player Animations: The game features improved animations, making player movements more fluid and realistic.
- New Shooting Mechanism: A refined shooting system allows for more precise and varied shots, adding depth to offensive play.
- Tactical Options: Players can adjust formations and tactics, providing strategic depth.
- Global Challenge Mode: This standout feature tasks players with recreating or altering historical World Cup moments, adding replayability and educational value.
However, the game is not without its flaws. Critics noted AI inconsistencies, particularly in defensive behaviors, and occasional frame rate drops, especially on the Xbox 360 version. The online multiplayer, while ambitious, suffered from connectivity issues and lag, detracting from the overall experience.
World-Building, Art & Sound
The game’s visual design is a highlight, with detailed player models, authentic stadiums, and vibrant crowds contributing to an immersive atmosphere. The Xbox 360 version benefits from enhanced graphics, though the differences are subtle compared to its predecessors.
The sound design is equally impressive, featuring commentary from Andy Townsend and Clive Tyldesley, which adds to the broadcast-like feel of matches. The soundtrack includes licensed tracks from international artists, enhancing the game’s global appeal. The crowd noises, from chants to cheers, further immerse players in the World Cup experience.
Reception & Legacy
FIFA World Cup: Germany 2006 received generally favorable reviews, with critics praising its authenticity, presentation, and innovative modes. The PC, Xbox, PlayStation 2, and GameCube versions scored particularly well, while the Xbox 360, PSP, DS, and Game Boy Advance versions received mixed reviews due to technical limitations.
Critical Reception:
- GameSpot (8.2/10): “A much easier game to recommend than last year’s FIFA 06: Road to FIFA World Cup.”
- IGN (8.4/10): “EA put together its most solid soccer gameplay experience yet and the deepest World Cup title of all time.”
- Game Informer (8.5/10): “Fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation.”
Despite its successes, the game was often compared unfavorably to Pro Evolution Soccer, which was praised for its superior gameplay mechanics. However, FIFA World Cup: Germany 2006 carved out its niche by offering an unparalleled World Cup experience, complete with official licenses and a wealth of content.
Conclusion
FIFA World Cup: Germany 2006 is a landmark title in the FIFA series, capturing the essence of the 2006 World Cup with authenticity and flair. While it may not have surpassed Pro Evolution Soccer in terms of pure gameplay, its presentation, depth of content, and innovative modes make it a standout entry. The game’s legacy endures as a testament to EA Sports’ ability to create immersive, celebratory experiences tied to real-world sporting events.
Final Verdict: A must-play for football fans and a worthy addition to the FIFA series, FIFA World Cup: Germany 2006 remains a beloved title that encapsulates the magic of the World Cup.