- Release Year: 2022
- Platforms: Linux, Windows
- Publisher: Jorge Juan Montolio
- Developer: Jorge Juan Montolio
- Genre: Adventure
- Perspective: Side view
- Game Mode: Single-player
- Gameplay: Graphic adventure, Point and select, Puzzle elements
- Setting: Fantasy, Medieval
- Average Score: 78/100

Description
From Lex to Rex is a comedic point-and-click adventure game set in a medieval fantasy world, where Lex, a hungry plebeian, aims to overthrow the Rex and claim the throne for himself. Inspired by classic adventure games like Monkey Island, the game features puzzle-solving, quirky characters, and a lighthearted narrative filled with humor and unexpected twists.
Gameplay Videos
Where to Buy From Lex to Rex
PC
From Lex to Rex Guides & Walkthroughs
From Lex to Rex Reviews & Reception
metacritic.com (68/100): A humble but worthy attempt into the roots of Graphical Adventures, well rounded and competent enough for the fans of the genre.
steambase.io (83/100): From Lex to Rex has earned a Player Score of 83 / 100.
raijin.gg (83/100): Player reviews have been very positive, reflected in a 82.61% rating that aligns with its modest daily player retention.
From Lex to Rex: A Love Letter to Classic Point-and-Click Adventures
Introduction
In an era where video games often prioritize cinematic spectacle and open-world sprawl, From Lex to Rex emerges as a delightful throwback—a game that unapologetically embraces the quirks, charm, and challenges of the golden age of point-and-click adventures. Developed almost entirely by a single individual, Jorge Montolio, this 2022 indie title is a labor of love, a pixelated ode to the LucasArts classics that defined a genre. With its witty writing, handcrafted puzzles, and a protagonist driven by the most relatable of motives—hunger—From Lex to Rex carves out a niche for itself in the modern gaming landscape. But does it succeed in capturing the magic of its inspirations, or does it merely mimic their surface-level aesthetics? This review will dissect the game’s development, narrative, mechanics, and legacy to determine its place in the pantheon of adventure games.
Development History & Context
The One-Man Studio: Jorge Montolio and RexCorp
From Lex to Rex is the brainchild of Jorge Montolio, a solo developer operating under the banner of RexCorp. In an industry increasingly dominated by massive studios and bloated budgets, Montolio’s work stands as a testament to the power of individual creativity. The game’s development is a remarkable feat, with Montolio handling everything from programming and pixel art to writing and sound design. This solitary approach lends From Lex to Rex a cohesive, personal touch that is often lost in larger, committee-driven projects.
Montolio’s inspiration is worn proudly on the game’s sleeve. From Lex to Rex is a love letter to the classics of the point-and-click genre, particularly the works of LucasArts (Monkey Island, Indiana Jones and the Fate of Atlantis) and Pendulo Studios (Hollywood Monsters). These games were renowned for their sharp writing, memorable characters, and inventive puzzles—elements Montolio sought to emulate while infusing his own unique voice.
Technological Constraints and Design Philosophy
Released in 2022, From Lex to Rex is a deliberately retro experience. The game’s pixel art aesthetic and side-view perspective evoke the 16-bit era, but it is built with modern tools and sensibilities. Montolio’s decision to embrace a linear, stage-based structure—rather than the sprawling, non-linear maps of some classics—reflects a desire to streamline the experience for contemporary audiences. The game is divided into distinct “chapters,” each representing a self-contained challenge. This design choice ensures that players are never overwhelmed by the scope of the adventure, though it does sacrifice some of the exploratory freedom that defined titles like The Secret of Monkey Island.
One of the most notable constraints Montolio faced was the absence of a traditional save system. Instead, From Lex to Rex allows players to load individual stages from the main menu, treating the game like a book with accessible chapters. This decision was likely a practical one, given the game’s modest scope and the developer’s limited resources, but it also reinforces the game’s linear, almost episodic structure.
The Gaming Landscape in 2022
From Lex to Rex arrived at a time when the adventure game genre was experiencing a renaissance. Titles like Return to Monkey Island (2022), NORCO (2022), and The Case of the Golden Idol (2022) demonstrated that there was still a hungry audience for narrative-driven, puzzle-heavy experiences. However, these games often modernized the genre with contemporary graphics, voice acting, and quality-of-life improvements.
Montolio’s game, by contrast, is unabashedly old-school. It eschews voice acting in favor of text-based dialogue, relies on pixel art rather than high-definition visuals, and embraces the occasionally punishing logic of classic adventure game puzzles. In doing so, From Lex to Rex positions itself as a purist’s adventure game—a title that doesn’t just reference the past but actively seeks to recreate its feel, warts and all.
Narrative & Thematic Deep Dive
Plot Summary: A Quest for Food and Power
From Lex to Rex follows the titular Lex, a perpetually hungry plebeian who decides to usurp the throne of the Rex (a play on the Latin rex, meaning “king”). His motivation is simple: after years of starvation, he wants to be the one who “has it all.” This premise is both absurd and relatable, grounding the game’s humor in a universal human experience. Lex’s journey takes him through a medieval castle filled with eccentric characters, including a hysterical chef, a princess searching for a prince, and a pig who becomes an unlikely ally.
The narrative unfolds in a series of self-contained stages, each presenting Lex with a new obstacle to overcome. The game’s structure is reminiscent of a picaresque novel, with Lex stumbling from one ridiculous situation to the next. Along the way, he must deceive, manipulate, and outsmart the castle’s inhabitants, all while unraveling the mystery of a “strange curse” and the enigmatic “red fruit.”
Characters and Dialogue
Lex himself is a charming protagonist, embodying the everyman archetype with a healthy dose of sarcasm. His dialogue is peppered with fourth-wall-breaking humor, a staple of the genre that Montolio wields effectively. The supporting cast, while not as deeply developed as those in Monkey Island or Day of the Tentacle, are memorable in their own right. The hysterical chef, for instance, is a delightful parody of the temperamental culinary artist, while the princess subverts expectations by being far more assertive and capricious than the typical damsel in distress.
The game’s writing is one of its strongest suits. Montolio’s script is sharp, witty, and packed with pop culture references and logical nonsense—a term he uses to describe the genre’s signature brand of humor. The dialogue often veers into absurdity, but it is always in service of the game’s comedic tone. That said, the lack of voice acting means that much of the humor relies on the player’s imagination, which may not land as effectively for those accustomed to fully voiced adventures.
Themes: Hunger, Power, and the Absurdity of Ambition
At its core, From Lex to Rex is a satire of ambition and social mobility. Lex’s desire to become the Rex is not driven by a noble quest for justice or a birthright but by the basic, primal need for food. This premise allows the game to explore themes of class and power in a lighthearted, comedic manner. The castle’s inhabitants are caricatures of the aristocracy, each representing a different facet of privilege and absurdity. The chef, for instance, is obsessed with culinary perfection to the point of madness, while the princess is more concerned with her own whims than the well-being of her kingdom.
The game also plays with the idea of appearances versus reality. Lex’s journey is one of deception and manipulation, as he must convince others that he is worthy of the throne despite his lowly origins. This theme is reinforced by the game’s puzzles, many of which involve disguises, forgeries, or other forms of trickery. The “red fruit,” a recurring motif, serves as a symbol of both temptation and transformation, hinting at deeper layers of meaning beneath the game’s comedic surface.
The Lex Trilogy and Beyond
From Lex to Rex is the first entry in what Montolio has dubbed the “Lex trilogy.” The second game, Press Lex to Metaverx (2023), continues Lex’s adventures, this time with a meta-fictional twist that sees the protagonist navigating a digital world. The trilogy’s structure suggests that Montolio has a larger narrative in mind, one that explores the evolution of Lex’s character and the consequences of his ambition.
Gameplay Mechanics & Systems
Core Gameplay Loop: Puzzles and Progression
From Lex to Rex is, at its heart, a puzzle-driven adventure game. The core gameplay loop involves exploring the castle’s various rooms, interacting with objects and characters, and solving a series of increasingly complex puzzles to progress. The game’s linear structure means that each stage presents a self-contained challenge, with Lex moving from one area to the next as he inches closer to his goal.
The puzzles themselves are a mix of inventory-based challenges and environmental interactions. Players will need to combine items in unexpected ways, manipulate NPCs through dialogue choices, and occasionally engage in pixel-hunting to find hidden objects. The difficulty curve is steep, with some puzzles requiring lateral thinking that may stump even veteran adventure gamers. This is both a strength and a weakness: while the puzzles are satisfying to solve, they can also be frustratingly opaque, a common criticism of the genre.
Combat and Character Progression
Unlike many modern adventure games, From Lex to Rex does not feature traditional combat mechanics. Lex’s progression is tied to his ability to solve puzzles and navigate the castle’s social hierarchy rather than his combat prowess. This design choice keeps the focus squarely on the game’s narrative and puzzle-solving elements, though it may disappoint players looking for action-oriented gameplay.
That said, Lex does “progress” in a thematic sense. As he moves through the castle, he gains access to new areas, acquires new items, and uncovers more of the game’s lore. His journey is one of social climbing, with each puzzle solved bringing him one step closer to his goal of becoming the Rex.
User Interface and Quality-of-Life Features
The game’s UI is simple and functional, with a point-and-click interface that will be familiar to fans of the genre. Players can interact with objects by clicking on them, and inventory management is straightforward. However, the lack of a traditional save system may be a point of contention for some players. While the stage-select feature allows players to jump to any chapter from the main menu, it does not preserve their progress within a stage. This means that players who get stuck on a particularly difficult puzzle may need to restart the entire stage, which can be frustrating.
The game also features a hint system, though it is somewhat minimal. Players who find themselves stuck can consult the game’s built-in hints, but these are often cryptic and may not provide the clarity needed to solve more obscure puzzles.
Innovations and Flaws
From Lex to Rex does not radically innovate within the point-and-click genre, but it does introduce a few unique twists. The game’s linear, stage-based structure is a departure from the more open-ended design of classics like Monkey Island, and its fourth-wall-breaking humor adds a layer of meta-commentary that feels fresh. The game’s focus on food as a central mechanic—Lex’s hunger drives the plot, and many puzzles revolve around cooking or eating—is also a novel touch.
However, the game is not without its flaws. The lack of a proper save system is a notable omission, and the difficulty of some puzzles may alienate casual players. Additionally, the game’s short length (most players will finish it in 4-6 hours) and linear structure mean that it lacks the replayability of some of its inspirations.
World-Building, Art & Sound
Setting and Atmosphere
From Lex to Rex is set in a medieval castle, a location that allows Montolio to indulge in both fantasy and comedy. The castle is filled with eccentric characters and bizarre contraptions, creating a world that feels simultaneously grounded and absurd. The game’s pixel art aesthetic enhances this atmosphere, evoking the hand-drawn charm of 16-bit adventure games while adding a modern polish.
The castle itself is divided into distinct areas, each with its own visual and thematic identity. The kitchen, for instance, is a chaotic space filled with cooking utensils and frantic chefs, while the royal chambers are more opulent and serene. This variety keeps the game’s environments feeling fresh, even as the player progresses through its linear stages.
Visual Direction: Pixel Art and Animation
The game’s pixel art is one of its standout features. Montolio’s artwork is detailed and expressive, with each character and object rendered in a style that pays homage to the classics while maintaining a unique identity. The animations are fluid and charming, with Lex’s expressions and movements conveying a surprising amount of personality given the limitations of the medium.
The game’s color palette is vibrant and varied, with each stage featuring its own distinct visual theme. The use of lighting and shadow is particularly effective, adding depth to the game’s 2D environments. While From Lex to Rex may not push the boundaries of pixel art, it is a masterclass in how to use the medium to create a visually engaging and immersive world.
Sound Design and Music
The game’s sound design is minimal but effective. The lack of voice acting means that the game relies on text and sound effects to convey its humor and atmosphere. The sound effects themselves are simple but well-chosen, with each interaction accompanied by a satisfying click or clink. The game’s music, composed by Montolio, is a mix of lighthearted melodies and more dramatic tracks, each tailored to the game’s various environments.
While the soundtrack may not be as memorable as those of Monkey Island or Day of the Tentacle, it serves its purpose well, enhancing the game’s comedic tone and medieval setting. The absence of voice acting is a notable omission, but it is one that fits with the game’s retro aesthetic.
Reception & Legacy
Critical and Commercial Reception
From Lex to Rex was released to a modest but positive reception. Critics praised the game’s humor, puzzle design, and retro aesthetic, though some noted its short length and occasional difficulty spikes. Meristation Magazine, for instance, described it as “a humble but worthy attempt into the roots of Graphical Adventures, well rounded and competent enough for the fans of the genre.” Player reviews on Steam have been overwhelmingly positive, with an 80% approval rating based on 21 reviews.
Commercially, the game has been a niche success. According to data from Raijin.gg, From Lex to Rex has sold approximately 735 copies as of 2026, generating around $2,256 in gross revenue. While these numbers are modest, they are impressive for a game developed by a single individual with minimal marketing.
Evolution of Reputation
In the years since its release, From Lex to Rex has developed a cult following among fans of classic adventure games. Its reputation as a lovingly crafted homage to the genre has grown, with many players praising its authenticity and charm. The game’s linear structure and lack of modern conveniences (such as voice acting or a robust hint system) have been points of contention, but they have also endeared it to purists who appreciate its old-school sensibilities.
Influence on Subsequent Games
From Lex to Rex is part of a broader trend of indie developers revisiting and reimagining classic genres. Its success, albeit modest, demonstrates that there is still an audience for traditional point-and-click adventures, even in an era dominated by open-world RPGs and battle royales. The game’s influence can be seen in other indie titles that embrace retro aesthetics and puzzle-driven gameplay, such as The Case of the Golden Idol and NORCO.
Montolio’s work on the Lex trilogy has also inspired other solo developers to tackle ambitious projects. The fact that a single individual could create a game of this scope and quality is a testament to the power of modern game development tools and the passion of indie creators.
Conclusion: A Worthy Homage with Minor Flaws
From Lex to Rex is a remarkable achievement—a game that successfully captures the spirit of classic point-and-click adventures while adding its own unique flavor. Jorge Montolio’s labor of love is a testament to the power of individual creativity, offering a tightly crafted, humorous, and challenging experience that will delight fans of the genre.
However, the game is not without its flaws. The lack of a traditional save system, the occasional opacity of its puzzles, and its short length may deter some players. Additionally, the absence of voice acting and modern quality-of-life features means that From Lex to Rex is very much a niche product, one that appeals primarily to those who fondly remember the days of Monkey Island and Day of the Tentacle.
Ultimately, From Lex to Rex is a game that wears its influences proudly. It does not seek to reinvent the wheel but rather to polish it, offering a lovingly crafted homage to the golden age of adventure games. For those who appreciate the genre’s quirks and charms, it is a must-play. For others, it may serve as a fascinating time capsule—a reminder of a time when games were as much about wit and creativity as they were about graphics and spectacle.
Final Verdict: 8/10 – A delightful throwback that captures the magic of classic adventure games, warts and all.