- Release Year: 2006
- Platforms: Macintosh, Windows
- Publisher: KIDDINX Entertainment GmbH
- Developer: Morgen Studios GmbH
- Genre: Action, Puzzle, Sports
- Perspective: Fixed / flip-screen
- Game Mode: Single-player
- Gameplay: Mini-games

Description
Fußball-Fieber is a 2006 sports-themed mini-game collection focused on soccer. The game features 10 different skill-based mini-games, all centered around the sport, along with a quiz game to test players’ knowledge. Developed by Morgen Studios GmbH and published by KIDDINX Entertainment GmbH, Fußball-Fieber offers a fun and engaging experience for soccer enthusiasts.
Fußball-Fieber Cheats & Codes
FIFA Soccer 2006 (NTSC-U) CodeBreaker
Enter codes using a CodeBreaker/GameShark disc or PCSX2 emulator.
| Code | Effect |
|---|---|
| B4336FA9 4DFEFB79 D1DDEF18 CBB7ECDE 7E79F4A0 29ECC1DA 092942D7 8F8622CD |
Enable Code (Must Be On) |
| F9659545 37366DEE | Home Team Scores 50 |
| 3E2A3449 98DB13F1 | Home Team Scores 20 |
| 533A1861 332B6F85 | Home Team Scores 0 |
| 42B3248E 276E30AF | Away Team Scores 50 |
| B697EDD3 080E4AD8 | Away Team Scores 20 |
| 09068ACE 7135B0E0 | Away Team Scores 0 |
| 531E7945 37C9D948 | All Goal’s Score For Home Team |
| 9AEC18DD 78BFF7AF | All Goal’s Score For Away Team |
| 6EC0E0B3 25DE8ACD | Goal’s Score 10 |
| 310558FB 6158697D | Goal’s Score 5 |
| AD66622D 43D96F6C | Goal’s Score 2 |
| 954F9043 6A8EE3D5 F9659545 37366DEE |
Home Team Starts With 50 |
| 954F9043 6A8EE3D5 3E2A3449 98DB13F1 |
Home Team Starts With 20 |
| 954F9043 6A8EE3D5 369D40EB BC500BFB |
Home Team Starts With 10 |
| 954F9043 6A8EE3D5 C87DD2DB A1D2211B |
Home Team Starts With 5 |
| 1AF41DC8 D6D61C29 42B3248E 276E30AF |
Away Team Starts With 50 |
| 1AF41DC8 D6D61C29 B697EDD3 080E4AD8 |
Away Team Starts With 20 |
| 1AF41DC8 D6D61C29 08EA590B 7AACDC3A |
Away Team Starts With 10 |
| 1AF41DC8 D6D61C29 9AD04EDF C5282480 |
Away Team Starts With 5 |
| 1F97AA54 8878BE2E 4B962CD9 CCBB7593 |
P1 Press L1+Select To Display Debug Info |
| 79396C40 BAB3E1D5 45C3AD75 EE2EB1AD |
P1 Press L2+Select To Hide Debug Info |
| A09EAE63 DDC4C10C 6E35ABE3 8D88D219 |
P1 Press L1+L2 For More Time |
| 7FE205D5 B9D58A53 2B86884A 93D8B9F3 |
P1 Press R1+R2 To End Half |
| BCAB0C8B 690BE9A4 6E35ABE3 8D88D219 |
P2 Press L1+L2 For More Time |
| E24D5247 FD0C9656 2B86884A 93D8B9F3 |
P2 Press R1+R2 To End Half |
| 96912DC0 8FF75B9B 6E35ABE3 8D88D219 |
P3 Press L1+L2 For More Time |
| E6E62FE3 D8E4FD7C 2B86884A 93D8B9F3 |
P3 Press R1+R2 To End Half |
| D1AE9924 E2B3D3F2 6E35ABE3 8D88D219 |
P4 Press L1+L2 For More Time |
| A180DB28 21E4A674 2B86884A 93D8B9F3 |
P4 Press R1+R2 To End Half |
| B87CA066 9CE6FBAF 6E35ABE3 8D88D219 |
P5 Press L1+L2 For More Time |
| 0E76BCAB 15881D8D 2B86884A 93D8B9F3 |
P5 Press R1+R2 To End Half |
| 26FD2326 E4C92B51 6E35ABE3 8D88D219 |
P6 Press L1+L2 For More Time |
| 8B355494 D77AD4C7 2B86884A 93D8B9F3 |
P6 Press R1+R2 To End Half |
| DF028D89 9FDCEC36 6E35ABE3 8D88D219 |
P7 Press L1+L2 For More Time |
| 3AA5C202 7796B8E3 2B86884A 93D8B9F3 |
P7 Press R1+R2 To End Half |
| F29647A0 45368616 6E35ABE3 8D88D219 |
P8 Press L1+L2 For More Time |
| 99805937 86345181 2B86884A 93D8B9F3 |
P8 Press R1+R2 To End Half |
FIFA Soccer 2006 (NTSC-U) Unlock Codes
Enter codes using a CodeBreaker/GameShark disc or PCSX2 emulator.
| Code | Effect |
|---|---|
| 3FCDCB20 97E1A488 | Player Celebrations Pack 1 |
| 908A7E40 5E12328D | Player Celebrations Pack 2 |
| A239C521 BD7FD8D7 | Stadium Pack 1 Unlocked |
| 47FFFCAB F0CE4DBB | Stadium Pack 2 Unlocked |
| B2D13168 D02E9090 | Stadium Pack 3 Unlocked |
| D5C284A9 66A2B789 | Stadium Pack 4 Unlocked |
| F39E755F 69C9E74C | Amancio Player Bio |
| 8B4696BB 0B1BAB32 | Zbigniew Boniek Player Bio |
| 4C0441A1 9CF70DE2 | Andrew Brehme Player Bio |
| 594BDD23 9D297571 | Giacinto Facchetti Player Bio |
| 6C60E851 16ABAC38 | Marius Tresor Player Bio |
| C81E900D 00547702 | Leonardo Player Bio |
| 00657702 78405650 | Gheorghe Hagi Player Bio |
| E6954D87 8D5FAE5F | Hugo Sanchez Player Bio |
| C053B731 9C97F644 | Hans Krankl Player Bio |
| EE689B08 C0E442F1 | Rudi Voller Player Bio |
| 671DA920 C19C4083 | Thomas Ravelli Player Bio |
| 96DE2F38 685F9D6B | Zico Player Bio |
| 9A60583A E22BB016 | Franco Baresi Player Bio |
| 5F70566C 1235EDBE | Gianna Rivera Player Bio |
| 9B4258C4 7D5A89DD | Jean-Pierre Papin Player Bio |
| 0CBA2B0E C7468580 | Carlos Alberto Player Bio |
| 7B6E8318 894255B1 | Eric Cantona Player Bio |
| E777ED84 E9BEA59D | Bruno Conti Player Bio |
| 3CF62F26 74A8621D | Abedi Pele Player Bio |
| A365EE39 199637E5 | Wynton Rufer Player Bio |
| 9BA5073D C919A2F3 | Ronald Koeman Player Bio |
| BCE35C71 D0C45DD6 | Franz Beckenbauer Player Bio |
| 047B7C2A 6BD4AF4D | World XI Team Unlocked |
| A0402E9B 837825FC | Classic XI Team Unlocked |
| F6AFE3F8 4E5FF142 | Career Teams Unlocked |
| 519DE090 5BFFF578 | Funny SFX |
| E60E3C50 C6A6EFDB | Overhead Camera |
| 5783D4E4 23528A5D A355E4C3 1B3E5A60 |
All Extras Unlocked |
| 67ECBC00 0CB7DCE7 A355E4C3 1B3E5A60 |
All Extras Unlocked |
| DA912A80 918AB9E0 A355E4C3 1B3E5A60 |
All Classic Player Bios Unlocked |
| 7329AF19 9B0FA9BC A355E4C3 1B3E5A60 |
All Practice Stadiums |
| 2FE3B7E5 97D470C5 A355E4C3 1B3E5A60 |
All Season Highlights Unlocked |
| 22EE468E A8F4AB02 A355E4C3 1B3E5A60 |
All Third Kits Unlocked |
| 921A99BA 3AA3EB73 A355E4C3 1B3E5A60 |
All Football Skins Unlocked |
FIFA Soccer 2006 (NTSC-U) Football Skins Codes
Enter codes using a CodeBreaker/GameShark disc or PCSX2 emulator.
| Code | Effect |
|---|---|
| A82ABCB6 1673FEFE | Generic Yellow Football Skin |
| 2C484793 F31C5977 | Traditional Football Skin |
| 0232D327 EF0D15B6 | Generic Brown Football Skin |
| AB155F34 A33C1F9A | Generic Orange Football Skin |
| 55C25611 759366F3 | Generic Gold Football Skin |
| BED7DF9A C0A6CDC5 | Generic Red Football Skin |
| 3BF7668D 1DB6B025 | Generic Silver Football Skin |
| F4D2F4FD 5322CE99 | Generic Grey Football Skin |
| 7A632C49 40757F9B | Generic Blue Football Skin |
| 921A99BA 3AA3EB73 A355E4C3 1B3E5A60 |
All Footballs |
FIFA Soccer 2006 (PC) In-Game Codes
Enter button sequences at the main menu.
| Code | Effect |
|---|---|
| up,left,R1,L1,X,O,Triangle | Hear players talking on pitch |
Fußball-Fieber: Review
Introduction
In the vast ecosystem of sports video games, Fußball-Fieber (2006) exists as a curious footnote—a CD-ROM relic from a transitional era in gaming, now largely forgotten outside niche German gaming circles. Developed by Morgen Studios GmbH and published by KIDDINX Entertainment, this soccer-themed minigame collection aimed to capitalize on both the universal appeal of football and the mid-2000s boom in casual party games. Yet, unlike its peers in the Mario Party or WarioWare pantheon, Fußball-Fieber slipped into obscurity almost immediately, leaving no critical footprint. This review interrogates its design, context, and legacy, asking: Did this unassuming title deserve a red card—or was it an underserved underdog?
Development History & Context
The Studio and Vision
Morgen Studios GmbH, a now-defunct German developer, specialized in family-friendly software, aligning with publisher KIDDINX’s focus on children’s media (notably the Bibi Blocksberg franchise). Fußball-Fieber emerged during a golden age for soccer games—FIFA and Pro Evolution Soccer dominated the simulation space—but Morgen Studios pivoted toward accessibility. Their vision: a low-stakes, pick-up-and-play experience targeting casual audiences, particularly children and families, leveraging soccer’s cultural gravity in Europe.
Technological Constraints
Released for Windows and Macintosh on CD-ROM in 2006, Fußball-Fieber eschewed 3D graphics or online play, opting for rudimentary 2D interfaces common in budget titles. The fixed/flip-screen perspective (per MobyGames’ technical specs) mirrored early-2000s casual titles, prioritizing simplicity over immersion. With USK’s “0” (no age restriction) rating and minimal hardware requirements, it aimed for broad compatibility—a pragmatic choice in an era when many households still ran XP on modest rigs.
The Gaming Landscape
2006 saw seismic shifts: The Xbox 360 and PlayStation 3 heralded HD gaming, while Nintendo’s Wii championed motion-controlled minigames. Against this backdrop, Fußball-Fieber felt archaic—a relic of the CD-ROM compilation trend (e.g., Hoyle Card Games), now overshadowed by flashier party experiences. Its soccer focus was savvy—Germany hosted the 2006 FIFA World Cup—but marketing minimalism consigned it to bargain bins.
Narrative & Thematic Deep Dive
Fußball-Fieber eschews narrative entirely—no campaign, no characters, no dramatic stakes. Its “themes” orbit solely around soccer culture:
- Minigame Abstraction: Activities lack contextual framing beyond core mechanics (e.g., penalty kicks, dribbling drills).
- Quiz Component: Trivia questions—presumably football history/rules—serve as the sole “intellectual” layer, reinforcing didactic edutainment vibes.
- Aesthetic Theming: Menus and UI lean into stadium iconography (goals, crowds), but this is surface-level decoration, not storytelling.
In essence, Fußball-Fieber is less a game with themes than a toolkit for soccer-themed diversion—a distinction that underscores its design priorities.
Gameplay Mechanics & Systems
Core Loop
The game’s 10 minigames—described vaguely as “skill drills”—and quiz mode comprise its entirety. From MobyGames’ sparse data and board game adaptations (e.g., the KOSMOS-published Fußball-Fieber tabletop game, 2014), we infer likely mechanics:
- Precision Challenges: Target-shooting, timed dribbling, or goalkeeper reactions.
- Rhythm/Accuracy Tests: Button-matching sequences for free kicks or headers.
- Tactical Quizzes: Multiple-choice questions on rules or legendary players.
Innovations and Flaws
- Direct Controls: Simplified inputs (keyboard/mouse) align with accessibility goals but lack depth.
- Repetition: With no progression system or unlocks, longevity hinges on intrinsic enjoyment of mechanics—risky without robust variety.
- UI/UX: Menu-driven navigation (per MobyGames’ “menu structures” spec) suggests functional but uninspired presentation.
Compared to contemporaries like Sega Soccer Slam (2002)—a stylized arcade romp—Fußball-Fieber feels mechanically anemic, prioritizing quantity (10 games) over polish.
World-Building, Art & Sound
Visual Direction
No promo art or screenshots survive in archives, but clues suggest a utilitarian aesthetic:
- Fixed-Screen Design: Likely static backgrounds with minimal animation, evoking early-2000s Flash games.
- Art Style: Cartoonish, child-friendly assets—KIDDINX’s branding implies bright colors and exaggerated physics.
Sound Design
- Atmosphere: Cheering crowds and whistle effects probably punctuate gameplay, though fidelity would be limited by CD-ROM audio.
- Music: Upbeat, looped tracks reminiscent of sports broadcast libraries—functional but forgettable.
In sum, presentation served its purpose but lacked the charm or flair to transcend mediocrity.
Reception & Legacy
Critical Reception
Crucially, no critic reviews exist—Metacritic, MobyGames, and GameFAQs show blank slates. Retail presence was likely regional (Germany/Austria), with minimal press coverage. User impressions are equally absent; even board game adaptations (BGG average: 5.6/10) drew tepid engagement.
Commercial Performance
Sales data is lost, but circumstantial evidence points to obscurity:
- Digital Absence: No re-releases or digital storefront listings.
- Legacy Void: Morgen Studios dissolved post-2006; KIDDINX never revisited the IP.
Influence
Fußball-Fieber’s legacy is one of caution: It encapsulated the risks of low-budget, trend-chasing design. Unlike Wii Sports (2006), which redefined casual gaming, it offered no innovation—merely echoing a genre’s surface traits without depth.
Conclusion
Fußball-Fieber is less a “bad” game than an unremarkable one—a product of its time, place, and budgetary constraints. Its soccer-themed minigames lacked the creativity to rival peer party titles, its presentation the flair to endure as retro kitsch. For historians, it exemplifies a niche: the middle-tier European casual game, designed for quick consumption and quicker forgetting. Yet, in its earnest simplicity, it inadvertently mirrors soccer’s own democratic spirit—a game meant for everyone, even if few chose to play.
Verdict: A forgotten draw in extra time—neither a winner nor a disgrace, but a testament to gaming’s vast, unarchived periphery.