- Release Year: 2024
- Platforms: Windows
- Publisher: Galactic Workshop
- Developer: Galactic Workshop
- Genre: Action, Simulation
- Perspective: 1st-person
- Game Mode: LAN, Online Co-op, Single-player
- Gameplay: Arcade, Party game
- Average Score: 86/100

Description
Galaxy Burger is a relaxing first-person cooking simulation and party game set in a space-based fast-food chain, where players flip burgers, assemble orders, and serve interstellar customers without time limits or harsh penalties. Drawing inspiration from classics like Overcooked and Papa’s games, it supports solo play or chaotic multiplayer sessions with up to 8 friends online or offline, emphasizing laid-back arcade fun and cooperative repetition in a futuristic burger joint.
Gameplay Videos
Where to Buy Galaxy Burger
PC
Galaxy Burger Guides & Walkthroughs
Galaxy Burger Reviews & Reception
game8.co (72/100): A charming cooking simulation game that offers a straightforward yet addictive experience, despite minor shortcomings.
comfycozygaming.com (90/100): A stress-free cooking sim that you can play alone or with friends.
steambase.io (97/100): Overwhelmingly Positive with a Player Score of 97/100.
stackup.org : A great game for shutting off your mind; relaxing point-and-click repetition.
Galaxy Burger: Review
Introduction
Imagine flipping patties not on a greasy Earthside grill, but amid the neon glow of colonized Mars or a distant star cluster, serving mecha-suited cats and finicky aliens who demand vegan twists on classic cheeseburgers. Galaxy Burger, the 2024 indie darling from Galactic Workshop, transforms the humble act of fast-food slinging into a cosmic odyssey of relaxation and controlled chaos. In an era dominated by high-stakes culinary scream-fests like Overcooked, this game carves out a niche as a stress-free cooking sim that prioritizes zen-like flow over frantic timers—until you invite friends for multiplayer mayhem. Its legacy is already budding: a Steam phenomenon with Overwhelmingly Positive reviews (97% from over 2,400 users), it stands as a testament to cozy gaming’s enduring appeal. My thesis? Galaxy Burger masterfully blends addictive point-and-click simplicity with scalable multiplayer hilarity, cementing its place as a modern evolution of browser-era food sims like the Papa’s series, perfect for solo unwinding or party pandemonium.
Development History & Context
Galactic Workshop, a small indie team of self-proclaimed “enthusiasts who love space and delicious food,” birthed Galaxy Burger as a passion project explicitly inspired by flash-era staples (Papa’s games), mobile management hits (Good Pizza, Great Pizza), and co-op frenzy benchmarks (Overcooked, Plate Up!). Released on August 23, 2024, exclusively for PC via Steam (with a demo teased during Steam Next Fest in June), the game leverages Unity’s accessible engine to deliver pixel-perfect 2D visuals and seamless 1-8 player co-op over LAN or online. Priced at a modest $11.99 (frequently discounted to $7), it embodies the post-pandemic cozy sim boom, arriving amid a crowded field of job simulators and party games.
The 2024 gaming landscape was ripe for this: players craved low-pressure escapism after years of AAA burnout, with titles like Content Warning proving multiplayer absurdity sells. Technological constraints were minimal—targeting modest specs (Intel Core 2 Duo-era CPUs suffice)—allowing focus on polished mechanics over graphical fireworks. Galactic Workshop’s vision shines through developer responsiveness: post-launch Steam forums reveal quick patches addressing reputation grind complaints (e.g., 30-50% reductions for 4-5 stars), showcasing a nimble indie ethos. No sprawling team credits beyond the core group; it’s a lean operation that prioritizes fun over bloat, contrasting the era’s bloated live-service giants. This context positions Galaxy Burger as a beacon for solo devs thriving in Steam’s algorithmic gold rush, where cozy co-op equals viral word-of-mouth.
Narrative & Thematic Deep Dive
Galaxy Burger eschews traditional plotting for pure simulation immersion, a deliberate choice that amplifies its thematic core: the mundane grind of interstellar entrepreneurship. You inherit a burger trailer in a fully colonized Solar System—Earth’s planets terraformed, hyperspace jumps as routine as rush-hour traffic—and expand to 23 locations across moons, asteroids, and star clusters. No grand villain or prophecy; just endless shifts filling orders for humans, aliens, and uplifted mecha-cats (furry-pawed felines piloting armor, self-identifying as “aliens” while devouring veggie patties). Flavor text peppers dialogue: aliens quip about “serving their kind,” hinting at Fantastic Racism tropes played for light satire, while cats meow post-“long day at work,” humanizing the bizarre.
Thematically, it’s a meditation on universality—food as galactic equalizer. No dietary overhauls needed; one palette serves all, underscoring Acceptable Breaks from Reality (e.g., fryer food never burns, easing multi-timer chaos). Customer bios flicker during prep, adding narrative texture: a sassy mecha-kitty after “mecha-maintenance,” or weary Earthlings craving comfort amid cosmic sprawl. Progression ties to reputation (1-5 stars per planet), unlocking “secret recipes” via work shifts, evoking real-world chain growth. Lacking overt plot, it thrives on emergent stories—your empire’s rise from Mercury’s tutorial grill to galactic dominance. This minimalism critiques narrative-heavy sims; here, themes of relaxation, teamwork, and absurdity emerge organically, making every perfectly stacked burger a micro-triumph.
Gameplay Mechanics & Systems
At its heart, Galaxy Burger is a point-and-click arcade sim distilled to elegant loops: observe customer order (top screen), toggle to kitchen (bottom button), prep ingredients, cook (listen for dings), assemble, serve. Core cycle: drag patties to stove (toastable buns/cheese too), fry sides (fries, calamari, onion rings), mix drinks (juices, sodas, iced coffee), layer toppings/condiments on expanding buns. No default timers—overcook freely, minimal penalties (just remake)—yielding hypnotic flow. Match orders precisely for max score/rep; custom tweaks (bun-less, egg-topped, vegan) add variety.
Progression hinges on reputation stars: grind Regular Shifts for coins/rep, hit thresholds (e.g., 27k for Mercury’s 5th) to unlock Endless (rep farm), Time Challenge (harried mode), new planets/recipes/ingredients/stations (e.g., deep fryers, bigger grills). Coupons (daily buys) spice runs: vegan menus cut patty prep, cost reductions boost profits. UI excels—pinnable recipe book shows timings/ingredients; order tickets persist. Multiplayer elevates it: 2-8 players share screens (8 cursors!), assign roles (grill/drink/order-caller), or sabotage (swap mayo for ketchup, kill stoves). Chaos rivals Overcooked but forgiving; solos scale via lanes.
Flaws persist: early grind (6+ hours for Mercury 5-stars pre-patch) feels “grindy,” cooking paces slow (patties linger). Dev patches mitigate, adding optional modes. Achievements reward completionism (5-stars per site); endless modes test limits. Innovative: no roles enforced, emergent strategy shines—call recipes aloud in co-op. Verdict: tight, scalable systems blending zen solo with hilarious multiplayer, flaws patched toward perfection.
World-Building, Art & Sound
The universe hums with lived-in futurism: mundane interstellar travel frames your food trailer zipping planets, from Mercury’s stark craters to vibrant starbases. 23 locales evolve kitchens organically—Mercury’s solo grill balloons to multi-station hubs—mirroring empire growth. Customers populate richly: pixelated earthlings (varied but basic females noted), grotesque aliens, expressive mecha-cats (sad-to-sassy faces post-“work”). Bios/world flavor (e.g., cats’ veggie tolerance questions uplifted origins) build quirky ecosystem without lore dumps.
Art direction charms via chunky pixel aesthetics—SNES vibes with fluid animations: oozing sauces, stacking burgers defying physics, dinging appliances. Environments glow neon-cosmic, kitchens ergonomically absurd yet intuitive. Sound design supports: satisfying SFX (sizzles, dings, fryer bubbles) ground tactility; OST unobtrusive/lo-fi (space-diner jazz, repetitive per critics—easy mute/playlist swap). Rare mismatches (mystery-track vibes) jar, but cozy ambiance prevails, enhancing relaxation. Collectively, elements forge immersive “cosmic grease trap,” where visuals/audios amplify tactile joy.
Reception & Legacy
Launch reception exploded: Steam’s Overwhelmingly Positive (97%, 2.4k+ reviews), MobyGames 90% critics (Comfy Cozy 9/10: “stress-free bliss”; Stack Up: “relaxing repetition”). Destructoid hailed multiplayer “hilarious chaos,” Game8/Game8 72-80/100 noted grind/visual tweaks. Players adore cozy co-op (95% recent), sales ~77k units. Early flak—Mercury grind (“tedious,” 6.5hr complaints)—prompted dev patches, boosting sentiment.
Legacy evolves fast: 2024 cozy standout, influencing multiplayer sims with no-timer baseline. Joins Papa’s/ Plate Up! lineage, proving indie cooking thrives via Steam (Curator nods, bundles). No awards yet, but 720 peak concurrents signal endurance; patches ensure replayability. Cult hit for unwind sessions, it pioneers “cozy chaos”—relaxed core, optional frenzy—shaping post-Overcooked genre.
Conclusion
Galaxy Burger distills cooking sim essence into pixelated perfection: forgiving mechanics, galactic whimsy, multiplayer magic. Strengths—intuitive loops, charming art, emergent narratives—outweigh early grinds (now balanced). A 2024 indie triumph blending Papa’s nostalgia with Overcooked‘s spirit sans stress, it earns 9.5/10: essential for cozy fans, party staple for groups. In history, it bookmarks cozy sims’ golden age—proof small teams conquer galaxies, one burger at a time. Order up; the stars await.