- Release Year: 2018
- Platforms: Windows
- Publisher: Dark Room Games
- Developer: Dark Room Games
- Genre: Action
- Perspective: 3rd-person
- Game Mode: Single-player
- Gameplay: Puzzle elements, Survival horror
- Average Score: 69/100

Description
Grave Prosperity: Part 1 is an action-horror game set in the eerie, abandoned town of Prosperity, where an unspeakable evil once ravaged the Velez Estate. Players take on the role of Amber Ridge, a mysterious and dangerous protagonist, navigating the cursed halls of Prosperity while battling supernatural threats. The game emphasizes fast-paced reflexes and survival horror elements, blending puzzle-solving with intense combat in a third-person perspective. As the remake of the 2015 title Grave Prosperity: Redux, it revisits the haunting events of 1988 and the town’s subsequent disappearance, challenging players to uncover its dark secrets.
Gameplay Videos
Where to Buy Grave Prosperity: Part 1
PC
Grave Prosperity: Part 1 Guides & Walkthroughs
Grave Prosperity: Part 1 Reviews & Reception
store.steampowered.com (69/100): A mixed reception with 69% positive reviews.
steambase.io (70/100): A mixed reception with a Player Score of 70/100.
steamcommunity.com : I finished the game and I loved it. The story still is not known much, but the cute-scenes are fantastic.
Grave Prosperity: Part 1 – A Love Letter to ’90s Survival Horror, Warts and All
Introduction: The Ghost Town That Refuses to Die
Grave Prosperity: Part 1 is a game that shouldn’t exist—and yet, it does, defiantly. Released in 2018 by Dark Room Games, this indie survival horror title is a remake of Grave Prosperity: Redux (2015), itself a reimagining of the 2012 original. It’s a game steeped in nostalgia, not just for the golden age of survival horror but for an era when indie developers could craft passion projects that wore their influences on their bloodstained sleeves. Grave Prosperity is a love letter to Resident Evil, Silent Hill, and the campy, gore-soaked B-movie horror of the ’90s—but it’s also a flawed, janky, and unapologetically niche experience that demands patience from its players.
This review will dissect Grave Prosperity: Part 1 in exhaustive detail, exploring its development history, narrative ambitions, gameplay mechanics, and the curious legacy it has carved for itself. Is it a hidden gem, a relic of a bygone era, or a cautionary tale of indie ambition? The answer, as with the game itself, is far from simple.
Development History & Context: A Game Born from Obsession
The Evolution of a Franchise
Grave Prosperity is not just a single game but a franchise that has undergone multiple iterations, each refining (or complicating) its identity:
– 2012: Grave Prosperity: Volume 1 – Part 1 – The original, developed by LDC Studios using RPG Maker, was a faux-3D survival horror game in the vein of Resident Evil (1996). It featured pre-rendered backgrounds, tank controls, and a protagonist, Amber Ridge, searching for her missing sister in a haunted mansion.
– 2015: Grave Prosperity: Redux – Part 1 – A remake that transitioned to a more modern engine, introducing 3D environments and refined combat while retaining the core narrative.
– 2018: Grave Prosperity: Part 1 – The version reviewed here, developed by Dark Room Games, further polishes the experience with updated visuals, additional difficulty modes, and a stronger emphasis on action-horror gameplay.
The franchise’s persistence is a testament to its creators’ dedication, but it also raises questions: Why remake a game twice in six years? The answer lies in the shifting sands of indie game development and the desire to perfect a vision that was initially constrained by technology.
The Indie Survival Horror Renaissance
Grave Prosperity emerged during a fascinating period for survival horror. By 2018, the genre had fragmented:
– AAA Titles like Resident Evil 7 (2017) and The Evil Within 2 (2017) were embracing first-person perspectives and psychological horror.
– Indie Darlings such as Amnesia: The Dark Descent (2010) and Outlast (2013) had popularized the “helpless protagonist” trope.
– Retro Revivals like Dusk (2018) and Blood: Fresh Supply (2019) were proving that old-school design could still thrill modern audiences.
Grave Prosperity occupies a unique space in this landscape. It’s neither a pure retro throwback nor a modern reinvention. Instead, it’s a hybrid—a game that clings to the tank controls and fixed camera angles of Resident Evil while incorporating the fast-paced combat and RPG mechanics of titles like Devil May Cry. This dichotomy is both its greatest strength and its most glaring weakness.
Technological Constraints and Creative Workarounds
The game’s development was hampered by budgetary limitations, which are evident in its:
– Reused Assets: Some textures and models appear recycled from earlier iterations.
– Janky Animations: Combat lacks the polish of AAA titles, with hitboxes that can feel imprecise.
– Limited Scope: The game is short (around 1-2 hours on easier difficulties) and ends on a cliffhanger, leaving players wanting more.
Yet, these constraints also foster creativity. The developers leaned into the game’s B-movie aesthetic, embracing campy dialogue, over-the-top gore, and FMV cutscenes that feel plucked straight from a Full Motion Video horror game of the ’90s. The result is a game that feels authentically retro, not just in its mechanics but in its unapologetic embrace of cheese.
Narrative & Thematic Deep Dive: A Mystery Wrapped in an Enigma
Plot Summary: The Curse of Prosperity
The story of Grave Prosperity is deliberately vague, unfolding in fragments:
– 1988: An “indescribable evil” descends upon the town of Prosperity, tearing apart the Velez Estate.
– 1991: The town is wiped from the map by an “anomaly,” becoming a ghost town associated with disappearances.
– 2018: The player takes on the role of Amber Ridge, a mysterious woman who enters Prosperity to uncover its secrets.
The narrative is minimalist, relying more on atmosphere than exposition. Amber is a cipher—her motivations are unclear, her past shrouded in mystery. This ambiguity is intentional, evoking the dreamlike storytelling of Silent Hill 2, where the protagonist’s journey is as much about self-discovery as it is about uncovering external horrors.
Themes: Isolation, Memory, and the Weight of the Past
Grave Prosperity explores several recurring themes:
1. The Haunting of History: Prosperity is a town frozen in time, its horrors replaying like a broken record. The Velez Estate, the game’s primary setting, is a physical manifestation of past traumas.
2. The Unreliable Protagonist: Amber’s amnesia (or selective memory) mirrors classic horror tropes, where the line between victim and perpetrator blurs.
3. Body Horror and Transformation: Enemies are grotesque, mutated beings, reflecting the game’s obsession with physical decay and the corruption of the human form.
Characters: Archetypes with Little Depth
The game’s cast is small but memorable:
– Amber Ridge: The protagonist, whose stoic demeanor and combat prowess make her a classic “final girl” archetype. Her lack of backstory is frustrating but also intriguing—players are left to project their own interpretations onto her.
– The Velez Family: Though never fully fleshed out, their legacy looms over the estate, hinting at a tragic past involving cults, experiments, or supernatural pacts.
– The Enemies: From shambling zombies to monstrous abominations, each foe has multiple death animations, emphasizing the game’s love for gore and spectacle.
Dialogue and Tone: Camp Meets Horror
The writing in Grave Prosperity is a mixed bag. Some lines are genuinely chilling, while others veer into unintentional comedy. This tonal whiplash is part of the game’s charm—it doesn’t take itself too seriously, even as it drowns the player in blood and viscerality.
The FMV sequences, a callback to ’90s horror games, are a highlight. They’re grainy, overacted, and delightfully cheesy, adding to the game’s B-movie aesthetic. Whether this is intentional or a byproduct of limited resources is debatable, but it works in the game’s favor.
Gameplay Mechanics & Systems: A Clash of Old and New
Core Gameplay Loop: Combat, Exploration, and Survival
Grave Prosperity describes itself as an “Action/Horror title that focuses heavily on player reflex.” This is an accurate, if somewhat misleading, description. The game blends:
1. Survival Horror Exploration: Players navigate the Velez Estate, solving puzzles, finding keys, and uncovering lore. The fixed camera angles and tank controls are a direct homage to Resident Evil.
2. Action-Oriented Combat: Unlike classic survival horror, where ammunition is scarce and combat is a last resort, Grave Prosperity encourages players to fight. Amber can wield melee weapons, firearms, and even supernatural abilities, turning her into a “walking tank” if upgraded properly.
3. RPG-Lite Progression: Defeating enemies grants EXP, which can be used to upgrade Amber’s Endurance, Firearms, Melee, and Agility stats. This system allows for build diversity—players can focus on brute strength, ranged combat, or speed.
Combat: Fast, Bloody, and Unforgiving
Combat is the game’s strongest and weakest element:
– Strengths:
– Variety: Enemies require different strategies. Some must be dismembered, others dodged, and bosses demand pattern recognition.
– Gore System: The game’s standout feature is its death animations. Each enemy has multiple ways to die, from decapitations to bisecting, and the sheer variety is impressive for an indie title.
– Difficulty Modes: The game offers a range of difficulties, from “Easy” (a 30-minute romp) to “Impossible” (a brutal test of reflexes).
– Weaknesses:
– Hitbox Issues: Attacks don’t always land as intended, leading to frustration during boss fights.
– Camera Problems: The fixed camera angles, while nostalgic, can obscure enemies or make spatial awareness difficult.
– Repetition: Combat encounters can feel samey, with little enemy variety beyond visual differences.
Puzzle Design: A Mixed Bag
Puzzles in Grave Prosperity are straightforward, often involving:
– Finding keys to unlock doors.
– Solving simple cipher or pattern-based challenges.
– Retrieving items to progress.
None of the puzzles are particularly innovative, but they serve their purpose: breaking up the combat and encouraging exploration. The Phone Puzzle, a community-discussed headache, stands out as an example of poor design—its solution is obscure, and the lack of clues can halt progress.
UI and Quality-of-Life Features
The game’s UI is functional but barebones:
– Inventory Management: Simple and intuitive, though limited in space.
– Map System: A basic overhead map helps navigation, but it’s not as detailed as it could be.
– Save System: Manual saves are allowed, but the lack of an autosave feature can be punishing.
World-Building, Art & Sound: A Haunting Atmosphere
Setting: The Velez Estate and Beyond
The game’s primary setting is the Velez Estate, a sprawling mansion filled with:
– Gothic Architecture: Towering ceilings, stained glass, and ornate furniture create a sense of decayed grandeur.
– Body Horror: Bloodstains, mutilated corpses, and grotesque mutations reinforce the game’s themes of corruption.
– Surreal Spaces: Some areas defy logic, with shifting hallways and impossible geometries, evoking Silent Hill’s otherworldly segments.
The estate is a character in its own right, its layout designed to disorient and unnerve. The fixed camera angles enhance this, forcing players to confront the unknown around every corner.
Visual Design: Retro Aesthetics Meet Modern Indiegame
The game’s art style is a deliberate throwback:
– Pre-Rendered Backgrounds: While not as detailed as Resident Evil’s, they evoke the same sense of static, oppressive environments.
– Character Models: Amber and the enemies are 3D-rendered, with animations that are functional but stiff.
– Gore Effects: The game’s most impressive visual feat is its death animations, which are gruesome, varied, and surprisingly well-animated for an indie title.
The visuals won’t win any awards, but they achieve what they set out to do: create a creepy, immersive world that feels like a lost PS1 classic.
Sound Design: Silence and Screams
Audio is a crucial component of Grave Prosperity’s horror:
– Ambient Sounds: Dripping water, distant whispers, and creaking floors build tension.
– Music: The soundtrack is sparse but effective, using dissonant strings and eerie melodies to heighten unease.
– Voice Acting: The FMV sequences feature over-the-top performances that add to the game’s campy charm.
The sound design is minimalist but effective, relying on silence and sudden noises to keep players on edge.
Reception & Legacy: A Cult Classic in the Making?
Critical Reception: Mixed but Passionate
Grave Prosperity: Part 1 holds a Mixed (69%) rating on Steam, with 43 reviews at the time of writing. Player reactions are polarized:
– Praise:
– Fans of retro survival horror appreciate the game’s faithful recreation of ’90s mechanics.
– The gore system and death animations are frequently highlighted as standout features.
– The difficulty modes offer replayability for masochistic players.
– Criticism:
– The short length (1-2 hours) and abrupt ending frustrate players expecting a full experience.
– Technical issues, such as hitbox problems and camera angles, are common complaints.
– The lack of narrative depth leaves some players wanting more.
Commercial Performance and Community
The game’s commercial success is modest—it’s a niche title with a small but dedicated fanbase. The Steam community discussions reveal a mix of:
– Enthusiastic Fans: Players who love the game’s retro vibes and challenge.
– Frustrated Players: Those who bounce off the janky mechanics or unclear puzzles.
– Curious Onlookers: Many ask about Part 2, which, as of 2024, remains unreleased.
The game’s legacy is still being written. It’s not a breakout hit, but it has carved out a space for itself as a cult favorite among retro horror enthusiasts.
Influence and Comparisons
Grave Prosperity doesn’t reinvent the wheel, but it does prove that there’s still an audience for:
– Faithful Retro Homages: Games that don’t just reference the past but embrace its limitations.
– Indie Horror with Personality: Titles that prioritize atmosphere and style over AAA polish.
– Niche Experimentation: Projects that cater to specific subgenres, even at the risk of alienating broader audiences.
In this sense, Grave Prosperity is part of a larger trend of indie games that celebrate the weird, the janky, and the unapologetically retro.
Conclusion: A Flawed Gem Worth Unearthing
Grave Prosperity: Part 1 is a game of contradictions. It’s a loving homage to ’90s survival horror that also stumbles over its own nostalgia. It’s a short, incomplete experience that nonetheless leaves a lasting impression. It’s janky, frustrating, and at times poorly designed—but it’s also bold, atmospheric, and uniquely charming.
Final Verdict: 7/10 – A Cult Classic for the Right Audience
- Play It If: You’re a fan of retro survival horror, enjoy challenging combat, or appreciate games with a strong B-movie aesthetic.
- Avoid It If: You demand modern polish, deep narrative, or lengthy gameplay experiences.
Grave Prosperity: Part 1 isn’t for everyone, but for those who connect with its vibe, it’s a hidden gem—a bloody, campy, and unapologetically retro love letter to a genre that refuses to die. Here’s hoping Part 2 eventually sees the light of day, because the world of Prosperity deserves to be explored further.
Final Score: ★★★★☆☆☆☆☆☆ (7/10) – A flawed but fascinating indie horror experience.