- Release Year: 1978
- Platforms: Antstream, Atari 2600, Plex Arcade, Windows, Xbox 360
- Publisher: Atari, Inc., Atari Interactive, Inc., Microsoft Corporation
- Developer: Atari, Inc.
- Genre: Puzzle
- Perspective: Side view
- Game Mode: Co-op, Single-player
- Gameplay: Artillery, Direct control, Math, Physics-based, Puzzle
- Average Score: 49/100

Description
Human Cannonball is a classic Atari 2600 puzzle game where players must adjust the angle, position, and speed of a cannon to launch a man into a bucket of water. With multiple game variations and increasing difficulty levels, the goal is to successfully land the human cannonball within seven attempts. The game offers a strategic challenge as players fine-tune their settings to achieve the perfect trajectory.
Gameplay Videos
Human Cannonball Free Download
Atari 2600
Human Cannonball Mods
Human Cannonball Guides & Walkthroughs
Human Cannonball Reviews & Reception
mobygames.com (49/100): What do you expect? Action? Yawn! I’m so bored you can just shoot me.
en.wikipedia.org : limited in nature and in scope.
Human Cannonball (Atari 2600)
Release Date: March 1979 (Atari VCS/Atari 2600)
Developer: Atari, Inc.
Publisher: Atari, Inc.
Genre: Artillery, Puzzle
Perspective: Side view, Fixed/flip-screen
Players: 1-2 (hotseat)
Gameplay Mechanics
The goal is to fire a human cannonball (a person) from a cannon into a bucket of water atop a tower. Players adjust:
– Cannon position: Fixed or movable (varies by game mode).
– Angle: 20–80 degrees.
– Speed: 0–45 mph.
– Water tower size: Adjustable via difficulty switches (wider = easier).
Game Modes (8 total):
1. Fixed cannon/position + adjustable angle/speed.
2. Adjustable cannon + fixed tower + angle/speed.
3. Moving window: Cannonball must pass through a barrier to hit the target.
4. Randomized parameters set by the computer.
Scoring:
– Single-player: Score 7 successful shots before missing 7 times.
– Two-player: Race to 7 points; trailing player gets one final turn to tie.
Reception & Legacy
Contemporary Reviews
- TV Gamer (1983): Praised “nice” graphics.
- Creative Computing (1979): Called it “good fun” but easy to master, likened to Shoot.
Modern Criticisms
- Brett Weiss (Classic Home Video Games): “Limited in nature and in scope.”
- Jamie Lendino (Adventure: The Atari 2600…): “Good quality” but niche due to slow pacing.
Commercial Performance
- Discounted from $20 (1981) to $5 (1983).
- Sears version Cannon Man is ultra-rare; boxed copies fetch hundreds today.
- Atari Corp. sold only 666 units in 1987 (24 returns).
Trivia & Development
- Arcade Predecessor: Based on Owen Rubin’s unreleased 1976 arcade game Cannonball, which featured firing a daredevil at a wall (canceled for “violence”). The “splat” sound was a wet towel on tile.
- Art: Cover art by Cliff Spohn (creator of early Atari box art).
- Physics Simulation: Inspired by 1969’s artillery game POTSHOT (Arthur Luehrmann), with trajectory calculations.
- Discontinuation: Among the first Atari 2600 games to be retired.
Gameplay Video
Watch the game in action:
Human Cannonball – Atari Archive
Bottom Line: A quirky, physics-based artillery title with charming pixel animations (“ouch” on misses, victory poses on hits). Though simplistic and short-lived, it remains a cult curiosity for early console collectors.