- Release Year: 2024
- Platforms: Windows
- Publisher: Follow The Fun
- Developer: Follow The Fun
- Genre: Puzzle
- Perspective: Top-down
- Game Mode: Single-player
- Gameplay: Hidden object
- Average Score: 100/100

Description
I commissioned some mice 5 is a meditative hidden object puzzle game where players explore 15 richly detailed fantasy artworks to locate over 1,500 cleverly hidden objects – specifically 750+ mice and 750+ cheese pieces. Presented in a top-down perspective with free camera movement, the game emphasizes relaxing exploration accompanied by unique musical tracks for each painting. Features include unlimited hints for accessibility, multiple save slots, object restoration for replayability, and keyboard/WASD controls alongside traditional point-and-click mechanics.
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I commissioned some mice 5 Reviews & Reception
steambase.io (100/100): I commissioned some mice 5 has earned a Player Score of 100 / 100.
I Commissioned Some Mice 5: A Whimsical, Meditative Hidden Object Odyssey
Introduction
In a gaming landscape dominated by high-octane blockbusters and live-service behemoths, I Commissioned Some Mice 5 emerges as a defiantly cozy footnote—a pixelated love letter to the simple pleasure of finding tiny rodents in lushly illustrated worlds. Developed by Follow The Fun, this fifth installment in their bizarrely prolific I Commissioned Some… series (spanning mice, bunnies, bees, and even abstract stickmen) leans into its niche as a meditative hidden-object experience. But beneath its unassuming premise lies a surprisingly robust package that exemplifies the growing demand for low-stakes, artistically driven games.
This review argues that Mice 5—while mechanically unrevolutionary—embodies a uniquely zen approach to puzzle design, bolstered by its commitment to creative world-building and accessibility. Let’s dive into its cheese-filled crevices.
Development History & Context
Studio Vision & The Commissioned Series
Follow The Fun is a one-person indie studio that has, since 2022, flooded Steam with over 40 hidden-object titles (PC Gamer likened their output to a “cozy assembly line”). The premise is consistent: commission artists to create fantasy landscapes, then task players with finding hundreds of themed objects (mice, cheese, butterflies, etc.). Mice 5 represents both iterative refinement and a deepening of this formula, doubling down on replayability features and ambient immersion.
Technological Constraints & Engine
Built in GameMaker, the game leverages minimalist tech to prioritize accessibility over fidelity. System requirements are negligible (Windows 7+, 2MB RAM), ensuring compatibility with decade-old machines. This aligns with Follow The Fun’s design philosophy: Mice 5 is less a “game” than a screensaver-like escape, engineered for players seeking low-pressure engagement.
2024’s Gaming Landscape
Released amid a surge in “wholesome” and mindfulness-focused titles (Loddlenaut, A Little to the Left), Mice 5 taps into post-pandemic desires for comfort food gaming. Its $3.99 price point and bundled availability (alongside Cats 5 and Bunnies 5) position it firmly within Steam’s budget-casual ecosystem.
Narrative & Thematic Deep Dive
Plot? What Plot?
Mice 5 dispenses with narrative pretense. The “story” is succinctly summarized in its Steam description: “The brief was simple. I commissioned artists to create a fantasy world, and hide as many mice and cheese as they can inside it. Now it’s your job to find them all!” There are no characters, dialogue, or lore dumps—just the solitary joy of discovery.
Themes: Zen and the Art of Rodent Maintenance
Thematically, the game evokes a childlike sense of wonder. Each of its 15 hand-drawn levels resembles a Where’s Waldo? page crossed with a Bob Ross painting, inviting players to lose themselves in pastoral meadows, enchanted forests, and bustling mouse villages. The act of scouring these scenes for hidden objects becomes a mindfulness exercise, underscored by subtle environmental storytelling (e.g., mice stealing cheese from a sleeping cat).
Gameplay Mechanics & Systems
Core Loop: A Choreography of Clicking
The gameplay is deceptively simple:
1. Choose a painting.
2. Pan/zoom with mouse or WASD.
3. Click hidden mice/cheese to vanish them.
4. Repeat until all 1,500+ objects are found.
Progression & Replayability
– Unlocked from the Start: All levels are immediately accessible, removing friction for casual players.
– Unlimited Hints: A lifeline for stuck players, though purists can ignore them.
– Object Restoration: Re-add found items to replay levels with fewer targets, enhancing difficulty.
– Three Save Slots: Facilitates family sharing or multiple playthroughs.
UI/UX: Functional but Unpolished
The interface is utilitarian, with drag-to-pan and scroll-to-zoom controls. Keyboard support is a welcome inclusion for accessibility, though the lack of controller compatibility feels like a missed opportunity for couch play.
Flaws: Repetition and Scope
While satisfying, the core loop risks monotony over extended sessions. The game’s insistence on quantity (750 mice, 750 cheese) occasionally undermines artistry—some objects feel randomly placed rather than thoughtfully hidden.
World-Building, Art & Sound
Visual Design: A Gallery of Whimsy
Each painting bursts with color and personality, blending fairytale charm with comic-book flair. Standouts include:
– Cheese Citadel: A towering mouse metropolis built from cheddar.
– Moonlit Harvest: A pumpkin patch where mice wear acorn caps.
– Steampunk Workshop: Goggles-clad rodents tinker with tiny machinery.
The art style varies slightly between commissioned pieces, but consistency reigns in the warm, hand-drawn aesthetic.
Soundtrack: Ambient Soundscapes
Every level features bespoke music—gentle piano melodies, folky guitar arpeggios—that mirrors its setting. The tracks avoid looping fatigue by dynamically fading as players focus, creating an ASMR-like effect.
Atmosphere: Cozy to a Fault
Mice 5 is the gaming equivalent of a weighted blanket. Its lack of stakes, timers (optional), or fail states makes it ideal for unwinding, though adrenaline-seekers will find little to grip them.
Reception & Legacy
Launch Reception: Niche Adoration
At release, Mice 5 garnered a small but passionate following:
– Steam Reviews: 100% positive from two users (“Perfect for anxiety”; “My cat loves watching”).
– Industry Recognition: PC Gamer praised Follow The Fun’s “charming puzzlers” in a broader feature.
Legacy: The Hidden Object Renaissance
While unlikely to dethrone Hidden Through Time or Dorfromantik, Mice 5 reaffirms the hidden-object genre’s viability. Its success mirrors the broader “cozy game” boom, proving that minimalism and repetition can be virtues when paired with heart.
Conclusion
I Commissioned Some Mice 5 is not a masterpiece. Its ambitions are modest, its mechanics familiar, and its scope deliberately small. Yet, in its unwavering commitment to tranquility and whimsy, it carves out a unique space in gaming’s ecosystem. This is a title best played in stolen moments—a five-minute breather between meetings or a wind-down ritual before bed.
For $3.99, it’s a delightful curio: an ode to the joy of noticing little things in a big, chaotic world. As Follow The Fun’s Steam bundles suggest, it’s also a gateway drug to a subgenre where stress goes to die.
Final Verdict: A cozy, unpretentious gem for hidden-object aficionados—and proof that sometimes, all we need is a mouse, a piece of cheese, and a quiet corner to click.