- Release Year: 2017
- Platforms: Windows
- Publisher: THQ Nordic GmbH
- Genre: Compilation, Special edition

Description
Jagged Alliance: Complete Collection is a comprehensive bundle of the renowned tactical strategy RPG series. Players assemble and command a team of mercenaries to liberate the fictional island nation of Arulco from a tyrannical dictator. The collection includes the core titles Jagged Alliance, Jagged Alliance 2, and their major expansions like Unfinished Business and Deadly Games, alongside modern iterations such as Back in Action, Crossfire, and Flashback. This special edition also comes with physical extras including an artbook, a double-sided poster, postcards, and stickers, offering the complete experience of managing a mercenary company through deep tactical combat and strategic resource management.
Jagged Alliance: Complete Collection: A Mercenary’s Compendium and a Franchise’s Contradiction
Introduction
In the annals of tactical role-playing games, few names command as much respect—and as much debate—as Jagged Alliance. It is a series synonymous with deep, unforgiving strategy, unforgettable mercenary personalities, and a unique brand of humor that belies its deadly serious combat. The Jagged Alliance: Complete Collection, published by THQ Nordic in 2017, presents itself as the definitive archive of this storied franchise. It is a time capsule, a treasure trove, and a cautionary tale all in one box. This collection is not merely a set of games; it is a curated history of a genre’s evolution, its triumphs, its missteps, and its enduring legacy. Our thesis is that while this compilation offers an unparalleled and convenient way to own the core Jagged Alliance chronology, it ultimately serves as a stark monument to the immense challenge of recapturing lightning in a bottle, showcasing both the genre-defining genius of the originals and the contentious attempts at modernization that followed.
Development History & Context
To understand the Complete Collection, one must first appreciate the fractured and tumultuous development history of the series itself. The original Jagged Alliance (1995) and its seminal sequel, Jagged Alliance 2 (1999), were developed by Sir-Tech Canada, a studio operating in an era defined by technological ambition constrained by hardware limitations. The vision was audacious: to create a living, breathing world where strategic turn-based combat was interwoven with deep RPG systems, persistent mercenary relationships, and open-ended tactical freedom.
The creators at Sir-Tech crafted their masterpiece not with photorealistic graphics, but with a focus on systemic depth. Every action, from inventory management to morale, was calculated in a complex web of mechanics. The technological constraints of the mid-to-late 90s forced innovation in AI and game design, resulting in a title, JA2, that is still dissected and revered for its emergent gameplay. The gaming landscape at the time was shifting toward 3D first-person shooters, making JA2 a defiantly complex and niche product.
Following Sir-Tech’s closure, the franchise entered a long period of limbo, passed between various publishers and developers who struggled to decipher its secret formula. This collection captures that entire journey. It includes the legendary originals, their direct expansion (Unfinished Business), and then jumps forward to the modern era with titles like Back in Action (2012), Crossfire (2012), and Flashback (2014). These later entries, developed by companies like Coreplay and Full Control, represent a new generation’s attempt to modernize the franchise—often by controversially replacing the beloved turn-based, action-point system with real-time-with-pause mechanics or by attempting to crowdfund a return to roots. THQ Nordic’s compilation is, therefore, a museum exhibit of this entire cycle: from peak innovation, through commercial abandonment, to a prolonged and often struggling renaissance.
Narrative & Thematic Deep Dive
The narrative core of the Jagged Alliance series, particularly in its first two entries, is a masterclass in emergent storytelling framed by a simple premise. You are a mercenary commander hired to liberate a fictional tropical nation (Arulco in JA2) from the clutches of a despotic ruler. This straightforward plot is merely the stage upon which a rich, character-driven drama unfolds.
The true narrative genius lies in its cast of hireable mercenaries. Each is not a blank slate but a fully voiced personality with a detailed bio, distinct quirks, likes, and dislikes. The gruff, dependable Ivan Dolvich has a hatred for the cowardly Steroid; the psychopathic Buzz revels in violence, while the calm Lynx offers deadly precision. Their inter-party dialogues, triggered during travel and combat, create a dynamic, often hilarious narrative that is unique to each player’s squad composition. The themes are those of classic mercenary fiction: greed, loyalty, professionalism, and the faint glimmer of idealism beneath a cynical exterior. The game doesn’t judge you for your choices; it merely presents a world where your actions, from how you treat the local populace to how you manage your team’s morale, have tangible consequences on the story that emerges.
The later titles in the collection attempt to replicate this magic with varying degrees of success. Back in Action retells the story of JA2 but loses much of the charm in its transition to a new engine and mechanics. Flashback, a Kickstarter-funded project, explicitly aimed to return to the series’ roots with a new prequel story, but was criticized for failing to capture the soul and polish of the classics. The collection thus allows players to directly contrast the effortless narrative emergence of the originals with the more scripted, and often less compelling, storytelling of its successors.
Gameplay Mechanics & Systems
The gameplay of Jagged Alliance is its beating heart, and this collection showcases its evolution—and occasional devolution—in stark detail.
-
Jagged Alliance 1 & 2 (The Gold Standard): The core loop is impeccable. The strategic layer involves managing finances, recruiting a team from a vast roster, securing sectors, and training militia, all on a real-time overview map. The tactical layer is a deep, turn-based, action-point system played on an isometric grid. Every shot is calculated based on a mercenary’s skills, traits, equipment, stance, and fatigue. Inventory management is granular and critical. The Imp (player character) creation system, the ability to train militia, and the day/night cycle with stealth considerations create a phenomenal depth of strategy. The UI of these classics is a product of its time—dense and intimidating—but for devotees, it represents unparalleled control.
-
Jagged Alliance: Back in Action & Crossfire (The Modernization Attempt): These titles represent the most radical departure. They replace the turn-based combat with a “Plan & Go” system, a real-time-with-pause mechanic where you queue orders for your entire squad. While intended to increase pace and accessibility, it was widely criticized by the core fanbase for stripping away the deliberate, tactical nuance of the action-point system. It streamlined the experience, but in the process, sacrificed the soul of the combat that defined the series.
-
Jagged Alliance: Flashback (The Throwback): This title explicitly aimed to return to the turn-based, action-point roots of JA2. It serves as a fascinating case study in the difficulty of replicating classic design. While its heart was in the right place, it was hampered by a smaller budget, less polished execution, and a failure to innovate beyond the established formula, leading to a experience that felt more like a homage than a worthy successor.
This collection, therefore, provides a hands-on laboratory for analyzing game design. Players can experience the brilliant, complex systems of the originals, the contentious streamlining of Back in Action, and the admirable but flawed earnestness of Flashback.
World-Building, Art & Sound
The world-building in the classic Jagged Alliance games is achieved through a masterful combination of limited but effective assets. The isometric 2D maps of Arulco are richly detailed, with varied environments from dense jungles and beaches to dusty towns and imposing palaces. The art direction relies on detailed sprite work and a vibrant color palette to create a convincing sense of place. The atmosphere is a unique blend of tense, tactical realism and almost cartoonish character interaction.
Sound design is crucial. The cacophony of combat—the staccato crack of rifles, the deep thump of shotguns, and the panicked shouts of enemies—is incredibly effective. However, the true audio hallmark is the voice acting for the mercenaries. Hundreds of lines of professionally delivered, often hilarious dialogue give each character a tangible presence. From Ivan’s thickly accented “I am become death!” to Fidel’s manic laughter, the sound design is integral to the game’s identity and charm.
The later titles transition to 3D graphics. Back in Action features a cleaner, more modern tactical view but loses some of the gritty charm of the pixel art. Flashback adopts a stylized, cel-shaded look that differentiates it but doesn’t necessarily surpass the originals. Across all entries, the commitment to strong voice acting for mercenaries remains a constant, a testament to how foundational that element is to the franchise’s identity.
Reception & Legacy
The critical reception of the titles within this collection is a tale of two eras. Jagged Alliance 2 was released to critical acclaim from strategy enthusiasts but was a commercial niche product. Over time, its reputation has only grown, achieving legendary cult status as one of the greatest PC strategy games ever made. It is endlessly modded and replayed, a benchmark against which all subsequent tactical RPGs are measured.
The modern titles included here—Back in Action, Crossfire, Flashback—were met with mixed to negative reviews from critics and longtime fans. They were criticized for failing to understand the core appeal of the originals, either by changing fundamental mechanics or by delivering an experience that felt outdated and unpolished. Their legacy is one of caution, illustrating the perils of reviving a beloved classic without a clear vision faithful to its soul.
The legacy of Jagged Alliance as a whole, however, is immense. It directly influenced a generation of tactical games, from the XCOM reboot (which drew clear inspiration from its merc management and persistent geoscape) to indie darlings like Wasteland 2 and Phoenix Point. It proved that deep, complex, and character-driven strategy could have a passionate and enduring audience. This Complete Collection is THQ Nordic’s acknowledgment of that legacy, an attempt to preserve and monetize it by bundling its celebrated history with its more controversial recent past.
Conclusion
The Jagged Alliance: Complete Collection is a profoundly valuable package, but its value is inherently dualistic. For a newcomer or a historian, it is an indispensable archive. It provides immediate, convenient access to the legendary Jagged Alliance 2 and its precursors, games that remain masterclasses in tactical depth and emergent storytelling. The inclusion of physical extras like an artbook and posters makes it a worthy collector’s item for fans.
However, the collection is also brutally honest. It does not shy away from including the franchise’s less celebrated chapters. It presents, side-by-side, a genre-defining masterpiece and the contentious attempts to reinterpret it. This honesty makes the collection more than just a bundle; it is a historical document of a franchise’s struggle with its own identity in a changing industry.
The final verdict is this: as a compilation, it is “complete” in name only, as later titles like Jagged Alliance 3 are obviously absent. Yet, it captures the essential, formative journey of the series. It is ultimately worth acquiring for Jagged Alliance 1 and 2 alone, which justify the price of admission. The other titles serve as fascinating, if often frustrating, bonus features—footnotes in the saga of a classic. This collection solidifies Jagged Alliance’s place in history not just as a series of great games, but as a testament to the unique alchemy of design, character, and depth that is so easy to admire and so notoriously difficult to replicate.