- Release Year: 2020
- Platforms: Linux, Macintosh, Windows, Xbox One, Xbox Series
- Genre: Action
- Perspective: Top-down
- Gameplay: Party game
- Setting: Fantasy
- Average Score: 70/100

Description
Jelly Brawl is a chaotic multiplayer party game where players control wobbly jelly characters in a physics-based battle to be the last one standing. Featuring up to 4-player local and online multiplayer, over 50 arenas, multiple game modes, and a built-in level editor, the game offers endless fun with unlockable skins and challenges. Fight across treacherous stages, dodge hazards, and master the slippery controls to claim victory in this fantasy-themed brawl.
Gameplay Videos
Where to Buy Jelly Brawl
PC
Jelly Brawl Patches & Updates
Jelly Brawl Guides & Walkthroughs
Jelly Brawl Reviews & Reception
store.steampowered.com (72/100): Jelly Brawl is a sticky and destructive multiplayer party game where you gotta jiggle, flop, and pop your way to the top!
steambase.io (68/100): Jelly Brawl: Classic has earned a Player Score of 68 / 100.
mobygames.com : Jelly Brawl: Classic is a FREE physics based party game where you gotta flop, and pop your way to the top!
Jelly Brawl: A Sticky Revolution in Party Gaming
Introduction
In an era dominated by cinematic narratives and sprawling open worlds, Jelly Brawl emerges as a gleeful, chaotic rebellion—a physics-based multiplayer party game that reignites the spirit of couch competition. Developed by indie studio Tiny Shiny Things (led by Cole Chittim) and released on October 27, 2020, this title embraces simplicity and absurdity, challenging players to “jiggle, flop, and pop their way to the top” as sentient jellies battling for freedom from a tyrannical king. Though its premise is lighthearted, Jelly Brawl delivers a surprisingly deep and mechanically rich experience that pushes the boundaries of multiplayer mayhem. This review argues that while its technical polish and longevity are hampered by its indie roots, Jelly Brawl stands as a testament to the enduring appeal of accessible, physics-driven chaos, carving a unique niche in the crowded party-game landscape.
Development History & Context
The Vision of Tiny Shiny Things
Cole Chittim’s journey began with a relatable frustration: the exhaustion of “yelling and throwing controllers” during chaotic multiplayer sessions. Jelly Brawl was conceived as an antidote—a game that channels the anarchic energy of classics like Super Smash Bros. and Mario Party but through a distinct, physics-based lens. The studio’s Portland-based origins and scrappy indie ethos are evident in the game’s development. Built on the Unity engine to leverage its robust physics simulation and cross-platform capabilities, Jelly Brawl prioritized accessibility. The initial 2020 release on PC (Windows, Mac, Linux) was followed by Xbox ports in 2022 and a PlayStation debut in 2025, reflecting Chittim’s commitment to reaching every audience.
The Gaming Landscape of 2020
Jelly Brawl emerged during a pivotal moment for indie games. The COVID-19 pandemic amplified demand for digital social experiences, making local multiplayer titles a lifeline for remote connections. While AAA giants dominated headlines, the indie scene was flourishing with physics-based experiments (Fall Guys, Move or Die) and throwback party games. Jelly Brawl differentiated itself by blending nostalgic couch competition with modern conveniences: crossplay, robust online infrastructure, and Steam Workshop support for user-generated content. Its free-to-play precursor, Jelly Brawl: Classic (released August 2020), served as a Trojan horse, amassing over 150,000 downloads and validating the concept before the full launch.
Narrative & Thematic Deep Dive
A Minimalist Epic
Jelly Brawl’s narrative is intentionally absurdist, serving as a scaffold for its gameplay. Players assume the roles of rebellious jellies overthrowing a “mad king” across arenas that double as dungeons, race tracks, and obstacle courses. The story unfolds through vignettes—a tutorial cutscene showing the king’s oppressive regime and final victory screens depicting jubilant jellies toppling his fortress. While simplistic, the narrative leverages comedy and satire: the king’s tyranny is conveyed through exaggerated boss battles (e.g., a giant rolling pin or a sentient blender), and the jellies’ movements—slippery, elastic, and prone to slapstick—become acts of defiance.
Themes of Freedom and Absurdity
The core theme is liberation, but it’s explored through physical chaos. The jellies’ physics—their unpredictable wobble, splatter effects, and ragdoll collisions—embody a rejection of rigid control. Each “pop” (defeat) is both a setback and a celebration of the game’s anarchic spirit. This extends to the unlockable skins, which transform players into food-themed parodies (e.g., “Toast Knight” or “Avocado Avenger”), suggesting that freedom is about embracing absurdity. The lack of dialogue or deep lore reinforces the game’s philosophy: narrative exists purely to justify chaos.
Gameplay Mechanics & Systems
Physics as a Core Pillar
The game’s genius lies in its physics engine. Players control jellies via point-and-go mechanics, where direction and speed are dictated by mouse or controller input. This simplicity belies depth: momentum, terrain friction, and collision physics create emergent chaos. Jellies bounce off walls, stick to hazards, and launch opponents into hazards (like spinning blades or pits) with rubbery force. Mastery requires timing—well-tapped movements prevent over-extension, while reckless charges lead to slippery doom. The result is a tactile, unpredictable combat system where every match feels unique.
Modes and Mini-Games
Jelly Brawl offers four core modes, each with distinct mechanics:
1. Classic: The “last jelly standing” mode, where players fight across shrinking arenas with hazards (e.g., fire pits, conveyor belts). Boss rounds introduce minigames like dodging cannonballs or surviving a “giant fork” onslaught.
2. Hit & Run: A hybrid of tag and survival. Players must evade a “Hunter” jelly while collecting points, blending evasion with opportunistic attacks.
3. Race: Precision-based challenges where players navigate obstacle courses, using physics to launch shortcuts. Difficulty labels (e.g., “Squishy,” “Rubbery”) cater to skill levels.
4. Battle Arena: Free-for-all chaos with power-ups (e.g., “Speed Boost” or “Giant Size”) amplifying unpredictability.
The inclusion of 50+ stages—from candy-colored castles to refrigerated kitchens—ensures variety. Each arena’s design influences strategy; ice stages reduce traction, while lava zones demand constant movement.
Progression and Customization
An RPG-lite progression system incentivizes longevity. Players earn XP by completing challenges (e.g., “Win 5 Classic matches” or “Pop 20 opponents”), unlocking skins, stages, and minigames. The in-game level editor is a standout feature, allowing players to design stages with objects like platforms, traps, and decorative elements. Steam Workshop integration enables sharing, fostering a vibrant modding community. However, the system lacks depth—unlocks are purely cosmetic, and the grind can feel repetitive.
UI and Control
The interface is clean and cartoony, with clear icons for modes and settings. A critical limitation is controller dependency for local multiplayer; only one player can use keyboard/mouse, alienating PC-centric groups. Online play is stable but suffers from occasional lag during frantic 4-player matches.
World-Building, Art & Sound
A Vibrant, Gelatinous Universe
The art style embraces low-poly charm with high-energy animations. Jellies are rendered as translucent, wobbly blobs with exaggerated facial expressions (wide eyes for panic, smirks for triumph). Arenas explode with color: candy-striped race tracks, sushi-themed battlefields, and “Jelly Factory” stages with bubbling vats. The fantasy setting is playful yet cohesive—enemies include sentient kitchen appliances (e.g., “Toaster Titans”), and hazards mimic everyday objects (giant rolling pins, stamping feet).
Sound Design: Mayhem in Mono
The audio is deceptively sophisticated. Squelching sounds as jellies collide, triumphant “pop” sound effects for eliminations, and goofy “splat” deaths create a soundscape that mirrors the visuals. The soundtrack, available as DLC, blends chiptune melodies with electronic beats, evoking retro party games. However, voice acting is limited to grunts and yelps, and the lack of dynamic audio during 4-player sessions can muffle crucial cues.
Reception & Legacy
Launch and Commercial Performance
Jelly Brawl received a Mixed (68%) rating on Steam for its free version (Jelly Brawl: Classic) based on 464 reviews, with praise for its chaotic fun but criticism for its jank. The full game ($9.99) leaned Mostly Positive (72%), though only 18 reviews limited its visibility. Critics highlighted its physics innovation and replayability but noted frame rate drops on lower-end hardware. Commercially, it found a niche on Xbox and PlayStation, with crossplay boosting its player base.
Longevity and Influence
The game’s legacy lies in its community-driven longevity. Steam Workshop stages and regular updates (e.g., new skins, bug fixes for collisions) kept it relevant. While it didn’t spawn a franchise, it influenced indie developers to prioritize physics-based multiplayer. Its cross-platform success also demonstrated the viability of “play-anywhere” indie titles.
Conclusion
Jelly Brawl is a triumphant, if imperfect, celebration of multiplayer chaos. Its physics-based mechanics, vibrant art, and robust editor offer hours of accessible mayhem, though technical limitations and a shallow progression system hold it back from greatness. As Cole Chittim envisioned, it captures the “magic of couch multiplayer” for the digital age—a game where losing is as fun as winning, and every match is a messy, unpredictable joy. For $9.99, it’s a must-have for party-game enthusiasts, proving that even a wobbly jelly can leave a lasting mark.
Final Verdict: A flawed but infectious revival of the party-game genre, Jelly Brawl earns its place in history as a testament to the power of physics, friendship, and glorious, sticky chaos.