- Release Year: 2020
- Platforms: Nintendo Switch, PlayStation 4, Windows, Xbox One, Xbox Series
- Publisher: Square Enix Co., Ltd., Square Enix, Inc.
- Developer: indieszero Co., Ltd., Square Enix Creative Business Unit I
- Genre: Action
- Perspective: 3rd-person (Other)
- Game Mode: Single-player
- Gameplay: Music, rhythm
- Setting: Fantasy
- Average Score: 72/100

Description
Kingdom Hearts: Melody of Memory is a fantasy rhythm action game set in the iconic Kingdom Hearts universe, where players follow Sora, Kairi, and Riku in a musical journey through cherished memories and pivotal events from the series, utilizing 3rd-person direct control to hit notes in sync with beloved tracks composed by Yoko Shimomura and others.
Gameplay Videos
Kingdom Hearts: Melody of Memory Cracks & Fixes
Kingdom Hearts: Melody of Memory Mods
Kingdom Hearts: Melody of Memory Reviews & Reception
metacritic.com (74/100): Melody of Memory is a loving homage to the legacy of Kingdom Hearts.
inverse.com (70/100): A fans-first nostalgia trip.
Kingdom Hearts: Melody of Memory Cheats & Codes
Nintendo Switch (Title ID: 01005D2011EA8000, Build ID: 0f878e7cfccbe14c, v1.01)
Atmosphere / EdiZon / SXOS Cheat Codes
| Code | Effect |
|---|---|
| 041F002B 2619F768 09999999 | Max Rhythm notes (change screen to see difference) @Method |
| 041F004E A7579760 09999999 | Max Score @Method |
Nintendo Switch (Title ID: 01005D2011EA8000, Build ID: 5c549b9bf83f254f, v1.01)
Atmosphere / EdiZon / SXOS Cheat Codes
| Code | Effect |
|---|---|
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000030 640F0000 00000000 00000000 |
A+++ @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000034 640F0000 00000000 00000000 |
Full Excellent @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000050 780F0000 00000020 640F0000 00000000 42C80000 |
Inf. HP @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 0000001C 640F0000 00000000 0000270F |
Max Chain @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 580F1000 00000038 780F0000 00000020 680F1000 00000000 000003E7 680F1000 00000000 00000000 |
Max Excellent and no Miss @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000010 640F0000 00000000 0098967F |
Max Score @Eiffel2018 & ZiT on 91Wii |
| 580F0000 047718D0 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000078 640F0000 00000000 00000001 |
Treasure Box Appeared @Eiffel2018 & ZiT on 91Wii |
Nintendo Switch (Title ID: 01005D2011EA8000, Build ID: c7cf8f4fd4f19648, v1.01)
Atmosphere / EdiZon / SXOS Cheat Codes
| Code | Effect |
|---|---|
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 0000001C 640F0000 00000000 0000270F |
999 Chain |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 580F1000 00000038 780F0000 00000020 680F1000 00000000 000003E7 680F1000 00000000 00000000 |
999 Rainbow Excellent |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000030 640F0000 00000000 00000000 |
A+++ |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000034 640F0000 00000000 00000000 |
All Excellent |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000078 640F0000 00000000 00000001 |
Always Find Treasure Chest |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000050 780F0000 00000020 640F0000 00000000 42C80000 |
Infinite HP |
| 580F0000 04777900 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000010 640F0000 00000000 0098967F |
Max Score |
Nintendo Switch (Title ID: 0100C6000E71E000, Build ID: 62488500f7894744, v1.01)
Atmosphere / EdiZon / SXOS Cheat Codes
| Code | Effect |
|---|---|
| 580F0000 0477F2E8 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 00000034 640F0000 00000000 00000000 |
Full Excellent @Eiffel2018 & ZiT on 91Wii |
| 580F0000 0477F2E8 580F1000 000000B8 580F1000 00000000 580F1000 00000050 780F0000 00000020 640F0000 00000000 42C80000 |
Inf. HP @Eiffel2018 & ZiT on 91Wii |
| 580F0000 0477F2E8 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 780F0000 0000001C 640F0000 00000000 0000270F |
Max Chain @Eiffel2018 & ZiT on 91Wii |
| 580F0000 0477F2E8 580F1000 000000B8 580F1000 00000000 580F1000 00000048 580F1000 00000020 580F1000 00000038 780F0000 00000020 |
Max Excellent and no Miss @Eiffel2018 & ZiT on 91Wii |
Kingdom Hearts: Melody of Memory: Review
Introduction
Imagine plunging into the heart of one of gaming’s most labyrinthine franchises, not through sprawling action-RPG battles, but via a symphony of button-timed strikes synced to Yoko Shimomura’s iconic scores—Simple and Clean echoing as Shadows swarm, Vector to the Heavens pulsing during Roxas’s poignant finale. Kingdom Hearts: Melody of Memory (2020) transforms the Disney-Square Enix crossover saga into a rhythm-action odyssey, retelling 18 years of narrative chaos through Kairi’s dreamlike recollections post-Kingdom Hearts III Re Mind. As the fourteenth mainline entry (excluding remakes), it caps the Dark Seeker Saga while teasing the Lost Master Arc, blending nostalgia with forward momentum. My thesis: This is no mere spin-off—it’s a masterful musical museum, essential for series devotees, innovating on Theatrhythm‘s formula to honor Kingdom Hearts‘ emotional core, though its niche genre and fan-service density may alienate newcomers.
Development History & Context
Developed amid the tail end of Kingdom Hearts III‘s protracted cycle, Melody of Memory emerged from an unlikely genesis. indieszero Co., Ltd.—veterans of Theatrhythm Final Fantasy and Dragon Quest—teamed with Square Enix’s Creative Business Unit I, under Tetsuya Nomura’s directorial helm (also handling concept design and story). Co-director Masanobu Suzui, Theatrhythm‘s architect, pitched a Kingdom Hearts rhythm game as early as 2015, but Disney revived it years later, aligning with Nomura’s vision for musical retrospection. Announced June 2020 via the Kingdom Hearts 2020 trailer, it launched November 13 on PS4, Xbox One, and Switch (Windows March 2021 via Epic), hitting Japan two days prior.
The Unity engine enabled rapid iteration, drawing from indieszero’s arcade Theatrhythm work for seamless 3D integration of Kingdom Hearts‘ PS2-era models with HD cutscenes from Visual Works. COVID-19 delayed voice recording, yet Nomura ensured no secret ending or DLC, positioning it as a self-contained bridge. Technologically constrained by rhythm precision over graphical fidelity (a “downgrade” from KH3‘s Unreal Engine splendor for Switch parity), it echoed the 2020 landscape: rhythm games like Beat Saber and Crypt of the NecroDancer thrived in VR/mobile, but console titles lagged post-Guitar Hero‘s decline. Amid KH3‘s 2019 backlash for saga incomprehensibility, this was Square Enix’s “digestible summary,” per Suzui—perfect for a pandemic era craving comfort via 140+ remastered tracks, timed to KH‘s 20th anniversary and Sora’s Smash Bros. Ultimate DLC crossover.
Narrative & Thematic Deep Dive
Melody of Memory‘s plot is a dual-layered tapestry: a exhaustive recap of the Dark Seeker Saga (KH1 through KH3 Re Mind) framed as Kairi’s slumbering heart-dives, punctuated by 30 minutes of new canon. Narrating via montages, Kairi (voiced sparingly) reconstructs Sora’s odyssey—from Destiny Islands’ innocence to Keyblade Graveyard’s climax—unlocking “Memory Dives” with pre-rendered clips. New beats commence late: In her dream-Final World, child-Kairi flashbacks reveal Apprentice Xehanort’s “ark” exile from Radiant Garden, hinting Quadratum (“unreality,” Latin for “square”) as Sora’s prison. A heart-born Master Xehanort apparition (final boss) drops clues—”neither light nor dark, but the other side”—echoing his reports. Sora possesses Kairi for victory, affirming Re Mind’s Yozora canon.
Thematically, it’s Kingdom Hearts distilled: memory as salvation (Kairi’s shards mirror Sora’s Re Mind revival), fate’s strings (Xehanort’s “gesture of hope” irony), and growth’s cost (Kairi’s defeat spurs Aqua training). Dialogue shines in sparse scenes—Yen Sid dispatches Mickey to Scala ad Caelum, probing ancient Masters; Fairy Godmother unveils the Nameless Star (Quadratum native, KH3 cameo). Characters like 21 playables (Team Classic: Sora/Donald/Goofy; BBS: Aqua/Ventus/Terra) evoke bonds, with guests (Hercules, Stitch) nodding Disney roots. Flaws: Recap feels “superfluous” (Destructoid), “baffling” for newbies (Digitally Downloaded), yet it masterfully teases KH4—Riku portals to Quadratum, Mickey unearths MoM (Master of Masters) ties. Nomura’s “hints sprinkled throughout” elevate it beyond filler, forging emotional catharsis via melody.
Gameplay Mechanics & Systems
At its core, Melody of Memory refines Theatrhythm‘s loop into 3D KH splendor: three-lane highways of Heartless/enemies demand timed button-mash (Excellent/Good/Miss) for HP-gated runs. Parties level HP/Strength/Defense via EXP orbs, enabling Proud-mode mastery—Sora’s Thundaga zaps afar, Aqua’s Blizzaga chills. Modes dissect brilliantly:
World Tour (Story Campaign)
Gummi Ship maps 47 worlds (31 Disney, 16 original) in KH chronology, blending Field Battles (exploration tracks like Traverse Town’s Traverse Town), Boss Battles (dark holes vs. Ansem/Xemnas), and Memory Dives (vocal cinematics, e.g., Roxas’s Vector). Missions (e.g., full chains, no Misses) yield materials for Moogle synthesis (songs/items/ProfiCards). Difficulties (Beginner/Standard/Proud) and styles (Basic/One Button/Performer) scale accessibility—One Button auto-glides for casuals.
Multiplayer & Free Play
Co-op Double Play (Sora/Riku locals), online VS (10 “tricks” like screen splatters), COM Battles, Switch-exclusive Free-For-All (8-player chaos). Collect 850+ cards (Gold/Platinum) for museum unlocks.
Innovations: Glide-holds evoke KH flight; Summoning Stars call Mickey (heals/rainbows); Disney guests spawn Friend Orbs. UI excels—clean radial menus, drop-rate previews, anti-frustation (half-stars clear Tour). Flaws: Note readability falters (4Players), story-gating irks (Digitally Downloaded), Brutal Bonus (One-Winged Angel) demands perfection. Yet addictive loops yield 100+ hours, blending RPG progression with rhythm purity.
World-Building, Art & Sound
Settings remix 80+ KH locales into looping dream-paths—Hollow Bastion’s spires warp surreal, Pride Lands’ savannahs roar with Circle of Life. Atmosphere thrives on nostalgia: PS2 models (Sora’s spiky KH2 hair) mesh HD cutscenes, evoking a “mental world” (TV Tropes). VFX directors (Yasuhiko Onishi, Yoichi Kimura) amp particle bursts; 2D/3D art (Toru Yamazaki et al.) captures anime keyframes for “exact hits.”
Sound is transcendent—Yoko Shimomura, Takeharu Ishimoto, Tsuyoshi Sekito orchestrate 140+ pristine remasters (Dearly Beloved swing, Rage Awakened), prioritizing KH originals over Disney (e.g., Let It Go). No new comps save title/credits; battles sync SFX flawlessly, vocals (Musique pour la tristesse de Xion) pierce souls. It elevates rhythm to catharsis, worlds pulsing like living scores.
Reception & Legacy
Critics lauded its “charming” nostalgia (Noisy Pixel, 85%), “killer setlist” (Nintendo Life, 80%), and fan-celebration (RPG Site, 80%), averaging Metacritic 74-79, MobyGames 78% (19 critics). Hey Poor Player (90%) hailed non-fans’ conversion; Female-Gamers.nl praised “hours of addictive play.” Dings: “Flawed framework” (Prima, 80%), “meanders” (Destructoid, 70%), newbie barriers (eShopper, 58%). Sales: 22k Switch/18k PS4 first-week Japan; 33 MobyGames collectors signal cult status.
Legacy evolves positively—post-2020, it’s KH’s “jukebox” (15th-anniversary inspo), bridging to KH4 (Quadratum teases realized 2022). Influences: Revived console rhythms (Project Diva echoes); Sora DLC unlocked Dearly Beloved in Smash. For historians, it’s saga-archivist, distilling Nomura’s web into melody, ensuring Dark Seeker’s immortality amid fractured releases.
Conclusion
Kingdom Hearts: Melody of Memory masterfully harmonizes rhythm innovation, saga synthesis, and emotional depth, flaws (accessibility hurdles, late plot) notwithstanding. For fans, it’s indispensable—a 100-hour love letter reclaiming KH’s musical soul, priming Quadratum’s unreality. In history, it carves a niche as transitional triumph: 8.5/10, a must-preserve artifact elevating rhythm games via Disney-Square alchemy. Play it, hum Simple and Clean, and await the next verse.