- Release Year: 1997
- Platforms: Macintosh, Windows 16-bit, Windows
- Publisher: Rabén Multimedia AB
- Developer: ICON Medialab AB
- Genre: Adventure
- Perspective: 3rd-person
- Game Mode: Single-player
- Gameplay: Dialogue interaction, Item collection, Item combination, Point and click, Puzzle elements
- Setting: Detective, Mystery

Description
In this 1997 point-and-click adventure, private detective Konrad travels with his companion Molvid to Stockholm for the Nobel Prize Ceremony, seeking Professor Edvin Xtra who invented a shrinking machine and possesses clues about Konrad’s missing archaeologist parents. After the professor and machine mysteriously disappear at Stockholm City Hall, players must solve puzzles, collect items, and navigate various locations using tools from Konrad’s van to locate the professor and prevent the dangerous technology from falling into the wrong hands.
Gameplay Videos
Where to Buy Konrad & Nobelmysteriet
PC
Konrad & Nobelmysteriet Guides & Walkthroughs
Konrad & Nobelmysteriet: A Forgotten Gem of 1990s Swedish Adventure Gaming
Introduction
In the pantheon of point-and-click adventure games, few titles have achieved the cult status of Konrad & Nobelmysteriet. Released in 1997 by ICON Medialab AB and published by Rabén Multimedia AB, this Swedish gem remains a testament to the creativity and charm of European game development during the mid-1990s. At a time when the adventure genre was dominated by Western titans like Monkey Island and Broken Sword, Konrad & Nobelmysteriet carved out its own niche with a blend of humor, mystery, and inventive gameplay mechanics. This review will explore the game’s development history, narrative depth, gameplay innovations, and its enduring legacy in the annals of video game history.
Development History & Context
The Studio and Its Vision
ICON Medialab AB, the developer behind Konrad & Nobelmysteriet, was a relatively small studio compared to its Western counterparts. The game was a collaborative effort involving a team of 21 individuals, including project directors Kristina Sturesson and Angelika Braun, who also contributed to the game’s concept and script. The art direction was handled by Eric Thunfors, whose work imbued the game with a distinctive, cartoonish aesthetic that set it apart from more realistic adventure games of the era.
The game’s development was influenced by the technological constraints of the mid-1990s. Released for Windows and Macintosh, Konrad & Nobelmysteriet was designed to run on modest hardware, requiring only an Intel i486 DX processor and 8 MB of RAM. The game utilized the Macromedia Director engine, a popular tool for multimedia applications at the time, which allowed for smooth animations and interactive elements.
The Gaming Landscape
The late 1990s was a golden age for adventure games, with titles like Grim Fandango and The Curse of Monkey Island pushing the boundaries of narrative and gameplay. However, Konrad & Nobelmysteriet faced an uphill battle in gaining international recognition due to its Swedish language and limited marketing outside Scandinavia. The game’s humor and cultural references were deeply rooted in Swedish culture, which may have contributed to its relative obscurity outside its home country.
Narrative & Thematic Deep Dive
Plot and Characters
Konrad & Nobelmysteriet follows the adventures of Konrad, a young private detective, and his companion Molvid, a talking lemur. The duo travels the world in search of Konrad’s missing archaeologist parents. The game’s narrative kicks off as they arrive in Stockholm for the Nobel Prize Ceremony, where Professor Edvin Xtra is being awarded for inventing a machine capable of shrinking anything. However, upon arrival, both the professor and his invention have vanished, setting the stage for a thrilling mystery.
The game’s narrative is driven by a series of puzzles and interactions with a colorful cast of characters, including a talking radio, a sentient piece of cheese, and various historical figures. The dialogue is witty and often self-referential, adding a layer of humor that endears the game to players.
Themes and Motifs
The game explores themes of family, adventure, and the pursuit of knowledge. Konrad’s quest to find his parents is a central motif, driving the narrative forward. The mystery surrounding Professor Edvin Xtra’s invention adds a layer of intrigue, blending elements of science fiction with traditional detective storytelling.
The game’s setting in Stockholm provides a rich backdrop, allowing players to explore iconic locations such as the Stockholm City Hall, the Royal Palace, and the Vasa Museum. The historical and cultural references add depth to the game’s world, making it a unique snapshot of Swedish heritage.
Gameplay Mechanics & Systems
Core Gameplay Loop
Konrad & Nobelmysteriet is a classic point-and-click adventure game, with players interacting with the environment and characters to progress through the story. The game features a variety of puzzles, ranging from simple item combinations to more complex logical challenges.
One of the game’s standout features is its use of a van as a central hub. Players can return to the van to access a variety of tools, including a magnifying glass, an invisibility pen, and a computer with a scanner. These tools are essential for solving puzzles and gathering clues.
Combat and Character Progression
Unlike many adventure games of the era, Konrad & Nobelmysteriet does not feature traditional combat. Instead, the game focuses on puzzle-solving and exploration. Players must use their wits and the tools at their disposal to overcome obstacles and progress through the story.
Character progression is minimal, with the game focusing more on narrative development than character growth. However, players can unlock new outfits for Konrad, allowing him to blend in with different environments and gain access to previously inaccessible areas.
User Interface and Innovations
The game’s user interface is straightforward and intuitive, with a point-and-click system that allows players to interact with objects and characters with ease. The inventory system is well-designed, with items clearly displayed and easily accessible.
One of the game’s most innovative features is its use of a scanner to analyze items. This mechanic adds a layer of depth to the puzzle-solving, requiring players to think critically about the objects they encounter.
World-Building, Art & Sound
Setting and Atmosphere
Konrad & Nobelmysteriet is set in a whimsical, cartoonish version of Stockholm. The game’s art style is reminiscent of classic animated films, with vibrant colors and exaggerated character designs. The city is brought to life through detailed backgrounds and charming animations, creating an immersive and engaging world.
The game’s atmosphere is lighthearted and humorous, with a focus on fun and exploration. The historical and cultural references add a layer of authenticity, making the game’s world feel lived-in and believable.
Visual Direction
The game’s visual direction is a testament to the talent of its art team. The character designs are expressive and memorable, with Konrad and Molvid standing out as iconic protagonists. The environments are equally impressive, with each location offering a unique visual style that reflects its real-world counterpart.
The game’s use of color is particularly noteworthy, with a palette that is both vibrant and cohesive. The animations are smooth and fluid, adding a sense of life to the game’s world.
Sound Design
The sound design in Konrad & Nobelmysteriet is top-notch, with a soundtrack that complements the game’s whimsical tone. The music is composed by Don Ruzek, who creates a memorable and catchy score that enhances the game’s atmosphere.
The sound effects are equally impressive, with each action accompanied by a satisfying audio cue. The voice acting is well-done, with the Swedish dialogue adding a layer of authenticity to the game’s world.
Reception & Legacy
Critical and Commercial Reception
Upon its release, Konrad & Nobelmysteriet received positive reviews from critics and players alike. The game was praised for its charming art style, inventive gameplay mechanics, and engaging narrative. However, its limited marketing and language barrier prevented it from achieving widespread international success.
The game’s legacy has been somewhat overshadowed by more famous adventure games of the era. However, it has gained a cult following among fans of the genre, who appreciate its unique blend of humor, mystery, and innovation.
Influence on Subsequent Games
Konrad & Nobelmysteriet has had a lasting influence on the adventure game genre. Its use of a van as a central hub and its innovative puzzle-solving mechanics have been emulated by subsequent games. The game’s charming art style and humorous narrative have also inspired a new generation of developers to create games that prioritize fun and creativity over realism.
Conclusion
Konrad & Nobelmysteriet is a forgotten gem of the 1990s adventure game genre. Its charming art style, inventive gameplay mechanics, and engaging narrative make it a standout title in the pantheon of point-and-click adventures. While it may not have achieved the same level of fame as its Western counterparts, its influence and legacy are undeniable. For fans of adventure games, Konrad & Nobelmysteriet is a must-play title that offers a unique and memorable experience. In the annals of video game history, it deserves a place among the greats.