- Release Year: 2012
- Platforms: iPad, iPhone, Linux, Macintosh, Nintendo Switch, Windows
- Publisher: Ayopa Games LLC., Brawsome Pty Ltd.
- Developer: Brawsome Pty Ltd.
- Genre: Puzzle
- Perspective: Diagonal-down
- Game Mode: Single-player
- Gameplay: Adventure, Comedy, Comic book style cut-scenes, Puzzle-solving, Shape-shifting
- Setting: Contemporary, Museum, Urban

Description
MacGuffin’s Curse is a comedy puzzle adventure game featuring Lucas MacGuffin, a magician turned werewolf who is cursed and bound to an ancient amulet after a botched museum robbery. Players must strategically switch between MacGuffin’s agile human form and his powerful werewolf persona to solve environmental puzzles and navigate through various areas, all presented in a unique comic book style with humorous cut-scenes.
Gameplay Videos
Where to Buy MacGuffin’s Curse
PC
MacGuffin’s Curse Guides & Walkthroughs
MacGuffin’s Curse Reviews & Reception
ign.com : Lots of personality helps this conventional puzzler.
MacGuffin’s Curse: A Comprehensive Review
Introduction
MacGuffin’s Curse (2012) is a hidden gem in the puzzle-adventure genre, blending witty humor, clever gameplay mechanics, and a richly detailed world. Developed by Australian indie studio Brawsome, the game follows Lucas MacGuffin, a magician-turned-thief who becomes cursed after stealing an ancient amulet. Trapped in a high-tech lockdown city, Lucas must navigate a labyrinth of puzzles, shifting between human and werewolf forms to uncover the truth behind the city’s corruption. This review will dissect the game’s development, narrative, gameplay, world-building, reception, and legacy, ultimately arguing that MacGuffin’s Curse is a standout title that deserves more recognition in the annals of indie gaming history.
Development History & Context
MacGuffin’s Curse was developed by Brawsome, a small Australian studio known for its quirky, narrative-driven games. The team, led by Ben Kosmina and Andrew Goulding, drew inspiration from classic point-and-click adventures and puzzle games like The Legend of Zelda and Jolly Rover (their previous title). The game was built using the Unity engine, which allowed for smooth 2D gameplay and hand-drawn visuals.
The gaming landscape in 2012 was dominated by AAA titles like The Elder Scrolls V: Skyrim and Mass Effect 3, but indie developers were gaining traction with innovative titles like Bastion and Journey. MacGuffin’s Curse stood out by offering a unique blend of puzzle-solving and narrative depth, appealing to both casual and hardcore gamers. The game’s humor and accessibility made it a refreshing alternative to more serious or action-oriented titles.
Narrative & Thematic Deep Dive
Plot Overview
The story begins with Lucas MacGuffin, a struggling magician and thief, attempting to steal the Lupine Twine Amulet from a museum. After putting it on, he transforms into a werewolf and becomes bound to the amulet. The city of Feyre is under lockdown by the corrupt Alphonse Connell, a wealthy businessman with ties to the mayor. Lucas must navigate the city, solve puzzles, and gather evidence to expose Connell’s crimes while trying to break his curse.
Characters & Dialogue
- Lucas MacGuffin: The protagonist, a charming but flawed magician with a knack for getting into trouble. His witty one-liners and snarky commentary add humor to the game.
- Alphonse Connell: The primary antagonist, a narcissistic and corrupt businessman who controls Feyre through fear and manipulation.
- Strump: A former cop turned private investigator who assists Lucas with hints and backstory.
- Judy Grundy: A journalist investigating Connell, who tasks Lucas with gathering evidence.
- Ruby MacGuffin: Lucas’s daughter, who provides emotional stakes for his quest.
The dialogue is sharp and humorous, often referencing pop culture and classic adventure games. Lucas’s observations about the environment are particularly amusing, adding depth to the world.
Themes
- Corruption & Power: The game explores themes of corruption, greed, and the abuse of power, embodied by Alphonse Connell.
- Identity & Transformation: Lucas’s struggle with his werewolf curse mirrors his internal conflict between his human and animalistic sides.
- Family & Responsibility: Lucas’s love for his daughter Ruby drives him to overcome obstacles and fight for a better future.
Gameplay Mechanics & Systems
Core Gameplay Loop
MacGuffin’s Curse is a puzzle-adventure game where players switch between Lucas’s human and werewolf forms to solve environmental puzzles. Each form has unique abilities:
– Human Form: Can press buttons, swim, and fit through small spaces.
– Werewolf Form: Can push heavy objects, intimidate guards, and break obstacles.
Puzzle Design
The game features over 150 puzzle rooms, each requiring players to manipulate objects, redirect power, and navigate obstacles. Puzzles escalate in complexity, introducing new mechanics like laser grids, water currents, and one-way doors. The hint system, provided by Strump, helps players who get stuck without outright solving the puzzle for them.
UI & Controls
The interface is clean and intuitive, with a minimalist HUD that includes a health bar, inventory, and a map for fast travel. Controls are simple, with point-and-click mechanics for interaction and movement.
Strengths & Weaknesses
- Strengths: The dual-form mechanic is innovative and well-executed, offering varied puzzle-solving approaches. The humor and narrative keep players engaged.
- Weaknesses: Some puzzles can feel repetitive, and the game’s length may test patience. The movement speed can be slow, making certain puzzles tedious.
World-Building, Art & Sound
Setting & Atmosphere
Feyre is a vibrant, cartoonish city with distinct areas like the museum, library, and Connell’s mansion. The art style is hand-drawn, giving the game a unique, whimsical aesthetic. The city’s lockdown and Connell’s oppressive rule create a tense atmosphere, balanced by Lucas’s humor.
Sound Design & Music
The soundtrack is upbeat and varied, featuring acoustic and gypsy-inspired tracks that complement the game’s tone. Sound effects are well-integrated, from the crunch of breaking objects to Lucas’s snarky quips.
Reception & Legacy
Critical & Commercial Reception
MacGuffin’s Curse received generally positive reviews, with critics praising its humor, puzzle design, and art style. It holds a Metascore of 76 on Metacritic and an average critic score of 75% on MobyGames. Some reviews noted the game’s length and occasional repetition but acknowledged its charm and replayability.
Influence & Legacy
While not a commercial blockbuster, MacGuffin’s Curse has cultivated a dedicated fanbase. Its blend of puzzle-solving and narrative influenced later indie titles like The Witness and The Talos Principle. The game’s humor and world-building have been cited as inspirations by developers in the indie scene.
Conclusion
MacGuffin’s Curse is a delightful puzzle-adventure game that stands out for its wit, creativity, and engaging gameplay. While it may not be perfect, its strengths far outweigh its flaws, making it a must-play for fans of the genre. Its legacy as a hidden gem of indie gaming is well-deserved, and it remains a testament to the power of clever design and humor in video games.
Final Verdict: 8.5/10 – A charming, challenging, and hilarious adventure that deserves more recognition.