Mad Ball

Mad Ball Logo

Description

Mad Ball is a physics-based aerial batball game set in a sci-fi future, blending elements from baseball, tennis, hockey, golf, and NFL into a unique multiplayer experience. Players wield bats and use body mechanics to hit and push a glowing lava ball, which can break through goal shields when charged with sufficient power. The game features online multiplayer matches (1v1 to 3v3), deep customization, three character classes, combat mechanics with melee tackles, and dedicated servers in the US and Europe, emphasizing timing and precision gameplay.

Gameplay Videos

Mad Ball: A Comprehensive Review

Introduction

Mad Ball (2021) is a physics-based aerial batball game that defies conventional sports simulations by blending elements of baseball, tennis, hockey, golf, and even American football into a chaotic, high-speed multiplayer experience. Developed and published by Hero Blocks ApS, this title stands out for its unconventional mechanics, server-side netcode, and a unique blend of competitive and combative gameplay. As a game journalist and historian, I argue that Mad Ball represents a bold, if flawed, experiment in hybridizing sports genres, offering a niche but engaging experience for players willing to embrace its learning curve.

Development History & Context

Studio & Vision

Mad Ball was developed by Hero Blocks ApS, a small studio that also created Mad Machines, a sister title focusing on brawler mechanics. The decision to split the original Mad Machines IP into two distinct games—one server-side (Mad Ball) and one client-side (Mad Machines)—reflects the developers’ attempt to optimize each game’s strengths. Mad Ball prioritizes precision in ball physics and real-time interactions, leveraging server-side technology to ensure consistency across all players’ screens, albeit at the cost of vulnerability to unstable internet connections.

Technological Constraints & Gaming Landscape

Released in March 2021, Mad Ball entered a market dominated by established sports franchises like FIFA and NBA 2K, as well as indie hits like Rocket League. The game’s reliance on server-side netcode was a deliberate choice to enhance precision, but it also introduced latency issues for players with higher pings. The developers acknowledged this trade-off, recommending a stable internet connection and advocating for 144Hz+ monitors to fully appreciate the game’s fluidity.

Narrative & Thematic Deep Dive

Mad Ball lacks a traditional narrative, instead focusing on pure, adrenaline-fueled competition. The game’s sci-fi/futuristic setting is evident in its glowing, lava-covered ball and metallic goal shields, which add a layer of strategic depth. The ball’s instability when hit hard—glowing and capable of melting through defenses—introduces a risk-reward dynamic. Players must balance aggressive plays with defensive maneuvers, as the glowing ball can damage opponents, draining their stamina.

Gameplay Mechanics & Systems

Core Gameplay Loop

The game revolves around hitting and pushing a large, physics-driven ball using bats and body movements. Players control their characters with mouse-and-keyboard or controller inputs, though the developers note that controller support is less refined. The core mechanics include:
Hit Power Control: Players use body rotation and mouse flicks to add power to their swings, akin to real-world sports.
Timing & Precision: The ball’s trajectory depends on impact point, weapon charge, movement speed, and camera angle.
Goalie Mode: Players can transform into a larger “goalie” to block shots, adding a defensive layer.
Combat: Melee attacks and tackles are allowed, adding a brawler element to the sports gameplay.

Character Progression & Customization

Mad Ball offers three character classes with distinct stats and abilities, as well as deep customization options unlocked through XP. The game supports 1v1 to 3v3 online PvP, custom games, and leaderboards, catering to both casual and competitive players.

UI & Accessibility

The UI is functional but lacks polish, with some players reporting difficulty reading text at a distance. The developers have expressed plans to improve the UX/UI in future updates, including squad features and optimizations.

World-Building, Art & Sound

Visual Direction

The game’s art style is a mix of futuristic and abstract, with a glowing ball and metallic environments. While the visuals are serviceable, they are not groundbreaking, and some players have criticized the graphics for being “weird at far distances.”

Sound Design

The sound design is minimalistic, focusing on impact sounds and environmental cues. The lack of detailed audio information in the sources suggests it may not be a standout feature.

Reception & Legacy

Critical & Commercial Reception

Mad Ball received a “Mostly Positive” rating on Steam, with a player score of 76/100 based on 84 reviews as of October 2025. The game’s unique mechanics and free-to-play model attracted a niche audience, but its reliance on server-side netcode and the challenges of maintaining a stable player base have limited its long-term success. The developers have been active in addressing community feedback, with plans for DLCs, bug fixes, and regional expansions.

Influence & Industry Impact

While Mad Ball has not achieved mainstream success, it has carved out a niche for itself among players seeking unconventional sports experiences. Its blend of physics-based gameplay and competitive multiplayer has drawn comparisons to Rocket League, though its smaller scale and technical limitations have prevented it from reaching the same heights.

Conclusion

Mad Ball is a fascinating but flawed experiment in hybrid sports gameplay. Its innovative mechanics and server-side netcode offer a unique experience, but technical limitations and a small player base have hindered its growth. For players willing to embrace its learning curve and technical challenges, Mad Ball provides a fresh take on competitive sports gaming. However, its legacy remains that of a niche title, appreciated by a dedicated but small community.

Final Verdict: Mad Ball is a bold, if imperfect, entry in the sports genre, deserving of recognition for its creativity but ultimately limited by its technical and commercial constraints. It stands as a testament to the risks and rewards of innovation in game design.

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