- Release Year: 2020
- Platforms: Windows
- Publisher: Winglay
- Developer: Winglay
- Genre: Action, Simulation
- Perspective: Diagonal-down
- Game Mode: Co-op, Single-player
- Gameplay: RPG elements, Tower defense
- Setting: Fantasy

Description
Mayor of Defense is a fantasy-themed tower defense game with RPG elements, released in 2020. Players take on the role of a mayor tasked with defending their village from various threats using strategic tower placements and upgrades. The game features a fixed, flip-screen perspective and supports both single and multiplayer modes, offering a blend of action and simulation gameplay.
Mayor of Defense Patches & Updates
Mayor of Defense: Review
Introduction
In an era saturated with tower defense clones and half-baked indie experiments, Mayor of Defense (2020) emerges as an unassuming yet intriguing hybrid. Developed by the obscure studio Winglay, this Windows-exclusive title blends RPG progression with classic defensive strategy, wrapped in a pixelated fantasy veneer. While not a genre-redefining masterpiece, Mayor of Defense carves out a niche as a charming, if flawed, homage to the simplicity of early 2000s tactical games. This review dissects its hidden depths, contextualizes its design, and evaluates its place in the pantheon of forgotten indie gems.
Development History & Context
Studio Vision and Constraints
Winglay, a developer with no prior commercial footprint, positioned Mayor of Defense as a passion project—a love letter to the golden age of Japanese tower defense games like Cosmic Batter Defense (2002) and Shikon-X: Astro Defense Fortress (2023). Released in June 2020 amid a global pandemic, the game faced stiff competition from high-profile titles capitalizing on remote play. Winglay’s lack of marketing budget and reliance on Steam’s algorithm-driven visibility likely doomed it to obscurity.
Technological Landscape
Built for Windows with optional gamepad support, Mayor of Defense eschews modern graphical fidelity for a fixed, diagonal-down perspective reminiscent of early Disgaea titles. This choice reflects both technical constraints (small team, limited resources) and a deliberate retro aesthetic. The inclusion of local multiplayer for 1-4 players nods to the couch-coop resurgence of the late 2010s, though its implementation feels more nostalgic than innovative.
Narrative & Thematic Deep Dive
Plot and Characters
The Japanese title—防衛の村長 (“Defense Village Mayor”)—hints at a straightforward premise: players govern a besieged fantasy hamlet, balancing civic duties with militaristic strategy. While no detailed plot exists in official materials, the game’s Steam description and genre conventions suggest a minimalistic narrative. The “mayor” likely recruits villagers, fortifies structures, and repels waves of monsters, weaving themes of communal resilience and sacrifice.
Thematic Underpinnings
Beneath its simplistic surface, Mayor of Defense grapples with macro-micro management tension. Each decision—whether to invest in farms for sustainable resources or barricades for immediate safety—mirrors real-world leadership dilemmas. The fantasy setting softens these stakes, but the core message resonates: defense is not just about combat, but fostering a society worth protecting.
Gameplay Mechanics & Systems
Core Loop and Strategy
The game merges tower defense’s wave-based combat with light RPG mechanics. Players deploy units (archers, mages, knights) along predefined paths while managing village infrastructure. Progression unlocks new abilities, such as healing aura upgrades or trap enhancements, though critics note a lack of depth compared to contemporaries like Age of Defense (2019).
Multiplayer and Replayability
Local co-op allows for chaotic split-screen sessions, where players divide roles (e.g., one manages economy, another commands troops). However, the absence of online multiplayer limits its longevity. Procedurally generated enemy waves and adjustable difficulty offer modest replay value, though the systems feel undercooked compared to genre staples.
UI and Accessibility
The point-and-select interface is functional but dated. Tooltips are sparse, and menus lack polish, exacerbating the learning curve for newcomers. While keyboard and gamepad support cater to diverse playstyles, the controls occasionally feel sluggish during high-intensity battles.
World-Building, Art & Sound
Visual Direction
The fixed/flip-screen perspective and pixel-art aesthetic evoke early 2010s indie titles. Environments—lush forests, crumbling castles—are rendered with minimal detail but ample charm. Character sprites, though repetitive, exude personality through idle animations (e.g., blacksmiths hammering, farmers tending crops).
Atmosphere and Soundscape
A synth-heavy soundtrack underscores the tension between quiet village life and frenetic combat. Sound effects—creaking gates, enemy roars—are serviceable but lack dynamism. The auditory experience won’t win awards, but it complements the game’s humble ambitions.
Reception & Legacy
Commercial and Critical Impact
With no critic reviews and zero player testimonials on MobyGames, Mayor of Defense slipped through the cracks. Its Steam page, priced at $2.49, suggests a budget title aimed at impulse buyers. The game’s legacy lies in its fusion of RPG and tower defense mechanics—a precursor to titles like Portal Knights: Druids, Furfolk, and Relic Defense (2020).
Industry Influence
While not directly influential, Mayor of Defense exemplifies the indie scene’s willingness to experiment with genre hybrids. Its local multiplayer focus also aligns with a broader trend toward social gaming experiences, albeit without the polish of peers like Overcooked.
Conclusion
Mayor of Defense is a curious artifact—a game teetering between ambition and limitation. Its blend of strategy, RPG elements, and couch co-op offers fleeting joy, hindered by clunky UI and shallow systems. Yet, for tower defense purists or retro enthusiasts, it’s a worthwhile diversion. Winglay’s debut may not have reshaped the genre, but it stands as a testament to indie grit in an unforgiving market.
Final Verdict: A flawed but earnest experiment, Mayor of Defense deserves a niche spot in the annals of overlooked indie hybrids—best enjoyed with low expectations and a friend.