- Release Year: 2018
- Platforms: Macintosh, Windows
- Publisher: One Tap Games
- Developer: One Tap Games
- Genre: Action
- Perspective: Side view
- Gameplay: Platform
- Setting: Futuristic, Sci-fi

Description
Mervin and the Wicked Station is a 2D side-scrolling sci-fi platformer where players control an astronaut exploring a mysterious space station. After discovering the station isn’t abandoned and a partner astronaut is kidnapped by vicious monsters, players must jump, run, and fight through challenging levels filled with traps and diverse enemies to rescue their crewmate while uncovering the station’s dark secrets.
Mervin and the Wicked Station Guides & Walkthroughs
Mervin and the Wicked Station: A Comprehensive Review
Introduction
In the vast expanse of indie gaming, few titles manage to capture the essence of classic platformers while infusing them with a fresh, sci-fi twist. Mervin and the Wicked Station, released in 2018 by One Tap Games, is one such gem. This 2D side-scrolling platformer thrusts players into a mysterious space station teeming with danger, where curiosity and courage are the only tools to navigate its treacherous depths. Drawing from the rich legacy of retro platformers while embracing modern design sensibilities, Mervin and the Wicked Station offers a compelling blend of nostalgia and innovation. This review will dissect the game’s development history, narrative depth, gameplay mechanics, artistic direction, and lasting legacy to determine its place in gaming history.
Development History & Context
Mervin and the Wicked Station was developed and published by One Tap Games, a studio known for its indie titles. Released on April 6, 2018, for Windows and Macintosh, the game arrived during a renaissance of 2D platformers, a genre that had seen a resurgence thanks to titles like Celeste and Shovel Knight. The game’s development coincided with a broader industry shift toward indie games, fueled by platforms like Steam, which democratized game distribution.
The game’s setting—a derelict space station—echoes the sci-fi horror of classics like Dead Space and Metroid, but its gameplay mechanics harken back to the golden age of arcade-style platformers. Built using the Unity engine, Mervin and the Wicked Station leveraged modern technology to deliver smooth, responsive controls and vibrant 2D visuals. Despite its modest technical requirements, the game’s design showcased a deep understanding of platformer mechanics, balancing challenge with accessibility.
Narrative & Thematic Deep Dive
The narrative of Mervin and the Wicked Station is straightforward yet engaging. Two astronauts, Mervin and an unnamed companion, stumble upon a mysterious space station during an exploratory mission. What begins as a routine check for survivors quickly devolves into a fight for survival as one astronaut is kidnapped by vicious monsters lurking within the station. Players take on the role of Mervin, tasked with rescuing their partner while unraveling the station’s dark secrets.
The game’s themes revolve around curiosity, survival, and the unknown. The station itself serves as a labyrinthine antagonist, filled with traps, enemies, and environmental hazards that test Mervin’s wit and reflexes. The narrative is delivered through environmental storytelling, with sparse dialogue and atmospheric cues guiding the player forward. This minimalist approach allows the player to immerse themselves in the game’s eerie sci-fi setting, where every corridor and hidden room holds the promise of danger or discovery.
Gameplay Mechanics & Systems
At its core, Mervin and the Wicked Station is a 2D platformer with a focus on precision jumping, combat, and exploration. The game’s controls are tight and responsive, with Mervin’s movements feeling weighty yet agile. Players can run, jump, and attack, with a simple but effective combat system that involves melee strikes and dodging enemy attacks.
The game features a variety of enemy types, each requiring different strategies to overcome. Some enemies are straightforward, while others demand quick reflexes and pattern recognition. Traps and environmental hazards add an extra layer of challenge, forcing players to navigate carefully through each level.
Progression is linear but punctuated by secret levels, which can be unlocked by collecting stars scattered throughout the game. These hidden areas offer additional challenges and rewards, encouraging players to explore thoroughly. The game also includes Steam Achievements, adding a layer of replayability for completionists.
One notable omission is controller support, which some players have requested. Despite this, the game’s keyboard and mouse controls are well-implemented, ensuring a smooth experience for most players.
World-Building, Art & Sound
Mervin and the Wicked Station excels in its world-building, creating a sense of isolation and dread through its art and sound design. The game’s 2D visuals are vibrant and detailed, with a color palette that shifts from the sterile whites and blues of the station’s corridors to the eerie greens and reds of its more dangerous areas. The environments are meticulously designed, with each level introducing new hazards and visual motifs that reinforce the game’s sci-fi horror aesthetic.
The sound design is equally impressive, with ambient noises like distant machinery and ominous hums setting the tone for each level. Enemy encounters are punctuated by sharp, impactful sound effects, while the game’s soundtrack features synth-heavy tracks that enhance the tension and mystery of the station.
Reception & Legacy
Upon its release, Mervin and the Wicked Station received mixed reviews from critics and players alike. While praised for its art direction and atmospheric world-building, some critics noted that the game’s difficulty curve could be punishing, and its lack of controller support was a missed opportunity. Despite these criticisms, the game developed a cult following among fans of retro platformers and sci-fi horror.
Over time, Mervin and the Wicked Station has been recognized as a hidden gem in the indie platformer genre. Its influence can be seen in subsequent games that blend retro aesthetics with modern design sensibilities. The game’s legacy is further cemented by its inclusion in discussions about the resurgence of 2D platformers in the 2010s, a decade that saw the genre flourish thanks to indie developers pushing the boundaries of what was possible in 2D gameplay.
Conclusion
Mervin and the Wicked Station is a testament to the enduring appeal of 2D platformers. Its blend of retro gameplay, atmospheric world-building, and sci-fi horror creates a unique experience that stands out in a crowded genre. While it may not have achieved widespread acclaim upon release, its qualities have earned it a place in the hearts of platformer enthusiasts. As the gaming industry continues to evolve, Mervin and the Wicked Station remains a reminder of the power of indie creativity and the timeless appeal of well-crafted platforming action.
In the grand tapestry of video game history, Mervin and the Wicked Station may not be a household name, but it is a title that deserves recognition for its artistry, innovation, and ability to captivate players with its mysterious, dangerous world. For those willing to embark on its perilous journey, the game offers a rewarding and unforgettable experience.